Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.07 @ 01:45:43 Player: Malvoes Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1383) 1383 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5028 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 213/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Energy Filter Medium Reactive Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Analyzer Improved Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Flak Gun Makeshift Spear > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Improved Sensor Array Actuator Array Hardlight Generator Improved Medium Laser Improved Medium Laser [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . 2 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 55 | 6 3 3 5 2 2 . 12 22 Power 10 | 1 . 1 2 . . . 1 5 Engine 6 | 1 . 1 2 . . . 1 1 Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 11 | 2 1 1 . . . . 3 4 Treads . | . . . . . . . . . Leg 11 | 2 1 1 . . . . 3 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 . 2 . 2 . 3 8 Device 12 | . 1 . 1 . 2 . 2 6 Storage 2 | 1 1 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 1 2 Artifact . | . . . . . . . . . Weapon 16 | 2 . 1 1 2 . . 5 5 Energy Gun 6 | . . 1 . 1 . . 2 2 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 6 | 2 . . 1 . . . 2 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 1 Parts Lost 39 | . . 1 1 . . . 6 31 Power 7 | . . 1 . . . . . 6 Propulsion 7 | . . . . . . . 1 6 Utility 12 | . . . . . . . 1 11 Weapon 13 | . . . 1 . . . 4 8 Highest Loss Streak 18 | . . 1 1 . . . 3 18 Average Slot Usage (%) 98 | . 99 99 99 100 100 100 99 96 Engine 8 | . 14 14 10 11 11 11 9 4 Core 3 | . . . . . . . . 10 Leg 21 | . 28 28 22 22 22 22 17 21 Device 20 | . 13 14 22 22 22 22 24 18 Storage 9 | . 14 14 11 11 11 11 9 7 Processor 7 | . . . 11 11 11 11 9 6 Protection 1 | . . . . . . . 2 4 Energy Gun 6 | . . . 10 11 11 11 9 3 Energy Cannon 3 | . . . . 11 11 11 5 1 Ballistic Gun 9 | . 28 27 11 . . . 6 7 Piercing Weapon 2 | . . . . . . . 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 56 | 10 23 27 30 31 31 31 39 56 Greatest Support 55 | 20 20 20 20 20 20 20 40 55 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 11 11 Average Overweight (x) . | . . 1 . 1 1 1 . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 9 10 10 10 10 Average Carried 8 | 2 7 9 9 8 9 9 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 9 10 10 10 3 Class Distribution -------------------- 48% | Skirmisher 32% | Assassin 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Assassin | -8/Materials Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1147 | 158 85 62 103 . . 28 431 280 Remotely . | . . . . . . . . . Salvage Created 1730 | . 85 79 50 . . . 891 625 Parts 73 | . 1 6 4 . . . 39 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 32 | . 2 4 1 . . . 16 9 Guns 24 | . 2 4 . . . . 12 6 Cannons 6 | . . . . . . . 3 3 AOE 1 | . . . 1 . . . . . Classes Destroyed 6 | . 1 1 1 . . . 1 2 Worker 2 | . . . . . . . 1 1 Recycler 3 | . . . . . . . . 3 Swarmer 6 | . . 3 . . . . . 3 Grunt 15 | . 2 1 . . . . 12 . Sentry 8 | . . . 1 . . . 4 3 Programmer 3 | . . . . . . . . 3 Best Kill Streak 4 | . 1 2 1 . . . 4 4 Combat Bots Only 4 | . 1 2 1 . . . 4 3 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5154 | . 194 217 129 . . . 1117 3497 Core 925 | . 29 40 17 . . . 138 701 Absorbed by Shields 195 | . . . . . . . . 195 Core Remaining (%) 85 | 100 . 72 . . . 95 74 . Volleys Fired 126 | . 11 18 3 . . . 49 45 Largest 3 | . 2 2 2 . . . 3 3 Hottest 172 | . 40 40 65 . . . 172 139 Shots Fired 259 | . 22 36 6 . . . 109 86 Gun 215 | . 22 36 6 . . . 91 60 Cannon 44 | . . . . . . . 18 26 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 168 | . 22 36 3 . . . 51 56 Thermal 79 | . . . . . . . 58 21 Explosive . | . . . . . . . . . Electromagnetic 12 | . . . 3 . . . . 9 Robot Hit Streak 15 | . 3 8 14 . . . 15 8 Robot Miss Streak 8 | . 2 3 1 . . . 4 8 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 2 . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 197 | . 13 25 5 . . . 89 65 Core Hits 123 | . 5 6 2 . . . 64 46 Critical Hits 1 | . . . . . . . 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3010 | . 131 253 118 . . . 1360 1148 Guns 2410 | . 131 248 62 . . . 1108 861 Cannons 532 | . . . . . . . 245 287 Explosions 56 | . . . 56 . . . . . Melee . | . . . . . . . . . Ramming 12 | . . 5 . . . . 7 . Kinetic 2004 | . 131 248 25 . . . 715 885 Thermal 906 | . . . 56 . . . 638 212 Explosive . | . . . . . . . . . Electromagnetic 88 | . . . 37 . . . . 51 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . . . . . . 16 Projectiles 16 | . . . . . . . . 16 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . 1 1 . . . 1 . Kicked 3 | . . 1 1 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 497 | . 18 6 8 . . . 390 497 Average Temperature 124 | . 11 6 6 . . . 109 145 Received Heat Transfer 1450 | . 111 24 45 . . . 549 721 Effects 9 | . . . . . . . 2 7 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 3 | . . . . . . . 2 1 Interference 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 6 | . . . . . . . 4 2 Heat Transferred 1904 | . . . . . . . 1443 461 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 195 | . 80 136 67 13 . . 195 96 Average Influence 52 | . 28 105 53 13 . . 76 45 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 1 . . . 3 6 Investigation 1 | . . 1 . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . . . 1 . . . 3 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 5 6 4 . . . 27 31 Peak Tracking Total 12 | . 2 3 3 . . . 6 12 Tactical Retreats 8 | . . . . . . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . 2 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 7 | . . . . . . . 3 4 Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 1 . . . . 2 2 Terminals 4 | . . . . . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 2 1 . . . . 2 4 Successful 7 | . 2 1 . . . . 1 3 Failed 2 | . . . . . . . 1 1 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . 1 . . . Terminals 6 | . . . . . . . 2 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 1 . . . . 1 3 Open Door 1 | . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 Recall Assault 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . . 2 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4540 | 73 335 279 484 323 444 66 1049 1487 Spaces Moved 1914 | 51 188 145 136 86 289 44 388 587 Core 9 | 4 . . . . . . 1 4 Treads . | . . . . . . . . . Legs 1905 | 47 188 145 136 86 289 44 387 583 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 120 150 150 150 130 125 Average Speed 140 | 114 134 150 149 150 150 150 135 135 Slowest Speed 600 | 120 150 150 150 150 150 150 600 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 23 38 16 25 55 21 29 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3546 | 64 252 175 409 280 299 45 815 1207 Wait 1367 | . 32 1 264 192 8 . 346 524 Move 1906 | 50 187 144 135 85 288 43 387 587 Hop . | . . . . . . . . . Pick Up 59 | 7 13 4 1 1 1 1 13 18 Fast Attach 11 | 4 1 . 2 . . . 2 2 Attach 37 | 2 1 2 2 2 . . 9 19 Detach . | . . . . . . . . . Swap 7 | . 1 1 1 . 2 . 1 1 Drop 24 | 1 6 4 . . . 1 7 5 Fire 126 | . 11 18 3 . . . 49 45 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick 3 | . . 1 1 . . . 1 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 409 | -10/Materials | Entered Mines 634 | -10/Mines | Discovered new exit (range 5) 649 | -10/Mines | Met a Derelict shopkeep closing up shop 688 | -10/Mines | Entered Materials 688 | -9/Materials | Evolved 2 slots: Utility x2 689 | -9/Materials | Identified exit to Storage 972 | -9/Materials | Discovered new exit (range 14) 977 | -9/Materials | Build established: Skirmisher 1172 | -9/Materials | Entered Mines 1295 | -9/Mines | Learned Materials terminal intel 1384 | -9/Mines | Discovered new exit (range 10) 1437 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1489 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1495 | -9/Mines | Entered Exiles 1534 | -9/Exiles | Met 8R-AWN 1560 | -9/Exiles | Met EX-HEX 1619 | -9/Exiles | Met EX-BIN 1643 | -9/Exiles | Aligned with FarCom system 1644 | -9/Exiles | Given EX-Vault access code 1680 | -9/Exiles | Opened EX-Vault 1689 | -9/Exiles | Found Prototype Device 1690 | -9/Exiles | Identified Trap Reconfigurator 1725 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1788 | -9/Exiles | Met EX-DEC 1918 | -9/Exiles | Discovered new exit (range 14) 1939 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1939 | -9/Exiles | Entered Mines 1983 | -8/Mines | Discovered new exit (range 15) 2005 | -8/Mines | Entered Materials 2005 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2006 | -8/Materials | Loaded intel: 12 terminal locations 2713 | -8/Materials | Build established: Assassin 2808 | -8/Materials | Lost 3 parts (1n1u1w) 3035 | -8/Materials | Discovered new exit (range 16) 3054 | -8/Materials | Entered Factory 3054 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3934 | -7/Factory | Lost 9 parts (2p2n3u2w) 4059 | -7/Factory | Identified exit to Lower Caves 4248 | -7/Factory | Build established: Skirmisher 4381 | -7/Factory | Garrison activated, responded to threat 4502 | -7/Factory | Core integrity fell below 50% 4537 | -7/Factory | Core integrity fell below 20% 4541 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. Microactuators destroyed. Imp. Deuterium Engine destroyed. Slug penetrates Wall. Imp. ECM Suite destroyed. R-06 Scavenger collects Terrain Scan Processor. Actuator Array destroyed. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. K-01 Serf collects debris. Weapon Cycler destroyed. Penetrated by Slug. K-01 Serf collects debris. Imp. Medium Armor Plating destroyed. Penetrated by Slug. Imp. Medium Armor Plating destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ??????????????????????????????? ###???????????? | | ?????????????????????????????? ????????????? | | ????????????????????????????? #?????????????? | | ???????????????????????????? #?????????????? | | ??????????????????????????? #####?????????? | | ??????????????????????????? ?????????? | | ???????????################ #????????? | | ???????????# # ^ #????????? | | ???????????# "" # @ g #????????? | | ???????????# """ #u """ ??????????? | | # ???#! S" # s """ ??????????????? | | """ # ???# """ + gg """ ?????????????? | | """ # ???# """ # g s ????????????? | | """ # ? # # s g ???????????? | | # ? # #k h g ????????????? | | # ######### u g ???????????? | | "" # % #### """" ???????????? | | "" # #??? """" ???????????? | | S" #"" """ r #??? ""????????????????? | | """ #"" """ #???? ""????????????????? | | """ #G """ #???? ""????????????????? | | """ #"" ####+######??"?????????????????? | | #"" ^ # #????????????????????? | | ###+## ^ # """" #????????????????????? | | !! / """" ! #????????????????????? | | ![ !! # """" #????????????????????? | | !! # """" #????????????????????? | | ## ! # """" [ #????????????????????? | | ?# #+#####/### """"? #????????????????????? | | ?# + ## ?? #????????????????????? | | ?######## ## """" ???????????????????????? | | ????????# """ ## """"????????????????????????? | | ????????# """ ## """?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 450 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Just Browsing Challenges ------------ None Game ------ Seed ArmageddonSpreadMagmablaster Manual? 0 Play Time 00:46:37 Cumulative 16.1 hours Start 2020.07.07 @ 00:53:43 End 2020.07.07 @ 01:45:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ca4a73e-96ae-46a3-bf5f-3631e98b92ee