Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 21:53:31 Player: Grose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2955) 2955 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 7131 Bonus ------- High Alert Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 195/550 Matter 11/300 Energy 240/240 System Corruption 19% Temperature Cool (0) Movement Core (1600) Ox31 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Terrain Scan Processor Improved Utility Shielding > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module Cryofiber Web Improved Heat Sink Small Storage Unit Medium Storage Unit Small Battery (100) Weight Redist. System Microactuators Actuator Array ECM Suite Improved Propulsion Shielding Hacking Suite Trap Extractor (0/4) Trap Reconfigurator Ion Cannon Gauss Rifle Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Improved VTOL Module > --- UTILITY ---------- Power Amplifier Huge Storage Unit Terrain Scan Processor Improved Utility Shielding > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Nuclear Core Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Improved Heat Sink Small Storage Unit Medium Storage Unit Small Battery Weight Redist. System Structural Scanner Microactuators Actuator Array ECM Suite Improved Propulsion Shielding Trap Extractor Trap Reconfigurator Drone Bay Ion Cannon Gauss Rifle Missile Launcher Remote Datajack Heavy Flail [Rating: 34] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 102 | 8 13 2 22 5 . 1 33 18 Power 14 | 1 2 1 4 1 . . 2 3 Engine 9 | 1 2 1 3 . . . . 2 Core 5 | . . . 1 1 . . 2 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 5 . 6 2 . . 9 7 Treads 10 | 2 . . 1 . . . 5 2 Leg 1 | . . . . . . . . 1 Wheel 18 | . 5 . 5 2 . . 4 2 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 23 | 2 2 1 5 1 . 1 8 3 Device 14 | 1 1 1 2 1 . 1 5 2 Storage 4 | 1 1 . 2 . . . . . Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 34 | 3 4 . 7 1 . . 14 5 Energy Gun 5 | 2 . . . . . . 2 1 Energy Cannon 8 | . 1 . 2 1 . . 3 1 Ballistic Gun 10 | 1 2 . 2 . . . 2 3 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 6 | . 1 . 2 . . . 3 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 1 . . . 3 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . 1 6 Parts Lost 40 | . 2 . 13 5 . . 13 7 Power 8 | . 1 . 4 1 . . 1 1 Propulsion 20 | . . . 5 2 . . 9 4 Utility 5 | . . . 1 1 . . 2 1 Weapon 7 | . 1 . 3 1 . . 1 1 Highest Loss Streak 6 | . 2 . 5 4 . . 6 6 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 6 13 15 14 18 21 22 23 24 Power 1 | . . . 1 . 1 1 1 . Propulsion 4 | 3 3 4 4 4 5 5 5 4 Utility 8 | . 5 8 5 7 7 10 9 13 Weapon 5 | 1 3 1 2 5 7 6 7 4 Tool/Special . | . . . . . . . . . Unused Backups 47 | 5 7 1 4 . . . 12 18 Power 5 | . . . 2 . . . 2 1 Propulsion 13 | 5 1 . . . . . 2 5 Utility 18 | . 3 1 1 . . . 2 11 Weapon 10 | . 3 . 1 . . . 6 . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 92 74 77 97 93 80 Engine 3 | . 13 14 8 . . . . . Core 6 | . . . . 3 11 11 8 9 Treads 7 | . 16 . . . . . 13 . Wheel 21 | . 11 28 30 19 33 33 17 18 Device 17 | . 14 14 9 17 22 22 20 11 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 4 | . . . 10 . . . 4 9 Energy Cannon 8 | . 4 . 1 19 . 18 11 5 Ballistic Gun 5 | . 14 14 9 . . . 1 10 Launcher 1 | . 5 14 3 . . . . . Impact Weapon 3 | . . . 7 1 . 1 4 2 Peak Build Rating 34 | 10 13 17 28 28 18 22 29 34 Average Rating 21 | 6 10 15 19 22 16 21 25 28 On Entrance 17 | . 10 9 17 28 21 17 22 29 Avg Prop Armor Cover (%) 16 | . 6 . . . . . 17 12 Naked Turns . | . . . . . . . . . Heaviest Build 103 | 14 33 32 94 96 87 95 103 103 Greatest Support 80 | 40 40 20 44 44 42 42 80 40 Greatest Overweight (x) 9 | . 9 1 4 5 2 2 9 9 Average Overweight (x) 2 | . . 1 1 3 2 2 3 6 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 19 25 25 25 25 25 Most Carried 25 | 8 15 15 19 20 24 24 25 25 Average Carried 20 | 6 13 14 14 18 21 22 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 8 15 15 19 19 24 22 25 24 Class Distribution -------------------- 51% | Mutant 18% | Scavenger-Skirmisher 14% | Scavenger-Assassin 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2909 | 304 462 15 755 184 . 26 936 227 Remotely . | . . . . . . . . . Salvage Created 3330 | 139 291 34 986 304 . 26 1186 364 Parts 196 | 12 15 12 64 9 . . 61 23 Haulers Intercepted 2 | . . . . . . . 2 . Recyclers Shooed 3 | . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 90 | . 5 6 27 20 . . 24 8 Melee 3 | . . . 2 1 . . . . Guns 22 | . 1 1 6 . . . 9 5 Cannons 21 | . 2 . 1 6 . . 11 1 AOE 39 | . 2 5 13 13 . . 4 2 Classes Destroyed 16 | 2 2 1 6 2 . . 3 . Worker 5 | . . . 2 . . . 2 1 Builder 6 | . . . 2 2 . . 2 . Tunneler 5 | 4 . . . . . 1 . . Hauler 2 | . . . . . . . 2 . Recycler 7 | 1 1 . 2 1 . . 2 . Operator 1 | . . . 1 . . . . . Watcher 5 | . 2 . 3 . . . . . Swarmer 19 | . . 6 7 . . . 4 2 Grunt 33 | . 5 . 12 3 . . 10 3 Brawler 2 | . . . 1 . . . 1 . Duelist 2 | . . . 1 . . . 1 . Protector 1 | . . . . . . . 1 . Sentry 15 | . . . 6 . . . 6 3 Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Assembled 16 | . . . . 16 . . . . Best Kill Streak 16 | 2 2 6 6 16 . 1 6 5 Combat Bots Only 16 | . 2 6 4 16 . . 6 5 Max Kills in Single Turn 6 | 1 1 3 2 6 . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 3 2 5 . . 3 1 Melee 1 | . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 376 | . 33 17 108 34 . . 141 43 Missed 110 | . 5 6 31 12 . . 44 12 Hits 266 | . 28 11 77 22 . . 97 31 Melee 6 | . . . . 3 . . 3 . Projectile 260 | . 28 11 77 19 . . 94 31 AOE 3 | . . . . 3 . . . . Critical Strikes 9 | . 1 . 4 1 . . 3 . Part Disruptions 1 | . 1 . . . . . . . Damage Taken 4489 | . 528 94 1117 466 . . 1687 597 Core 802 | . 90 10 280 67 . . 210 145 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 19 | . . . . . . . 10 9 Regen/Repaired (Parts) 11 | . . . 11 . . . . . Core Remaining (%) 57 | 100 . 60 . . . 13 . . Volleys Fired 246 | 8 37 11 53 16 . . 100 21 Largest 2 | 2 2 2 2 2 . . 2 2 Hottest 136 | 60 91 53 136 136 . . 120 85 Shots Fired 445 | 16 73 17 85 29 . . 182 43 Gun 204 | 16 40 11 55 . . . 46 36 Cannon 187 | . 24 . 4 25 . . 129 5 Launcher 54 | . 9 6 26 4 . . 7 2 Special . | . . . . . . . . . Kinetic 196 | 8 40 11 55 . . . 46 36 Thermal 195 | 8 24 . 4 25 . . 129 5 Explosive 54 | . 9 6 26 4 . . 7 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 7 5 4 6 16 . . 12 9 Robot Miss Streak 5 | 1 5 4 3 4 . . 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 249 | 12 25 8 73 20 . 1 88 22 Core Hits 180 | 6 12 8 46 36 . . 53 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 7 | . . . 4 . . . 3 . Critical Strikes 8 | . . . 5 . . . 3 . Destroy 3 | . . . . . . . 3 . Smash 5 | . . . 5 . . . . . Melee Attacks 83 | . . . 35 2 . 1 41 4 Impact 83 | . . . 35 2 . 1 41 4 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 2 . . 1 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8290 | 141 526 424 2499 1491 . 48 2626 535 Guns 1840 | 141 189 55 539 . . . 605 311 Cannons 1893 | . 206 . 41 384 . . 1191 71 Explosions 3535 | . 127 369 1262 992 . . 667 118 Melee 933 | . . . 656 66 . 48 163 . Ramming 89 | . 4 . 1 49 . . . 35 Kinetic 1764 | 65 189 55 539 . . . 605 311 Thermal 2335 | 76 206 . 248 543 . . 1191 71 Explosive 3169 | . 127 369 1055 833 . . 667 118 Electromagnetic . | . . . . . . . . . Impact 933 | . . . 656 66 . 48 163 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . 1 1 1 19 19 Average Corruption 9 | . . . . 1 1 1 10 19 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 157 | . . . . 8 2 2 104 41 Message Errors 35 | . . . . 1 1 1 23 9 Matter Fused 31 | . . . . 1 . . 20 10 Heat Flow Errors 16 | . . . . . 1 . 8 7 Energy Discharges 19 | . . . . 1 . . 14 4 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 24 | . . . . 3 . 1 15 5 Data Loss (major) 10 | . . . . 1 . . 7 2 Misfires 13 | . . . . 1 . . 9 3 Alerts 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 5 . Overload Shots . | . . . . . . . . . Overflow Damage 554 | . 5 28 379 32 . 26 78 6 Projectiles 13 | . 5 . . . . . 8 . Explosions 176 | . . 28 110 32 . . . 6 Melee 365 | . . . 269 . . 26 70 . Knockbacks 5 | . . . 3 1 . 1 . . Impact 5 | . . . 3 1 . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 343 | . 87 . 100 23 . . 16 117 Shots 9 | . 4 . 2 . . . 1 2 Rammed 11 | . 1 . 1 5 . . . 4 Targets Rammed 11 | . 1 . 1 5 . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 657 | . 657 24 110 228 96 . 298 279 Average Temperature 106 | . 263 8 17 78 54 . 49 106 Received Heat Transfer 1513 | . 240 . 375 124 . . 540 234 Effects 23 | . 23 . . . . . . . Shutdowns 4 | . 4 . . . . . . . Energy Bleed 4 | . 4 . . . . . . . Interference 3 | . 3 . . . . . . . Matter Decay 2 | . 2 . . . . . . . Short Circuit 2 | . 2 . . . . . . . Damage (minor) 4 | . 4 . . . . . . . Damage (major) 4 | . 4 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 10 | . . . 7 . . 1 2 . Combat Hostiles 5 | . . . 5 . . . . . Parts Fried 11 | . . . 5 . . 4 2 . Impact Corruptions 18 | . . . 14 . . 1 3 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 2 . . 5 . Heat Transferred 3698 | 175 370 . 224 903 . . 1915 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . 2 . . . 2 1 Low Security (%) 72 | 100 100 100 30 100 . 100 62 99 Level 1 12 | . . . 65 . . . 5 . Level 2 14 | . . . 4 . . . 32 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 598 | 10 143 159 433 164 . 5 598 206 Initial 191 | . . 31 46 109 . . . 191 Average 148 | . 47 34 236 60 . . 202 81 Influence Increases 3121 | 25 314 169 1043 242 . 5 1017 306 Destroy 0b10 Robot/C 1460 | . 100 120 540 80 . . 460 160 Destroy 0b10 Robot/NC 165 | 25 15 . 50 15 . 5 45 10 Destroy Leader 374 | . 34 20 146 10 . . 114 50 Successful Hack 104 | . 27 . 44 . . . 28 5 Disable Machine 360 | . 60 . 60 90 . . 90 60 Destroy Structure 433 | . 63 29 173 47 . . 100 21 Lose Combat Pursuer 225 | . 15 . 30 . . . 180 . Influence Decreases 3102 | 25 232 130 881 435 90 5 564 740 Entered New Map 652 | . . 51 75 174 90 . . 262 Time Decay 1760 | 25 212 79 526 212 . 5 321 380 Lost Part 362 | . 20 . 130 49 . . 93 70 Lost Ally 28 | . . . . . . . . 28 Purge Threat 300 | . . . 150 . . . 150 . Squads Dispatched 11 | . 3 . 3 . . . 5 . Investigation 6 | . 3 . 1 . . . 2 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 2 . . . 1 . Assault 2 | . . . . . . . 2 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . 2 . 2 . . . 1 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 13 4 40 22 . . 42 16 Peak Tracking Total 17 | . 4 3 7 17 . . 6 6 Tactical Retreats 10 | . 1 . 1 1 . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 6 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 24 | . 4 . 4 6 . . 6 4 Max in Single Turn 5 | . 1 . 3 5 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 41 | . 10 . 13 . 5 . 11 2 Terminals 27 | . 8 . 9 . . . 8 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 158 | . 24 . 45 . 50 . 35 4 Successful 104 | . 7 . 26 . 50 . 19 2 Failed 54 | . 17 . 19 . . . 16 2 Catastrophic 8 | . 4 . 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 93 | . 25 . 34 . 2 . 30 2 Terminals 76 | . 18 . 27 . . . 27 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . Recycling Units 18 | . 6 . 7 . . . 5 . Scanalyzers 9 | . . . 6 . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 65 | . 2 . 6 . 50 . 6 1 Record 49 | . . . . . 49 . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . Repair Station Index 1 | . . . 1 . . . . . Alert Level 4 | . . . 2 . . . 2 . Unreport Threat 2 | . . . 1 . . . 1 . Transport Status 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 7 | . . . 4 . . . 3 . Insert Component 3 | . . . 1 . . . 2 . Analyze 3 | . . . 2 . . . 1 . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 28 | . 5 . 13 . . . 9 1 Terminals 22 | . 3 . 10 . . . 8 1 Botnet 19 | . 3 . 8 . . . 7 1 Operators 2 | . . . 1 . . . 1 . Skim 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 3 . . . 1 . Reject 1 | . . . 1 . . . . . Mask 5 | . 2 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 10 . 12 . . . 11 1 Full Trace Events 4 | . 1 . 2 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 136 | . . . 136 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 8068 | 96 982 402 1238 748 669 284 3462 187 Sensors 2040 | . . 310 1125 605 . . . . Terrain 4948 | 96 429 . 113 143 669 284 3214 . Structural 1847 | . . . . . . . 1660 187 Seismic 1951 | . 553 92 . 472 669 165 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 16 | . . . . . . . . 16 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 9918 | 225 1029 402 1478 748 669 284 4107 976 Spaces Moved 5435 | 118 663 205 972 438 541 224 1848 426 Core 18 | 17 1 . . . . . . . Treads 603 | 101 284 . 3 . . . 215 . Legs . | . . . . . . . . . Wheels 4814 | . 378 205 969 438 541 224 1633 426 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 80 123 123 123 105 110 Average Speed 133 | 144 124 95 104 148 123 123 148 171 Slowest Speed 500 | 160 500 95 240 175 123 123 240 215 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 58 | 4 89 38 88 55 90 49 71 42 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 5 | . 1 . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 58 | . . . 8 . . . 50 . Terrain Destroyed 517 | . 64 52 210 68 . . 106 17 Melee 46 | . . . 8 . . . 38 . Projectile 23 | . . . . 1 . . 22 . AOE 448 | . 64 52 202 67 . . 46 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 7539 | 159 807 399 1305 497 545 229 2966 632 Wait 1358 | . 49 171 179 23 . . 841 95 Move 5427 | 117 662 204 971 437 540 223 1847 426 Hop . | . . . . . . . . . Pick Up 143 | 20 26 5 28 5 3 . 43 13 Fast Attach 19 | 1 2 . 1 . . . 9 6 Attach 59 | 6 8 . 17 5 . 2 14 7 Detach 5 | . . . . . 2 . 2 1 Swap 77 | 1 5 2 11 4 . 3 33 18 Drop 90 | 6 17 6 9 . . . 36 16 Fire 246 | 8 37 11 53 16 . . 100 21 Melee 83 | . . . 35 2 . 1 41 4 Ram 11 | . 1 . 1 5 . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 14 | . . . . . . . . 14 Trap . | . . . . . . . . . Miscellaneous 7 | . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Derelicts attacked the area 1013 | -10/Materials | Identified exit to Mines 1214 | -10/Materials | Discovered new exit (range 14) 1255 | -10/Materials | Entered Mines 1269 | -10/Mines | Learned location of Storage (-8) 1277 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1344 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1346 | -10/Mines | Found Prototype Device 1347 | -10/Mines | Identified Exp. Sensor Array 1605 | -10/Mines | Discovered new exit (range 14) 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Discovered new exit (range 13) 2055 | -9/Materials | Lost 5 parts (1p2n1u1w) 2104 | -9/Materials | Discovered new exit (range 8) 2157 | -9/Materials | Identified exit to Materials 2243 | -9/Materials | Discovered exit to Materials (range 3) 2375 | -9/Materials | Repaired Broken Exp. Sensor Array 2768 | -9/Materials | Identified exit to Mines 2837 | -9/Materials | Core integrity fell below 50% 2920 | -9/Materials | Discovered exit to Materials (range 16) 3135 | -9/Materials | Entered Mines 3136 | -9/Mines | Assembled infested the area 3141 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3196 | -9/Mines | Destroyed 16 combat bots 3205 | -9/Mines | Lost 4 parts (1p1n1u1w) 3214 | -9/Mines | Identified exit to Exiles 3215 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3304 | -9/Mines | Core integrity fell below 20% 3404 | -9/Mines | Discovered exit to Materials (range 9) 3874 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3883 | -9/Mines | Entered Exiles 3928 | -9/Exiles | Met 8R-AWN 3963 | -9/Exiles | Met EX-HEX 4010 | -9/Exiles | Met EX-DEC 4052 | -9/Exiles | Visited The Gauntlet 4208 | -9/Exiles | Learned location of Zion (-6) 4303 | -9/Exiles | Met EX-BIN 4322 | -9/Exiles | Aligned with FarCom system 4324 | -9/Exiles | Given EX-Vault access code 4394 | -9/Exiles | Opened EX-Vault 4401 | -9/Exiles | Found Trap Reconfigurator 4425 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4538 | -9/Exiles | Discovered new exit (range 14) 4552 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4552 | -9/Exiles | Entered Mines 4758 | -8/Mines | Discovered exit to Materials (range 12) 4836 | -8/Mines | Entered Materials 4836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -8/Materials | Build established: Scavenger-Skirmisher 5679 | -8/Materials | Build established: Scavenger-Assassin 5989 | -8/Materials | Discovered new exit (range 12) 6031 | -8/Materials | Crushed by falling debris 6062 | -8/Materials | Lost 3 parts (2n1u) 6444 | -8/Materials | Build established: Scavenger-Skirmisher 6657 | -8/Materials | Discovered new exit (range 10) 7546 | -8/Materials | Lost 3 parts (1p2n) 8036 | -8/Materials | First assault squad dispatched 8060 | -8/Materials | Discovered new exit (range 15) 8199 | -8/Materials | Identified exit to Storage 8299 | -8/Materials | System corruption reached 10% 8336 | -8/Materials | Lost 6 parts (4n1u1w) 8599 | -8/Materials | Build established: Scavenger-Mutant 8943 | -8/Materials | Entered Storage 9438 | -8/Storage | Lost 14 allies 9618 | -8/Storage | Core integrity fell below 50% 9653 | -8/Storage | Lost 6 parts (1p3n1u1w) 9909 | -8/Storage | Build established: Mutant 9919 | -8/Storage | Self-destructed Last Messages --------------- 09756_ Dropped Enh. Autogun. 09759_ Acquired Prototype Engine. 09760_ Identified Hvy. Ion Engine. 09762_ System corrupted: FCS attempts to trigger Enh. Autogun. 09762_ System corrupted: Enh. Autogun misfires. 09762_ Dropped Hvy. Ion Engine. 09768_ U-05 Engineer lays Concrete. 09773_ Acquired Prototype Engine. 09774_ Identified Cld. Ion Engine. 09777_ Dropped Cld. Ion Engine. 09804_ System corrupted: Heat flow error (+172). 09844_ PB2J2:YNGJYUAFN>7LO2YRZ1B 09859_ System corrupted: Matter fused (-10). 09869_ W-25 Informer sends out distress signal. 09884_ System corrupted: FCS attempts to trigger Enh. Autogun. 09884_ System corrupted: Enh. Autogun misfires. 09908_ 8RH<>AHSI,>AE>WZBZDXXUUAOB,2ZMNDCUJHH, 09918_ Wheel destroyed. 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R????????? | | ????????????????????????????????? ?? ""????????? | | ????????????????????????????????? ? ##????????? | | ??????????#### ############# Y ###???????? | | ??????????#####+###################k######???????? | | ?????????? k k ##???????? | | ?????????? ^ ##???????? | | ?????????? k @ ##???????? | | ????????????????#########/########### ##???????? | | ???????????????? # ####### ##???????? | | ????????????????? # """ """ ##??## ########## | | ????????????????? # """Y""" ###??## ########## | | ????????????????? # """ """ ###??## # | | ????????????????? # !##???## # """ | | ????????????????? # ##???## # "["""" | | ????????????????? # ##???## # "*""=" | | ????????????????? ###############??## / "[""*" | | ????????????????? # # #??## # ""[ " | | ??????????????????# "[""" # #??## # """ | | ??????????????????# " ]" + ##### # | | ??????????????????# """"" #[ + ##+####### | | ??????????????????# """"" # # ####### | | ??????????????????# " ]]" # = # !#= | | ??????????????????# """!" # + %+ | | ??????????????????#% %% #= !#######+##!#* | | ??????????????????# % ##########[ !#!# / ### | | ???????############+###+####??####### [+!= % #?? | | + % %% %% #??? ## ===#+# # ##? | | ???????############+## #?? ^ ##= # #? | | ????????????######%%## #? ## # #? | | ????????????#!!!=#% ## # """ ""???# # | #? | | ????????????# != !## + """ ""???# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Studied --------- Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Plot Armor Release The Drones! Resistances Are Futile Sixth Sense Well Done Challenges ------------ None Game ------ Seed FlightCarbideSystem Manual? 0 Play Time 02:32:12 Cumulative 26.6 hours Start 2026.09.02 @ 04:50:52 End 2026.09.03 @ 21:53:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa74fc1a-b876-4dc3-8697-3be22c47cbb7