Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.12 @ 16:42:36 Player: Trantor Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (830) 830 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4220 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Reactive Plating > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Airjet Improved Assault Rifle Mini Assault Cannon Bore Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Aerolev Unit > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Reactive Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Great Maul > --- INVENTORY -------- Airjet Improved Assault Rifle Bore Cannon Improved Grenade Launcher Field Lobotomy Kit [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 59 | 6 14 10 . . 19 10 Power 7 | 1 2 . . . 3 1 Engine 7 | 1 2 . . . 3 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 7 . . . 6 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 6 | . . . . . 4 2 Flight 9 | . 7 . . . 2 . Utility 11 | 1 2 1 . . 5 2 Device 1 | 1 . . . . . . Storage 1 | . 1 . . . . . Processor 4 | . 1 1 . . 1 1 Hackware 2 | . . . . . 2 . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 24 | 2 3 9 . . 5 5 Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 2 4 . . 3 1 Ballistic Cannon 3 | . . 2 . . . 1 Launcher 4 | . . 3 . . 1 . Special Weapon 2 | . 1 . . . . 1 Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 Parts Lost 10 | . . . . . 2 8 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . 2 3 Utility 4 | . . . . . . 4 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 84 85 85 85 75 88 Engine 3 | . 2 . . . 4 8 Wheel 1 | . 3 . . . . . Hover 11 | . . . . . 10 33 Flight 16 | . 24 28 28 28 15 . Storage 8 | . 14 14 14 14 6 . Processor 11 | . 13 14 14 14 9 11 Hackware 5 | . . . . . 13 8 Protection 3 | . . . . . 3 9 Ballistic Gun 14 | . 22 22 28 28 8 2 Ballistic Cannon 1 | . . 2 . . . 5 Impact Weapon 3 | . . . . . 3 9 Naked Turns . | . . . . . . . Heaviest Build 26 | 14 14 10 8 8 14 26 Greatest Support 32 | 26 26 8 8 8 32 32 Greatest Overweight (x) 4 | 4 2 1 . . 1 . Average Overweight (x) . | 2 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 8 8 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 8 5 Average Carried 6 | 7 7 7 7 8 6 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 8 8 5 5 Class Distribution -------------------- 34% | Sprinter 27% | Hacker-Mutant 27% | Mutant 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Sto Matter Collected 1211 | 269 255 20 249 . 174 244 Remotely 40 | 40 . . . . . . Salvage Created 1353 | 95 460 . . . 288 510 Parts 82 | 2 39 . . . 18 23 Haulers Intercepted 6 | . 2 . . . 2 2 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 27 | . 10 1 . . 8 8 Melee 4 | . . . . . . 4 Guns 16 | . 10 . . . 4 2 AOE 5 | . . 1 . . 4 . Classes Destroyed 9 | 1 4 1 . . 3 . Worker 1 | . 1 . . . . . Hauler 6 | . 2 . . . 2 2 Recycler 2 | 1 1 . . . . . Operator 1 | . . . . . 1 . Watcher 2 | . . . . . 1 1 Swarmer 13 | . 6 . . . 7 . Grunt 9 | . 4 . . . . 5 Sentry 4 | . . . . . 1 3 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 1 5 1 . . 5 6 Combat Bots Only 6 | . 4 1 . . 5 6 Max Kills in Single Turn 2 | 1 1 1 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . 2 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Damage Taken 1903 | . 143 103 . 9 211 1437 Core 723 | . 54 69 . 9 37 554 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 32 | . 9 . . . . 23 Core Remaining (%) 73 | 100 . . . 47 . . Volleys Fired 120 | 3 53 20 . . 21 23 Largest 2 | 1 2 2 . . 2 1 Hottest 100 | 20 100 77 . . 40 48 Shots Fired 160 | 3 79 22 . . 33 23 Gun 123 | 3 73 2 . . 29 16 Cannon 13 | . . 11 . . . 2 Launcher 13 | . . 9 . . 4 . Special 11 | . 6 . . . . 5 Kinetic 136 | 3 73 13 . . 29 18 Thermal 6 | . 6 . . . . . Explosive 13 | . . 9 . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 3 12 . . . 9 19 Robot Miss Streak 3 | . 3 . . . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 114 | 3 54 . . . 26 31 Core Hits 53 | 1 25 2 . . 12 13 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 4 | . . . . . 1 3 Smash 4 | . . . . . 1 3 Melee Attacks 44 | . . . . . 6 38 Impact 44 | . . . . . 6 38 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1916 | 40 509 73 . . 652 642 Guns 1022 | 40 509 . . . 274 199 Cannons 51 | . . . . . . 51 Explosions 225 | . . 73 . . 152 . Melee 618 | . . . . . 226 392 Ramming . | . . . . . . . Kinetic 1073 | 40 509 . . . 274 250 Thermal . | . . . . . . . Explosive 225 | . . 73 . . 152 . Electromagnetic . | . . . . . . . Impact 618 | . . . . . 226 392 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 264 | . . . . . 184 80 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 264 | . . . . . 184 80 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . 20 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 64 | . 26 64 . . 43 22 Average Temperature 16 | . 8 29 . . 18 9 Received Heat Transfer 729 | . 30 . . 6 126 567 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 4 3 Impact Corruptions 8 | . . . . . 4 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Peak Influence 313 | 5 313 47 . . 206 154 Initial 26 | . 2 26 . . . 1 Average 66 | 3 95 29 . . 43 72 Maximum Alert Level 1 | . 1 . . . 1 . Low Security (%) 92 | 100 77 100 . 100 99 100 Level 1 7 | . 22 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . . 3 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 17 1 . 3 16 22 Peak Tracking Total 13 | . 3 1 . 3 4 13 Tactical Retreats 5 | . 2 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 9 | . 8 . . . . 1 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Sto Machines Disabled 5 | . . . . . . 5 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Machines Accessed 37 | . 10 . 5 . 11 11 Terminals 25 | . 8 . . . 9 8 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . 1 . . . 1 1 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 148 | . 39 . 50 . 34 25 Successful 112 | . 22 . 50 . 19 21 Failed 35 | . 16 . . . 15 4 Catastrophic 2 | . . . . . 2 . Database Lockouts 1 | . 1 . . . . . Manual 60 | . 23 . 1 . 26 10 Terminals 83 | . 34 . . . 30 19 Fabricators . | . . . . . . . Repair Stations 5 | . 3 . . . . 2 Recycling Units 6 | . 2 . . . 1 3 Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 80 | . 12 . 50 . 8 10 Record 49 | . . . 49 . . . Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 4 | . . . . . 2 2 Open Door 3 | . . . . . . 3 Level Access Points 1 | . 1 . . . . . Branch Access Points 4 | . 1 . . . 1 2 Unreport Threat 5 | . 3 . . . 2 . Locate Traps 3 | . 2 . . . . 1 Disarm Traps 4 | . 3 . . . . 1 Hauler Manifests 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 Scan Component 2 | . 1 . . . . 1 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 5 | . 1 . . . 1 3 Process 1 | . . . . . . 1 Report Inventory 3 | . 1 . . . 1 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 21 | . 7 . . . 9 5 Terminals 21 | . 7 . . . 9 5 Assimilate 1 | . . . . . 1 . Botnet 20 | . 7 . . . 8 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 26 | . 10 . . . 10 6 Full Trace Events 2 | . . . . . . 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 51 | . 13 . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter 153 | . . . . . . 153 Retrieved Matter 36 | . . . . . . 36 Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Sto Total Allies 5 | . . . . . 1 4 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 29 | . . . . . 10 29 Highest-Rated Ally 29 | . . . . . 10 29 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . . . 7 Total Damage 93 | . . . . . . 93 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Field Lobotomies 4 | . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Sto Turns Passed 2136 | 47 627 162 201 2 517 580 Spaces Moved 2819 | 17 828 283 622 7 754 308 Core 12 | 11 1 . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 59 | 6 53 . . . . . Hover 520 | . . . . . 212 308 Flight 2228 | . 774 283 622 7 542 . Fastest Speed 26 | 90 32 32 32 32 26 45 Average Speed 37 | 168 39 33 32 32 36 46 Slowest Speed 250 | 250 200 112 32 32 112 51 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . 1 . . . 6 . Cave-ins Triggered 3 | . . 1 . . . 2 Exploration Rate (%) 52 | 3 99 50 94 7 55 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 66 | . 4 46 . . 2 14 Terrain Destroyed 108 | . 6 58 . . 30 14 Melee 16 | . . . . . 2 14 Projectile 9 | . 6 3 . . . . AOE 83 | . . 55 . . 28 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Sto Total 3640 | 34 1061 322 623 6 950 644 Wait 539 | . 132 8 . . 143 256 Move 2798 | 16 825 281 621 6 741 308 Hop 7 | . 1 . . . 6 . Pick Up 19 | . 12 1 1 . 4 1 Fast Attach 26 | 5 5 1 . . 7 8 Attach 9 | 1 1 . . . 7 . Detach 11 | 2 6 . . . 3 . Swap 24 | . 8 9 . . 5 2 Drop 42 | 7 18 1 1 . 7 8 Fire 120 | 3 53 20 . . 21 23 Melee 44 | . . . . . 6 38 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . 1 . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 1) 48 | -11/Junkyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Central database locked down 368 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Repaired Flight Unit 675 | -10/Materials | Entered Mines 705 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 731 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Build established: Sprinter 766 | -10/Mines | Excavation squad dispatched 766 | -10/Mines | A large section of the Mines collapsed 834 | -10/Mines | Crushed by falling debris 837 | -10/Mines | Entered Exiles 842 | -10/Exiles | Discovered new exit (range 15) 852 | -10/Exiles | Met 8R-AWN 858 | -10/Exiles | Met EX-HEX 889 | -10/Exiles | Met EX-DEC 898 | -10/Exiles | Learned location of Zion (-7) 923 | -10/Exiles | Visited The Gauntlet 972 | -10/Exiles | Met EX-BIN 978 | -10/Exiles | Aligned with FarCom system 978 | -10/Exiles | Given EX-Vault access code 996 | -10/Exiles | Opened EX-Vault 999 | -10/Exiles | Found Field Lobotomy Kit 1006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1035 | -10/Exiles | Discovered new exit (range 11) 1038 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1038 | -10/Exiles | Entered Mines 1039 | -9/Mines | Discovered new exit (range 5) 1040 | -9/Mines | Entered Materials 1040 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1194 | -8/Materials | Discovered new exit (range 9) 1319 | -8/Materials | Discovered new exit (range 16) 1518 | -8/Materials | Identified exit to Storage 1557 | -8/Materials | Entered Storage 1557 | -8/Storage | Accompanied by 1 ally 1692 | -8/Storage | Repaired Airjet 1703 | -8/Storage | Identified exit to Recycling 1748 | -8/Storage | Build established: Hacker-Mutant 2006 | -8/Storage | Crushed by falling debris 2025 | -8/Storage | Core integrity fell below 50% 2048 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2051 | -8/Storage | Assimilated S-10 Pest with FLK Orb 2057 | -8/Storage | Assimilated G-50 Soldier with FLK Orb 2060 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 2129 | -8/Storage | Lost 3 parts (1p2n) 2138 | -8/Storage | Crushed by falling debris 2138 | -8/Storage | Smashed by cave-in Last Messages --------------- 02092_ Cld. Ion Engine destroyed. 02093_ K-01 Serf collects debris. 02095_ YDX|FSEGZ DVGRMC9E2BYWJ#EW &G3U%FB17TH/ 02095_ K-01 Serf collects debris. 02095_ Destroyed Imp. Heat Sink. 02095_ G-47 Trooper system corrupted by crushing effect. 02095_ G-47 Trooper knocked back. 02098_ Airjet destroyed. 02098_ G-47 Trooper destroyed. 02099_ K-01 Serf collects debris. 02103_ Penetrated by Slug. 02114_ System corrupted: Matter fused (-6). 02123_ Connecting with Door Terminal... 02123_ Door Terminal disabled. 02130_ 8#W,X4L TF=?" ????????? | | ??????????????"# ##### ????????? | | ??????????????#"##???????? ?????????? | | ??????????????# ##?????????????????????? | | ??????????????## ##????????????????????? | | ???????????????##"#########????????????? | | ????????????????## #????????????? | | ?????????????????# #????????????? | | ?????????????????# [#????????????? | | ?????????????????# """ #????????????? | | ?????????????????# """ #????????????? | | ?????????????????# """ #????????????? | | ????????????????## """ #????????????? | | ????????????????# """ #????????????? | | ????????????????## g #????????????? | | ?????????############+####### #????????? | | ?????????# * [% %*!# ???? | | ?????????#%%"%"!%*%# ######??????????? | | ?????????#=["[%!="=# #???????????????? | | ?????????# "=""["!#[ #???????????????? | | ?????????# "[""[*=/% #???????????????? | | ?????????# """"["%#= #????????#??????? | | ?????????# ??"""%# #??##### #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 16 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussChargeCorpse Manual? 0 Play Time 01:07:18 Cumulative 184.5 hours Start 2023.09.12 @ 15:19:29 End 2023.09.12 @ 16:42:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 107 Rogue 66 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c587c6c-1055-4683-9e25-d87fcc0c3109