Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 16:08:54 Player: JuustuToug Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (454) 2270 Value Destroyed (21173) 21173 Prototype IDs (369) 7380 Alien Tech Used (4) 800 Bonus (31265) 31265 TOTAL SCORE: 74788 Bonus ------- High Alert Combat Kills 2452 Follower Combat Kills 1391 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1736 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -2614 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 40/100 System Corruption 21% Temperature Cool (2) Movement Flying (40) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Power Amplifier Graphene Brace Enhanced Nova Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Active Sensor Suite Experimental Core Analyzer Quantum Capacitor SHELL Armor Graphene Brace Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Heavy Regenerative Plating Experimental EM Shield Experimental Hardlight Generator High-powered Transdimensional Reconstructor Cooled Proton Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Gamma Bomb Array [Rating: 254] Favorites ----------- Power Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Wheel Wheel Flight Unit Improved Q-thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Cooled Particle Cannon Energy Gun Wave Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 11 | . . . . . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 344 | 7 4 4 23 1 1 1 1 13 13 20 8 8 7 13 7 11 3 4 4 . 26 . . 4 1 26 2 1 23 . 21 16 19 6 4 23 19 Power 45 | 1 2 . 2 . . . . 2 2 2 3 . 1 1 1 1 . . 1 . 6 . . 1 . 2 . . 1 . 3 2 4 2 . 1 4 Engine 18 | 1 2 . 2 . . . . 2 2 2 2 . 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . . Reactor 19 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 1 . 2 2 4 2 . 1 4 Propulsion 78 | 2 . 2 12 . 1 . . 4 5 7 1 . 1 8 4 1 . . . . 5 . . 1 . 4 . . 4 . 2 1 4 . 1 3 5 Treads 73 | 2 . 2 11 . 1 . . 4 5 7 1 . 1 8 4 1 . . . . 5 . . . . 4 . . 3 . 2 1 4 . 1 3 3 Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 132 | 2 1 . 3 1 . . . 3 3 4 1 4 . 3 2 7 1 4 1 . 7 . . 2 1 17 1 1 10 . 13 11 5 3 2 11 8 Device 83 | 1 . . 2 1 . . . 3 1 4 . 2 . 2 2 3 1 1 . . 3 . . 1 1 6 1 1 6 . 8 6 5 3 2 10 7 Storage 9 | 1 1 . 1 . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Processor 16 | . . . . . . . . . . . . 1 . . . 3 . 2 . . . . . . . 4 . . 3 . 2 1 . . . . . Hackware 6 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 . . . . . Protection 18 | . . . . . . . . . . . . 1 . . . 1 . . 1 . 3 . . . . 6 . . 1 . 2 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 1 2 6 . . 1 1 4 3 7 3 4 5 1 . 2 2 . 2 . 8 . . . . 3 1 . 8 . 3 2 6 1 1 8 2 Energy Gun 22 | . . 2 . . . . 1 1 . 3 . . 2 . . . . . . . 4 . . . . 2 . . 2 . 1 1 1 . . 2 . Energy Cannon 31 | . . . 2 . . . . . . . 1 2 2 1 . 2 1 . 1 . 2 . . . . . . . 3 . 2 . 5 . 1 4 2 Ballistic Gun 17 | 2 . . 3 . . . . 3 1 4 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 8 | . 1 . 1 . . . . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 2 . . . . . . . 1 . 4 . 1 . 1 1 1 . 4 . . 5 . . . . 10 . 3 4 3 2 . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 System Corruption 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 3 14 Parts Lost 70 | . . 5 2 . . . . 5 . 10 . . . . . 7 1 . . . 4 1 . . . 3 . . 1 . 6 3 2 . . 3 17 Power 6 | . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Propulsion 21 | . . 2 . . . . . 1 . 6 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 2 6 Utility 25 | . . . 1 . . . . 1 . 1 . . . . . 3 . . . . 1 1 . . . 2 . . 1 . 5 2 1 . . . 6 Weapon 18 | . . 2 1 . . . . 2 . 3 . . . . . 2 1 . . . 1 . . . . 1 . . . . . 1 . . . 1 3 Highest Loss Streak 6 | . . 5 1 . . . . 2 . 3 . . . . . 5 1 . . . 3 1 . . . 2 . . 1 . 2 1 1 . . 3 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 17 | 2 10 10 15 20 20 20 18 19 19 19 19 19 20 19 18 17 16 17 18 18 18 18 19 18 19 17 15 16 17 17 17 18 19 17 18 19 15 Power 1 | . 2 1 1 2 2 2 2 1 1 1 1 1 1 1 1 . 1 2 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . 1 2 1 Propulsion 3 | . 1 1 5 8 7 7 6 5 6 5 5 5 5 5 5 4 4 4 4 4 3 5 5 4 5 4 4 4 4 4 3 . 1 2 1 2 1 Utility 5 | . 1 2 3 3 3 4 3 4 6 6 5 4 5 4 5 4 4 4 4 4 5 5 6 6 7 6 5 6 6 5 6 9 9 7 6 7 5 Weapon 6 | . 4 5 5 7 7 7 7 6 6 5 8 9 9 8 7 6 5 6 8 8 8 7 7 6 6 6 5 5 6 7 7 6 6 7 7 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 100 | . 2 . 15 2 . . . 2 11 2 2 1 2 7 1 1 1 1 4 . 8 . 4 1 . 6 . . 1 . 3 . 6 1 1 9 6 Power 17 | . 2 . 2 1 . . . 1 3 2 . . . . . . 1 1 . . . . 1 . . 1 . . . . . . . . . 1 1 Propulsion 20 | . . . 5 . . . . . 2 . . . . 3 . . . . 1 . 3 . . . . 1 . . . . . . 2 . 1 1 1 Utility 34 | . . . 5 1 . . . 1 2 . 1 . . 2 1 1 . . 2 . 2 . 3 1 . 3 . . 1 . 1 . 1 . . 4 2 Weapon 28 | . . . 3 . . . . . 3 . 1 1 2 2 . . . . 1 . 3 . . . . 1 . . . . 2 . 3 1 . 3 2 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 99 100 70 100 99 99 99 99 99 99 99 99 94 84 79 82 86 87 89 94 94 77 94 90 80 85 81 80 78 86 77 78 72 63 59 Engine 4 | . 14 13 11 11 11 11 9 8 9 9 6 7 7 6 . . 6 6 6 6 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 2 . . . . . . . . . 7 11 11 8 5 4 . . . . 3 3 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 5 . . . . . . . 2 5 5 10 10 7 5 4 9 10 12 11 4 8 Treads 20 | . 28 27 29 33 33 33 36 35 36 35 35 30 29 26 20 12 13 12 12 12 16 22 22 22 22 17 15 15 14 15 13 18 14 12 11 11 10 Device 17 | . 14 13 10 11 11 11 17 18 10 8 9 13 12 22 25 20 13 17 18 18 15 16 16 15 16 20 25 25 24 25 21 21 19 20 22 18 19 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 9 7 7 6 6 6 6 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 4 4 3 4 2 Processor 7 | . . . . . . . . . . . . 6 7 6 6 16 13 16 13 12 11 11 11 11 11 10 10 10 10 10 10 13 12 12 11 8 3 Hackware 2 | . . . . . . . . . 7 9 9 7 7 6 6 . . 1 6 6 6 5 5 5 5 5 . . . . 2 . . . . . . Protection 2 | . . . . . . . . . . . . . 2 2 . . 6 1 4 6 6 5 5 5 5 6 5 5 4 5 4 2 4 4 3 3 3 Energy Gun 2 | . . 14 10 . . . 1 . . 1 3 . . . . . . . . . 4 5 5 . 5 6 5 5 1 . . . . . . 2 . Energy Cannon 9 | . . . 11 21 1 11 7 8 8 5 5 11 13 13 20 19 19 18 17 17 11 11 11 . 11 7 5 5 11 14 10 8 8 11 2 5 7 Ballistic Gun 5 | . 27 12 10 11 3 22 18 17 15 17 17 6 6 5 . . . . . . . . . . . . . 5 1 . . . . . . . . Peak Build Rating 254 | 7 8 8 26 26 25 26 28 32 31 33 32 42 45 70 80 83 88 87 89 91 102 102 103 105 106 131 130 130 150 146 165 169 197 209 226 254 247 Average Rating 101 | 5 7 7 18 25 18 24 27 28 26 28 29 38 42 61 73 78 78 82 87 87 95 101 102 85 104 120 124 130 136 145 155 151 180 197 223 235 217 On Entrance 86 | . 7 8 8 26 25 25 25 28 25 31 29 31 40 45 68 75 78 80 87 88 87 102 102 103 105 105 124 130 130 146 146 140 147 197 208 224 248 Avg Prop Armor Cover (%) 5 | . . . 4 . . . . . . 8 . . . 5 . . . . . . 11 . . . . 4 5 5 5 5 4 . . . . . 30 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 13 30 30 60 60 59 59 60 62 61 61 63 72 73 82 85 94 89 89 93 93 106 104 104 117 117 126 111 111 133 133 162 169 176 190 180 245 244 Greatest Support 245 | 40 40 40 69 60 60 60 83 83 85 90 90 90 90 120 140 140 140 140 140 140 140 108 108 108 108 177 150 150 177 162 172 167 190 190 230 245 245 Greatest Overweight (x) 2 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . 1 1 1 . . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 23 Most Carried 25 | 3 13 14 20 20 20 20 19 20 20 20 20 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 25 25 Average Carried 18 | 2 10 10 15 19 19 20 18 19 19 19 19 19 19 19 19 18 16 18 19 19 19 19 20 19 20 19 19 19 19 19 19 19 19 19 19 22 17 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 24 | 3 13 10 20 20 20 20 18 20 20 19 20 20 20 20 20 15 19 18 20 19 20 20 20 20 20 19 19 20 19 19 18 20 20 20 20 24 5 Class Distribution -------------------- 15% | Mutant 15% | Scavenger-Gunner 13% | Tank 11% | Gunner 11% | Scavenger-Tank 9% | Skirmisher 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Skirmisher | -2/Quarantine Assassin | -1/Access Scavenger-Mutant | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 10781 | 336 440 116 600 227 30 168 56 901 262 1316 158 67 352 325 109 379 188 197 60 120 553 118 13 92 159 384 56 27 469 90 423 505 330 290 120 474 271 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21061 | 137 467 118 1333 367 . 133 90 1085 555 1539 65 87 421 896 62 1133 276 344 . 261 1445 156 . 92 149 1357 81 . 819 71 1296 1642 40 559 1278 1901 806 Parts 1013 | 8 39 5 65 29 . 7 3 51 40 108 6 6 20 29 3 40 14 14 . 7 67 9 . . 1 69 3 . 11 4 68 93 1 29 50 64 50 Haulers Intercepted 9 | . 1 . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | 1 . . 4 . . . . . . . . . 3 4 . . . . . . 6 . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . . 21 7 . 2 . 1 . . . . . . . 2 . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . . 8 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 341 | . 12 1 16 14 . 6 1 31 11 54 1 4 5 8 . 22 7 4 . 6 16 . . . 2 22 . . 10 6 20 19 1 7 14 13 8 Melee 7 | . . . . 1 . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 68 | . 5 . 6 . . 3 1 8 3 21 1 . 1 1 . . . . . . 7 . . . . 8 . . . . 2 . . . . 1 . Cannons 151 | . . . 5 6 . . . 13 3 4 . 1 1 7 . 14 6 4 . 2 7 . . . 1 10 . . 7 2 16 11 1 7 11 10 2 AOE 85 | . 7 1 5 7 . 3 . 10 4 26 . 3 . . . 7 . . . 3 . . . . . 3 . . . 3 . 3 . . . . . Classes Destroyed 25 | 2 6 . 3 1 . . 1 2 . 1 . . . . 1 1 . 1 . . . . . . 1 . . . 3 1 . . . . . 1 . Worker 19 | . 2 3 2 1 . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 4 . . . 2 . Builder 12 | . 2 . 1 2 . . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . Tunneler 13 | 3 2 1 2 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Hauler 9 | . 1 . 6 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 21 | 1 . . 5 . . 1 . . 1 . . . 2 4 . . . . . . 3 . . . . 2 . . . . . 1 . . . 1 . Carrier 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Operator 8 | . . . 1 . . . . . . . 1 . . 1 . 1 . . . . 3 . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Watcher 14 | . 3 . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 . . Swarmer 100 | . 5 . 10 7 . 6 . 7 6 20 . 3 . 2 . 1 4 . . . 2 . . . . 9 . . . 5 4 1 . . . 8 . Grunt 91 | . 7 1 4 4 . . . 13 . 16 . . 1 . . 18 2 3 . 3 2 . . . . . . . 3 . 2 7 . . 5 . . Brawler 7 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . 1 1 . . . . . Duelist 6 | . . . . . . . . 2 . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 43 | . . . 2 2 . . . 6 5 7 1 1 3 3 . . . . . . 3 . . . . 3 . . . . 3 . . . 3 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 21 | . . . . . . . 1 . . 4 . . . . . 1 . . . 2 3 . . . . 4 . . . . . 2 . 2 2 . . Programmer 52 | . . . . . . . . 3 . 6 . . 1 3 . 1 1 . . . 4 . . . . 6 . . . . 8 8 . 5 4 2 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 4 4 1 9 4 . 4 1 5 6 6 1 5 2 5 . 7 4 4 . 4 3 . . . 1 8 . . 3 5 7 11 1 3 8 5 2 Combat Bots Only 8 | . 4 1 8 4 . 3 1 5 6 6 1 3 2 2 . 7 4 4 . 4 3 . . . 1 6 . . 3 5 5 6 1 3 7 5 2 Max Kills in Single Turn 4 | 1 2 1 2 3 . 2 1 2 2 3 1 3 2 1 1 3 1 1 . 2 2 1 . . 1 3 1 . 1 3 1 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 3 . 2 . 2 2 3 . 2 . . . 3 . . . 1 . . . . . 2 . . . 3 . 3 . . . . . Melee 1 | . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Hostile Shots Fired 2917 | . 50 16 53 29 . 10 10 141 34 225 8 49 67 70 . 143 24 10 . 40 148 8 8 . . 270 . . 31 34 263 139 1 54 89 212 681 Missed 830 | . 17 4 16 10 . 2 2 37 15 61 1 17 33 31 . 39 9 3 . 12 38 3 2 . . 64 . . 5 11 47 35 . 15 28 42 231 Intercepted 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Hits 2087 | . 33 12 37 19 . 8 8 104 19 164 7 32 34 39 . 104 15 7 . 28 110 5 6 . . 206 . . 26 23 216 104 1 39 61 170 450 Melee 25 | . . . . . . . . . . . . . . . . 5 . 1 . . 5 . . . . 7 . . 1 . 2 . . . . . 4 Projectile 2062 | . 33 12 37 19 . 8 8 104 19 164 7 32 34 39 . 99 15 6 . 28 105 5 6 . . 199 . . 25 23 214 104 1 39 61 170 446 AOE 24 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 . . 5 . Critical Strikes 150 | . . . 1 . . . 1 8 2 6 . . . 1 . 4 1 . . . 8 . 1 . . 10 . . 2 . 19 5 . 4 4 11 62 Actively Blocked 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 60 Part Disruptions 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Damage Taken 37965 | . 362 498 485 263 . 68 105 1588 201 2162 107 404 280 353 . 1911 225 144 . 360 1675 136 142 . . 2703 . . 710 304 3609 1369 344 537 1158 4956 10806 Core 3342 | . 27 55 42 46 . . . 164 41 234 . 44 27 15 . 162 . . . 9 138 . . . . 97 . . 116 56 362 124 22 34 13 72 1442 Absorbed by Shields 9291 | . . . . . . . . . . 255 . . . . . 51 . . . 84 300 . . . . 1262 . . 368 209 1704 601 12 284 284 1299 2578 Reduced by Siege Mode 1880 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . 129 . . 32 . 210 16 . 43 32 459 939 Regen/Repaired (Parts) 6612 | . . . 13 . . . . . 117 . 133 12 91 . 305 471 . . . . 354 . . . . . . . 188 . . 97 165 117 639 2417 1493 Core Remaining (%) 75 | 100 . 67 . . . 78 . . . . 20 . 89 . . . . . . 78 . . . . 86 . . . . 76 . 62 . 96 . . . Volleys Fired 1654 | 11 44 13 72 20 . 6 8 109 19 136 6 10 15 37 3 56 12 13 1 29 70 6 4 . 6 65 10 28 58 52 186 91 21 59 106 165 107 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 1 1 3 3 3 . 3 3 2 1 1 1 1 2 1 1 1 1 3 Hottest 360 | 40 40 80 159 159 . 114 114 119 119 131 131 150 170 120 270 210 145 265 30 85 255 269 269 . 269 269 173 85 105 105 113 159 120 113 120 120 360 Shots Fired 2595 | 22 84 24 193 48 . 15 10 210 54 260 18 18 40 92 9 116 36 37 1 29 174 17 7 . 19 159 13 28 58 52 186 90 21 59 107 165 124 Gun 818 | 22 77 22 130 14 . 9 9 110 33 153 17 6 12 27 . . . . . . 42 5 2 . 6 72 2 1 . . 14 . . . . 33 . Cannon 1683 | . . . 57 28 . 4 1 83 19 77 1 9 28 65 9 110 36 37 1 26 132 12 5 . 13 86 11 27 58 47 172 86 21 59 107 132 124 Launcher 91 | . 7 2 6 6 . 2 . 17 2 30 . 3 . . . 6 . . . . . . . . . 1 . . . 5 . 4 . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 514 | 22 77 5 66 14 . 9 2 103 33 125 12 6 12 27 . . . . . . . . . . . . . 1 . . . . . . . . . Thermal 1862 | . . 17 121 28 . 4 1 90 19 105 6 9 28 65 9 106 36 37 1 15 169 17 7 . 19 158 13 27 58 47 172 86 21 53 96 130 92 Explosive 90 | . 7 2 6 6 . 2 . 17 2 30 . 3 . . . 6 . . . 3 . . . . . 1 . . . 5 . . . . . . . Electromagnetic 83 | . . . . . . . 7 . . . . . . . . 4 . . . 11 5 . . . . . . . . . . 4 . 6 11 3 32 Entropic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 32 . Robot Hit Streak 29 | 5 6 6 10 12 . 4 3 11 7 21 3 6 8 15 17 8 5 14 . 7 21 22 4 . 5 25 2 3 12 5 21 15 4 11 26 29 19 Robot Miss Streak 9 | 2 2 2 4 3 . 2 2 3 5 4 2 1 1 4 2 2 4 2 . 2 3 2 1 . 9 7 2 . 3 3 5 2 2 1 5 4 3 Penetration Max 1 | . . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 854 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 27 58 47 186 85 21 59 107 157 96 Shots Hit Robots 1435 | 13 42 15 106 19 . 7 8 92 23 130 10 11 30 46 7 64 13 25 . 11 102 9 2 4 6 90 4 2 44 14 103 49 8 23 66 143 94 Core Hits 805 | 4 30 6 53 20 . 7 5 51 17 102 5 13 8 21 3 52 8 11 . 9 47 5 . . 3 47 4 . 23 9 44 39 6 14 29 75 35 Critical Kills 18 | . . . 1 . . . . 3 . 2 . . 1 1 . . . . . . 1 1 . . . . . . 2 . . 3 . . 1 . 2 Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 38 | . . . 2 . . . . 4 1 2 . . 2 2 . . . . . 1 3 2 . 2 . 3 . . 2 . . 3 . . 1 5 3 Burn 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . 3 . . . . . . . . . . . Meltdown 13 | . . . 1 . . . . . . 1 . . 1 . . . . . . . 1 1 . . . . . . 2 . . 3 . . 1 . 2 Destroy 7 | . . . 1 . . . . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 60 | . . . . . . . . . 6 16 2 6 6 . . . . . . . . . . 4 . . . . . . . 7 . . 1 12 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . 6 16 2 6 6 . . . . . . . . . . . . . . . . . . . . . . 8 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 1 4 . Sneak Attacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58058 | 164 1009 299 2371 1081 . 282 187 2654 810 5162 234 646 918 1664 498 3352 421 778 . 1005 3238 258 58 476 222 3992 120 59 1665 1184 4858 3025 415 1014 2798 8004 3137 Guns 11692 | 164 540 176 1012 67 . 83 112 994 197 1764 154 63 247 432 . . . . . . 768 122 23 . 50 1359 . . . . 968 . . . . 2397 . Cannons 32329 | . . . 721 310 . 46 20 630 197 495 . 137 600 1191 498 1930 421 778 . 242 2285 136 35 . 172 1447 120 59 1665 425 3883 1955 415 1014 2798 4567 3137 Explosions 11832 | . 455 112 638 674 . 153 55 1027 285 2835 . 446 . . . 1337 . . . 683 122 . . . . 1153 . . . 759 . 664 . . . 434 . Melee 1637 | . . . . . . . . . 131 36 80 . 71 . . . . . . . . . . 476 . . . . . . . 406 . . . 437 . Ramming 488 | . 14 11 . 30 . . . 3 . 32 . . . 41 . 85 . . . . 63 . . . . 33 . . . . 7 . . . . 169 . Kinetic 4741 | 164 540 23 514 67 . 83 18 888 197 1426 79 63 247 432 . . . . . . . . . . . . . . . . . . . . . . . Thermal 35339 | . . 153 1219 310 . 83 75 736 197 833 75 137 600 1191 498 1808 421 778 . . 2961 258 58 . 222 3223 120 59 1665 425 3883 1971 415 856 2554 4904 2651 Explosive 10276 | . 455 112 638 674 . 116 . 1027 285 2835 . 446 . . . 1337 . . . 683 122 . . . . 736 . . . 759 . . . . . 51 . Electromagnetic 2132 | . . . . . . . 94 . . . . . . . . 122 . . . 242 92 . . . . . . . . . . 648 . 158 244 46 486 Impact 476 | . . . . . . . . . . . . . . . . . . . . . . . . 476 . . . . . . . . . . . . . Slashing 835 | . . . . . . . . . 131 36 80 . 71 . . . . . . 80 . . . . . . . . . . . . . . . 437 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3771 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 968 406 . . . 2397 . Highest Corruption 29 | . 3 3 1 1 1 1 . 3 3 7 . 3 3 2 2 1 . . . . 7 7 7 7 7 5 5 15 15 . 19 29 . 4 2 18 21 Average Corruption 5 | . 2 3 1 1 1 1 . 2 3 4 . 2 3 2 1 1 . . . . 5 7 7 7 7 2 5 11 15 . 11 21 . 3 1 7 11 Corruption Purged 31 | . . . . . . . . . . 7 . . . . 2 1 . . . . . . . . . . . . . . . . . . . 21 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 550 | . 22 23 13 7 2 12 . 23 17 49 . 6 12 6 3 8 . . . . 37 28 23 9 22 13 15 34 3 . 44 51 . 2 7 37 22 Message Errors 123 | . 3 9 4 1 . 2 . 2 2 15 . . 2 4 1 2 . . . . 8 9 5 1 1 2 4 7 . . 13 8 . 1 . 10 7 Matter Fused 134 | . 6 5 6 4 1 2 . 10 1 13 . 2 3 . 1 2 . . . . 11 6 2 4 10 4 . 8 1 . 8 13 . . 1 7 3 Heat Flow Errors 74 | . 2 2 1 . . 1 . . 6 7 . 1 3 1 . 1 . . . . 5 4 4 2 4 1 4 3 . . 7 5 . 1 . 6 3 Energy Discharges 69 | . 3 4 1 . . 3 . 4 1 5 . 1 1 . . 2 . . . . 4 4 2 1 1 . 1 7 1 . 8 7 . . 3 4 1 Parts Rejected 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Parts Fused 11 | . 1 1 . . . . . 1 1 . . . . . . . . . . . . . 1 . . 2 . 1 1 . . 1 . . . . 1 Data Loss (minor) 61 | . 3 1 . 2 . 2 . 1 3 5 . 2 2 1 1 1 . . . . 1 2 5 1 3 1 4 2 . . 2 8 . . 1 4 3 Data Loss (major) 19 | . . . . . 1 . . 2 . 1 . . 1 . . . . . . . 2 1 2 . . 1 . 2 . . 3 2 . . . . 1 Misfires 32 | . 3 1 1 . . 1 . 3 3 1 . . . . . . . . . . 5 1 1 . 1 1 2 1 . . 1 2 . . 1 2 1 Alerts 12 | . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 . 1 . . 2 . . . 1 . . 1 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 4 . . . 2 . Overload Shots 58 | . . . . . . . . . . . . . 4 8 9 24 . 5 . . 7 . . . . . . . 1 . . . . . . . . Effects 5 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1541 | . 1 . 28 49 . 17 . 57 3 4 . . 28 18 24 27 . 29 . 39 119 . . 116 4 241 . 42 27 92 185 167 17 33 67 91 16 Projectiles 780 | . . . 4 . . . . 24 . 2 . . 28 3 24 27 . 29 . 33 62 . . . 4 58 . 42 27 49 185 . 17 33 67 46 16 Explosions 418 | . 1 . 24 49 . 17 . 33 3 2 . . . . . . . . . 6 57 . . . . 183 . . . 43 . . . . . . . Melee 343 | . . . . . . . . . . . . . . 15 . . . . . . . . . 116 . . . . . . . 167 . . . 45 . Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 737 | . 12 . . 72 . . . 125 . 125 . . . . . 114 . . . . 82 . . . . 156 . . . . . 51 . . . . . Shots 25 | . 1 . . 3 . . . 5 . 4 . . . . . 5 . . . . 1 . . . . 3 . . . . . 3 . . . . . Rammed 36 | . 1 2 . 3 . . . 1 . 5 . . . 5 . 3 . . . . 5 . . . . 5 . . . . 2 . . . . 4 . Targets Rammed 47 | . 2 3 . 6 . . . 1 1 6 . . . 5 . 4 . . . . 6 . . . . 5 . . . . 2 . . . . 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . 1 1 . 3 . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . Highest Temperature 345 | . 215 203 280 275 . 273 9 109 270 345 146 212 269 103 210 160 12 150 . . 303 306 228 242 288 295 211 219 138 230 340 330 82 310 240 310 300 Average Temperature 80 | . 67 50 75 103 . 92 6 24 77 86 62 56 79 79 92 66 8 82 . . 66 111 93 116 105 69 41 59 28 59 102 102 40 123 86 90 75 Received Heat Transfer 3546 | . 153 . 144 78 . . . 603 81 592 36 66 90 78 . 493 18 54 . 13 113 18 27 . . 80 . . 34 . 329 159 . . 133 154 . Effects 7 | . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 39 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 7 . . 1 . 8 6 . 2 2 5 5 Total Turns 1112 | . . . . . . . . . . . . . . . . . . . . . 67 . . . . 129 . . 13 . 94 59 . 17 28 566 139 Longest Duration 435 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . 56 . . 13 . 36 23 . 14 24 435 73 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . . . . 2 . . 2 1 4 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . 2 . . 2 . 4 Parts Fried 34 | . . . . . . . . . . . . . . 2 . 3 . . . 2 . . . . . . . . . . . 2 . . 4 10 11 Impact Corruptions 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 3 . Robots Melted 20 | . . . 1 . . . . . . 1 . . 2 . . . 1 . . . 2 1 . . . 1 . . 3 . 2 3 . . 1 . 2 Combat Hostiles 18 | . . . . . . . . . . 1 . . 2 . . . 1 . . . 2 . . . . 1 . . 3 . 2 3 . . 1 . 2 Parts Melted 104 | . . . 9 1 . . . 2 . 3 . . 3 7 . 3 2 3 . . 14 2 . . . 10 . . 11 1 10 4 . 4 6 . 9 Heat Transferred 36148 | . . 325 2296 518 . 124 87 1349 333 1601 200 222 794 1406 450 2274 555 977 . . 3728 409 87 . 224 3810 148 74 1793 481 3404 1715 370 666 2294 1938 1496 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Maximum Alert Level 5 | . 1 . 1 1 . . . 4 2 5 3 1 1 . . 3 . . . . 1 . . . . 3 . . . . 2 2 1 . 1 2 . Low Security (%) 51 | 100 83 100 43 94 . 100 100 12 51 9 . 82 96 100 100 29 . . . . 90 . . . . 10 . . . . 37 68 88 100 58 . . Level 1 16 | . 16 . 56 5 . . . 22 23 6 . 17 3 . . 1 . . . . 9 . . . . 30 . . . . 53 16 11 . 41 8 . Level 2 21 | . . . . . . . . 26 25 5 41 . . . . 9 . . . . . . . . . 45 . . . . 9 15 . . . 90 . Level 3 6 | . . . . . . . . 14 . 19 58 . . . . 60 . . . . . . . . . 12 . . . . . . . . . . . Level 4 2 | . . . . . . . . 23 . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2224 | 15 316 63 373 232 . 121 30 1207 589 2224 1084 242 230 95 6 1069 . . . . 227 . . . . 869 . . . . 450 497 267 77 294 481 . Initial 1084 | . . . . 144 . . . 13 588 117 1084 242 54 38 6 . . . . . 32 . . . . 300 . . . . 450 193 267 . 38 170 . Average 297 | 2 96 4 211 86 . 35 8 630 225 1224 834 155 42 33 . 642 . . . . 92 . . . . 462 . . . . 248 223 55 22 130 359 . Influence Increases 16036 | 20 520 83 1171 416 . 181 39 1304 454 2367 52 140 467 394 . 1836 205 90 . 155 745 21 . 5 15 1351 . . 200 120 1207 712 66 365 595 609 131 Destroy 0b10 Robot/C 7620 | . 240 40 640 280 . 120 20 680 220 1120 20 80 200 180 . 860 140 80 . 120 320 20 . . . 440 . . 200 100 400 400 20 140 280 260 . Destroy 0b10 Robot/NC 560 | 20 50 20 105 20 . 5 5 . 25 5 5 10 15 25 . 40 . . . . 55 . . 5 15 35 . . . 10 15 40 . 5 15 15 . Destroy Leader 1308 | . 58 10 200 40 . 20 12 20 78 40 10 10 70 70 . 140 20 10 . 20 70 . . . . 102 . . . 10 100 42 . 32 74 50 . Allied During Kill 681 | . . 6 51 4 . . . 14 . 8 . . 113 6 . 478 . . . . . 1 . . . . . . . . . . . . . . . Successful Hack 420 | . 24 . 30 . . . . 30 30 . 1 5 42 23 . 22 . . . . 43 . . . . 26 . . . . 1 4 16 68 55 . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . 15 . 30 30 . 15 . 45 15 30 . 15 15 75 . 90 . . . . 75 . . . . 225 . . . . 60 75 . 45 90 45 15 Anti-Garrison Action 1350 | . . . . . . . . 350 . 800 . . . . . 150 . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1727 | . 28 7 40 42 . 21 2 165 26 259 1 20 12 15 . 41 . . . . 152 . . . . 208 . . . . 136 76 30 75 81 174 116 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . 450 . . . . . . Partial Spotted 45 | . 15 . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 450 | . 30 . 15 . . . . . 60 105 15 . . . . 15 45 . . 15 15 . . . . 15 . . . . 30 75 . . . 15 . Influence Decreases 16021 | 20 518 85 800 664 123 181 19 117 1481 323 1742 554 501 462 18 790 814 527 . 102 636 183 . 5 15 528 631 192 108 212 863 579 543 300 393 441 551 Entered New Map 4508 | . . 2 . 227 123 . . 7 619 63 1140 292 66 48 12 . 388 84 . . 21 61 . . . . 305 38 . 92 . 151 210 . 27 97 435 Time Decay 8922 | 20 518 83 610 437 . 181 19 . 412 . 302 262 204 350 6 410 416 443 . 102 575 122 . 5 15 498 326 154 98 120 553 398 333 300 356 294 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 566 | . . . 20 . . . . 50 . 100 . . . . . 70 10 . . . 40 . . . . 30 . . 10 . 60 30 . . . 30 116 Lost Ally 725 | . . . 20 . . . . 60 . 160 . . 81 64 . 310 . . . . . . . . . . . . . . . . . . 10 20 . Purge Threat 1200 | . . . 150 . . . . . 450 . 300 . 150 . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 73 | . 2 . 4 1 . . 1 . 3 . 1 2 2 3 . 12 . . . . 3 . . . . 4 . . . . 6 9 2 5 8 5 . Investigation 18 | . 2 . 4 . . . 1 . 2 . . . 1 . . 4 . . . . . . . . . . . . . . . . 1 . 2 1 . Extermination 21 | . . . . . . . . . . . . 1 1 2 . 1 . . . . 2 . . . . 2 . . . . 4 2 . 2 3 1 . Reinforcement 20 | . . . . 1 . . . . 1 . 1 1 . . . 3 . . . . 1 . . . . . . . . . 2 4 1 3 . 2 . Assault 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . Garrison 8 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 52 | . 1 . 3 . . . 1 . 1 . 1 1 1 2 . 6 . . . . 1 . . . . 1 . . 1 . 1 . 6 1 1 23 . Communications Jammed 341 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 3 60 . . 205 1 18 34 . 1 4 . . Distress Signals 337 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 60 . . 205 . 18 34 . 1 4 . . Times Spotted 587 | . 22 4 34 14 . 6 3 36 20 54 7 6 11 19 . 40 9 4 . 7 24 1 1 . 3 38 . 1 60 8 36 31 11 8 19 33 17 Peak Tracking Total 13 | . 5 2 5 4 . 3 3 5 6 5 2 4 6 5 . 7 4 4 . 4 4 1 1 . 2 7 . 1 13 5 4 8 5 3 5 5 5 Tactical Retreats 23 | . 1 . 1 . . . . . 3 6 1 . . . . 1 1 . . 1 1 . . . . 1 . . . . 1 3 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 25 | . 2 . 3 . . . . 1 1 3 . 2 1 2 . 6 . . . . 1 . . . . . . . . . . 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 88 | . 1 . 2 2 . 1 . 10 1 9 . 1 1 5 . 7 1 . . . 5 . . . . 15 . . 1 . 4 7 . 3 6 5 1 Max in Single Turn 6 | . 1 . 1 1 . 1 . 1 1 1 . 1 1 1 . 2 1 . . . 1 . . . . 6 . . 1 . 1 2 . 1 1 2 1 Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . Garrison Relay 12 | . . . . . . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 123 | . 11 . 16 . 1 . 1 3 8 4 4 4 6 6 . 8 . . 1 . 7 2 1 4 . 5 . . 1 . 8 7 3 3 6 3 . Terminals 81 | . 8 . 11 . . . . 3 6 4 3 2 5 4 . 5 . . . . 4 . . . . 4 . . . . 5 4 2 3 5 3 . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 14 | . 1 . 2 . . . . . 1 . 1 1 1 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 2 . . 1 . . Garrison Access 6 | . . . . . . . 1 . 1 . . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Total Hacks 317 | . 27 . 47 . 1 . 4 6 37 10 14 8 14 14 . 21 . . 3 . 18 6 1 17 . 9 . . 1 . 17 10 6 5 16 5 . Successful 159 | . 19 . 24 . 1 . 1 2 18 1 9 5 9 5 . 6 . . 3 . 9 6 1 17 . 3 . . 1 . 6 2 2 4 4 1 . Failed 157 | . 8 . 22 . . . 3 4 19 9 5 3 5 9 . 15 . . . . 9 . . . . 6 . . . . 11 8 4 1 12 4 . Catastrophic 33 | . . . 5 . . . . 1 4 1 . 1 3 . . 4 . . . . 4 . . . . 2 . . . . 3 2 . . 2 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 27 . 35 . . . . 1 17 . 9 4 7 7 . 9 1 . . . 4 . . . . 5 . . . . 5 3 . 1 . 1 . Terminals 209 | . 22 . 32 . . . . 6 32 10 9 4 10 11 . 13 . . . . 9 . . . . 7 . . . . 12 5 4 5 13 5 . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Stations 38 | . 3 . 4 . . . . . 3 . 5 3 4 1 . 3 . . . . 6 . . . . 2 . . . . 3 1 . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 8 . . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . 2 4 . . 3 . . Garrison Access 12 | . . . . . . . 4 . 2 . . 1 . . . . . . . . 3 . . . . . . . . . . . 2 . . . . Terminal Hacks 84 | . 9 . 7 . 1 . . 2 12 1 3 1 3 . . 2 . . 3 . 3 6 1 17 . . . . 1 . 3 2 1 3 2 1 . Record 11 | . . . . . 1 . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . 4 . . . . . . . . . . . . . Robot Analysis 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 3 . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . 1 . . 2 1 . Level Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 7 | . 1 . 1 . . . . . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unreport Threat 8 | . . . 1 . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 5 | . . . . . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . . . 2 . . . . . 2 . 4 2 3 . . 2 . . . . 4 . . . . 1 . . . . 1 . . . . . . Scan Component 12 | . . . 1 . . . . . 1 . 2 1 2 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . Repair 9 | . . . 1 . . . . . 1 . 2 1 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 2 . . Insert Component 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 38 | . 10 . 10 . . . . . 3 . 2 2 3 3 . 1 . . . . . . . . . 2 . . . . 1 . . 1 . . . Terminals 26 | . 7 . 7 . . . . . 2 . 1 1 2 2 . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Botnet 16 | . 2 . 2 . . . . . 2 . 1 1 2 2 . . . . . . . . . . . 2 . . . . 1 . . 1 . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . 1 . 1 . . . . . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 8 | . 1 . 1 . . . . . 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 9 . 15 . . . 1 3 7 4 4 3 6 6 . 7 . . . . 6 . . . . 5 . . . . 8 6 2 3 6 3 . Full Trace Events 14 | . . . 1 . . . 1 . 1 3 . . 1 . . 3 . . . . . . . . . . . . . . . . 1 . 2 1 . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 6 . . . . . . . . . . 1 . . . . 17 . 1 . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Parts Repaired 9 | . . . 1 . . . . . 1 . 2 1 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . Time 325 | . . . 26 . . . . . 51 . 52 38 26 . . 56 . . . . 76 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 54 | . . . . . . . . 19 . 29 . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . Machine Destruction 51 | . . . . . . . . 19 . 26 . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 3 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total Allies 46 | . . 2 . 1 . . . 3 . 8 . . 10 . 20 . . . . . . 2 . . . . . . . . . . . . . . . Largest Group 20 | . . 2 2 1 . . . 3 . 3 . . 10 4 20 19 . . . . . 2 . . . . . . . . . . . . . . . Highest-Rated Group 720 | . . 55 55 31 . . . 48 . 65 . . 173 71 720 670 . . . . . 62 . . . . . . . . . . . . . . . Highest-Rated Ally 50 | . . 31 31 31 . . . 16 . 25 . . 29 29 50 46 . . . . . 31 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 20 | . . . . . . . . . 9 9 20 19 19 18 18 18 18 18 18 17 17 17 17 17 16 16 16 16 16 15 15 15 14 14 13 13 . Total Orders 18 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 10 . ROAM 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . Ally Attacks 322 | . . 3 56 1 . . . 15 . 24 . . 63 11 . 140 . . . . . 9 . . . . . . . . . . . . . . . Total Damage 5385 | . . 63 842 22 . . . 162 . 221 . . 839 131 . 2934 . . . . . 171 . . . . . . . . . . . . . . . Kills 57 | . . 1 16 . . . . 3 . 2 . . 7 1 . 26 . . . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Active Infowar (turns) 41158 | 15 1819 1318 2154 1212 489 836 93 1707 1059 1599 667 534 831 1096 700 1340 929 1151 1322 506 1784 794 678 351 632 1325 727 970 1630 548 1609 937 1523 845 1100 3915 413 Sensors 21942 | . . . . . . . . . . . . 487 599 567 700 1119 929 1151 1322 506 1383 794 678 280 627 1019 726 970 1212 . 668 760 1523 784 1017 2121 . A.S.S. 1860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1447 413 Terrain 4497 | . . . 2 . . . . . . . . . . 286 636 1110 . . . . . . . . . . . . . . 445 378 . 584 1053 3 . Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 16647 | 15 1819 1318 2152 1212 489 836 93 1705 1059 1599 667 532 831 1096 561 538 . . . . . . . . . . . . . . 125 . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jamming 15948 | . . . . . . . . . . . . . . . . . . . . . 1726 794 678 351 632 1325 727 970 1630 548 1609 937 1523 845 1100 553 . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 10 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . . . . . . . 1 3 2 1 . 1 . . 3 . 1 1 . . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 43628 | 146 1819 1364 2184 1231 489 836 93 1709 1059 2145 667 566 831 1096 726 1436 1005 1206 1322 560 1800 794 678 351 632 1325 727 970 1630 548 1609 945 1523 845 1100 5134 527 Spaces Moved 21573 | 64 666 537 1132 619 283 476 32 754 541 971 340 276 338 552 281 737 581 709 812 268 753 447 388 182 242 564 443 579 851 291 687 426 895 407 587 2661 201 Core 37 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Treads 21491 | 62 666 537 1109 619 283 476 32 754 541 971 340 276 338 552 281 737 581 709 812 268 753 447 388 182 242 564 443 579 851 291 687 426 895 407 587 2661 144 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Fastest Speed 40 | 50 160 160 110 170 170 170 167 160 156 158 160 160 160 152 155 160 160 160 160 160 160 170 170 170 250 160 160 160 160 165 161 155 148 150 150 150 40 Average Speed 161 | 156 160 160 160 170 170 170 167 164 157 159 160 160 160 159 159 161 160 160 160 160 166 170 170 172 250 163 160 160 161 165 175 156 153 150 150 154 131 Slowest Speed 270 | 160 160 160 240 170 170 170 167 167 160 163 160 160 160 160 163 240 160 160 160 160 243 170 170 250 250 270 160 160 166 166 260 235 155 150 150 155 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 19 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 6 . . 5 6 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 3 92 95 92 98 58 99 6 85 45 88 34 13 44 19 95 24 72 80 83 46 20 59 55 61 47 15 81 72 87 44 23 45 29 45 20 63 17 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 20 | . 2 1 5 . 1 . . . . . . . . . . . 1 2 . 1 . 1 . 3 2 . . 1 . . . . . . . . . Known Exits Taken 30 | . 1 1 1 . . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 3 . 2 . . . . . . . . . . 1 2 3 1 . 3 4 . 2 . 1 1 . 1 . . . . . . . Spaces Dug 323 | . 8 . 35 24 . . . 58 12 12 1 6 6 4 . 11 . 1 . 4 6 1 3 . . 17 1 3 . 17 31 15 7 17 18 4 1 Terrain Destroyed 1140 | . 28 7 46 46 . 25 2 88 23 115 1 23 12 17 . 39 11 7 . 25 91 6 4 . 8 124 7 24 2 88 72 41 10 32 29 67 20 Melee 18 | . . . . . . . . . 3 3 1 6 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Projectile 441 | . . . 1 . . . . . 1 1 . 1 8 17 . 22 11 7 . 15 22 6 4 . 8 35 7 24 2 33 72 37 10 32 29 16 20 AOE 681 | . 28 7 45 46 . 25 2 88 19 111 . 16 . . . 17 . . . 10 69 . . . . 89 . . . 55 . 3 . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Com Ac0 Total 28885 | 84 1334 1017 1371 753 291 491 61 1047 713 1309 453 372 590 706 556 877 627 751 837 365 1162 469 405 216 256 853 459 624 1109 352 1089 691 1051 634 804 3660 446 Wait 3958 | . 600 454 61 94 . 3 17 97 92 35 70 59 202 55 243 31 14 13 3 57 208 15 6 . 4 132 1 15 110 8 141 85 56 125 84 697 71 Move 21539 | 63 665 536 1131 618 282 475 32 753 541 970 339 275 337 552 280 736 580 708 811 267 752 446 387 181 241 563 442 578 850 290 686 425 894 406 586 2660 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 305 | 3 10 2 35 2 1 . . 13 15 18 7 3 4 12 5 4 5 1 8 . 35 1 4 4 . 14 1 1 7 . 11 12 17 4 6 32 8 Fast Attach 196 | 7 1 . 7 . 3 3 . 2 1 2 6 3 7 3 7 8 1 5 3 . 12 . . 11 3 9 1 . 29 . 14 12 13 3 . 13 7 Attach 120 | . . 6 3 . . . 2 5 . 11 . 2 . 2 . 12 3 1 . 1 8 1 . 1 . 7 1 . 2 . 11 5 7 . 2 6 21 Detach 61 | . . 1 1 . . . . . . . . . 1 . . 8 2 1 1 . 2 . . 1 . 4 1 . 5 . 4 10 2 2 . 2 13 Swap 405 | . 9 2 22 11 1 2 2 27 14 40 7 10 6 17 3 17 8 2 2 11 36 . . . . 22 1 1 10 2 17 23 10 26 13 24 7 Drop 442 | . 3 . 39 2 4 2 . 11 24 13 16 4 12 23 15 1 2 3 8 . 33 . 4 14 2 32 1 1 38 . 17 21 31 9 6 40 11 Fire 1654 | 11 44 13 72 20 . 6 8 109 19 136 6 10 15 37 3 56 12 13 1 29 70 6 4 . 6 65 10 28 58 52 186 91 21 59 106 165 107 Melee 60 | . . . . . . . . . 6 16 2 6 6 . . . . . . . . . . 4 . . . . . . . 7 . . 1 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 47 | . 2 3 . 6 . . . 1 1 6 . . . 5 . 4 . . . . 6 . . . . 5 . . . . 2 . . . . 6 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . 29 . 62 . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 388 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 14) 783 | -10/Materials | Discovered new exit (range 9) 1371 | -10/Materials | Identified exit to Materials 1371 | -10/Materials | Identified exit to Subcaves 1440 | -10/Materials | Learned 4 Recycling zone layouts 1499 | -10/Materials | Learned 4 Recycling zone layouts 1624 | -10/Materials | Loaded intel: 20 trap records 1666 | -10/Materials | Identified exit to Mines 1720 | -10/Materials | Learned 2 Materials zone layouts 1786 | -10/Materials | Learned 2 Materials zone layouts 1966 | -10/Materials | Entered Mines 1984 | -10/Mines | Learned location of 1 exit from Materials 1995 | -10/Mines | Assembled infested the area 2603 | -10/Mines | Discovered exit to Materials (range 8) 2617 | -10/Mines | Lost 5 parts (1p2n2w) 2902 | -10/Mines | Found a hidden stash of uninstalled traps 2929 | -10/Mines | Discovered exit to Materials (range 2) 3330 | -10/Mines | Entered Materials 3330 | -9/Materials | Accompanied by 2 allies 3330 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3331 | -9/Materials | Identified exit to Materials 3332 | -9/Materials | Identified exit to Mines 3335 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3486 | -9/Materials | Destroyed 8 combat bots 3711 | -9/Materials | Build established: Scavenger-Gunner 3999 | -9/Materials | Repaired Seismic Detector 4488 | -9/Materials | Build established: Gunner 4788 | -9/Materials | Discovered exit to Materials (range 11) 5074 | -9/Materials | Central database locked down 5115 | -9/Materials | Learned location of Zion (-6) 5228 | -9/Materials | Learned Storage terminal intel 5265 | -9/Materials | Learned location of 3 exits from Materials 5514 | -9/Materials | Entered Mines 5517 | -9/Mines | Received a Mining Laser from a helpful Derelict 5707 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5990 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5990 | -9/Mines | Discovered new exit (range 5) 6111 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6149 | -9/Mines | Discovered exit to Materials (range 11) 6506 | -9/Mines | Discovered exit to Materials (range 9) 6513 | -9/Mines | Learned Materials terminal intel 6745 | -9/Mines | Entered Exiles 6771 | -9/Exiles | Discovered new exit (range 14) 6789 | -9/Exiles | Met 8R-AWN 6818 | -9/Exiles | Met EX-HEX 6914 | -9/Exiles | Met EX-DEC 7081 | -9/Exiles | Build established: Mutant 7109 | -9/Exiles | Met EX-BIN 7234 | -9/Exiles | Entered Mines 7496 | -8/Mines | Build established: Gunner 7783 | -8/Mines | Discovered exit to Materials (range 6) 7880 | -8/Mines | Discovered exit to Materials (range 10) 8070 | -8/Mines | Entered Materials 8070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8071 | -8/Materials | Identified exit to Factory 8072 | -8/Materials | Loaded intel: 12 terminal locations 8163 | -8/Materials | Identified exit to Garrison 8163 | -8/Materials | Entered Garrison 8309 | -8/Garrison | Triggered checkpoint 8345 | -8/Garrison | Garrison Relay disabled 8355 | -8/Garrison | Triggered checkpoint 8364 | -8/Garrison | Discovered new exit (range 14) 8523 | -8/Garrison | Triggered checkpoint 8648 | -8/Garrison | Triggered checkpoint 8797 | -8/Garrison | Triggered checkpoint 8847 | -8/Garrison | Garrison Relay disabled 8865 | -8/Garrison | Discovered exit to Factory (range 18) 8865 | -8/Garrison | Discovered exit to Factory (range 76) 8865 | -8/Garrison | Discovered exit to Factory (range 73) 8865 | -8/Garrison | Discovered new exit (range 63) 8957 | -8/Garrison | Build established: Scavenger-Gunner 9037 | -8/Garrison | Garrison Relay disabled 9061 | -8/Garrison | Triggered checkpoint 9331 | -8/Garrison | Triggered checkpoint 9362 | -8/Garrison | Garrison Relay disabled 9374 | -8/Garrison | Learned Factory security intel 9426 | -8/Garrison | Triggered checkpoint 9509 | -8/Garrison | Garrison Relay disabled 9872 | -8/Garrison | Entered Materials 10465 | -8/Materials | Discovered exit to Factory (range 13) 10616 | -8/Materials | Discovered exit to Factory (range 15) 10907 | -8/Materials | Repaired Adv. Beam Cannon 10931 | -8/Materials | Identified exit to Garrison 10931 | -8/Materials | Entered Garrison 10973 | -8/Garrison | Triggered checkpoint 10999 | -8/Garrison | Discovered new exit (range 6) 11117 | -8/Garrison | Triggered checkpoint 11125 | -8/Garrison | Lost 3 allies 11140 | -8/Garrison | Garrison Relay disabled 11527 | -8/Garrison | Discovered new exit (range 6) 11590 | -8/Garrison | Garrison Relay disabled 11621 | -8/Garrison | Core integrity fell below 50% 11700 | -8/Garrison | Garrison Relay disabled 11757 | -8/Garrison | Triggered checkpoint 11828 | -8/Garrison | Triggered checkpoint 11948 | -8/Garrison | Discovered new exit (range 10) 11956 | -8/Garrison | Triggered checkpoint 12010 | -8/Garrison | Garrison Relay disabled 12013 | -8/Garrison | Triggered checkpoint 12141 | -8/Garrison | Triggered checkpoint 12182 | -8/Garrison | Garrison Relay disabled 12247 | -8/Garrison | Triggered checkpoint 12383 | -8/Garrison | Lost 3 parts (3w) 12731 | -8/Garrison | Garrison Relay disabled 12757 | -8/Garrison | Garrison Relay disabled 12915 | -8/Garrison | Discovered new exit (range 8) 13076 | -8/Garrison | Entered Materials 13527 | -8/Materials | Repaired Lgt. Treads 13555 | -8/Materials | Repaired Lgt. Treads 13743 | -8/Materials | Entered Factory 13743 | -7/Factory | Evolved 2 slots: Utility x2 13744 | -7/Factory | Identified exit to Storage 14075 | -7/Factory | Repaired Imp. Sensor Array 14119 | -7/Factory | Discovered new exit (range 14) 14138 | -7/Factory | Identified exit to Factory 14309 | -7/Factory | Entered Storage 14310 | -7/Storage | Loaded intel: 11 terminal locations 14383 | -7/Storage | Repaired Lgt. Treads 14680 | -7/Storage | Used back door to open Recycling access 14680 | -7/Storage | Discovered new exit (range 5) 14862 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14977 | -7/Storage | Lost 5 allies 15048 | -7/Storage | Watched by a mysterious "MATRIX" hacker. 15048 | -7/Storage | Discovered exit to Factory (range 13) 15140 | -7/Storage | Entered Factory 15140 | -6/Factory | Accompanied by 4 allies 15140 | -6/Factory | Evolved 2 slots: Utility x2 15183 | -6/Factory | Garrison activated, responded to threat 15361 | -6/Factory | Lost 4 allies 16050 | -6/Factory | Discovered new exit (range 7) 16058 | -6/Factory | Identified exit to Factory 16199 | -6/Factory | Build established: Skirmisher 16236 | -6/Factory | Sucked down chute 16236 | -6/Factory | Entered Waste 16237 | -6/Waste | Joined by Warlord forces that had cleared the area 16406 | -6/Waste | Found Prototype Device 16406 | -6/Waste | Identified System Purifier 16907 | -6/Waste | Discovered new exit (range 11) 16956 | -6/Waste | Identified exit to Factory 16962 | -6/Waste | Entered Factory 16962 | -6/Factory | Accompanied by 19 allies 17143 | -6/Factory | Build established: Scavenger-Skirmisher 17363 | -6/Factory | Garrison activated, responded to threat 17432 | -6/Factory | Lost 11 allies 17601 | -6/Factory | Discovered new exit (range 11) 17841 | -6/Factory | Discovered exit to Factory (range 19) 17868 | -6/Factory | Build established: Skirmisher 17935 | -6/Factory | Destroyed 7 combat bots 18012 | -6/Factory | First assault squad dispatched 18181 | -6/Factory | Discovered new exit (range 10) 18202 | -6/Factory | Identified exit to Lower Caves 18335 | -6/Factory | Lost 5 parts (1n2u2w) 18336 | -6/Factory | Repaired Hvy. Treads 18398 | -6/Factory | Entered Lower Caves 18399 | -6/Lower Caves | Encountered a Warlord checkpoint 18410 | -6/Lower Caves | Learned Factory garrison access intel 18535 | -6/Lower Caves | Met a Warlord Commander 18536 | -6/Lower Caves | Learned location of Warlord (-4) 18537 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18540 | -6/Lower Caves | Found Unknown Device 18541 | -6/Lower Caves | Identified Encrypted Comm Array 18586 | -6/Lower Caves | Build established: Tank 19060 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19110 | -6/Lower Caves | Found Prototype Special Weapon 19110 | -6/Lower Caves | Identified Molecular Deconstructor 19304 | -6/Lower Caves | Discovered new exit (range 16) 19326 | -6/Lower Caves | Identified exit to Lower Caves 19403 | -6/Lower Caves | Entered another Lower Caves area 19533 | -6/Lower Caves | Learned 8 Factory zone layouts 19763 | -6/Lower Caves | Found Alien Artifact 19763 | -6/Lower Caves | Identified Core Expander 19763 | -6/Lower Caves | Installed Core Expander, added new Utility slot 20063 | -6/Lower Caves | Entered a destroyed Warlord outpost 20239 | -6/Lower Caves | Build established: Scavenger-Tank 20390 | -6/Lower Caves | Discovered new exit (range 15) 20449 | -6/Lower Caves | Identified exit to Zion 20609 | -6/Lower Caves | Entered Zion 20705 | -6/Zion | Discovered new exit (range 13) 20756 | -6/Zion | Identified exit to Proximity Caves 20820 | -6/Zion | Found Prototype Special Weapon 20820 | -6/Zion | Identified RU-N14's Throwing Claymores 20824 | -6/Zion | Found RU-N14's Throwing Claymores 20836 | -6/Zion | Found RU-N14's Throwing Claymores 21246 | -6/Zion | Learned Factory emergency access door positions 21273 | -6/Zion | Met Imprinter 21293 | -6/Zion | Build established: Tank 21632 | -6/Zion | Learned Factory security intel 21672 | -6/Zion | Received a hallucinogenic algorithm 21931 | -6/Zion | Entered Proximity Caves 22482 | -5/Proximity Caves | Discovered exit to Factory (range 6) 22491 | -5/Proximity Caves | Entered Factory 22491 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22495 | -5/Factory | Loaded intel: 4 garrison access locations 22848 | -5/Factory | Found Prototype Launcher 22848 | -5/Factory | Identified Mni. Smartbomb Launcher 22924 | -5/Factory | Lost 3 parts (1p1n1u) 23075 | -5/Factory | Build established: Derelict-Tank 23208 | -5/Factory | Discovered new exit (range 14) 23239 | -5/Factory | Identified exit to Upper Caves 23454 | -5/Factory | Build established: Scavenger-Tank 23994 | -5/Factory | Discovered new exit (range 9) 24006 | -5/Factory | Identified exit to Factory 24106 | -5/Factory | Build established: Skirmisher 24133 | -5/Factory | Repaired Hcp. Storage Unit 24228 | -5/Factory | Repaired Mak. Transmission Jammer 24291 | -5/Factory | Entered Upper Caves 24478 | -5/Upper Caves | Entered an active Warlord outpost 24484 | -5/Upper Caves | A Commander dispatched an escort 24511 | -5/Upper Caves | Learned Factory trap positions 24511 | -5/Upper Caves | Learned Factory terminal intel 24511 | -5/Upper Caves | Learned Extension terminal intel 24713 | -5/Upper Caves | Attracted the attention of an 0b10 base 24827 | -5/Upper Caves | Discovered new exit (range 13) 24868 | -5/Upper Caves | Identified exit to Upper Caves 24968 | -5/Upper Caves | Learned Factory garrison access intel 25005 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25085 | -5/Upper Caves | Entered another Upper Caves area 25085 | -5/Upper Caves | Accompanied by 1 ally 25086 | -5/Upper Caves | Commander's escort returned to base 25487 | -5/Upper Caves | Discovered new exit (range 12) 25507 | -5/Upper Caves | Identified exit to Zhirov 25739 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25763 | -5/Upper Caves | Entered Zhirov 25765 | -5/Zhirov | Discovered new exit (range 3) 25784 | -5/Zhirov | Identified exit to Proximity Caves 25809 | -5/Zhirov | Met Zhirov 25847 | -5/Zhirov | Learned location of Quarantine (-2) 25847 | -5/Zhirov | Learned location of Testing (-3) 25847 | -5/Zhirov | Learned location of Command (-1) 25869 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25895 | -5/Zhirov | Found Alien Artifact 25895 | -5/Zhirov | Identified Integrated Dissipator 25895 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 26056 | -5/Zhirov | Build established: Mutant 26114 | -5/Zhirov | Entered Proximity Caves 26121 | -4/Proximity Caves | Spotter reported a threat 26129 | -4/Proximity Caves | Spotter reported a threat 26283 | -4/Proximity Caves | Learned Research terminal intel 26397 | -4/Proximity Caves | Build established: Skirmisher 26626 | -4/Proximity Caves | Discovered exit to Factory (range 12) 26746 | -4/Proximity Caves | Entered Factory 26746 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26747 | -4/Factory | Loaded intel: 93 trap records 26748 | -4/Factory | Loaded intel: 26 terminal locations 26749 | -4/Factory | Loaded intel: 4 garrison access locations 27334 | -4/Factory | Build established: Hacker-Tank 27586 | -4/Factory | Discovered new exit (range 6) 27594 | -4/Factory | Identified exit to Upper Caves 27623 | -4/Factory | Found Quantum Capacitor 27681 | -4/Factory | Build established: Tank 27726 | -4/Factory | Discovered new exit (range 14) 27742 | -4/Factory | Found Exp. Signal Interpreter 27825 | -4/Factory | Identified exit to Research 27990 | -4/Factory | Build established: Scavenger-Tank 27996 | -4/Factory | First assault squad dispatched 28071 | -4/Factory | Entered Upper Caves 28229 | -4/Upper Caves | Learned Research terminal intel 28343 | -4/Upper Caves | Build established: Mutant 28572 | -4/Upper Caves | Encountered a Warlord checkpoint 28738 | -4/Upper Caves | Discovered new exit (range 9) 28751 | -4/Upper Caves | Identified exit to Upper Caves 28798 | -4/Upper Caves | Entered another Upper Caves area 28977 | -4/Upper Caves | Discovered exit to Research (range 7) 28984 | -4/Upper Caves | Build established: Tank 29114 | -4/Upper Caves | System corruption reached 10% 29608 | -4/Upper Caves | Discovered new exit (range 7) 29619 | -4/Upper Caves | Identified exit to Warlord 29768 | -4/Upper Caves | Entered Warlord 29823 | -4/Warlord | System corruption cleaned by Quarantine Array 30476 | -4/Warlord | Met Warlord 30493 | -4/Warlord | Found Prototype Reactor 30493 | -4/Warlord | Identified Vortex Chain Reactor 30501 | -4/Warlord | Warlord's base attacked by MAIN.C 30517 | -4/Warlord | Found Prototype Processor 30517 | -4/Warlord | Identified Exp. Core Analyzer 30526 | -4/Warlord | Found Prototype Hackware 30714 | -4/Warlord | Found Prototype Energy Gun 30714 | -4/Warlord | Identified Vortex Rail 30723 | -4/Warlord | Found Prototype Energy Gun 30723 | -4/Warlord | Identified Vortex Shotgun 30727 | -4/Warlord | Found Vortex Shotgun 30732 | -4/Warlord | Found Prototype Piercing Weapon 30732 | -4/Warlord | Identified Vortex Lance 30851 | -4/Warlord | Warlord forces counterattacked 30931 | -4/Warlord | Spotted Striker 30938 | -4/Warlord | Spotted Striker 30943 | -4/Warlord | Spotted B-90 Cyclops 30944 | -4/Warlord | Destroyed KQ-K6L(g) 30947 | -4/Warlord | Destroyed Striker 30948 | -4/Warlord | Destroyed B-90 Cyclops 30964 | -4/Warlord | Spotted Executioner 30981 | -4/Warlord | Destroyed Executioner 31016 | -4/Warlord | Lost 20 allies 31064 | -4/Warlord | Lost 7 allies 31121 | -4/Warlord | Spotted Striker 31141 | -4/Warlord | Spotted Executioner 31145 | -4/Warlord | Spotted Executioner 31163 | -4/Warlord | Destroyed Executioner 31176 | -4/Warlord | Warlord base infiltrated, sounded retreat 31176 | -4/Warlord | Lost 3 allies 31180 | -4/Warlord | Found Prototype Device 31180 | -4/Warlord | Identified Adv. Kinecellerator 31288 | -4/Warlord | Found Prototype Ballistic Cannon 31288 | -4/Warlord | Identified Hvy. Autocannon 31314 | -4/Warlord | Spotted Striker 31315 | -4/Warlord | Build established: Scavenger-Tank 31348 | -4/Warlord | Spotted Striker 31377 | -4/Warlord | Discovered new exit (range 14) 31379 | -4/Warlord | Lost 11 allies 31396 | -4/Warlord | Identified exit to Proximity Caves 31398 | -4/Warlord | Entered Proximity Caves 31521 | -3/Proximity Caves | Spotter reported a threat 31634 | -3/Proximity Caves | Spotter reported a threat 31763 | -3/Proximity Caves | Spotter reported a threat 31923 | -3/Proximity Caves | Discovered exit to Research (range 15) 31946 | -3/Proximity Caves | Entered Research 31946 | -3/Research | Evolved 2 slots: Power x1, Utility x1 31947 | -3/Research | Loaded intel: 21 terminal locations 31948 | -3/Research | Identified Ghost Barrier 31965 | -3/Research | Found Quantum Capacitor 32034 | -3/Research | Spotted B-86 Titan 32053 | -3/Research | Destroyed B-86 Titan 32196 | -3/Research | Search patrols dispatched 32389 | -3/Research | Spotted B-86 Titan 32480 | -3/Research | Destroyed B-86 Titan 32790 | -3/Research | System corruption reached 10% 33194 | -3/Research | Cargo convoy interrupted 33259 | -3/Research | Build established: Scavenger-Skirmisher 33539 | -3/Research | Discovered new exit (range 8) 33551 | -3/Research | Identified exit to Testing 33555 | -3/Research | Entered Testing 33954 | -3/Testing | Garrison activated, responded to threat 33954 | -3/Testing | Scanned by Researcher 33975 | -3/Testing | Found Prototype Protection 34357 | -3/Testing | Identified SHELL Armor 34383 | -3/Testing | Found Prototype Energy Gun 34383 | -3/Testing | Identified Hyp. EM Gauss Rifle 34411 | -3/Testing | Discovered new exit (range 13) 34434 | -3/Testing | Found Ghost Barrier 34471 | -3/Testing | Found Prototype Processor 34471 | -3/Testing | Identified Spectral Analyzer 34493 | -3/Testing | Identified exit to Research 34500 | -3/Testing | Entered Research 34500 | -2/Research | Warlord forces began assault on 0b10 34500 | -2/Research | Evolved 2 slots: Utility x2 34501 | -2/Research | Loaded intel: 23 terminal locations 34525 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 34525 | -2/Research | Distinguished unit "Death Star" dispatched to help 34572 | -2/Research | Identified exit to Quarantine 34610 | -2/Research | Research machine network offline 34709 | -2/Research | Met up with Warlord 34815 | -2/Research | Discovered new exit (range 16) 34837 | -2/Research | Identified exit to Access 34952 | -2/Research | Borebot progress halted 35058 | -2/Research | Build established: Mutant 35093 | -2/Research | Borebot progress halted 35188 | -2/Research | Found Prototype Device 35188 | -2/Research | Identified Exp. EM Shield 35230 | -2/Research | Borebot progress halted 35302 | -2/Research | Found Gamma Bomb Array 35394 | -2/Research | Spotted Striker 35404 | -2/Research | Spotted Executioner 35422 | -2/Research | Lost 6 allies 35460 | -2/Research | Spotted Striker 35466 | -2/Research | Destroyed Striker 35507 | -2/Research | Lost 6 allies 35628 | -2/Research | Found Quantum Capacitor 35874 | -2/Research | Build established: Gunner 36011 | -2/Research | Given Cave Seal Controls access code 36023 | -2/Research | Entered Quarantine 36035 | -2/Quarantine | Lost 3 allies 36069 | -2/Quarantine | Cryocooling Duct disabled 36084 | -2/Quarantine | Ambient heat levels rising (+20) 36084 | -2/Quarantine | Non-combat units ordered to evacuate 36407 | -2/Quarantine | Build established: Skirmisher 36739 | -2/Quarantine | Found Alien Artifact 36831 | -2/Quarantine | Found Alien Slashing Weapon 36831 | -2/Quarantine | Identified Sigix Broadsword 36868 | -2/Quarantine | Entered Access 36868 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 36924 | -1/Access | Garrison activated, responded to threat 37182 | -1/Access | Build established: Assassin 37548 | -1/Access | Destroyed 7 combat bots 37841 | -1/Access | Discovered new exit (range 12) 37896 | -1/Access | Identified exit to Command 37968 | -1/Access | Entered Command 38166 | -1/Command | Disengaged cave seal 38170 | -1/Command | Welcomed Warlord to Command 38212 | -1/Command | Phase Generator disabled 38218 | -1/Command | First assault squad dispatched 38275 | -1/Command | Build established: Mutant 38444 | -1/Command | Warlord commented on Warlord statues 38451 | -1/Command | Lost 14 allies 38451 | -1/Command | Spotted M Guard 38451 | -1/Command | Spotted M Guard 38451 | -1/Command | Spotted Combat Programmer 38452 | -1/Command | Spotted Combat Programmer 38469 | -1/Command | System corruption reached 10% 38489 | -1/Command | All MAIN.C guards destroyed 38512 | -1/Command | Found Prototype Device 38512 | -1/Command | Identified AEGIS Remote Shield 38517 | -1/Command | Lost 5 allies 38554 | -1/Command | Met MAIN.C 38574 | -1/Command | Warlord shut down involuntarily 38584 | -1/Command | 0b10 Conduit disabled 38617 | -1/Command | Destroyed MAIN.C Shell 38618 | -1/Command | MAIN.C activated Command garrisons 38659 | -1/Command | Destroyed MAIN.C 38667 | -1/Command | Lost 7 allies 38671 | -1/Command | Identified Hpw. Transdimensional Reconstructor 38671 | -1/Command | Discovered new exit (range 46) 38671 | -1/Command | Discovered new exit (range 88) 38671 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 38684 | -1/Command | Lost 3 parts (2n1w) 38698 | -1/Command | Found Singularity Reactor 38749 | -1/Command | Spotted B-99 Colossus 38816 | -1/Command | Found Exp. System Purifier 38990 | -1/Command | Build established: Scavenger-Mutant 39279 | -1/Command | Found Zero-point Reactor 39281 | -1/Command | Found Zero-point Reactor 39297 | -1/Command | Found Exp. Transmission Jammer 39588 | -1/Command | Build established: Scavenger-Gunner 39925 | -1/Command | Attacked by Warlord forces 39988 | -1/Command | Found Centrium Heavy Armor Plating 40080 | -1/Command | Identified exit to Surface 40265 | -1/Command | Found Exp. EM Shield 41176 | -1/Command | Build established: Scavenger-Mutant 41351 | -1/Command | Found Corrupted Adv. Kinecellerator 41655 | -1/Command | Found Active Sensor Suite 41836 | -1/Command | Found Exp. Hardlight Generator 41839 | -1/Command | Found Hvy. Regenerative Plating 41957 | -1/Command | Build established: Scavenger-Skirmisher 42921 | -1/Command | Build established: Scavenger-Tank 43088 | -1/Command | Warped through subspace to slip node 43088 | -1/Command | Discovered new exit (range 5) 43094 | -1/Command | Identified exit to Access_0 43102 | -1/Command | Entered Access_0 43104 | -1/Access_0 | Met Architect 43163 | -1/Access_0 | Destroyed A8 43181 | -1/Access_0 | Architect warped through subspace 43236 | -1/Access_0 | Architect warped through subspace 43302 | -1/Access_0 | Architect warped through subspace 43353 | -1/Access_0 | Architect warped through subspace 43370 | -1/Access_0 | Found Corrupted Exp. Phase Shifter 43381 | -1/Access_0 | Lost 5 parts (3n2u) 43420 | -1/Access_0 | Core integrity fell below 50% 43495 | -1/Access_0 | Architect warped through subspace 43517 | -1/Access_0 | Found Exp. Weapon Cycler 43543 | -1/Access_0 | A6 warped into view 43548 | -1/Access_0 | Destroyed A6 43595 | -1/Access_0 | Core integrity fell below 20% 43627 | -1/Access_0 | Lost 6 parts (1p3n2u) 43629 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 43595_ Penetrated by Quantum Shear. 43595_ Dropped Quantum Reactor. 43595_ Dropped Imp. Quantum Reactor. 43596_ Penetrated by HV Slug. 43596_ Active Sensor Suite destroyed. 43596_ Penetrated by HV Slug. 43596_ Acquired 16 matter. 43597_ Acquired 5 matter. 43597_ Quantum Shear penetrates Earth. 43600_ Penetrated by Quantum Shear. 43613_ Enh. Nova Cannon+ severed. 43614_ Acquired Enh. Nova Cannon+. 43615_ Reinforced Shell breached. 43618_ Quantum Shear penetrates Wall. 43619_ Acquired Imp. Q-thruster. 43620_ Dropped Exp. Biometal Leg. 43621_ Quantum Shear penetrates Reinforced Shell. 43623_ Quantum Shear penetrates Wall. 43626_ System corrupted: Energy discharge (-12). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ???????????????????????????????????????########## | | ??????????????????????????????????????## %! | | ??????????????????????????????????????# """""!] | | ?????????????????????????????????????##### " %] | | ???????????????????????????????#######"""""" % | | ???????????????????????????????# """! | | ???????????????????????????????# # " | | ???????????????????????????????# ################# | | ???????????????????????????????# #???????????????? | | ???????????????????????""""""??# #???????????????? | | ???????????????????????"]==!"??# #???????????????? | | ???????????????????????"!/=!"### #???????????????? | | ???????????????????####"]*=*";## #???????????????? | | ????????????????#### """ ""; ; #???????????????? | | ????????????????# " ; " ###?????????????? | | ?????????????????#### ;## #?????????????? | | ????????????????????##; #?????????????? | | ????????????????????# ; ##?????????????? | | ????????????????????##; 0 ### ##??????????????? | | ????????????????????# ; ###?# #???????????????? | | ????????????????????#### @##???# ???????????????? | | ?????????????????????##; #????####??????????????? | | ???????????????????### ; #??????????????????????? | | ??????????????????## ### #??????????????????????? | | ??????????????????# ##??????????????????????? | | ??????????????????## ##???????????????????????? | | ???????????????????## #????????????????????????? | | ????????????????????## #????????????????????????? | | ?????????????????????## #????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 117 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 Corruption Block 13 Armor Coverage 3000 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 60 Core Analysis 8 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 23 Defensive Hacking 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Datajack | -9/Materials | Extracted Cld. Particle Cannon | -6/Factory | Scanalyzed Matter Compressor | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Quantum Capacitor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -9/Materials Adv. Beam Cannon | 10% | -8/Materials Lgt. Treads | 48% | -8/Materials Lgt. Treads | 56% | -8/Materials Imp. Sensor Array | 45% | -7/Factory Lgt. Treads | 35% | -7/Storage Hvy. Treads | 30% | -6/Factory Hcp. Storage Unit | 33% | -5/Factory Mak. Transmission Jammer | 24% | -5/Factory Studied --------- Nova Cannon | -3/Research | Hacked Enh. Nova Cannon | -1/Access | Hacked Rnf. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed ZeronetMakeshiftCompactor Manual? 0 Play Time 06:20:25 Cumulative 419.3 hours Start 2026.04.11 @ 22:04:42 End 2026.04.12 @ 16:08:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/3/2/1/0/0/1/0/0 Lore% 93 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f91c2d8f-d229-47d8-be1a-343b5b298e46