Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 12:54:36 Player: queen's_gambit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (354) 354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2234 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 2 | . . . 1 1 Parts Attached 23 | 5 10 . 4 4 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 5 . 2 1 Treads 5 | 2 . . 2 1 Leg 5 | . 5 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 1 . 1 . Device 1 | . . . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 4 . 1 3 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 3 . . . Ballistic Cannon 2 | . . . . 2 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 4 | . . . . 4 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 70 71 80 55 Engine 3 | . 7 . . . Treads 14 | . 14 . 17 20 Leg 12 | . 12 28 13 2 Device 3 | . . . 6 8 Storage 10 | . 10 14 11 9 Energy Gun 9 | . 12 14 11 1 Ballistic Gun 10 | . 13 14 11 1 Launcher 4 | . . . 9 9 Peak Build Rating 12 | 5 6 5 9 12 Average Rating 6 | 2 4 5 7 8 On Entrance 4 | . 5 5 5 9 Naked Turns . | . . . . . Heaviest Build 20 | 7 17 14 17 20 Greatest Support 46 | 40 40 20 46 9 Greatest Overweight (x) 4 | . 4 . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 8 | 5 8 10 10 10 Most Carried 7 | 5 5 3 4 7 Average Carried 3 | 2 3 3 3 5 Final Capacity 10 | 5 10 10 10 10 Final Carried 5 | 3 3 3 3 5 Class Distribution -------------------- 79% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 364 | 214 45 . . 105 Remotely . | . . . . . Salvage Created 293 | . 45 . . 248 Parts 18 | . 2 . . 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 7 | . 1 . . 6 Guns 1 | . 1 . . . AOE 6 | . . . . 6 Classes Destroyed 5 | . 1 . . 4 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Recycler 1 | . . . . 1 Grunt 6 | . 1 . . 5 Sentry 1 | . . . . 1 Best Kill Streak 9 | . 1 . . 9 Combat Bots Only 5 | . 1 . . 5 Max Kills in Single Turn 3 | . 1 . . 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 187 | . 5 . 6 176 Missed 57 | . 2 . 3 52 Damage Taken 1716 | . 32 . 35 1649 Core 552 | . . . . 552 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 100 . Volleys Fired 15 | . 5 . . 10 Largest 2 | . 2 . . 2 Hottest 60 | . 60 . . 60 Shots Fired 29 | . 10 . . 19 Gun 10 | . 10 . . . Cannon . | . . . . . Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 5 | . 5 . . . Thermal . | . . . . . Explosive 19 | . . . . 19 Electromagnetic 5 | . 5 . . . Robot Hit Streak 17 | . 2 . . 17 Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 19 | . 4 . . 15 Core Hits 27 | . 2 . . 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1043 | 5 63 11 . 964 Guns 54 | . 54 . . . Cannons . | . . . . . Explosions 914 | . . . . 914 Melee . | . . . . . Ramming 75 | 5 9 11 . 50 Kinetic 14 | . 14 . . . Thermal . | . . . . . Explosive 914 | . . . . 914 Electromagnetic 40 | . 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 3 | . . . . 3 Rammed 14 | 1 1 . . 12 Targets Rammed 16 | 1 1 2 . 12 Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 104 | . 12 . . 104 Average Temperature 24 | . 10 . . 41 Received Heat Transfer 513 | . 18 . 18 477 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 295 | . 60 . 61 295 Initial 25 | . . . . 25 Average 53 | . 40 . 9 172 Maximum Alert Level 1 | . . . . 1 Low Security (%) 89 | 100 100 100 100 47 Level 1 10 | . . . . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 3 . 5 18 Peak Tracking Total 6 | . 2 . 4 6 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 50 | . . 50 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 5 | . . . 5 . Total Damage 63 | . . . 63 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1116 | 122 432 107 227 228 Spaces Moved 828 | 126 282 88 176 156 Core 325 | 85 7 . 77 156 Treads 226 | 41 123 . 62 . Legs 277 | . 152 88 37 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 121 | 85 141 120 125 110 Slowest Speed 250 | 160 250 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 34 30 22 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . . . 95 Melee . | . . . . . Projectile . | . . . . . AOE 95 | . . . . 95 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 896 | 139 302 89 180 186 Wait 1 | . 1 . . . Move 824 | 125 281 87 175 156 Hop . | . . . . . Pick Up 16 | 8 4 . 1 3 Fast Attach 7 | . 5 . 2 . Attach 12 | 5 4 . 1 2 Detach 1 | . . . . 1 Swap 4 | . 1 . 1 2 Drop . | . . . . . Fire 15 | . 5 . . 10 Melee . | . . . . . Ram 12 | . . . . 12 Kick 2 | . . 2 . . Crush 2 | 1 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Entered Mines 626 | -10/Mines | Learned location of Zion (-7) 644 | -10/Mines | Discovered new exit (range 8) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Accompanied by 1 ally 662 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 667 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 883 | -9/Materials | Discovered new exit (range 7) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1104 | -8/Materials | Core integrity fell below 50% 1115 | -8/Materials | Core integrity fell below 20% 1117 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01094_ U-05 Engineer lays Concrete. 01094_ Slammed into Y-45 Defender. 01095_ U-05 Engineer lays Concrete. 01096_ U-05 Engineer builds a Door. 01096_ Slammed into Y-45 Defender. 01096_ Lgt. Treads destroyed. 01097_ Y-45 Defender destroyed. 01098_ Slammed into Y-45 Defender. 01098_ U-05 Engineer builds a Wall. 01100_ Slammed into Y-45 Defender. 01100_ Destabilizing: Core damaged (-11). 01102_ U-05 Engineer builds a Wall. 01102_ Critical hit (Burn: +37). 01103_ U-05 Engineer builds a Wall. 01105_ M-28 Smith repairs Lgt. Armor Plating. 01106_ U-05 Engineer builds a Wall. 01111_ U-05 Engineer lays Concrete. 01112_ U-05 Engineer builds a Wall. 01112_ U-05 Engineer lays Concrete. 01115_ U-05 Engineer builds a Wall. 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