Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.15 @ 13:09:30 Player: GMCrimson Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (63) 315 Value Destroyed (1706) 1706 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (127) 127 TOTAL SCORE: 3168 Bonus ------- High Alert Combat Kills 127 Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 272/280 System Corruption 0% Temperature Cool (9) Movement Hovering (300) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Airjet > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Heavy Ion Engine Flight Unit Flight Unit Flight Unit Improved Flight Unit Weight Redist. System Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Improved Flight Unit Weight Redist. System Light Armor Plating Heavy EM Pulse Gun Improved Medium Laser Advanced Beam Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 54 | 6 13 35 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 12 | 2 . 10 Treads . | . . . Leg 9 | . . 9 Wheel 2 | 2 . . Hover 1 | . . 1 Flight . | . . . Utility 13 | 1 5 7 Device 6 | . 3 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 21 | 2 5 14 Energy Gun 11 | 1 2 8 Energy Cannon 2 | . . 2 Ballistic Gun 3 | 1 2 . Ballistic Cannon 4 | . 1 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 2 12 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 2 | . 1 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 94 | . 90 94 Engine 9 | . 13 9 Leg 25 | . . 31 Wheel 6 | . 28 . Device 3 | . 4 3 Storage 20 | . 15 22 Protection 5 | . . 6 Energy Gun 14 | . 14 14 Ballistic Gun 2 | . 10 . Ballistic Cannon 6 | . 3 6 Naked Turns . | . . . Heaviest Build 50 | 10 41 50 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 13 | 2 1 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 5 6 16 Most Carried 16 | 6 12 16 Average Carried 12 | 4 6 13 Final Capacity 16 | 6 16 16 Final Carried 13 | 6 12 13 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 989 | 219 208 562 Remotely . | . . . Salvage Created 2092 | . 475 1617 Parts 141 | . 34 107 Haulers Intercepted 5 | . 1 4 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 46 | . 10 36 Guns 27 | . 9 18 Cannons 15 | . 1 14 AOE 4 | . . 4 Classes Destroyed 11 | . 6 5 Builder 4 | . 1 3 Hauler 5 | . 1 4 Recycler 1 | . . 1 Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 5 | . 2 3 Swarmer 10 | . 3 7 Grunt 22 | . 7 15 Brawler 2 | . . 2 Duelist 3 | . . 3 Sentry 9 | . . 9 Best Kill Streak 5 | . 4 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 4 | . 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2780 | . 528 2252 Core 553 | . 144 409 Absorbed by Shields . | . . . Core Remaining (%) 71 | 100 42 . Volleys Fired 156 | . 34 122 Largest 2 | . 2 2 Hottest 124 | . 75 124 Shots Fired 300 | . 68 232 Gun 203 | . 61 142 Cannon 93 | . 7 86 Launcher 4 | . . 4 Special . | . . . Kinetic 109 | . 34 75 Thermal 165 | . 20 145 Explosive 4 | . . 4 Electromagnetic 22 | . 14 8 Robot Hit Streak 16 | . 8 16 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 198 | . 49 149 Core Hits 94 | . 24 70 Critical Hits 2 | . . 2 Critical Kills 2 | . . 2 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3586 | . 559 3027 Guns 1959 | . 455 1504 Cannons 1056 | . 104 952 Explosions 571 | . . 571 Melee . | . . . Ramming . | . . . Kinetic 1008 | . 260 748 Thermal 1870 | . 153 1717 Explosive 487 | . . 487 Electromagnetic 221 | . 146 75 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 20 | . . 20 Projectiles 14 | . . 14 Explosions 6 | . . 6 Melee . | . . . Knockbacks 11 | . 2 9 Impact . | . . . Kinetic 9 | . 2 7 Secondary 2 | . . 2 Self-Inflicted Damage 195 | . . 195 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 502 | . 108 502 Average Temperature 102 | . 38 110 Received Heat Transfer 912 | . 216 696 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 4107 | . 350 3757 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 649 | . 289 649 Average Influence 200 | . 124 226 Maximum Alert Level 2 | . 1 2 Low Security (%) 64 | 100 85 58 Level 1 18 | . 14 20 Level 2 16 | . . 21 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 95 | . 26 69 Peak Tracking Total 6 | . 5 6 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 3 9 Terminals 8 | . 2 6 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 8 34 Successful 32 | . 4 28 Failed 10 | . 4 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 13 | . 1 12 Terminals 27 | . 5 22 Fabricators . | . . . Repair Stations 11 | . . 11 Recycling Units 4 | . 3 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 2 10 Prototype ID Bank 4 | . 2 2 Level Access Points 2 | . . 2 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Transport Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 10 | . . 10 Scan Component 5 | . . 5 Repair 5 | . . 5 Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 18 | . . 18 Terminals 7 | . . 7 Track 3 | . . 3 Botnet 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Tunnel 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 2 7 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . . 5 Time 161 | . . 161 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2666 | 87 488 2091 Spaces Moved 1258 | 65 297 896 Core 18 | 17 . 1 Treads . | . . . Legs 857 | . . 857 Wheels 383 | 48 297 38 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 110 Average Speed 136 | 106 101 149 Slowest Speed 700 | 150 110 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 41 69 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 21 | . . 21 Melee . | . . . Projectile 2 | . . 2 AOE 19 | . . 19 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1927 | 82 426 1419 Wait 367 | . 58 309 Move 1256 | 64 296 896 Hop . | . . . Pick Up 56 | 12 12 32 Fast Attach 6 | . 3 3 Attach 23 | 6 1 16 Detach 1 | . . 1 Swap 25 | . 9 16 Drop 37 | . 13 24 Fire 156 | . 34 122 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 461 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Discovered new exit (range 3) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 722 | -9/Materials | Identified exit to Mines 722 | -9/Materials | Identified exit to Storage 960 | -9/Materials | Identified exit to Materials 1114 | -9/Materials | Build established: Scavenger-Mutant 1539 | -9/Materials | Build established: Mutant 1645 | -9/Materials | Repaired Lgt. Armor Plating 1861 | -9/Materials | Build established: Scavenger-Mutant 2051 | -9/Materials | Repaired Imp. Medium Laser 2078 | -9/Materials | Repaired Lgt. Armor Plating 2112 | -9/Materials | Repaired Imp. Light Cannon 2139 | -9/Materials | Repaired Lgt. Armor Plating 2576 | -9/Materials | First assault squad dispatched 2582 | -9/Materials | Core integrity fell below 50% 2634 | -9/Materials | Core integrity fell below 20% 2663 | -9/Materials | Lost 5 parts (3n2w) 2667 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Electrolysis Chamber disabled. Aluminum Leg destroyed. Destroyed Sml. Laser. M-13 Machinist destroyed. L-31 Rogue destroyed. G-34 Mercenary destroyed. Acquired 5 matter. Acquired 4 matter. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Dropped Adv. Beam Cannon. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Dropped Aluminum Leg. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired Airjet. 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