Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 22:59:14 Player: TryingToLearn Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2111) 2111 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 7743 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Variable Charge Gun Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Gyrokinetic Inverter Backup Propulsion VII > --- UTILITY ---------- Advanced Sensor Array Energy Filter Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Variable Charge Gun Improved Remote Datajack > --- INVENTORY -------- Linear Gravjet Proton Missile Launcher [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 1 1 . . 1 . . . . Utility 6 | . . 2 1 1 . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 124 | 6 5 20 25 12 9 4 16 6 1 3 17 Power 18 | 1 . 3 6 1 1 1 1 2 . 1 1 Engine 8 | 1 . 3 3 . . . . . . . 1 Core 8 | . . . 3 1 1 1 1 1 . . . Reactor 2 | . . . . . . . . 1 . 1 . Propulsion 30 | 2 1 3 9 3 1 1 6 2 . 1 1 Treads 2 | . . . . . . . 1 1 . . . Leg 15 | . . 2 9 1 . . 3 . . . . Wheel 8 | 2 1 1 . 2 1 1 . . . . . Hover 5 | . . . . . . . 2 1 . 1 1 Flight . | . . . . . . . . . . . . Utility 46 | 1 2 7 7 5 4 2 5 2 1 1 9 Device 20 | . . 3 2 2 1 1 3 1 1 . 6 Storage 7 | 1 2 . 1 1 2 . . . . . . Processor 6 | . . 1 . . 1 1 2 . . . 1 Hackware 5 | . . 1 . 1 . . . . . 1 2 Protection 8 | . . 2 4 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 7 3 3 3 . 4 . . . 6 Energy Gun 5 | 1 . . . 1 . . 1 . . . 2 Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 10 | 1 2 2 2 1 . . . . . . 2 Ballistic Cannon 3 | . . 1 . 1 . . 1 . . . . Launcher 2 | . . . . . . . 1 . . . 1 Special Weapon 3 | . . . . . 1 . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . 2 1 . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 72 | . . 10 17 4 4 . 13 . . 6 18 Power 13 | . . 2 3 1 1 . 1 . . 1 4 Propulsion 22 | . . 3 5 3 2 . 5 . . 1 3 Utility 26 | . . 3 6 . 1 . 4 . . 4 8 Weapon 11 | . . 2 3 . . . 3 . . . 3 Highest Loss Streak 12 | . . 5 7 2 1 . 12 . . 6 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 98 95 84 86 84 90 54 61 58 38 34 Engine 4 | . 14 10 4 . . . . . . . . Core 3 | . . . 3 6 6 7 5 6 6 3 4 Leg 10 | . . 14 25 18 4 . 2 . . . . Wheel 7 | . 27 6 . 8 14 22 2 . . . . Hover 1 | . . . . . . . 2 6 6 5 6 Device 10 | . . 12 15 13 10 5 8 20 21 19 6 Storage 10 | . 26 12 9 7 11 15 5 . . . . Processor 3 | . . 6 2 . 6 7 6 13 9 . . Hackware 3 | . . 4 . 7 7 7 6 6 6 2 3 Protection 5 | . . 6 12 7 7 7 . 4 6 6 1 Ballistic Gun 7 | . 26 13 8 6 . . . . . . . Ballistic Cannon 1 | . . 2 . 6 2 . . . . . . Slashing Weapon 1 | . . . . . 7 15 2 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 55 | 12 27 33 55 47 47 51 51 15 13 19 24 Greatest Support 45 | 20 20 20 37 45 32 42 42 15 15 15 23 Greatest Overweight (x) 6 | . 2 2 2 2 2 1 3 1 . 6 2 Average Overweight (x) . | . . 1 . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 5 13 15 15 11 15 15 15 5 5 5 5 Average Carried 9 | 2 10 11 12 8 11 14 8 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 14 | 5 13 13 9 11 14 14 4 5 4 4 2 Class Distribution -------------------- 63% | Mutant 28% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Infiltrator-Mutant | -6/Waste Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Matter Collected 2198 | 215 234 401 561 112 181 20 98 168 . . 208 Remotely . | . . . . . . . . . . . . Salvage Created 2488 | . 290 638 777 131 238 162 66 . . . 186 Parts 147 | . 26 39 47 13 10 3 2 . . . 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 15 . . . . . . Prevented 4 | . . . . . 4 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Combat Hostiles Destroyed 60 | . 11 17 18 4 6 . 1 . . . 3 Melee 6 | . . . . . 6 . . . . . . Guns 37 | . 8 10 16 . . . . . . . 3 Cannons 11 | . . 7 . 4 . . . . . . . AOE 6 | . 3 . 2 . . . 1 . . . . Classes Destroyed 11 | . 5 1 2 3 . . . . . . . Worker 1 | . . . . 1 . . . . . . . Builder 1 | . . . . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 4 | . 1 2 1 . . . . . . . . Watcher 4 | . 2 2 . . . . . . . . . Swarmer 24 | . 8 6 4 3 3 . . . . . . Grunt 24 | . 3 9 8 . 2 . . . . . 2 Brawler 1 | . . . 1 . . . . . . . . Sentry 6 | . . 2 4 . . . . . . . . Hunter 4 | . . . 1 . 1 . 1 . . . 1 Programmer 1 | . . . . 1 . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . Packrat 2 | . . . . . . 2 . . . . . Best Kill Streak 13 | . 13 4 4 4 3 . 1 . . . 2 Combat Bots Only 6 | . 6 4 4 3 3 . 1 . . . 2 Max Kills in Single Turn 4 | . 4 1 2 1 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . 3 . 2 . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Hostile Shots Fired 952 | . 38 133 241 148 46 . 90 . . 34 222 Missed 324 | . 13 37 75 66 15 . 20 . . 13 85 Damage Taken 7944 | . 222 995 2109 831 269 . 1033 . . 524 1961 Core 2452 | . 26 101 374 122 40 . 466 . . 323 1000 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 92 | . . 14 33 . . . . . . 34 11 Ignored by Resistances 666 | . . . 128 167 58 . 21 . . . 292 Regen/Repaired (Parts) 37 | . 37 . . . . . . . . . . Core Remaining (%) 63 | 100 89 74 32 . . 76 . . . 7 . Volleys Fired 258 | . 29 81 95 12 . . 4 . . . 37 Largest 2 | . 2 2 2 2 . . 2 . . . 1 Hottest 99 | . 70 79 79 99 . . 94 . . . 75 Shots Fired 357 | . 58 124 107 25 . . 6 . . . 37 Gun 309 | . 58 105 103 13 . . 2 . . . 28 Cannon 35 | . . 19 4 12 . . . . . . . Launcher 6 | . . . . . . . 3 . . . 3 Special 7 | . . . . . . . 1 . . . 6 Kinetic 298 | . 52 110 103 16 . . . . . . 17 Thermal 19 | . 6 . . . . . 2 . . . 11 Explosive . | . . . . . . . . . . . . Electromagnetic 33 | . . 14 4 9 . . 3 . . . 3 Robot Hit Streak 12 | . 8 12 11 3 . . 1 . . . 7 Robot Miss Streak 8 | . 4 5 5 8 . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 267 | . 32 88 78 17 13 3 9 . . . 27 Core Hits 127 | . 17 34 36 15 7 2 3 . . 1 12 Critical Kills 3 | . . . 1 . . . . . . . 2 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 6 | . . 2 1 . 1 . . . . . 2 Destroy 4 | . . 1 1 . . . . . . . 2 Corrupt 1 | . . 1 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . Melee Attacks 39 | . . 6 4 . 16 3 10 . . . . Impact . | . . . . . . . . . . . . Slashing 29 | . . . . . 16 3 10 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 10 | . . 3 4 . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . Damage Inflicted 5244 | . 893 1043 1371 374 430 192 320 . . 4 617 Guns 2763 | . 348 739 1182 81 . . . . . . 413 Cannons 559 | . . 304 63 192 . . . . . . . Explosions 920 | . 545 . 100 57 . . 61 . . . 157 Melee 877 | . . . . . 430 192 255 . . . . Ramming 125 | . . . 26 44 . . 4 . . 4 47 Kinetic 2772 | . 311 810 1182 226 . . . . . . 243 Thermal 909 | . 582 . 100 57 . . . . . . 170 Explosive . | . . . . . . . . . . . . Electromagnetic 561 | . . 233 63 47 . . 61 . . . 157 Impact . | . . . . . . . . . . . . Slashing 877 | . . . . . 430 192 255 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . 4 1 4 4 4 2 2 2 2 4 Average Corruption 2 | . . 3 1 2 4 4 2 2 2 2 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . 10 3 10 14 6 5 2 . 1 5 Message Errors 18 | . . 5 . 4 4 1 2 1 . . 1 Matter Fused 12 | . . 1 2 . 3 2 1 1 . 1 1 Heat Flow Errors 8 | . . 3 . 2 1 1 . . . . 1 Energy Discharges 6 | . . 1 1 . 2 1 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . 3 2 . 1 . . . . Data Loss (major) 3 | . . . . . 1 1 . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 237 | . 167 . . . . 59 11 . . . . Projectiles . | . . . . . . . . . . . . Explosions 167 | . 167 . . . . . . . . . . Melee 70 | . . . . . . 59 11 . . . . Knockbacks 11 | . . 1 . 9 . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 9 | . . 1 . 8 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 52 | . . . . 30 . . . . . 2 20 Shots 1 | . . . . 1 . . . . . . . Rammed 19 | . . . . 2 . . 2 . . 1 14 Targets Rammed 28 | . . . 6 4 . . 3 . . 1 14 Kicked 9 | . . . 6 2 . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 264 | . 27 199 134 255 211 118 3 . . . 264 Average Temperature 59 | . 8 31 39 124 107 65 2 . . . 110 Received Heat Transfer 1839 | . 48 243 945 117 51 . . . . . 435 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . 1 Heat Transferred 957 | . 461 . 150 50 . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Peak Influence 365 | . 365 345 288 128 . . 94 . . 2 104 Initial 103 | . . 103 62 44 . . 44 . . 2 . Average 121 | . 237 180 162 65 . . 35 . . . 33 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . Low Security (%) 77 | 100 32 63 71 100 . . 100 100 100 100 100 Level 1 22 | . 67 36 28 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 3 3 1 3 . . 2 . . 1 10 Investigation 8 | . . . . 2 . . 1 . . . 5 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 13 | . 3 3 1 1 . . 1 . . 1 3 Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Distress Signals 9 | . 1 . 7 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 21 26 47 13 8 . 4 . . 5 44 Peak Tracking Total 21 | . 5 4 7 4 4 . 2 . . 5 21 Tactical Retreats 20 | . . . 8 5 . . 1 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Traps Triggered 6 | . . . 1 3 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Disabled 4 | . 2 . . . . . . . . . 2 Max in Single Turn 2 | . 2 . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Accessed 28 | . 5 4 3 3 . . 3 . 1 . 9 Terminals 19 | . 3 2 2 3 . . 2 . 1 . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . 2 Recycling Units 3 | . 1 1 . . . . 1 . . . . Scanalyzers 3 | . . 1 1 . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 70 | . 8 14 6 6 . . 6 . 2 . 28 Successful 42 | . 6 8 6 3 . . 3 . 1 . 15 Failed 28 | . 2 6 . 3 . . 3 . 1 . 13 Catastrophic 8 | . 1 2 . 3 . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 1 7 . 4 . . 1 . . . 9 Terminals 40 | . 5 8 3 6 . . 2 . 2 . 14 Fabricators . | . . . . . . . . . . . . Repair Stations 12 | . 2 . . . . . . . . . 10 Recycling Units 7 | . 1 2 . . . . 4 . . . . Scanalyzers 11 | . . 4 3 . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 4 2 3 3 . . 1 . 1 . 10 Record 10 | . 2 2 1 1 . . . . . . 4 Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . . 1 Repair 1 | . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . 2 . . . . 2 . . . . Recycle Component 1 | . . 1 . . . . . . . . . Process 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . Scanalyzer 10 | . . 4 3 . . . . . . . 3 Insert Component 5 | . . 2 1 . . . . . . . 2 Analyze 5 | . . 2 2 . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 3 3 2 3 . . 2 . . . 7 Full Trace Events 9 | . . 1 . 2 . . 1 . . . 5 Feedback Events 2 | . . . . 1 . . . . . . 1 Corruption 1 | . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . 2 1 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . . Recycled Matter 20 | . . 20 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . . . . . . 1 Part Schematics Acquired 4 | . . 2 1 . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 10 | . . 3 2 . . . 1 . . . 4 Non-combat 9 | . . 3 2 . . . 1 . . . 3 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 14 | . . 6 3 . . . 1 . . . 4 parse_system 7 | . . 2 2 . . . . . . . 3 no_distress 4 | . . 3 1 . . . . . . . . find_station 1 | . . . . . . . . . . . 1 check_alert 2 | . . 1 . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 42 | . . . . . . . . . . . 42 Highest-Rated Ally 42 | . . . . . . . . . . . 42 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 395 | . . . . . . . . . . . 395 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Turns Passed 6403 | 76 666 1194 1243 768 684 214 415 128 35 62 918 Spaces Moved 4473 | 77 536 609 583 556 546 159 286 182 51 80 808 Core 49 | 1 . . . . . . . 4 . 15 29 Treads 46 | . . . . . . . 46 . . . . Legs 1096 | . . 362 583 145 . . 6 . . . . Wheels 2025 | 76 536 247 . 411 546 159 50 . . . . Hover 1257 | . . . . . . . 184 178 51 65 779 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 120 95 95 93 60 60 60 50 50 Average Speed 112 | 79 91 151 150 119 105 104 118 60 60 69 93 Slowest Speed 350 | 80 110 190 270 190 110 108 260 100 60 350 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 79 41 36 12 74 15 7 86 2 81 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . 3 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 24 | . 14 . 7 3 . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 24 | . 14 . 7 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total 5448 | 88 660 772 851 630 631 201 337 201 56 85 936 Wait 391 | . 75 32 106 34 46 33 11 . 1 1 52 Move 4463 | 76 535 608 582 555 545 158 286 181 50 79 808 Hop . | . . . . . . . . . . . . Pick Up 66 | 6 10 12 14 7 6 1 2 3 1 1 3 Fast Attach 48 | 5 4 6 4 4 3 3 4 4 . 2 9 Attach 72 | 1 . 14 20 7 6 1 12 1 1 1 8 Detach 40 | . 1 8 10 1 6 1 3 4 2 . 4 Swap 4 | . 1 . 1 1 . . . 1 . . . Drop 36 | . 5 5 9 . 3 1 4 7 1 . 1 Fire 258 | . 29 81 95 12 . . 4 . . . 37 Melee 37 | . . 6 4 . 16 3 8 . . . . Ram 19 | . . . . 2 . . 2 . . 1 14 Kick 9 | . . . 6 2 . . 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 132 | -10/Materials | Discovered new exit (range 16) 258 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 327 | -10/Materials | Repaired Wheel 731 | -10/Materials | Discovered new exit (range 10) 743 | -10/Materials | Entered another Materials area 743 | -9/Materials | Evolved 2 slots: Utility x2 1013 | -9/Materials | Discovered new exit (range 15) 1146 | -9/Materials | Lost 5 parts (1p3n1u) 1375 | -9/Materials | Discovered new exit (range 16) 1489 | -9/Materials | Lost 4 parts (1p2u1w) 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2587 | -8/Materials | Discovered new exit (range 3) 3074 | -8/Materials | Core integrity fell below 50% 3136 | -8/Materials | Lost 7 parts (1p2n3u1w) 3180 | -8/Materials | Entered Factory 3180 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3211 | -7/Factory | Discovered new exit (range 4) 3470 | -7/Factory | Build established: Scavenger-Mutant 3948 | -7/Factory | Entered Lower Caves 3949 | -7/Lower Caves | Encountered a Warlord checkpoint 3963 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4324 | -7/Lower Caves | Learned 4 Factory zone layouts 4566 | -7/Lower Caves | Discovered new exit (range 8) 4632 | -7/Lower Caves | Entered another Lower Caves area 4648 | -7/Lower Caves | Discovered new exit (range 14) 4695 | -7/Lower Caves | Encountered a Warlord checkpoint 4846 | -7/Lower Caves | Entered Factory 4846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4981 | -6/Factory | Lost 12 parts (1p4n4u3w) 5023 | -6/Factory | Core integrity fell below 50% 5261 | -6/Factory | Sucked down chute 5261 | -6/Factory | Entered Waste 5261 | -6/Waste | The area was eerily silent 5373 | -6/Waste | Discovered new exit (range 14) 5389 | -6/Waste | Entered Factory 5401 | -6/Factory | Discovered new exit (range 4) 5424 | -6/Factory | Identified exit to DSF 5424 | -6/Factory | Entered DSF 5461 | -6/DSF | Additional patrols routed to DSF 5467 | -6/DSF | Core integrity fell below 20% 5470 | -6/DSF | Discovered new exit (range 14) 5486 | -6/DSF | Entered Factory 5486 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5496 | -5/Factory | Lost 6 parts (1p1n4u) 5512 | -5/Factory | Identified exit to Upper Caves 5895 | -5/Factory | Hacking Suite fried by hacking feedback 6066 | -5/Factory | Lost 4 parts (1n3u) 6190 | -5/Factory | Build established: Mutant 6348 | -5/Factory | Core integrity fell below 50% 6367 | -5/Factory | Lost 6 parts (2p1n1u2w) 6377 | -5/Factory | Core integrity fell below 20% 6404 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- U-05 Engineer lays Concrete. Slammed into U-05 Engineer. P-70 Sage resets U-05 Engineer, system corruption cleaned. K-01 Serf cleans the Pressure Siphon. Critical hit (Burn: +37). Matter Pump disabled. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Relay Coupler [NC] tumbles out of Garrison Access. Relay Coupler [Swarmer] tumbles out of Garrison Access. [Achievement: Hunted] Gyrokinetic Inverter destroyed. Pressure Siphon disabled. Slammed into K-01 Serf. K-01 Serf knocked back. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. L-41 Fighter unfolds itself. M-28 Smith unfolds itself. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????#w #????????????????????? | | ?????##############?????# #????????????????????? | | ?????# #?????# #????????????????????? | | ?????# #?????# m #????????????????????? | | ?????# #?????# +????????????????????? | | ?????# #?????# lg#????????????????????? | | ?????# #????## l ##???????????????????? | | ?????# #????# l ###########?????????? | | ?????# #????# ?????????? | | ?????# #????# k A ????????? | | ?????# #????# =Y u ????????????? | | ?????# #????# @ #???????????????????? | | ?????# #????### ###???????????????????? | | ?????# #??????# #?????????????????????? | | ############+####/######## #?????????????????????? | | # #?????????????????????? | | """ """ # ##/##########?????????????????????? | | """ """ # # ??????????????????????????????? | | """ """ # # ??????????????????????????????? | | + # ?????????????????????????????? | | # # ?????????????????????????????? | | ####+##### ##+####???????????????????????????? | | #??????????????????????????? | | ???????????????????????????? | | """ ???????????????????????????? | | G"! #??????????????????????????? | | "" ! ????????????????????????????? | | """ """ """ %"" #??????????????????????????? | | """ """ """ """ ???????????????????????????? | | """ """ """ """ ??????????????????????????????? | | ""% """ """ """ #??????????????????????????? | | +??????????????????????????? | | """ """ """ """ """??????????????????????????????? | | """ """ """ """??????????????????????????????????? | | """ ""% """ """??????????????????????????????????? | | """ """ """ """??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 560 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 25 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 24 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Linear Gravjet | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Close Call Hey, That's Mine! Hunted Librarian Challenges ------------ None Game ------ Seed HoverHardcellTerminator Manual? 0 Play Time 01:57:37 Cumulative 12.5 hours Start 2024.06.14 @ 21:00:47 End 2024.06.16 @ 22:59:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14aa3867-9ef4-4fa0-a16e-fdb1df81fcaf