Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 17:43:13 Player: Robbedoes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (859) 859 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1) 1 TOTAL SCORE: 2415 Bonus ------- Follower Combat Kills 25 Friendly Fire -24 Cogmind --------- Core Integrity 287/400 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY (16) --- Ion Engine Ion Engine Heavy Ion Engine Light Nuclear Core Wheel Wheel Wheel Compact Wheel Compact Wheel Large Storage Unit Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Wheel Wheel Wheel Large Storage Unit Shotgun Shotgun Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 3 8 7 15 6 Power 4 | . 1 . 3 . Engine 4 | . 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 1 1 1 . Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 . 3 1 Device 2 | . . . 1 1 Storage 2 | . 2 . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 1 4 6 8 5 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 12 | 1 1 2 6 2 Ballistic Cannon 2 | . 1 1 . . Launcher 9 | . 1 3 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 6 | . 1 2 1 2 Power 3 | . 1 . 1 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . 1 2 1 2 Average Slot Usage (%) 98 | . 99 98 96 100 Engine 12 | . 13 14 10 11 Wheel 25 | . 28 26 22 22 Device 3 | . . . 10 11 Storage 25 | . 27 28 22 22 Processor 3 | . . . 9 11 Energy Gun 1 | . . 4 . . Ballistic Gun 13 | . 15 8 17 16 Ballistic Cannon 1 | . 3 . 3 . Launcher 8 | . 7 14 1 5 Naked Turns . | . . . . . Heaviest Build 47 | 9 41 41 47 47 Greatest Support 32 | 32 32 32 32 32 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 6 15 16 16 16 Most Carried 16 | 6 16 16 16 16 Average Carried 12 | 3 8 15 13 16 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 3 15 14 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1074 | 223 97 277 370 107 Remotely . | . . . . . Salvage Created 1174 | 116 163 120 682 93 Parts 84 | 5 17 14 41 7 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | 1 . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 6 5 12 7 Guns 16 | . 2 3 8 3 AOE 14 | . 4 2 4 4 Classes Destroyed 10 | 2 4 2 2 . Worker 1 | . . 1 . . Builder 1 | . 1 . . . Tunneler 3 | 1 . 1 1 . Hauler 2 | . . . 2 . Recycler 4 | 1 1 . 2 . Watcher 2 | . 1 . 1 . Swarmer 15 | . 3 3 3 6 Grunt 10 | . 3 . 6 1 Brawler 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 10 | 2 5 3 10 6 Combat Bots Only 6 | . 3 3 4 6 Max Kills in Single Turn 5 | 1 2 2 5 3 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1180 | . 249 238 297 396 Core 211 | . 57 41 69 44 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 60 . . Volleys Fired 79 | 6 23 12 30 8 Largest 2 | 2 2 2 2 2 Hottest 73 | 40 53 73 53 53 Shots Fired 151 | 12 41 22 60 16 Gun 128 | 12 29 18 58 11 Cannon . | . . . . . Launcher 23 | . 12 4 2 5 Special . | . . . . . Kinetic 120 | 12 29 10 58 11 Thermal 8 | . . 8 . . Explosive 23 | . 12 4 2 5 Electromagnetic . | . . . . . Robot Hit Streak 11 | 11 6 3 11 11 Robot Miss Streak 5 | . 5 5 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 98 | 11 18 13 44 12 Core Hits 71 | 4 17 11 27 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2476 | 84 604 304 1006 478 Guns 1081 | 84 113 115 639 130 Cannons . | . . . . . Explosions 1395 | . 491 189 367 348 Melee . | . . . . . Ramming . | . . . . . Kinetic 1018 | 84 113 52 639 130 Thermal 63 | . . 63 . . Explosive 1395 | . 491 189 367 348 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . 38 . . 17 Projectiles . | . . . . . Explosions 55 | . 38 . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 118 | . 64 28 . 26 Shots 8 | . 5 2 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | . 51 96 . . Average Temperature 37 | . 26 43 . . Received Heat Transfer 270 | . 75 36 132 27 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 185 | . . 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 323 | 10 153 135 323 315 Initial 125 | . 6 45 17 125 Average 93 | 5 56 50 125 278 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 83 | 100 100 100 73 9 Level 1 16 | . . . 26 90 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 11 6 15 19 Peak Tracking Total 9 | . 4 3 6 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 2 2 . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 11 | . 7 1 2 1 Terminals 9 | . 6 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 15 1 5 1 Successful 15 | . 13 1 . 1 Failed 7 | . 2 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 14 1 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 12 1 . 1 Robot Analysis 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 5 | . 5 . . . Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 1 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 6 | . . 3 . 3 Largest Group 3 | . . 3 . 2 Highest-Rated Group 48 | . . 40 . 48 Highest-Rated Ally 31 | . . 16 . 31 Total Orders 3 | . . 3 . . ROAM 3 | . . 3 . . Ally Attacks 28 | . . 15 . 13 Total Damage 386 | . . 160 . 226 Kills 3 | . . 2 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2084 | 35 620 777 394 258 Spaces Moved 1477 | 9 452 622 213 181 Core . | . . . . . Treads . | . . . . . Legs 2 | 2 . . . . Wheels 1475 | 7 452 622 213 181 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 100 100 110 110 110 Average Speed 110 | 104 109 110 110 110 Slowest Speed 120 | 120 110 120 110 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 2 72 95 22 43 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 37 24 21 42 Melee . | . . . . . Projectile . | . . . . . AOE 124 | . 37 24 21 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1788 | 26 539 687 315 221 Wait 133 | . 34 42 32 25 Move 1473 | 8 451 621 212 181 Hop . | . . . . . Pick Up 39 | 3 18 3 15 . Fast Attach 1 | . . . 1 . Attach 14 | 1 2 3 8 . Detach . | . . . . . Swap 24 | 2 6 4 6 6 Drop 25 | 6 5 2 11 1 Fire 79 | 6 23 12 30 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 4) 321 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Entered Mines 665 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 746 | -10/Mines | Discovered new exit (range 9) 935 | -10/Mines | Learned location of 1 exit from Materials 1058 | -10/Mines | Discovered new exit (range 15) 1433 | -10/Mines | Entered Materials 1433 | -9/Materials | Evolved 2 slots: Utility x2 1434 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Entered Mines 1885 | -9/Mines | Received a Mining Laser from a helpful Derelict 2001 | -9/Mines | Discovered new exit (range 6) 2022 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2051 | -9/Mines | Assembled infested the area 2056 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2085 | -9/Mines | Self-destructed Last Messages --------------- 02022_ 6O-GN8(g) slips back into the shadows. 02035_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 02051_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02056_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02069_ 32-EGG(h): "I'll hold them off! Go on ahead or try to find another way!" 02078_ D-53 Grenadier unfolds itself. 02080_ The unstable cave ceiling collapses. 02080_ HV Slug penetrates Wall. 02081_ Hvy. Ion Engine destroyed. 02081_ Com. Wheel destroyed. 02081_ NV-9G6(z) destroyed. 02082_ 32-EGG(h) destroyed. 02082_ as-68879 destroyed. 02083_ as-49977 destroyed. 02084_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????####??????????? | | ?????????????????????######???##?## ##?????????? | | ????????????????????## # ### ### #?????????? | | ????????????????????# # ##????????? | | ?????????????######## ####?????? | | ????????????## ! g #####?? | | ????????# %= a@ d ##? | | ????????## aa d #? | | ?????????#### % #? | | ????????????## # ##? | | ?????????????# #% # ###### ######?? | | ?????????????## ## a#######????## ##??????? | | ?????????????#;##?# ????????????## #???????? | | ??????????????????# ?????????????## #######?? | | ??????????????????? ??????????????# #?? | | ??????????????????? #?????????????## ## ### #?? | | ??????????????????? #??????????????##### #?# ### | | ??????????????????? ??????????????????# #?# | | ??????????????????? ??????????????????# #?### | | ??????????????????? ??????????????????# #???# | | ??????????????????? ??????????????????# #???# | | ????????????????????????????????????????# #???# ] | | ????????????????????????????????????????# #??# | | ????????????????????????????????????????? ??# | | ????????????????????????????????????????? ??# | | ?????????????????????????????????????????#??## | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreCentriumDerivative Manual? 0 Play Time 00:24:19 Cumulative 18.9 hours Start 2021.03.20 @ 17:21:52 End 2021.03.20 @ 17:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f94cc041-7edf-4c75-96ac-b09232ada0fd