Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 08:51:10 Player: worthless slave Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (160) 800 Value Destroyed (6139) 6139 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 12722 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 191 Friendly Fire -35 Cogmind --------- Core Integrity 0/1150 Matter 116/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Particle Charger KE Penetrator KE Penetrator Hardcell Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Compact Battery Advanced Terrain Scanner Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Wave Gun Advanced Plasma Cannon Hardcell Cannon Heavy Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Matter Compressor System Restoration Module Tesla Rifle Tesla Rifle Disruptor Cannon Hardcell Cannon [Rating: 95] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 1 . 1 . . Utility 6 | . . . 1 1 . . 1 . 1 2 . Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 142 | 7 4 6 11 18 12 2 31 27 13 11 . Power 16 | 1 . 1 2 1 1 . 4 3 1 2 . Engine 11 | 1 . 1 1 1 1 . 4 2 . . . Core 1 | . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . 1 1 2 . Propulsion 46 | 2 1 3 2 5 6 . 12 8 6 1 . Treads . | . . . . . . . . . . . . Leg 45 | 2 1 3 2 5 6 . 12 8 6 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 32 | 2 2 . 3 3 3 1 5 9 3 1 . Device 18 | 1 1 . 2 2 2 1 3 4 2 . . Storage 8 | 1 1 . . . . . 2 4 . . . Processor 4 | . . . 1 . 1 . . . 1 1 . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 48 | 2 1 2 4 9 2 1 10 7 3 7 . Energy Gun 24 | 1 . 1 1 4 . . 7 6 2 2 . Energy Cannon 5 | . . . . 2 . 1 . . 1 1 . Ballistic Gun 10 | 1 1 1 . 2 2 . 2 1 . . . Ballistic Cannon 8 | . . . 2 1 . . 1 . . 4 . Launcher 1 | . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 1 . 1 . . Corrupted Parts 4 | . . . . . . . 1 3 . . . System Corruption 10 | . . . . . . . 4 6 . . . Parts Lost 81 | . 2 2 3 4 3 2 21 17 2 25 . Power 11 | . . 1 1 . . . 3 4 . 2 . Propulsion 31 | . 1 1 2 1 1 . 10 5 2 8 . Utility 13 | . . . . 1 2 . 2 1 . 7 . Weapon 26 | . 1 . . 2 . 2 6 7 . 8 . Highest Loss Streak 24 | . 2 2 2 3 1 2 4 6 1 24 . To Critical Strikes 2 | . . . . . . . 1 . . 1 . Average Backups 8 | 1 7 8 9 9 9 9 8 9 8 6 5 Power . | . 1 1 . 1 1 1 . . . . . Propulsion 1 | . 1 . . 1 2 2 . 1 2 1 1 Utility 4 | . 2 5 6 4 4 4 4 6 3 2 1 Weapon 1 | . 1 1 2 2 2 1 3 . 1 2 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . 1 . 5 4 1 . 4 5 3 3 3 Power 7 | . 1 . 1 2 1 . . 1 1 . . Propulsion 1 | . . . . . . . . 1 . . . Utility 11 | . . . 3 2 . . . 2 . 3 1 Weapon 8 | . . . 1 . . . 4 1 . . 2 Tool/Special 2 | . . . . . . . . . 2 . . Average Slot Usage (%) 93 | . 99 96 96 96 97 98 93 96 95 51 5 Engine 4 | . 14 10 5 1 7 7 5 4 . . . Reactor 1 | . . . . . . . . 1 5 2 . Leg 29 | . 27 42 32 29 29 30 27 32 31 13 . Device 12 | . 14 11 13 11 6 9 12 12 16 7 . Storage 10 | . 14 11 9 7 7 7 12 13 11 4 . Processor 5 | . . . 4 7 9 12 6 5 4 8 5 Energy Gun 13 | . 14 9 9 11 8 10 14 15 17 3 . Energy Cannon 1 | . . . . 1 . 3 . 1 4 3 . Ballistic Gun 7 | . 13 11 9 10 21 14 7 7 . . . Ballistic Cannon 1 | . . . 7 4 . . 2 . . 5 . Peak Build Rating 95 | 9 10 12 24 47 46 44 62 67 85 95 7 Average Rating 49 | 5 9 10 21 39 43 43 53 58 81 54 7 On Entrance 30 | . 9 8 12 24 44 44 44 51 40 83 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 18 20 29 47 45 40 48 55 48 69 . Greatest Support 131 | 20 20 40 40 80 65 57 85 100 131 65 3 Greatest Overweight (x) 3 | 1 . . 1 1 1 . 3 . . 3 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 1 7 8 9 9 9 9 8 9 8 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 9 10 10 10 9 10 10 7 10 5 5 Class Distribution -------------------- 40% | Scavenger-Skirmisher 29% | Scavenger-Gunner 12% | Scavenger-Tank 10% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Matter Collected 4690 | 197 208 127 404 721 526 95 1135 850 167 260 . Remotely . | . . . . . . . . . . . . Salvage Created 6908 | 19 254 127 402 1177 523 114 2028 1540 553 171 . Parts 314 | 1 17 13 24 56 22 8 75 66 24 8 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . . . . . 5 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 13 11 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Combat Hostiles Destroyed 127 | . 8 4 14 22 11 4 32 18 8 6 . Guns 92 | . 8 4 6 15 11 4 28 13 3 . . Cannons 27 | . . . 8 6 . . 3 4 3 3 . AOE 3 | . . . . . . . . . . 3 . Classes Destroyed 14 | 1 2 2 1 6 1 . . 1 . . . Worker 7 | . . . . 3 . . . 4 . . . Builder 6 | . . . . 3 . . 1 1 . 1 . Tunneler 4 | 1 . . . . . . 1 2 . . . Recycler 12 | . . . . 3 . . 4 4 1 . . Operator 2 | . . . 1 1 . . . . . . . Watcher 2 | . . 1 . . . . 1 . . . . Swarmer 44 | . 3 3 6 9 . 3 12 4 . 4 . Grunt 45 | . 5 . 7 2 6 . 11 12 2 . . Brawler 1 | . . . . 1 . . . . . . . Sentry 14 | . . 1 1 5 . . 5 1 . 1 . Specialist 2 | . . . . 2 . . . . . . . Hunter 5 | . . . . . 1 1 2 . . 1 . Programmer 11 | . . . . 3 . . 2 . 6 . . Behemoth 1 | . . . . . . . . 1 . . . Thug 4 | . . . . . 4 . . . . . . Best Kill Streak 9 | 1 3 5 5 9 4 3 5 5 2 5 . Combat Bots Only 8 | . 3 4 5 8 4 3 5 4 2 5 . Max Kills in Single Turn 4 | 1 1 1 2 2 1 1 2 2 1 4 . Gunslinging 1 | . . . . . . . 1 1 . . . Exploded 3 | . . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Hostile Shots Fired 1190 | . 51 41 33 204 116 13 221 183 28 297 3 Missed 422 | . 15 12 11 68 45 6 84 72 4 105 . Hits 768 | . 36 29 22 136 71 7 137 111 24 192 3 Melee 1 | . . . . 1 . . . . . . . Projectile 767 | . 36 29 22 135 71 7 137 111 24 192 3 Critical Strikes 17 | . 1 . 1 2 1 . 3 . 2 7 . Damage Taken 12699 | . 384 311 338 1435 1006 101 2931 2050 487 3587 69 Core 2510 | . 55 72 67 255 158 13 302 355 66 1098 69 Absorbed by Shields 202 | . . . . . . . . 202 . . . Core Remaining (%) 71 | 100 78 82 87 . . 39 . 22 93 . . Volleys Fired 323 | 5 38 15 29 44 25 5 73 54 13 22 . Largest 4 | 2 2 2 3 4 4 4 4 4 4 4 . Hottest 328 | 70 70 70 121 216 216 164 273 293 328 285 . Shots Fired 1072 | 7 71 30 87 162 99 17 282 186 52 79 . Gun 872 | 7 71 30 58 126 99 17 240 169 39 16 . Cannon 199 | . . . 28 36 . . 42 17 13 63 . Launcher 1 | . . . 1 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 517 | 5 33 15 57 87 70 12 127 68 . 43 . Thermal 456 | 2 38 15 29 69 29 5 88 101 52 28 . Explosive . | . . . . . . . . . . . . Electromagnetic 99 | . . . 1 6 . . 67 17 . 8 . Robot Hit Streak 17 | 2 9 4 9 17 12 5 12 9 17 13 . Robot Miss Streak 14 | 5 5 8 14 6 6 3 6 12 3 7 . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 9 | . 1 . . . 1 1 3 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . Shots Hit Robots 633 | 2 37 8 48 91 73 10 167 124 37 36 . Core Hits 439 | 1 15 6 40 72 53 9 105 108 19 11 . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 24 | . 3 . 1 1 . . 9 2 2 6 . Burn 14 | . 3 . 1 . . . 7 1 2 . . Destroy 2 | . . . . 1 . . . 1 . . . Blast 7 | . . . . . . . 1 . . 6 . Corrupt 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15220 | 25 520 111 922 2231 1151 157 4421 3043 1037 1602 . Guns 11125 | 25 520 111 522 1536 1151 157 3398 2692 808 205 . Cannons 2981 | . . . 390 539 . . 551 310 229 962 . Explosions 1063 | . . . . 150 . . 443 35 . 435 . Melee . | . . . . . . . . . . . . Ramming 51 | . . . 10 6 . . 29 6 . . . Kinetic 5888 | 12 260 61 632 921 666 92 1552 1004 . 688 . Thermal 7451 | 13 260 50 280 1101 485 65 1626 1723 1037 811 . Explosive 406 | . . . . 150 . . 256 . . . . Electromagnetic 1424 | . . . . 53 . . 958 310 . 103 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 1 4 1 1 5 11 3 6 6 Average Corruption 3 | . . . 1 2 1 1 3 8 2 2 6 Corruption Purged 8 | . . . . 3 . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . 1 6 2 2 13 40 10 4 . Message Errors 17 | . . . . 1 . . 2 11 3 . . Matter Fused 26 | . . . . 1 . . 4 14 5 2 . Heat Flow Errors 8 | . . . . 1 . . . 5 1 1 . Energy Discharges 14 | . . . . 2 1 1 2 7 1 . . Data Loss (minor) 9 | . . . 1 1 1 1 2 2 . 1 . Misfires 1 | . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 435 | . . . 5 . . . 161 52 3 214 . Projectiles 73 | . . . . . . . 28 . 3 42 . Explosions 362 | . . . 5 . . . 133 52 . 172 . Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . 10 6 . . 6 . . 4 . Impact . | . . . . . . . . . . . . Kinetic 21 | . . . 6 5 . . 6 . . 4 . Secondary 5 | . . . 4 1 . . . . . . . Self-Inflicted Damage 1356 | . . . 61 . . . 917 83 . 295 . Shots 18 | . . . 2 . . . 11 1 . 4 . Rammed . | . . . . . . . . . . . . Targets Rammed 10 | . . . 2 4 . . 3 1 . . . Kicked 10 | . . . 2 4 . . 3 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 943 | 18 235 9 307 482 738 39 604 943 487 788 . Average Temperature 167 | 10 72 9 118 137 236 19 111 260 197 296 . Received Heat Transfer 1807 | . 171 27 126 291 237 . 429 376 54 96 . Effects 100 | . . . 2 8 23 . 8 31 3 25 . Shutdowns 14 | . . . . 2 3 . . 5 . 4 . Energy Bleed 9 | . . . 2 . 3 . 2 . . 2 . Interference 28 | . . . . 4 4 . 3 4 3 10 . Matter Decay 10 | . . . . . 3 . 1 2 . 4 . Short Circuit 7 | . . . . 1 3 . . 3 . . . Damage (minor) 10 | . . . . 1 . . 2 5 . 2 . Damage (major) 20 | . . . . . 6 . . 11 . 3 . Damage (core) 2 | . . . . . 1 . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . 1 2 . . Combat Hostiles 4 | . . . . 1 . . . 1 2 . . Parts Melted 24 | . 2 . . 2 1 . 5 3 11 . . Heat Transferred 15312 | 37 999 148 592 1920 1125 150 3866 3802 1838 835 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Maximum Alert Level 2 | . . . 1 2 . . 2 2 . 1 . Low Security (%) 62 | 100 100 100 88 56 . . 44 . 100 77 . Level 1 27 | . . . 11 38 . . 27 80 . 22 . Level 2 9 | . . . . 5 . . 27 19 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 634 | 5 84 70 226 564 . . 634 477 143 296 . Initial 230 | . . 31 2 91 . . 88 230 143 61 . Average 171 | . 17 26 101 170 . . 303 360 27 128 . Influence Increases 4729 | 5 215 117 393 904 185 100 1236 796 263 515 . Destroy 0b10 Robot/C 2580 | . 160 80 280 440 140 80 640 480 160 120 . Destroy 0b10 Robot/NC 180 | 5 . 5 5 50 . . 35 70 5 5 . Destroy Leader 538 | . 40 22 60 100 30 20 142 64 30 30 . Allied During Kill 51 | . . . . . . . . 51 . . . Successful Hack 74 | . . 10 . 9 . . 50 . . 5 . Disable Machine 705 | . 15 . 15 210 . . 240 75 15 135 . Destroy Structure 316 | . . . 18 35 . . 114 41 8 100 . Partial Spotted 30 | . . . . 15 . . 15 . . . . Lose Combat Pursuer 255 | . . . 15 45 15 . . 15 45 120 . Influence Decreases 4648 | 5 139 186 198 554 537 158 908 972 431 495 65 Entered New Map 969 | . . 45 5 111 205 38 54 240 151 65 55 Time Decay 2649 | 5 109 121 183 403 302 100 494 482 260 180 10 Lost Part 790 | . 20 20 10 40 30 20 210 170 20 250 . Lost Ally 80 | . . . . . . . . 80 . . . Purge Threat 160 | . 10 . . . . . 150 . . . . Squads Dispatched 29 | . 2 . 2 9 . . 7 3 3 3 . Investigation 4 | . 1 . 1 . . . . 2 . . . Extermination 6 | . . . . 1 . . 2 . 3 . . Reinforcement 7 | . 1 . 1 2 . . 2 . . 1 . Assault 1 | . . . . . . . . 1 . . . Garrison 11 | . . . . 6 . . 3 . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Distress Signals 10 | . . . 4 . . . 2 1 . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 206 | . 14 6 23 28 13 4 53 30 10 24 1 Peak Tracking Total 16 | . 6 5 4 5 4 3 11 4 5 16 1 Tactical Retreats 8 | . . . 1 2 1 . . 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Traps Triggered 5 | . 1 1 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Machines Disabled 47 | . 1 . 1 14 . . 16 5 1 9 . Max in Single Turn 7 | . 1 . 1 7 . . 4 3 1 5 . Energy Cycler 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Machines Accessed 21 | . 2 1 1 3 . . 5 6 2 1 . Terminals 19 | . 2 1 1 2 . . 5 6 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 39 | . 3 2 2 5 . . 10 14 2 1 . Successful 15 | . 1 2 1 3 . . 5 1 1 1 . Failed 24 | . 2 . 1 2 . . 5 13 1 . . Catastrophic 5 | . 1 . . . . . 1 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 37 | . 3 2 2 4 . . 10 14 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 15 | . 1 2 1 3 . . 5 1 1 1 . Record 3 | . . . . 1 . . 2 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 3 | . . 1 . 1 . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . Open DSF 3 | . . . . 1 . . . . 1 1 . Unreport Threat 2 | . 1 . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 3 . . 5 6 1 1 . Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Total Allies 5 | . . . . . . . . 5 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 223 | . . . . . . . . 223 . . . Highest-Rated Ally 159 | . . . . . . . . 159 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . 48 . . . Total Damage 1040 | . . . . . . . . 1040 . . . Kills 10 | . . . . . . . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Active Infowar (turns) 7237 | 20 447 299 503 1130 665 212 1318 1057 1441 145 . Optics 4644 | . . . 262 1130 665 212 1318 1057 . . . Sensors 397 | . 83 299 15 . . . . . . . . Terrain 1970 | 20 364 . . . . . . . 1441 145 . Traps 1160 | . . . 488 672 . . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Turns Passed 7877 | 96 451 299 503 1130 665 212 1318 1245 1562 368 28 Spaces Moved 4062 | 62 260 189 258 507 449 163 715 762 287 355 55 Core 162 | 4 . . . . . . . . . 103 55 Treads . | . . . . . . . . . . . . Legs 3722 | 58 260 189 258 507 449 163 715 762 287 74 . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 178 | . . . . . . . . . . 178 . Fastest Speed 40 | 50 120 120 120 116 110 112 110 122 120 40 50 Average Speed 115 | 117 120 120 121 124 114 112 122 122 120 70 50 Slowest Speed 360 | 120 120 120 190 200 195 112 360 124 122 260 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 5 50 19 25 17 64 24 25 55 8 10 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 2 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 252 | . . . 16 34 . 1 112 27 4 58 . Melee . | . . . . . . . . . . . . Projectile 35 | . . . . 3 . 1 14 4 4 9 . AOE 217 | . . . 16 31 . . 98 23 . 49 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Ext Fac Fac Upp Total 6500 | 75 328 231 389 903 528 179 976 943 1470 423 55 Wait 1762 | . 14 15 71 289 33 5 121 57 1137 20 . Move 4043 | 61 259 188 257 506 448 162 714 761 286 346 55 Hop 4 | . . . . . . . . . . 4 . Pick Up 103 | 2 10 5 8 15 2 4 18 17 14 8 . Fast Attach 48 | 7 1 2 5 7 4 . 10 7 3 2 . Attach 70 | . 2 4 4 8 3 2 15 13 8 11 . Detach 5 | . . . 3 . . . . . . 2 . Swap 45 | . 1 . 2 9 6 1 9 13 3 1 . Drop 86 | . 3 2 8 21 7 . 13 19 6 7 . Fire 323 | 5 38 15 29 44 25 5 73 54 13 22 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 10 | . . . 2 4 . . 3 1 . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 13) 322 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 4) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x2 845 | -9/Materials | Discovered new exit (range 3) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1154 | -8/Materials | Build established: Scavenger-Skirmisher 1298 | -8/Materials | Discovered new exit (range 4) 1350 | -8/Materials | Entered Factory 1350 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1989 | -7/Factory | Lost 3 parts (1u2w) 2004 | -7/Factory | Destroyed 8 combat bots 2007 | -7/Factory | Garrison activated, responded to threat 2430 | -7/Factory | Discovered new exit (range 8) 2477 | -7/Factory | Build established: Scavenger-Tank 2480 | -7/Factory | Entered Lower Caves 2606 | -7/Lower Caves | Ambushed by wild Derelicts 2717 | -7/Lower Caves | Spotted B-75 Beast 2972 | -7/Lower Caves | Encountered a Warlord checkpoint 3061 | -7/Lower Caves | Core integrity fell below 50% 3125 | -7/Lower Caves | Discovered new exit (range 6) 3145 | -7/Lower Caves | Entered another Lower Caves area 3272 | -7/Lower Caves | Build established: Scavenger-Gunner 3290 | -7/Lower Caves | Discovered new exit (range 13) 3357 | -7/Lower Caves | Entered Factory 3357 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -6/Factory | Lost 3 parts (3n) 3573 | -6/Factory | Build established: Scavenger-Skirmisher 3866 | -6/Factory | Garrison activated, responded to threat 3979 | -6/Factory | Lost 3 parts (1n2w) 4204 | -6/Factory | Lost 3 parts (1n1u1w) 4538 | -6/Factory | Lost 4 parts (1n1u2w) 4621 | -6/Factory | Discovered new exit (range 9) 4666 | -6/Factory | Cargo convoy interrupted 4675 | -6/Factory | Entered Extension 4774 | -6/Extension | Rescued a captive Derelict 4882 | -6/Extension | Energy Cycler disabled 4882 | -6/Extension | Rescued a captive Derelict 4882 | -6/Extension | Rescued a captive Derelict 4882 | -6/Extension | Rescued a captive Derelict 4883 | -6/Extension | Rescued a captive Derelict 4883 | -6/Extension | Rescued a captive Derelict 4884 | -6/Extension | Rescued a captive Derelict 4885 | -6/Extension | Rescued a captive Derelict 4890 | -6/Extension | Rescued A7 4892 | -6/Extension | Rescued a captive Derelict 5025 | -6/Extension | First assault squad dispatched 5044 | -6/Extension | System corruption reached 10% 5050 | -6/Extension | Disrupted transfer network 5064 | -6/Extension | Spotted B-75 Beast 5075 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5328 | -6/Extension | Core integrity fell below 50% 5360 | -6/Extension | Lost 3 parts (1p1n1w) 5591 | -6/Extension | Destroyed B-75 Beast 5600 | -6/Extension | Spotted B-75 Beast 5617 | -6/Extension | Lost 3 parts (1n2w) 5902 | -6/Extension | Discovered new exit (range 16) 5920 | -6/Extension | Entered Factory 5920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5949 | -5/Factory | Lost 6 parts (2p1n1u2w) 6220 | -5/Factory | Build established: Scavenger-Gunner 7351 | -5/Factory | Discovered new exit (range 6) 7482 | -5/Factory | Entered another Factory area 7482 | -4/Factory | Evolved 2 slots: Utility x2 7701 | -4/Factory | Garrison activated, responded to threat 7747 | -4/Factory | Core integrity fell below 50% 7773 | -4/Factory | Lost 24 parts (2p7n7u8w) 7804 | -4/Factory | Core integrity fell below 20% 7848 | -4/Factory | Discovered new exit (range 4) 7850 | -4/Factory | Entered Upper Caves 7877 | -4/Upper Caves | Spotted B-86 Titan 7878 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- Slug penetrates Wall. Nuclear Pulse Array destroyed. Slug penetrates Wall. System corrupted: Matter fused (-7). Slug penetrates Wall. Penetrated by Slug. W-44 Eye suffers critical hit (Burn). Slug penetrates Power Conduit. Dropped Imp. Force Field. Dropped System Restoration Module. Acquired KE Penetrator. System corrupted: Matter fused (-7). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE TD-I09(k) breaks down the debris. O5-4LE(k) breaks down the debris. UJ-6L0(k) breaks down the debris. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#######????? | | ?????????????????????????????????????## ##???? | | ?????????????????????????????????????# ####? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# # | | ???????????????????????????????????#### ## | | ???????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????## # | | ???????????????????????????????????##### | | ????????????????????????????####??## ##### | | ????????????????????????##### #### ##?## ## | | ??????????????###??????## ##?# ##### | | ??????????????# ### @ #?# #???# | | ???????????????# #?# #???? | | ??????????????????## % #### ##??? | | ???????????????????## ## ### ### #??? | | ????????????????????## ;####?### ##??? | | ?????????????????????# # ?????# ##??? | | ????????????????????# # ????# ##?? | | ????????????????????# BB ???## ##? | | ????????????????????# ### BB ???# #? | | ????????????????????# #??? ? #??# #? | | ??????????????????? #???? ? #??## # | | ??????????????????? ?????##?####???## # | | ?????????????????? S????????????????## | | ?????????????????# S?????????????????## | | ?????????????????? ???????????????????# | | ???????????????????? ???????????????????# | | ??????????????????????????????????????????## # | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????? ##? | | ???????????????????????????????????????????? #???# | | ???????????????????????????????????????????? #???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 9 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break Challenges ------------ None Game ------ Seed ServoLongswordRay Manual? 0 Play Time 01:31:49 Cumulative 14.2 hours Start 2025.07.01 @ 06:25:44 End 2025.07.01 @ 08:51:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: abad505c-f90c-4324-862c-5f7c9ba9242a