Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 20:00:06 Player: Cinder Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (83) 415 Value Destroyed (3500) 3500 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (576) 576 TOTAL SCORE: 12071 Bonus ------- Follower Combat Kills 100 Scanned by Researcher 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1450 Matter 119/300 Energy 45/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Faulty Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg Combat Antigrav System > --- UTILITY (8) ------ Centrium Light Armor Plating Long-range Tractor Beam > --- WEAPON (6) ------- Precision Phase Gun Heavy Dispersion Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Shield Generator Improved Point Defense System > --- WEAPON ----------- Tesla Rifle Wave Gun Dispersion Rifle Autogun > --- INVENTORY -------- Light Deuterium Engine Flexi-carbon Leg Thunder Leg Improved VTOL Module Improved VTOL Module Impulse Thruster Advanced Plasma Cannon Hardcell Cannon Heavy Gauss Cannon Grenade Launcher [Rating: 95] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Slots Evolved 16 | . . . 2 2 2 2 . . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . 2 . 1 . . . . . 1 . . . 1 . . Utility 6 | . . . . 2 . 1 . . . . 1 1 . . 1 . . Weapon 4 | . . . . . 1 1 . . . . . . . . . 2 . Parts Attached 150 | 8 1 . 12 17 6 10 2 5 2 4 10 18 16 . 21 8 10 Power 14 | 1 . . 2 1 1 1 . 1 . 1 1 3 . . 2 . . Engine 6 | 1 . . 2 1 . . . . . . . 2 . . . . . Core 5 | . . . . . 1 1 . 1 . 1 . 1 . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . 2 . . Propulsion 57 | 4 . . 6 6 1 2 1 1 . . 4 4 8 . 9 5 6 Treads 2 | . . . . . . . . . . . 1 1 . . . . . Leg 34 | 2 . . 6 5 1 2 1 1 . . 3 3 5 . . . 5 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 3 4 1 Flight 11 | . . . . 1 . . . . . . . . 3 . 6 1 . Utility 42 | 1 1 . 3 7 1 4 . 3 1 . 3 6 3 . 6 1 2 Device 24 | . . . 1 3 . 3 . 2 1 . 3 3 3 . 3 1 1 Storage 3 | 1 . . . 2 . . . . . . . . . . . . . Processor 6 | . . . . 1 . 1 . . . . . 2 . . 2 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 8 | . 1 . 2 1 1 . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . 1 3 3 3 1 . 1 3 2 5 5 . 4 2 2 Energy Gun 11 | . . . . . 1 1 . . . . 2 2 1 . 2 . 2 Energy Cannon 3 | . . . . . . . . . . 1 . 1 1 . . . . Ballistic Gun 16 | 2 . . 1 1 2 2 1 . 1 2 . 1 1 . 1 1 . Ballistic Cannon 4 | . . . . 1 . . . . . . . . 2 . 1 . . Launcher 3 | . . . . 1 . . . . . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . . . . 1 . . . . . . 2 4 Parts Lost 96 | . . 1 5 10 1 5 2 3 . 2 3 16 15 . 21 12 . Power 8 | . . 1 1 1 . . . 1 . . . 2 1 . 1 . . Propulsion 39 | . . . 2 4 . 1 1 1 . . 2 6 5 . 12 5 . Utility 24 | . . . 1 2 . 3 1 . . . . 3 4 . 5 5 . Weapon 25 | . . . 1 3 1 1 . 1 . 2 1 5 5 . 3 2 . Highest Loss Streak 11 | . . 1 2 8 1 5 2 2 . 2 3 9 7 . 11 10 . To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . . Average Backups 8 | 3 7 8 7 9 9 10 10 10 10 10 9 9 5 4 3 1 . Power . | . 1 1 . . 1 1 1 1 1 1 1 . . . . . . Propulsion 4 | 2 3 3 2 4 4 5 6 6 6 6 5 5 2 2 1 . . Utility . | . . . . . . . . . . . . . . 1 . . . Weapon 2 | . 3 4 4 3 3 3 3 3 3 3 3 3 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 4 . 1 4 4 . . 2 . . 1 3 . . 1 . . Power 3 | . . . . . 2 . . . . . 1 . . . . . . Propulsion 6 | . 2 . . 1 1 . . . . . . 2 . . . . . Utility 2 | . . . . 2 . . . . . . . . . . . . . Weapon 9 | . 2 . 1 1 1 . . 2 . . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 97 90 80 95 89 92 97 95 93 90 89 63 42 31 15 21 Engine 2 | . 14 11 10 7 2 . . . . . . 3 . . . . . Core 3 | . . . . . 4 6 6 5 6 6 3 . 3 . . . . Treads 1 | . . . . . . . . . . . 4 5 3 . . . . Leg 25 | . 28 28 37 32 34 31 32 31 33 33 25 22 10 . . . 11 Device 11 | . . . 1 4 7 9 6 14 20 20 18 17 10 10 6 4 1 Storage 5 | . 14 14 11 9 7 6 6 6 6 6 5 5 3 . . . . Processor 6 | . . . . 2 7 6 13 6 6 6 5 10 11 10 8 1 . Protection 2 | . 12 14 7 8 7 2 . 3 . . . . 1 . . . 1 Energy Gun 4 | . . . . . 3 4 6 6 6 2 6 11 4 . . . 3 Ballistic Gun 12 | . 28 28 22 10 14 19 20 19 15 11 14 6 . . . . . Peak Build Rating 95 | 6 7 7 10 29 41 56 56 63 67 64 78 95 92 45 65 48 83 Average Rating 50 | 5 6 6 8 16 36 46 55 58 60 59 66 80 65 45 42 23 41 On Entrance 35 | . 6 7 6 10 26 40 56 56 59 63 58 78 68 45 45 16 . Naked Turns 100 | . . . . . . . . . . . . . . . . 34 66 Heaviest Build 73 | 10 11 11 18 27 31 37 34 40 40 46 56 73 61 14 21 1 17 Greatest Support 90 | 32 20 20 40 63 63 73 60 56 56 56 89 89 75 14 26 24 90 Greatest Overweight (x) 5 | 1 . . . . . 1 . 1 . . . 1 4 4 5 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 9 | 7 8 8 7 9 10 10 10 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | 7 8 8 8 10 10 10 10 10 10 10 10 10 8 4 5 3 . Average Carried 8 | 3 7 7 7 9 9 9 10 9 10 10 9 9 5 4 3 1 . Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 8 8 8 10 10 10 10 10 10 10 10 8 4 4 3 . . Class Distribution -------------------- 40% | Mutant 23% | Tank 16% | Scavenger-Tank 9% | Scavenger-Skirmisher 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Matter Collected 2747 | 242 64 13 218 220 278 95 151 296 30 90 123 294 261 . 370 2 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2957 | . 87 26 490 387 251 75 102 111 . 164 123 334 418 . 265 124 . Parts 142 | . 5 2 26 18 11 4 3 5 . 11 3 14 8 . 28 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 1 5 . 8 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Combat Hostiles Destroyed 74 | . 2 2 10 11 9 2 2 3 . 8 2 6 8 . 7 2 . Guns 48 | . 2 2 10 4 8 2 2 3 . 5 2 4 2 . 2 . . Cannons 16 | . . . . 4 1 . . . . 3 . . 3 . 5 . . AOE 9 | . . . . 3 . . . . . . . 2 2 . . 2 . Classes Destroyed 13 | . 2 1 2 4 . . . 1 . . . 2 1 . . . . Builder 4 | . . . . 1 . . . . . . . 1 1 . 1 . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 25 | . . 2 . 4 3 . . 3 . 8 . . . . 5 . . Grunt 22 | . 2 . 6 3 6 . . . . . 1 . 3 . . 1 . Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 9 | . . . 3 3 . . . . . . 1 . 2 . . . . Hunter 9 | . . . . 1 . 2 2 . . . . 2 2 . . . . Programmer 7 | . . . . . . . . . . . . 4 . . 2 1 . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 7 | . 3 2 3 7 4 1 2 3 . 5 1 5 4 . 6 2 . Combat Bots Only 5 | . 2 2 3 4 4 1 2 3 . 5 1 3 4 . 5 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 . 1 1 2 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . 1 1 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Hostile Shots Fired 1389 | . 8 22 71 107 51 48 45 53 . 43 11 294 104 6 328 163 35 Missed 532 | . 2 8 20 34 12 9 10 16 . 14 1 105 39 5 180 71 6 Hits 857 | . 6 14 51 73 39 39 35 37 . 29 10 189 65 1 148 92 29 Melee 4 | . . . . . . . . . . . . . 3 . . 1 . Projectile 853 | . 6 14 51 73 39 39 35 37 . 29 10 189 62 1 148 91 29 AOE 2 | . . . . . . . . . . . . 2 . . . . . Critical Strikes 27 | . . . 1 2 3 1 . 2 . . . 14 1 . 2 1 . Actively Blocked 3 | . . . . . . . . . . . . . . . 2 1 . Damage Taken 15246 | . 65 107 667 1185 618 723 601 542 . 450 203 2968 1759 26 2711 2280 341 Core 3857 | . . 29 97 263 60 38 93 140 . 39 . 322 237 26 1053 1431 29 Absorbed by Shields 440 | . . . . . . . . . . . 15 322 . . 103 . . Redirected to Shielding 51 | . 9 7 35 . . . . . . . . . . . . . . Regen/Repaired (Parts) 84 | . . . . . . 84 . . . . . . . . . . . Core Remaining (%) 70 | 100 . 88 75 52 91 . . . . 63 100 . . 49 19 . . Volleys Fired 255 | . 8 10 48 25 27 11 9 11 . 9 7 31 28 . 23 8 . Largest 4 | . 2 2 2 2 3 4 4 4 . 4 4 4 4 . 2 1 . Hottest 348 | . 40 40 40 60 121 148 148 153 . 215 192 264 348 . 143 52 . Shots Fired 580 | . 16 20 96 49 71 36 36 34 . 22 24 79 64 . 25 8 . Gun 487 | . 16 20 96 25 62 36 36 34 . 13 24 72 34 . 12 7 . Cannon 69 | . . . . 18 9 . . . . 9 . . 20 . 13 . . Launcher 24 | . . . . 6 . . . . . . . 7 10 . . 1 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 394 | . 16 20 96 43 44 26 27 29 . 12 18 25 9 . 22 7 . Thermal 140 | . . . . . 27 10 9 5 . 10 3 35 38 . 3 . . Explosive 24 | . . . . 6 . . . . . . . 7 10 . . 1 . Electromagnetic 22 | . . . . . . . . . . . 3 12 7 . . . . Robot Hit Streak 34 | . 10 5 34 11 9 6 6 3 . 4 8 9 11 . 6 4 . Robot Miss Streak 9 | . 1 5 2 3 5 6 8 9 . 9 4 3 5 . 3 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . . . . Shots Hit Robots 405 | . 14 10 80 39 56 26 25 14 . 11 16 52 44 . 15 3 . Core Hits 255 | . 5 3 28 35 36 18 13 10 . 18 11 28 33 . 10 7 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . . . . Critical Strikes 9 | . . . . 2 2 . . . . . 1 3 . . 1 . . Burn 2 | . . . . . 1 . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . 1 2 . . . . . Blast 4 | . . . . 2 1 . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8536 | . 119 90 651 1128 907 286 327 279 . 339 288 1347 1675 . 568 526 6 Guns 4982 | . 107 87 638 235 776 286 327 222 . 177 288 992 619 . 188 40 . Cannons 1421 | . . . . 239 131 . . . . 162 . . 528 . 361 . . Explosions 1844 | . . . . 644 . . . . . . . 290 435 . . 475 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 289 | . 12 3 13 10 . . . 57 . . . 65 93 . 19 11 6 Kinetic 3920 | . 107 87 638 474 599 249 192 183 . 159 215 245 234 . 498 40 . Thermal 2228 | . . . . . 308 37 135 39 . 180 50 662 766 . 51 . . Explosive 1844 | . . . . 644 . . . . . . . 290 435 . . 475 . Electromagnetic 255 | . . . . . . . . . . . 23 85 147 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . 9 4 4 2 . . Average Corruption 4 | . . . . . . . . . . . . 5 4 4 1 . . Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . . . . . 16 26 1 1 . . Message Errors 9 | . . . . . . . . . . . . 3 5 1 . . . Matter Fused 15 | . . . . . . . . . . . . 3 12 . . . . Heat Flow Errors 4 | . . . . . . . . . . . . . 4 . . . . Energy Discharges 3 | . . . . . . . . . . . . 2 . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . 2 2 . . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 1 . . . . Alerts 3 | . . . . . . . . . . . . 1 2 . . . . Weapon Failures 3 | . . . . . . . . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 195 | . . . . 82 . . . 1 . 15 . 12 61 . . 24 . Projectiles 15 | . . . . . . . . . . 15 . . . . . . . Explosions 179 | . . . . 82 . . . . . . . 12 61 . . 24 . Melee 1 | . . . . . . . . 1 . . . . . . . . . Knockbacks 19 | . . . . 4 4 . . . . . . 1 4 . 6 . . Impact 3 | . . . . . . . . . . . . 1 2 . . . . Kinetic 14 | . . . . 4 4 . . . . . . . 2 . 4 . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 672 | . . . . 244 . . . . . . . 132 214 . 8 71 3 Shots 20 | . . . . 7 . . . . . . . 4 8 . . 1 . Rammed 8 | . . . . . . . . . . . . . 1 . 3 3 1 Targets Rammed 56 | . 2 3 6 5 . . . 14 . . . 8 11 . 3 3 1 Kicked 48 | . 2 3 6 5 . . . 14 . . . 8 10 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 12 . 40 8 330 335 302 240 . 69 167 375 483 . 18 . 413 Average Temperature 142 | . 7 . 8 4 139 189 129 121 . 49 104 210 172 . 9 . 223 Received Heat Transfer 1784 | . 36 . 294 207 324 . . . . 27 54 386 204 . 54 153 45 Effects 10 | . . . . . 1 1 2 3 . . . . 3 . . . . Shutdowns 3 | . . . . . . 1 . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . 1 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . Impact Corruptions 4 | . 1 . . . . . . 3 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . . . . Heat Transferred 3682 | . . . . . 740 74 259 74 . 287 74 925 1175 . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 173 | . 30 20 110 173 90 30 . . . . 34 152 103 44 108 162 68 Initial 68 | . . . . . 65 . . . . . 23 . 37 44 14 21 68 Average 33 | . 7 3 38 104 41 3 . . . . 7 28 34 37 23 59 30 Influence Increases 3013 | . 45 40 320 430 210 54 50 70 . 195 64 353 552 . 308 307 15 Destroy 0b10 Robot/C 1520 | . 40 40 200 220 180 40 40 60 . 160 40 120 200 . 140 40 . Destroy 0b10 Robot/NC 45 | . 5 . . 20 . . . . . . . 10 5 . 5 . . Destroy Leader 292 | . . . 60 62 30 10 10 10 . 20 10 30 30 . 20 . . Allied During Kill 12 | . . . . . . . . . . . . . 12 . . . . Successful Hack 55 | . . . . 16 . 4 . . . . 14 . 21 . . . . Disable Machine 30 | . . . . 15 . . . . . . . . 15 . . . . Destroy Structure 249 | . . . . 52 . . . . . . . 58 74 . 8 57 . Partial Spotted 30 | . . . . . . . . . . . . . . . 15 15 . Lose Combat Pursuer 780 | . . . 60 45 . . . . . 15 . 135 195 . 120 195 15 Influence Decreases 3013 | . 45 40 320 284 356 54 50 70 . 157 102 276 549 56 294 223 137 Entered New Map 253 | . . . . . 81 . . . . . 15 . 40 36 10 17 54 Time Decay 1945 | . 45 30 246 184 265 34 50 50 . 137 87 146 329 20 139 100 83 Lost Part 734 | . . 10 50 100 10 20 . 20 . 20 . 130 123 . 145 106 . Lost Ally 45 | . . . . . . . . . . . . . 45 . . . . Purge Threat 36 | . . . 24 . . . . . . . . . 12 . . . . Squads Dispatched 23 | . 1 . 1 4 2 . . . . . . 2 3 . 5 3 2 Investigation 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 Extermination 5 | . . . . . 1 . . . . . . 2 . . 1 1 . Reinforcement 14 | . 1 . 1 4 . . . . . . . . 2 . 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Distress Signals 13 | . 1 . 1 1 . . . . . . . 3 3 1 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 6 3 19 22 10 3 2 6 . 15 3 30 24 5 31 31 7 Peak Tracking Total 12 | . 3 3 5 6 4 2 2 4 . 6 2 9 8 5 11 12 6 Tactical Retreats 28 | . . . 3 2 . . . . . 1 . 4 7 . 5 5 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Traps Triggered 6 | . . . . . . . . . . . . . 2 . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Machines Disabled 2 | . . . . 1 . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Machines Accessed 27 | . 1 . 2 4 1 3 . 1 . . 2 2 8 . 2 . 1 Terminals 19 | . 1 . 2 4 1 1 . . . . 1 . 7 . 1 . 1 Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . . Total Hacks 66 | . 4 . 4 10 2 4 . 1 . . 4 6 24 . 4 . 3 Successful 27 | . 1 . 2 6 . 3 . 1 . . 1 1 10 . 1 . 1 Failed 39 | . 3 . 2 4 2 1 . . . . 3 5 14 . 3 . 2 Catastrophic 11 | . . . . 1 1 1 . . . . 2 1 3 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 50 | . 4 . 4 10 2 1 . . . . 2 . 22 . 2 . 3 Fabricators 5 | . . . . . . . . . . . 2 3 . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 3 | . . . . . . . . . . . . 3 . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 2 . . Terminal Hacks 20 | . 1 . 2 6 . . . 1 . . . . 9 . . . 1 Record 2 | . . . . . . . . . . . . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . 2 . . . . Locate Traps 2 | . . . 1 . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . 1 . . . . . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . 1 1 1 2 . . . . 2 2 7 . 1 . 1 Full Trace Events 4 | . . . . . 1 . . . . . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Total Allies 5 | . . . . . . . . . . . . . 5 . . . . Largest Group 3 | . . . . . . . . . . . . . 3 . . . . Highest-Rated Group 109 | . . . . . . . . . . . . . 109 . . . . Highest-Rated Ally 51 | . . . . . . . . . . . . . 51 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . . 20 . . . . Total Damage 320 | . . . . . . . . . . . . . 320 . . . . Kills 2 | . . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Active Infowar (turns) 6888 | . . . . 175 652 424 417 1003 682 681 380 1192 1035 44 203 . . Optics 6844 | . . . . 131 652 424 417 1003 682 681 380 1192 1035 44 203 . . Sensors 1003 | . . . . 44 . . . . . . 43 916 . . . . . Terrain 60 | . . . . . . 56 4 . . . . . . . . . . Seismic 4231 | . . . . 126 652 334 417 1003 682 681 336 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Turns Passed 8952 | 65 197 206 619 447 652 424 417 1003 682 681 380 1192 1035 44 476 221 211 Spaces Moved 6140 | 47 135 142 316 247 337 242 307 699 536 383 267 566 732 53 644 324 163 Core 403 | 6 . . . . . . . . . . . . 33 11 14 282 57 Treads 214 | . . . . . . . . . . . . 1 213 . . . . Legs 4531 | 16 135 142 316 247 337 242 307 699 536 383 267 565 233 . . . 106 Wheels 25 | 25 . . . . . . . . . . . . . . . . . Hover 37 | . . . . . . . . . . . . . . . 21 16 . Flight 930 | . . . . . . . . . . . . . 253 42 609 26 . Fastest Speed 34 | 50 120 120 120 120 123 120 123 120 126 126 120 120 37 39 34 35 50 Average Speed 110 | 101 120 120 120 121 124 134 123 132 126 126 122 123 117 82 42 49 95 Slowest Speed 300 | 120 120 120 120 125 125 195 125 190 126 126 126 195 250 250 300 70 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . 2 . 12 4 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 30 41 29 25 13 9 53 76 68 59 9 22 71 23 30 11 12 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 1 3 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 163 | . . . . 49 . . 1 2 . 4 . 26 60 . 3 18 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . 1 1 . 4 . . 2 . 3 . . AOE 151 | . . . . 49 . . . . . . . 26 58 . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Fac Ext Cet Res Res Tes Total 7802 | 63 159 161 479 346 516 314 325 740 542 561 306 1002 843 52 811 368 214 Wait 965 | . 2 5 78 30 131 45 5 5 2 164 11 363 21 . 71 27 5 Move 6089 | 46 134 141 315 246 336 241 306 698 535 382 266 565 727 52 620 316 163 Hop 17 | . . . . . . . . . . . . . 2 . 12 3 . Pick Up 72 | 7 7 1 12 13 8 3 . 2 . . 3 6 . . 10 . . Fast Attach 100 | 5 1 . 3 8 1 7 2 5 3 4 8 12 10 . 15 6 10 Attach 47 | 3 . . 7 8 3 2 . . . . 2 3 8 . 7 4 . Detach 13 | 2 . . . 2 . . . 1 . . 1 . 4 . 2 1 . Swap 15 | . . . 3 1 2 2 1 . . . 1 5 . . . . . Drop 70 | . 5 1 7 8 8 3 2 3 2 2 7 9 3 . 10 . . Fire 255 | . 8 10 48 25 27 11 9 11 . 9 7 31 28 . 23 8 . Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . 2 3 1 Kick 48 | . 2 3 6 5 . . . 14 . . . 8 10 . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . Escape Stasis 84 | . . . . . . . . . . . . . 10 . 39 . 35 Rewire 20 | . . . . . . . . 1 . . . . 19 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 9) 263 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 357 | -10/Mines | Learned location of Storage (-9) 460 | -10/Mines | Discovered new exit (range 8) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Evolved 2 slots: Propulsion x2 1058 | -9/Materials | Discovered new exit (range 16) 1088 | -9/Materials | Entered another Materials area 1088 | -8/Materials | Evolved 2 slots: Utility x2 1325 | -8/Materials | Lost 8 parts (1p3n2u2w) 1458 | -8/Materials | Discovered new exit (range 18) 1535 | -8/Materials | Entered Factory 1535 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2081 | -7/Factory | Build established: Tank 2163 | -7/Factory | Discovered new exit (range 19) 2187 | -7/Factory | Entered another Factory area 2187 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2245 | -6/Factory | Repaired Imp. Titanium Leg 2437 | -6/Factory | Lost 5 parts (1n3u1w) 2580 | -6/Factory | Discovered new exit (range 14) 2611 | -6/Factory | Entered Lower Caves 2804 | -6/Lower Caves | Identified exit to Lower Caves 2948 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3028 | -6/Lower Caves | Entered another Lower Caves area 3378 | -6/Lower Caves | Build established: Scavenger-Tank 4008 | -6/Lower Caves | Discovered new exit (range 14) 4031 | -6/Lower Caves | Entered Zion 4066 | -6/Zion | Given A8's code to call for help 4310 | -6/Zion | Build established: Tank 4583 | -6/Zion | Given the Hacking Drone Bay 4584 | -6/Zion | Found Prototype Device 4584 | -6/Zion | Identified Hacking Drone Bay 4698 | -6/Zion | Discovered new exit (range 12) 4713 | -6/Zion | Entered Proximity Caves 5385 | -5/Proximity Caves | Discovered new exit (range 8) 5394 | -5/Proximity Caves | Entered Factory 5394 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5395 | -5/Factory | Identified exit to Upper Caves 5546 | -5/Factory | Lost 3 parts (2n1w) 5619 | -5/Factory | Fabricated Quantum Reactor (x2) 5645 | -5/Factory | Build established: Scavenger-Tank 5759 | -5/Factory | Discovered new exit (range 7) 5774 | -5/Factory | Entered another Factory area 5774 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6120 | -4/Factory | Build established: Scavenger-Skirmisher 6564 | -4/Factory | Build established: Skirmisher 6744 | -4/Factory | Lost 9 parts (1p3n2u3w) 6827 | -4/Factory | Spotted B-86 Titan 6838 | -4/Factory | Lost 4 parts (1p2n1w) 6950 | -4/Factory | Discovered new exit (range 11) 6964 | -4/Factory | Identified exit to Extension 6966 | -4/Factory | Entered Extension 7185 | -4/Extension | Rescued a captive Derelict 7192 | -4/Extension | Rescued a captive Derelict 7357 | -4/Extension | Lost 7 parts (2n2u3w) 7406 | -4/Extension | Spotted B-86 Titan 7441 | -4/Extension | Lost 6 parts (3n1u2w) 7604 | -4/Extension | Build established: Mutant 7812 | -4/Extension | Lost 3 allies 7882 | -4/Extension | Spotted B-86 Titan 7946 | -4/Extension | Discovered new exit (range 20) 7948 | -4/Extension | Discovered new exit (range 19) 8001 | -4/Extension | Entered Cetus 8028 | -4/Cetus | Spotted Cetus Guard 8028 | -4/Cetus | Spotted Cetus Guard 8029 | -4/Cetus | Spotted Cetus Guard 8030 | -4/Cetus | Spotted Cetus Guard 8031 | -4/Cetus | Core integrity fell below 50% 8038 | -4/Cetus | Discovered new exit (range 20) 8045 | -4/Cetus | Entered Research 8045 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8272 | -3/Research | Spotted B-86 Titan 8299 | -3/Research | Spotted B-86 Titan 8306 | -3/Research | Lost 11 parts (6n3u2w) 8346 | -3/Research | Found Fusion Bomb Launcher 8483 | -3/Research | Core integrity fell below 50% 8509 | -3/Research | Discovered new exit (range 16) 8520 | -3/Research | Core integrity fell below 20% 8521 | -3/Research | Entered another Research area 8521 | -2/Research | Evolved 2 slots: Weapon x2 8552 | -2/Research | Lost 7 parts (1p4n1u1w) 8700 | -2/Research | Core integrity fell below 50% 8718 | -2/Research | Spotted B-90 Cyclops 8729 | -2/Research | Discovered new exit (range 14) 8733 | -2/Research | Core integrity fell below 20% 8742 | -2/Research | Discovered new exit (range 10) 8742 | -2/Research | Entered Testing 8756 | -2/Testing | Scanned by Researcher 8757 | -2/Testing | Lost 10 parts (4n4u2w) 8953 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08822_ C-65 Expert is analyzing... 08823_ Acquired Faulty Adv. Myomer Leg. 08823_ Faulty integration triggers heat surge (+462). 08826_ Acquired Adv. Myomer Leg. 08829_ Acquired Cmb. Antigrav System. 08843_ Acquired Prototype Energy Gun. 08843_ Identified Hvy. Dispersion Rifle. 08863_ Connecting with Terminal... 08863_ Current location identified: Testing 08863_ ALERT: Suspicious activity at Terminal T001. Dispatching Investigation squad. 08868_ Acquired Lrn. Tractor Beam. 08884_ Acquired Centrium Leg. 08888_ Acquired Prototype Protection. 08888_ Identified Centrium Light Armor Plating. 08891_ Acquired Prototype Energy Gun. 08891_ Identified Prc. Phase Gun. 08918_ Slug penetrates Meson Extractor. 08918_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # # """ #????????????????????????????????? | | # + """ #????????????????????????????????? | | # # """ #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | # # #######????????????????????????????????? | | # # #??????????????????????????????????????? | | # # #??????????????????????????????????????? | | ###### #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #????##############????????????????????? | | ?????# #????# #????????????????????? | | ?????# ###### #????????????????????? | | ?????# / #????????????????????? | | ?????# ###### #????????????????????? | | ?????# #????# "" """ #????????????????????? | | ?????# #????# """" "?? #????????????????????? | | ?????# #????# """ """ #????????????????????? | | ?????# ????# " #????????????????????? | | ?????# ????# #????????????????????? | | ?????#### ????# #????????????????????? | | ????????? #????# #????????????????????? | | ????????? ?????# #????????????????????? | | ????????? ?##########+###########+####???????????? | | ?????????+?# R A k ????????? | | ????????? ?+ @ ????????? | | ?????????"?# ????????? | | ???????????# u ????????? | | ???????????#^ ### ggg###+#############?????????? | | ???????????# ???# #?????????????????????????? | | ???????????# ????# #?????????????????????????? | | ???????????# ?????# #?????????????????????????? | | ???????????+??????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 82 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Titanium Leg | 49% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Dodgeball, But With Guns Challenges ------------ None Game ------ Seed HardlightSubatomicRedirector Manual? 0 Play Time 02:00:01 Cumulative 43.7 hours Start 2025.05.27 @ 17:04:23 End 2025.05.27 @ 20:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5260bea7-ab05-41da-a8ab-b0c479fbbe4d