Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 21:47:37 Player: JamesGecko Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (323) 323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1273 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Seismic Analyzer > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Analyzer Device Heat Sink Processor Seismic Analyzer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 15 | 6 6 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 71 | . 78 56 Engine 11 | . 14 5 Leg 14 | . 21 . Wheel 8 | . 5 13 Device 7 | . 7 8 Processor 8 | . 7 10 Energy Gun 8 | . 8 8 Ballistic Gun 4 | . 6 . Ballistic Cannon 7 | . 7 8 Naked Turns 2 | . . 2 Heaviest Build 9 | 6 9 9 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 3 4 3 Average Carried 1 | 1 1 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 437 | 267 121 49 Remotely . | . . . Salvage Created 363 | 39 206 118 Parts 23 | 1 11 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | 1 4 3 Guns 6 | 1 4 1 Cannons 2 | . . 2 Classes Destroyed 4 | 1 1 2 Worker 1 | . . 1 Watcher 1 | . 1 . Grunt 7 | 1 4 2 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1259 | 54 320 885 Core 485 | 23 58 404 Absorbed by Shields . | . . . Core Remaining (%) 78 | 90 67 . Volleys Fired 46 | 5 27 14 Largest 2 | 2 2 2 Hottest 85 | 60 85 85 Shots Fired 68 | 10 31 27 Gun 50 | 10 26 14 Cannon 18 | . 5 13 Launcher . | . . . Special . | . . . Kinetic 46 | 5 27 14 Thermal 22 | 5 4 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 4 6 8 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 43 | 7 17 19 Core Hits 22 | 2 10 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 710 | 90 294 326 Guns 442 | 90 238 114 Cannons 246 | . 56 190 Explosions . | . . . Melee . | . . . Ramming 22 | . . 22 Kinetic 494 | 47 257 190 Thermal 194 | 43 37 114 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 10 | . . 10 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 24 | 24 . 1 Average Temperature 16 | 18 . 1 Received Heat Transfer 441 | 30 177 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 544 | 100 111 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 214 | 20 127 214 Initial 53 | . 13 53 Average 81 | 3 83 130 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 9 22 Peak Tracking Total 14 | 1 3 14 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 11 5 Successful 13 | . 9 4 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . . 5 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Record 2 | . . 2 Alert Level 1 | . . 1 Dispatch Records 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 7 | . 7 . Recycle Component 1 | . 1 . Process 3 | . 3 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 25 | . 25 . Retrieved Matter 25 | . 25 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 621 | 113 343 165 Spaces Moved 480 | 82 252 146 Core 56 | 18 . 38 Treads . | . . . Legs 235 | 64 171 . Wheels 189 | . 81 108 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 96 | 104 107 74 Slowest Speed 120 | 120 120 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 5 42 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 568 | 98 294 176 Wait 7 | . . 7 Move 478 | 81 251 146 Hop . | . . . Pick Up 13 | 6 7 . Fast Attach 1 | . 1 . Attach 13 | 5 5 3 Detach 2 | . 2 . Swap 1 | 1 . . Drop 1 | . 1 . Fire 46 | 5 27 14 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 114 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Repaired Sml. Laser? 194 | -10/Materials | Discovered new exit (range 10) 196 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Entered another Materials area 457 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 590 | -9/Materials | Core integrity fell below 50% 615 | -9/Materials | Lost 4 parts (1n1u2w) 621 | -9/Materials | Core integrity fell below 20% 622 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Cannon destroyed. Heat Sink destroyed. K-01 Serf collects debris. Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Destabilizing: System corrupted (+2). Slammed into K-01 Serf. K-01 Serf destroyed. Acquired 5 matter. Slammed into S-10 Pest. Destabilizing: System interference. Lgt. Assault Rifle temporarily disabled. Slammed into G-34 Mercenary. Seismic Analyzer destroyed. System corrupted by crushing effect (+5). Lgt. Assault Rifle destroyed. Mining Laser destroyed. Lgt. Ion Engine destroyed. 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