Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 01:24:28 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (95) 475 Value Destroyed (3019) 3019 Prototype IDs (17) 340 Alien Tech Used (6) 1200 Bonus (11673) 11673 TOTAL SCORE: 24107 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 236 Follower Combat Kills 1416 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -479 Cogmind --------- Core Integrity 1086/1700 Matter 264/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Flying (42) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (12) ----- Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Improved Thermal Shield Ghost Barrier > --- WEAPON (2) ------- Micro-nuke Launcher Force Lance > --- INVENTORY (5) ---- Subatomic Replicator Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Long-range Terrain Scanner Advanced Transmission Jammer Advanced Cloaking Device Improved Utility Shielding Improved Thermal Shield Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Subatomic Replicator Vortex Driver Micro-nuke Launcher Sigix Containment Pod [Rating: 175] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Power Amplifier Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Slots Evolved 16 | . . . 2 2 2 2 2 2 . . . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . 1 . . . . Utility 10 | . . . 1 1 2 1 1 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 214 | 5 9 16 38 42 17 9 5 18 1 2 13 . 3 . 21 5 10 Power 31 | 1 1 . 1 7 2 1 2 2 . . 4 . . . 7 1 2 Engine 11 | 1 1 . 1 5 2 . 1 . . . . . . . . . . Core 8 | . . . . 2 . 1 1 1 . . 1 . . . 1 1 . Reactor 12 | . . . . . . . . 1 . . 3 . . . 6 . 2 Propulsion 45 | 2 2 2 10 14 4 . 1 3 . 1 1 . 1 . 4 . . Treads 13 | . 2 . 8 3 . . . . . . . . . . . . . Leg 7 | . . 2 1 4 . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 22 | . . . . 7 4 . 1 3 . 1 1 . 1 . 4 . . Utility 73 | 1 2 5 11 10 7 6 2 8 1 1 6 . 2 . 8 1 2 Device 40 | . . 3 3 5 2 3 2 8 1 1 3 . 2 . 5 . 2 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . Processor 11 | . . . . 3 2 2 . . . . 1 . . . 3 . . Hackware 4 | . . . . . 2 1 . . . . 1 . . . . . . Protection 14 | . . 2 7 2 1 . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | 1 4 9 16 11 4 2 . 5 . . 2 . . . 2 3 6 Energy Gun 12 | 1 . 1 5 3 . . . . . . 1 . . . 1 . . Energy Cannon 7 | . . . . . 1 . . 2 . . 1 . . . . 1 2 Ballistic Gun 14 | . 3 4 3 4 . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Launcher 12 | . . 1 2 2 2 2 . 1 . . . . . . . . 2 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon 8 | . 1 1 5 . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . 2 . . . . . . . . 2 Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . 1 1 . Unidentified Prototypes 23 | . . . 1 3 2 . . 1 . . 7 . . . 3 3 3 Parts Lost 53 | . 4 4 6 13 1 1 2 4 . . . 2 . . 4 4 8 Power 10 | . 1 1 . 2 1 . 1 1 . . . . . . 1 . 2 Propulsion 13 | . 2 1 2 5 . . . 1 . . . . . . 1 . 1 Utility 19 | . . . 2 3 . 1 . 2 . . . 2 . . 1 3 5 Weapon 11 | . 1 2 2 3 . . 1 . . . . . . . 1 1 . Highest Loss Streak 6 | . 3 3 2 3 1 1 2 6 . . . 2 . . 3 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 87 95 93 95 98 99 91 94 94 92 93 88 90 81 73 61 Engine 6 | . 14 9 7 6 6 6 11 2 . . . . . . . . . Core 1 | . . . . 1 . 5 . 4 5 5 4 . . . . . . Reactor 2 | . . . . . . . . 2 5 5 5 10 9 9 10 8 5 Treads 10 | . 15 20 21 16 . . . . . . . . . . . . . Leg 3 | . . 7 6 10 . . . . . . . . . . . . . Wheel 2 | . 8 . 4 . . . . . . . . . . . . . . Flight 9 | . . . . 8 29 26 29 23 21 21 21 21 22 23 17 13 9 Device 17 | . . 8 10 19 20 20 22 33 42 42 36 30 31 33 29 25 19 Storage 7 | . 20 14 11 6 . . . . . . . . . . . . . Processor 5 | . . . . 1 13 18 17 13 10 10 10 10 9 9 12 13 13 Hackware 1 | . . . . . 2 . . . . . 2 5 4 4 4 4 4 Protection 3 | . . . 11 4 7 6 5 . . . . 4 . . . 1 3 Energy Gun 3 | . 1 . 10 7 . . . . . . 3 5 4 4 . . . Ballistic Gun 7 | . 25 11 5 7 . . . . . . . . . . . . . Impact Weapon 1 | . . 4 2 . 1 6 5 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 4 5 5 5 5 4 4 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 67 49 61 62 23 29 34 40 40 41 48 44 42 42 56 59 56 Greatest Support 80 | 20 40 40 60 80 30 30 36 41 41 43 45 45 52 52 52 48 57 Greatest Overweight (x) 4 | 3 3 2 4 3 1 . . . . . 1 . . . 1 1 1 Average Overweight (x) . | 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 17 20 20 16 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 8 19 20 20 20 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 11 | 5 11 19 18 16 4 4 4 4 5 5 4 5 2 2 4 4 3 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 19 20 20 5 5 5 4 5 5 5 5 5 2 4 5 5 1 Class Distribution -------------------- 33% | Mutant 21% | Scavenger-Mutant 10% | Infiltrator-Ninja 7% | Scout 6% | Generator-Assassin 6% | Hacker-Ninja 4% | Generator-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Generator-Ninja | -3/Research Generator-Ninja | -3/DSF Generator-Assassin | -2/Research Generator-Ninja | -2/Quarantine Hacker-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Matter Collected 3218 | 214 239 401 601 541 189 112 66 114 108 18 203 . . . 220 . 192 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3015 | . 397 508 868 729 192 25 39 135 . . . . . . . . 122 Parts 170 | . 28 30 48 37 10 . 3 9 . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . 1 . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Combat Hostiles Destroyed 80 | . 11 16 24 16 . . 4 6 . . . . . . . . 3 Melee 5 | . . 3 1 . . . . 1 . . . . . . . . . Guns 42 | . 11 2 17 12 . . . . . . . . . . . . . Cannons 12 | . . 8 2 . . . . 2 . . . . . . . . . AOE 19 | . . 2 3 4 . . 4 3 . . . . . . . . 3 Classes Destroyed 14 | . 4 3 3 1 1 . 1 . . . . . . . . . 1 Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 5 | . 1 . 1 . 3 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 3 | . . 1 . . 2 . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . . . . Watcher 4 | . . . . 2 . 1 . 1 . . . . . . . . . Swarmer 25 | . 3 2 6 4 . . 4 6 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 39 | . 8 13 9 8 . . . . . . . . . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 Sentry 11 | . . . 7 4 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 4 5 6 1 4 3 . . . . . . . . 3 Combat Bots Only 5 | . 3 4 3 5 . . 4 3 . . . . . . . . 3 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 3 2 . . . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 1 2 . . 2 2 . . . . . . . . 2 Melee 1 | . . 1 1 . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Damage Taken 7679 | . 440 804 1356 1554 176 213 182 374 16 . 97 276 . . 331 715 1145 Core 1503 | . 61 170 114 210 48 104 . 93 . . 43 109 . . 48 131 372 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . 25 Redirected to Shielding 251 | . . 10 7 41 . 16 26 9 . . . 31 . . . 33 78 Regen/Repaired (Parts) 34 | . . . . . . . . . . . . . . . . 18 16 Core Remaining (%) 77 | 100 . 7 71 61 93 87 100 . . . . 78 . 100 . . . Volleys Fired 282 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 1 6 Largest 2 | . 2 2 2 2 1 . 1 1 1 1 1 1 1 . 1 1 1 Hottest 100 | . 60 59 96 88 65 . 43 98 98 98 100 40 40 . 40 100 100 Shots Fired 457 | . 80 70 125 113 8 . 4 26 3 3 1 13 1 . 3 1 6 Gun 355 | . 80 38 108 112 . . . . . . . 13 1 . 3 . . Cannon 83 | . . 30 13 . 5 . . 24 3 3 1 . . . . 1 3 Launcher 19 | . . 2 4 1 3 . 4 2 . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 240 | . 65 68 45 62 . . . . . . . . . . . . . Thermal 176 | . 15 . 76 50 5 . . 24 3 3 . . . . . . . Explosive 19 | . . 2 4 1 3 . 4 2 . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . 1 13 1 . 3 1 3 Robot Hit Streak 19 | . 12 6 19 17 8 . . 2 . . . . . . . . 1 Robot Miss Streak 3 | . 3 2 2 2 1 . 3 1 . . . . 2 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 310 | . 57 51 96 87 3 1 . 8 . . . . . . . 1 6 Core Hits 153 | . 21 19 43 37 9 . 5 6 . . . . . . . . 13 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . . . . . . . . . . . Critical Strikes 11 | . 2 2 2 3 . . . . . . . . . . . . 2 Burn 4 | . . . 1 3 . . . . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 140 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 1 21 13 Impact 67 | . 3 15 26 3 2 15 . 3 . . . . . . . . . Slashing 11 | . . . . 5 5 . . . . . . . . . . . 1 Piercing 56 | . . . . . . . . 11 . . 5 . 7 . 1 20 12 Sneak Attacks 3 | . . 1 . 1 . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8054 | . 503 1073 1730 1558 767 53 381 698 . . . . . . . . 1291 Guns 2929 | . 503 195 1009 1222 . . . . . . . . . . . . . Cannons 685 | . . 428 93 . . . . 164 . . . . . . . . . Explosions 3149 | . . 222 228 256 677 . 381 398 . . . . . . . . 987 Melee 1271 | . . 228 380 80 90 53 . 136 . . . . . . . . 304 Ramming 20 | . . . 20 . . . . . . . . . . . . . . Kinetic 2070 | . 389 623 410 648 . . . . . . . . . . . . . Thermal 1747 | . 114 . 692 777 . . . 164 . . . . . . . . . Explosive 2946 | . . 222 228 53 677 . 381 398 . . . . . . . . 987 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 733 | . . 228 380 . . 53 . 72 . . . . . . . . . Slashing 170 | . . . . 80 90 . . . . . . . . . . . . Piercing 368 | . . . . . . . . 64 . . . . . . . . 304 Highest Corruption 5 | . . . 4 . . 1 1 1 1 1 1 . . . . 3 5 Average Corruption 3 | . . . 4 . . 1 1 1 1 1 1 . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . 6 . . Effects 46 | . . . 25 . . . 1 3 1 . 1 . . . . 2 13 Message Errors 14 | . . . 9 . . . . . . . . . . . . . 5 Matter Fused 8 | . . . 2 . . . . 2 . . 1 . . . . . 3 Heat Flow Errors 5 | . . . 3 . . . . . . . . . . . . 1 1 Energy Discharges 9 | . . . 6 . . . 1 . . . . . . . . . 2 Parts Rejected 3 | . . . 2 . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . . 1 1 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . Misfires 2 | . . . 2 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . 124 29 21 81 18 35 47 . . . . . . . . 32 Projectiles 13 | . . . 6 . . . . 7 . . . . . . . . . Explosions 246 | . . 29 8 21 81 . 35 40 . . . . . . . . 32 Melee 128 | . . 95 15 . . 18 . . . . . . . . . . . Knockbacks 5 | . . 1 3 . . . . 1 . . . . . . . . . Impact 2 | . . . 1 . . . . 1 . . . . . . . . . Kinetic 3 | . . 1 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 498 | . . . 44 121 152 . 56 . . . . . . . . . 125 Shots 10 | . . . 2 2 2 . 1 . . . . . . . . . 3 Rammed 2 | . . . 2 . . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 76 26 443 66 80 . 9 344 157 153 86 18 . . 2 68 179 Average Temperature 60 | . 23 12 117 18 35 . 5 110 34 110 25 18 . . 1 39 55 Received Heat Transfer 2077 | . 180 357 549 729 . 6 27 . 9 . 48 46 . . . 54 72 Effects 2 | . . . 1 . . . . 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . . 2 . . . . . . . . . . . Impact Corruptions 6 | . . 4 1 . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 5 2 . . . . . . . . . . . . . Heat Transferred 4039 | . 275 . 1749 1765 . . . 250 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Peak Influence 2542 | . 257 194 490 490 572 521 424 546 . . . . 15 11 80 218 2542 Initial 237 | . . 1 31 178 218 237 45 207 . . . . . 11 6 . 122 Average 248 | . 84 82 334 257 391 300 218 369 . . . . 5 11 26 74 1148 Maximum Alert Level 5 | . 1 . 2 2 2 2 2 2 . . . . . . . 1 5 Low Security (%) 53 | 100 91 100 16 19 . 4 52 . . . . . 100 100 100 99 34 Level 1 27 | . 8 . 37 77 41 79 34 78 . . . . . . . . 10 Level 2 15 | . . . 46 2 58 15 13 21 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 54 Squads Dispatched 38 | . 2 . 4 1 1 1 1 3 . . . . 1 . 1 1 22 Investigation 1 | . 1 . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . 1 . Reinforcement 13 | . 1 . 3 1 1 . 1 3 . . . . 1 . 1 . 1 Assault 21 | . . . 1 . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Distress Signals 22 | . 4 1 5 1 . 2 1 1 . . 1 . . . 6 . . Communications Jammed 52 | . . . . . . . . 3 . . . . . . 17 15 17 Distress Signals 52 | . . . . . . . . 3 . . . . . . 17 15 17 Times Spotted 293 | . 29 21 47 23 10 12 12 24 1 . 27 6 . 1 11 13 56 Peak Tracking Total 27 | . 4 3 6 8 4 9 6 6 1 . 11 5 . 1 5 12 27 Tactical Retreats 45 | . 2 8 6 . 2 2 3 8 1 . 2 1 . . 4 2 4 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Traps Triggered 6 | . 2 . . . 1 1 . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 2 9 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Machines Disabled 27 | . . . 1 1 8 . 4 . . 1 1 . . . . 4 7 Max in Single Turn 4 | . . . 1 1 3 . 4 . . 1 1 . . . . 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Machines Accessed 64 | . 7 . 6 5 6 9 2 6 1 2 8 . 1 . 5 3 3 Terminals 39 | . 7 . 6 4 4 4 1 3 . . . . 1 . 3 3 3 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . . Repair Stations 2 | . . . . . . 1 . 1 . . . . . . . . . Recycling Units 3 | . . . . . 1 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . . Total Hacks 129 | . 22 . 13 11 10 20 5 7 1 2 12 . 1 . 13 4 8 Successful 68 | . 11 . 3 3 6 10 4 4 1 2 12 . 1 . 5 3 3 Failed 61 | . 11 . 10 8 4 10 1 3 . . . . . . 8 1 5 Catastrophic 12 | . . . 1 2 1 2 . 1 . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 84 | . 21 . 12 10 8 11 3 6 . . 1 . . . 12 . . Terminals 95 | . 22 . 13 10 8 12 2 4 . . . . 1 . 11 4 8 Fabricators 4 | . . . . . . 3 . . . . . . . . 1 . . Repair Stations 3 | . . . . . . 2 . 1 . . . . . . . . . Recycling Units 5 | . . . . . 1 1 3 . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . 2 . . . . . . 1 . . Terminal Hacks 37 | . 3 . . 1 3 4 . 1 1 2 12 . 1 . 3 3 3 Record 14 | . . . . . . . . . . 1 11 . . . . 2 . Open Door 6 | . . . . . . . . . 1 1 1 . . . . 1 2 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . 1 . . 1 1 . . 1 . . . . . . 1 . . Alert Level 3 | . 1 . . . . 2 . . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 2 . . . . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 25 | . 8 . 3 2 3 3 2 2 . . . . . . 2 . . Terminals 22 | . 8 . 3 2 2 3 1 1 . . . . . . 2 . . Assimilate 8 | . 3 . 2 . . 2 . . . . . . . . 1 . . Botnet 8 | . 4 . . 1 1 . . 1 . . . . . . 1 . . Operators 6 | . 1 . 1 1 1 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 6 4 5 9 1 5 . . . . . . 4 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 2 . . . . . . . . . . . . . Non-combat 2 | . . . . 2 . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Total Allies 6 | . 1 . 1 . . 2 . . . . . . . . 1 . 1 Largest Group 1 | . 1 1 1 . . 1 . . . . . . . . 1 . 1 Highest-Rated Group 1195 | . 10 10 10 . . 26 . . . . . . . . 10 . 1195 Highest-Rated Ally 1195 | . 10 10 10 . . 26 . . . . . . . . 10 . 1195 Total Orders 3 | . . . 1 . . . 2 . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . Ally Attacks 63 | . . . . . . . . . . . . . . . . . 63 Total Damage 8952 | . . . . . . . . . . . . . . . . . 8952 Kills 27 | . . . . . . . . . . . . . . . . . 27 Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Turns Passed 10003 | 120 1482 1220 2029 792 322 371 140 541 287 108 444 344 96 17 878 321 491 Spaces Moved 11531 | 81 624 373 875 536 880 946 418 1284 772 344 1050 546 188 58 1192 627 737 Core 43 | 43 . . . . . . . . . . . . . . . . . Treads 1128 | . 330 285 398 115 . . . . . . . . . . . . . Legs 224 | . . 88 88 48 . . . . . . . . . . . . . Wheels 721 | 38 294 . 389 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9415 | . . . . 373 880 946 418 1284 772 344 1050 546 188 58 1192 627 737 Fastest Speed 23 | 50 80 240 135 26 23 27 25 24 28 28 29 29 26 26 26 39 39 Average Speed 63 | 129 184 244 180 81 26 27 25 26 28 28 30 29 26 26 67 39 41 Slowest Speed 400 | 200 400 260 240 275 96 27 25 28 28 29 105 29 29 26 119 119 122 Overloaded Moves 28 | . . . . . 28 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . 2 2 3 . . . . . . 2 7 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 71 82 60 48 27 31 14 34 79 67 95 70 6 88 37 73 54 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 5 1 . 3 . . . . . Spaces Dug 97 | . 3 . 3 3 6 14 . 25 3 2 3 13 4 . 3 11 4 Terrain Destroyed 327 | . 3 21 28 42 47 14 61 55 3 2 3 13 5 . 3 11 16 Melee 56 | . 3 . 3 3 5 14 . 10 . . 1 . 4 . . 11 2 Projectile 53 | . . 4 2 . 1 . . 19 3 2 2 13 1 . 3 . 3 AOE 218 | . . 17 23 39 41 . 61 26 . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res DSF Res Qua Sec Total 13477 | 95 884 587 1156 763 948 1030 446 1431 839 351 1166 717 218 59 1254 654 879 Wait 1071 | . 182 133 112 56 12 49 14 69 63 . 78 159 20 . 15 . 109 Move 11474 | 80 623 372 874 535 879 941 413 1277 771 343 1049 545 187 57 1187 615 726 Hop 18 | . . . . . . 2 2 3 . . . . . . 2 4 5 Pick Up 126 | 10 22 4 21 23 9 7 4 10 . 1 4 . . 2 4 3 2 Fast Attach 89 | 2 . 2 4 14 14 2 2 10 . . 12 . . . 18 2 7 Attach 63 | 3 7 2 12 13 1 4 2 3 . . 1 . 3 . 3 3 6 Detach 5 | . . . . . . 1 . . . . . . . . 2 . 2 Swap 68 | . 2 12 22 16 2 3 1 5 1 2 . . . . . 2 . Drop 138 | . 5 2 18 30 16 6 4 14 1 2 16 . . . 19 3 2 Fire 282 | . 40 45 65 63 8 . 4 26 3 3 1 13 1 . 3 1 6 Melee 140 | . 3 15 26 13 7 15 . 14 . . 5 . 7 . 1 21 13 Ram 1 | . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -2/Quarantine -2/Section 7 History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 16) 636 | -10/Materials | Lost 3 parts (1p2n) 737 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1603 | -10/Materials | Entered Mines 1603 | -10/Mines | Accompanied by 1 ally 1655 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -10/Mines | Excavation squad dispatched 1941 | -10/Mines | A large section of the Mines collapsed 2191 | -10/Mines | Excavation squad dispatched 2441 | -10/Mines | Excavation squad dispatched 2465 | -10/Mines | Core integrity fell below 50% 2491 | -10/Mines | Core integrity fell below 20% 2515 | -10/Mines | Lost 3 parts (1p1n1w) 2691 | -10/Mines | Excavation squad dispatched 2694 | -10/Mines | Learned Materials stockpile data 2720 | -10/Mines | Learned location of Zion (-7) 2807 | -10/Mines | Discovered new exit (range 5) 2823 | -10/Mines | Entered Materials 2823 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3340 | -9/Materials | Discovered new exit (range 15) 3624 | -9/Materials | Build established: Scavenger-Mutant 3925 | -9/Materials | Discovered new exit (range 8) 4823 | -9/Materials | First assault squad dispatched 4852 | -9/Materials | Entered another Materials area 4852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -8/Materials | Discovered new exit (range 13) 5643 | -8/Materials | Identified exit to Factory 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5664 | -7/Factory | Lost 3 parts (3w) 5734 | -7/Factory | Discovered new exit (range 3) 5908 | -7/Factory | Discovered new exit (range 15) 5914 | -7/Factory | Identified exit to Factory 5966 | -7/Factory | Entered another Factory area 5966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6214 | -6/Factory | Build established: Scout 6284 | -6/Factory | Discovered new exit (range 20) 6316 | -6/Factory | Search patrols dispatched 6317 | -6/Factory | Discovered new exit (range 22) 6335 | -6/Factory | Identified exit to Factory 6337 | -6/Factory | Entered another Factory area 6337 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6458 | -5/Factory | Discovered new exit (range 8) 6460 | -5/Factory | Identified exit to Factory 6477 | -5/Factory | Entered another Factory area 6477 | -4/Factory | Evolved 2 slots: Utility x2 6538 | -4/Factory | Lost 6 parts (2p1n2u1w) 6578 | -4/Factory | Spotted B-86 Titan 6799 | -4/Factory | Discovered new exit (range 7) 6801 | -4/Factory | Identified exit to Extension 7013 | -4/Factory | Discovered new exit (range 10) 7018 | -4/Factory | Identified exit to Upper Caves 7018 | -4/Factory | Entered Upper Caves 7054 | -4/Upper Caves | Learned Research garrison access intel 7065 | -4/Upper Caves | Spotted B-86 Titan 7165 | -4/Upper Caves | Build established: Infiltrator-Ninja 7240 | -4/Upper Caves | Identified exit to Upper Caves 7305 | -4/Upper Caves | Entered another Upper Caves area 7314 | -4/Upper Caves | Found Alien Artifact 7334 | -4/Upper Caves | Discovered new exit (range 7) 7336 | -4/Upper Caves | Identified exit to Research 7372 | -4/Upper Caves | Learned location of 1 exit from Research 7411 | -4/Upper Caves | Discovered new exit (range 6) 7413 | -4/Upper Caves | Identified exit to Warlord 7413 | -4/Upper Caves | Entered Warlord 7438 | -4/Warlord | Discovered new exit (range 15) 7451 | -4/Warlord | System corruption cleaned by Quarantine Array 7487 | -4/Warlord | Met Warlord 7512 | -4/Warlord | Warlord's base attacked by MAIN.C 7524 | -4/Warlord | Found Prototype Energy Cannon 7524 | -4/Warlord | Identified Vortex Driver 7541 | -4/Warlord | Found Vortex Driver 7548 | -4/Warlord | Found Prototype Energy Gun 7548 | -4/Warlord | Identified Vortex Rifle 7623 | -4/Warlord | Found Prototype Reactor 7623 | -4/Warlord | Identified Vortex Chain Reactor 7630 | -4/Warlord | Found Prototype Hackware 7630 | -4/Warlord | Identified Ghost Barrier 7633 | -4/Warlord | Found Prototype Processor 7686 | -4/Warlord | Found Prototype Device 7686 | -4/Warlord | Identified Minesniffer Drone Bay 7688 | -4/Warlord | Identified Spectral Analyzer 7719 | -4/Warlord | Warlord forces counterattacked 7812 | -4/Warlord | Spotted Executioner 7812 | -4/Warlord | Spotted Executioner 7857 | -4/Warlord | Identified exit to Proximity Caves 7857 | -4/Warlord | Entered Proximity Caves 7924 | -3/Proximity Caves | Build established: Hacker-Ninja 7999 | -3/Proximity Caves | Spotted B-86 Titan 8194 | -3/Proximity Caves | Discovered exit to Research (range 20) 8201 | -3/Proximity Caves | Entered Research 8201 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8202 | -3/Research | Identified exit to Research 8203 | -3/Research | Loaded intel: 4 garrison access locations 8291 | -3/Research | Identified exit to DSF 8297 | -3/Research | Entered DSF 8308 | -3/DSF | Discovered exit to Research (range 18) 8314 | -3/DSF | Additional patrols routed to DSF 8314 | -3/DSF | Entered Research 8314 | -2/Research | Warlord forces began assault on 0b10 8314 | -2/Research | Evolved 2 slots: Utility x2 8342 | -2/Research | Spotted B-90 Cyclops 8413 | -2/Research | Found Prototype Processor 8413 | -2/Research | Identified Exp. Core Analyzer 8424 | -2/Research | Research machine network offline 8439 | -2/Research | Lost 3 parts (1p1u1w) 8543 | -2/Research | Met up with Warlord 8572 | -2/Research | Spotted Striker 8574 | -2/Research | Spotted Striker 8637 | -2/Research | Discovered new exit (range 16) 8664 | -2/Research | Identified exit to Quarantine 8685 | -2/Research | Spotted Executioner 8686 | -2/Research | Spotted Striker 8748 | -2/Research | Borebot progress halted 8788 | -2/Research | Build established: Generator-Assassin 8837 | -2/Research | Borebot progress halted 8880 | -2/Research | Borebot progress halted 9142 | -2/Research | Found Prototype Processor 9142 | -2/Research | Identified Exp. Targeting Computer 9192 | -2/Research | Entered Quarantine 9208 | -2/Quarantine | Found Alien Artifact 9347 | -2/Quarantine | Found Alien Artifact 9365 | -2/Quarantine | Met incapacitated Sigix Warrior 9365 | -2/Quarantine | Lockdown squad dispatched 9381 | -2/Quarantine | Spotted Lightning 9382 | -2/Quarantine | Identified Terrabomb 9382 | -2/Quarantine | Used Terrabomb 9382 | -2/Quarantine | Spotted Lightning 9382 | -2/Quarantine | Spotted Lightning 9384 | -2/Quarantine | Identified Subatomic Replicator 9422 | -2/Quarantine | Lost 3 parts (2u1w) 9434 | -2/Quarantine | Found Alien Slashing Weapon 9434 | -2/Quarantine | Identified Sigix Broadsword 9482 | -2/Quarantine | Spotted Fortress 9511 | -2/Quarantine | Discovered new exit (range 6) 9513 | -2/Quarantine | Identified exit to Section 7 9513 | -2/Quarantine | Entered Section 7 9527 | -2/Section 7 | Spotted S7 Guard 9635 | -2/Section 7 | Spotted Alpha 7 9636 | -2/Section 7 | Spotted Alpha 7 9648 | -2/Section 7 | Spotted B-99 Colossus 9661 | -2/Section 7 | Spotted Executioner 9661 | -2/Section 7 | Spotted Executioner 9676 | -2/Section 7 | Found Alien Artifact 9676 | -2/Section 7 | Identified Transdimensional Reconstructor 9676 | -2/Section 7 | Warped through subspace 9678 | -2/Section 7 | Lost 4 parts (2p1n1u) 9718 | -2/Section 7 | Activated Sigix Exoskeleton 9718 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9847 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9851 | -2/Section 7 | Spotted Executioner 9882 | -2/Section 7 | Found Alien Artifact 9883 | -2/Section 7 | Identified LRC Insulator 9883 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 9884 | -2/Section 7 | Found Alien Artifact 9885 | -2/Section 7 | Identified LRC Armor 9885 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9896 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9951 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9967 | -2/Section 7 | Build established: Hacker-Mutant 9967 | -2/Section 7 | Crushed by falling debris 9971 | -2/Section 7 | Spotted Investigator 9972 | -2/Section 7 | Scanned by Researcher 9973 | -2/Section 7 | Intercept squad dispatched 9975 | -2/Section 7 | Crushed by falling debris 10004 | -2/Section 7 | Self-destructed Last Messages --------------- 09972_ Investigator is analyzing... 09972_ ALERT: Modified LRC-V3 signature confirmed. 09972_ Engulfed in stasis bubble. 09972_ Investigator engulfed in stasis bubble. 09972_ G-73 Enforcer engulfed in stasis bubble. 09972_ I-47 Archangel engulfed in stasis bubble. 09973_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 09975_ The unstable cave ceiling collapses. 09975_ Crushed by falling debris. 09976_ Held in stasis. 09976_ Investigator is analyzing... 09978_ System corrupted: Component data lost. 09979_ Held in stasis. 09979_ Investigator is analyzing... 09982_ Held in stasis. 09990_ ALERT: Heavy assault forces dispatched. 09991_ Held in stasis. 09997_ Investigator is analyzing... 10000_ Held in stasis. 10003_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | ??????#" """"" """"#??#???####""""""""%!""" "#??? | | ?#????#" """#?#?????#?#########%!# ####??? | | ??#???#" """##???#??????###???#=!###???#?? | | ??????#""""" """#???#?????????#???# =#?#??#??? | | ??????#""""" """#??#??????????????# #??#????? | | ??????#""""" """#?????????#???#?#?# #??#?#??? | | ??????#""""" """#?###############?# ###?????? | | ??????#" % """"#?#"""""""""""""#?# #?#?????? | | ??????#""""" """###"" """" ### #???????? | | ??????#""""" """"#?#"" """" #?# #???#???? | | #?????######## #######"" """" ### #?????#?? | | ?????????????# #?????#"" """" #???????? | | ????????????## ##????# #????#??? | | ?????????????# #?#??## * #######??????? | | ???#?????????# ####### """" ""#???????#???#? | | ???#????????## """" ""#???##???#???? | | ????#?#?????## %[%"""" ""#?#????#?????? | | ?????????????##########" ![["""" ""#?#??????????? | | ?????#?????????##????##"""T=""""""""#????????###?? | | ?????????#??##??#?????#####%#########???#???#????? | | ?????????#??????#??#?????##%#??????#?????????????? | | ??????????????????????#?### #####???????????#????? | | ???????#?????????#??#????#!%%%==#????????????????? | | #?????????????#?#???????##%!=*%[#????????????????? | | ????#???????????#???##??###g#####?##?????????#???? | | ??????????????#???????###@c#*=##???#?#?????#????#? | | ?????????????#???#???## # ## #??#??????#???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 77 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 77 Melee Accuracy 6 Core Analysis 8 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Drone Bay | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor LRC Insulator LRC Armor Achievements -------------- A Powerful Ally? All-out Warlord Backstab Can't Catch Me Charge!!! Close Call Dodgeball, But With Guns Everyone Must Die I Spy I'm Back, Baby! Knowing Is Half The Battle Librarian More Power To You Oh No You Don't! Part-time Excavator Respectable Loadout Rockin' Loadout Serviceable Loadout Significant Disruption Challenges ------------ None Game ------ Seed HelicalNuclearCloak Manual? 0 Play Time 03:36:23 Cumulative 26.8 hours Start 2022.10.27 @ 15:43:47 End 2022.10.28 @ 01:24:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a29c21a-e2dc-4048-a920-aaf263489228