Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 19:02:11 Player: Pawtter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (707) 707 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 1798 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 191/400 Matter 261/300 Energy 68/100 System Corruption 0% Temperature Danger (426) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (15) --- Ion Engine Small Storage Unit Huge Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Small Storage Unit Huge Storage Unit Structural Scanner Small Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 24 | 6 4 14 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 . 7 Treads 9 | 2 . 7 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 7 | 1 . 6 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 12 | . 14 11 Treads 34 | . 28 41 Storage 12 | . 14 11 Protection 10 | . 11 10 Energy Gun 16 | . 14 18 Ballistic Gun 8 | . 14 3 Peak Build Rating 18 | 6 8 18 Average Rating 10 | 3 7 15 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 87 | 12 87 41 Greatest Support 89 | 40 40 89 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 13 | 7 12 15 Most Carried 10 | 5 6 10 Average Carried 4 | 1 4 6 Final Capacity 15 | 8 15 15 Final Carried 6 | . 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 525 | 160 25 340 Remotely . | . . . Salvage Created 1000 | . 60 940 Parts 57 | . 9 48 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 3 16 Guns 18 | . 3 15 Classes Destroyed 7 | . 2 5 Tunneler 1 | . . 1 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 10 | . . 10 Brawler 3 | . . 3 Sentry 3 | . . 3 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 197 | . 14 183 Missed 47 | . 6 41 Damage Taken 1837 | . 63 1774 Core 209 | . . 209 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 77 | . 7 70 Largest 2 | . 2 2 Hottest 90 | . 60 90 Shots Fired 140 | . 14 126 Gun 140 | . 14 126 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 35 | . 7 28 Thermal 38 | . . 38 Explosive . | . . . Electromagnetic 67 | . 7 60 Robot Hit Streak 12 | . 3 12 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 96 | . 6 90 Core Hits 43 | . 4 39 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1509 | . 94 1415 Guns 1448 | . 94 1354 Cannons . | . . . Explosions 61 | . . 61 Melee . | . . . Ramming . | . . . Kinetic 289 | . 39 250 Thermal 360 | . . 360 Explosive . | . . . Electromagnetic 860 | . 55 805 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 503 | . 90 503 Average Temperature 153 | . 43 162 Received Heat Transfer 864 | . . 864 Effects 8 | . . 8 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (major) 4 | . . 4 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 6 | . . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 775 | . . 775 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 419 | . 117 419 Initial 8 | . . 8 Average 109 | . 23 207 Maximum Alert Level 2 | . . 2 Low Security (%) 72 | 100 100 43 Level 1 21 | . . 46 Level 2 5 | . . 10 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 1 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 9 27 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 6 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 14 8 Successful 14 | . 7 7 Failed 8 | . 7 1 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 15 | . 9 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 5 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 1 | . . 1 Prototype ID Bank 1 | . 1 . Alert Level 2 | . . 2 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 3 2 Process 1 | . 1 . Report Inventory 2 | . 1 1 Retrieve Matter 1 | . 1 . Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 6 2 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 69 | . 69 . Retrieved Matter . | . . . Retrieved Components 7 | . . 7 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1249 | 49 607 593 Spaces Moved 616 | 37 356 223 Core 19 | 19 . . Treads 597 | 18 356 223 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 157 | 103 161 160 Slowest Speed 320 | 160 320 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 70 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 755 | 48 375 332 Wait 7 | . . 7 Move 614 | 36 355 223 Hop . | . . . Pick Up 24 | 6 7 11 Fast Attach . | . . . Attach 15 | 6 3 6 Detach 2 | . 2 . Swap 9 | . 1 8 Drop 7 | . . 7 Fire 77 | . 7 70 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 7) 221 | -10/Materials | Discovered new exit (range 3) 318 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Propulsion x2 1250 | -9/Materials | Core integrity fell below 50% 1250 | -9/Materials | Self-destructed Last Messages --------------- 01207_ Overheating: Imp. EM Shotgun damaged (-1). 01207_ Imp. EM Shotgun destroyed. 01208_ G-34 Mercenary misfires. 01209_ Rnf. Ion Engine broken. 01209_ Overheating: Short circuit. 01210_ Imp. Treads destroyed. 01212_ G-34 Mercenary misfires. 01224_ Sml. Laser broken. 01224_ Overheating: Short circuit. 01224_ Imp. Treads destroyed. 01229_ Overheating: Energy bleed (-15). 01229_ Acquired 15 matter. 01230_ G-34 Mercenary misfires. 01232_ Acquired Lgt. Treads. 01233_ Imp. Treads destroyed. 01233_ Critical hit (Burn: +37). 01234_ Hrd. Light Armor Plating destroyed. 01248_ Broken Sml. Laser destroyed. 01250_ Overheating: Matter decay (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????###??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????"" #?????????????????? | | ??????????????????????T" #?????????????????? | | ?????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ??????????????????????? #?????????????????? | | ???????????????????????= #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????#%g#?????????????????? | | ???????????????????????#Y #?????????????????? | | ???????????????????????# #?????????????????? | | ???? ????????????????# #?????????????????? | | ???? #???????????????# @#?????????????????? | | ???? #???????????????# %#?????????????????? | | ???# #???????????????# #?????????????????? | | ?? #???????????????# #?????????????????? | | ??? #???????????????# #?????????????????? | | ??? ##??????????????# #?????????????????? | | #### ??????????????# #?????????????????? | | ## ??????????????## #?????????????????? | | ## #??####????????# g#?????????????????? | | ## #?## ?######## #?????????????????? | | ## #?# ### # #?????????????????? | | *##^ ^#?# ## " + #?????????????????? | | ## ##? ## "" # #?????????????????? | | ### #### ### "" # #?????????????????? | | # """ # ########??????????? | | + "" #* # """ #??????????? | | ! # """%+= # "T" #??????????? | | ### ######## """ # # #??????????? | | #####+####?????# """ # + #??????????? | | # #?????# " # # #??????????? | | # """ #?????# # # [ #??????????? | | # """ #?????# # ########??????????? | | # """ #?????# # #?????????????????? | | # #?????######## #?????????????????? | | # #????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxMiningBank Manual? 0 Play Time 00:20:19 Cumulative 3.8 hours Start 2024.10.20 @ 18:42:59 End 2024.10.20 @ 19:02:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb527227-51fe-46d5-b87d-1bdd35b82a1a