Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:58:27 // Winter2022/Polymind
Player: Minty
Result: Destroyed by G-47 Trooper with Particle Gun
Performance
-------------
Evolutions (3) 1500
Regions Visited (5) 1000
Robots Destroyed (61) 305
Value Destroyed (2000) 2000
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (2540) 2540
TOTAL SCORE: 6885
Bonus
-------
Polymind Skill 2160
Follower Combat Kills 380
Cogmind
---------
Core Integrity 0/700
Matter 0/0
Energy 110/110
System Corruption 1%
Temperature Cool (9)
Movement Walking (120)
Location -7/Storage
Parts
-------
> --- POWER (1) --------
Light Nuclear Core
> --- PROPULSION (2) ---
Aluminum Leg
Aluminum Leg
> --- UTILITY (1) ------
Improved Heat Sink
> --- WEAPON (1) -------
Particle Gun
> --- INVENTORY (1) ----
(None)
Peak State
------------
> --- POWER ------------
Reinforced Deuterium Engine
> --- PROPULSION -------
Armored Treads
Armored Treads
Armored Treads
> --- UTILITY ----------
Cooling System
Visual Processing Unit
Active Sensor Suite
Targeting Computer
Weapon Cycler
Transmission Jammer
Hardened Heavy Armor Plating
Graphene Brace
Dynamic Insulation System
> --- WEAPON -----------
Heavy Assault Cannon
> --- INVENTORY --------
(None)
[Rating: 78]
Favorites
-----------
Power Reinforced Deuterium Engine
Engine Reinforced Deuterium Engine
Power Core Micro Nuclear Core
Propulsion Armored Treads
Treads Armored Treads
Leg Aluminum Leg
Hover Unit Gravmag System
Utility Improved Heat Sink
Device Improved Heat Sink
Processor Visual Processing Unit
Protection Hardened Heavy Armor Plating
Weapon Shock Rifle
Energy Gun Shock Rifle
Ballistic Cannon Heavy Assault Cannon
Special Weapon Remote Datajack
Impact Weapon Hammer
Build | -11 -10 -9 -8 -7 -7
------- Run | Yrd Mat Mat Mat Fac Sto
Slots Evolved . | . . . . . .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Parts Attached . | . . . . . .
Power . | . . . . . .
Engine . | . . . . . .
Core . | . . . . . .
Reactor . | . . . . . .
Propulsion . | . . . . . .
Treads . | . . . . . .
Leg . | . . . . . .
Wheel . | . . . . . .
Hover . | . . . . . .
Flight . | . . . . . .
Utility . | . . . . . .
Device . | . . . . . .
Storage . | . . . . . .
Processor . | . . . . . .
Hackware . | . . . . . .
Protection . | . . . . . .
Artifact . | . . . . . .
Weapon . | . . . . . .
Energy Gun . | . . . . . .
Energy Cannon . | . . . . . .
Ballistic Gun . | . . . . . .
Ballistic Cannon . | . . . . . .
Launcher . | . . . . . .
Special Weapon . | . . . . . .
Impact Weapon . | . . . . . .
Slashing Weapon . | . . . . . .
Piercing Weapon . | . . . . . .
Special Melee Weapon . | . . . . . .
Unidentified Prototypes . | . . . . . .
Parts Lost 24 | . 2 2 6 7 7
Power 3 | . 1 . 1 1 .
Propulsion 11 | . 1 1 4 2 3
Utility 5 | . . . 1 1 3
Weapon 5 | . . 1 . 3 1
Highest Loss Streak 5 | . 2 2 3 5 5
To Critical Strikes . | . . . . . .
Average Backups . | . . . . . .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Tool/Special . | . . . . . .
Unused Backups . | . . . . . .
Power . | . . . . . .
Propulsion . | . . . . . .
Utility . | . . . . . .
Weapon . | . . . . . .
Tool/Special . | . . . . . .
Average Slot Usage (%) 77 | . 83 80 77 77 75
Engine 5 | . . 11 17 . 4
Core 4 | . 15 . . 8 .
Treads 10 | . . 22 23 1 14
Leg 4 | . 32 6 . . 1
Hover 3 | . . . 2 9 .
Device 20 | . 17 8 . 19 31
Processor 6 | . . . . 9 10
Protection 5 | . . 11 14 2 4
Energy Gun 7 | . 17 8 . 15 .
Ballistic Cannon 1 | . . . . . 4
Special Weapon 2 | . . . . 8 .
Impact Weapon 4 | . . 11 20 2 .
Peak Build Rating 78 | . 10 6 6 78 78
Average Rating 37 | . 8 5 4 26 72
On Entrance 15 | . . 6 6 2 78
Naked Turns 62 | . 22 . . 26 14
Heaviest Build 58 | . 9 15 15 58 58
Greatest Support 60 | 3 20 40 40 60 60
Greatest Overweight (x) 7 | . . 1 3 1 7
Average Overweight (x) . | . . . . . .
Largest Inventory Capacity 5 | . 1 1 1 5 1
Average Capacity 1 | . . 1 1 4 .
Most Carried . | . . . . . .
Average Carried . | . . . . . .
Final Capacity 1 | . 1 1 1 1 1
Final Carried . | . . . . . .
Class Distribution
--------------------
38% | Heavy
22% | Programmer
22% | Brawler
14% | Grunt
Dominant Class
----------------
Grunt | -10/Materials
Brawler | -9/Materials
Brawler | -8/Materials
Programmer | -7/Factory
Heavy | -7/Storage
Resources | -11 -10 -9 -8 -7 -7
----------- Run | Yrd Mat Mat Mat Fac Sto
Matter Collected 387 | . . . . 48 339
Remotely . | . . . . . .
Salvage Created 2081 | . 130 132 429 1026 364
Parts 99 | . 11 7 11 51 19
Haulers Intercepted 1 | . . . 1 . .
Recyclers Shooed 4 | . 1 . . 1 2
Parts Field Recycled . | . . . . . .
Retrieved Matter . | . . . . . .
Parts Self-Destructed . | . . . . . .
Prevented . | . . . . . .
Kills | -11 -10 -9 -8 -7 -7
------- Run | Yrd Mat Mat Mat Fac Sto
Combat Hostiles Destroyed 45 | . 7 5 7 13 13
Melee 5 | . . 2 2 . 1
Guns 19 | . 7 2 . 10 .
Cannons 14 | . . . . 2 12
AOE 1 | . . . . 1 .
Classes Destroyed 16 | . 3 1 5 7 .
Worker 2 | . . . . 2 .
Builder 3 | . . . . 3 .
Tunneler 1 | . . 1 . . .
Hauler 1 | . . . 1 . .
Recycler 3 | . . . . 2 1
Mechanic 1 | . . . 1 . .
Operator 1 | . . . 1 . .
Watcher 4 | . 1 . 1 2 .
Swarmer 10 | . 5 . 2 . 3
Grunt 20 | . 2 5 2 6 5
Brawler 1 | . . . . 1 .
Duelist 1 | . . . 1 . .
Sentry 7 | . . . 2 2 3
Specialist 1 | . . . . 1 .
Hunter 1 | . . . . 1 .
Programmer 4 | . . . . 2 2
Best Kill Streak 8 | . 3 4 5 8 5
Combat Bots Only 5 | . 3 4 3 4 5
Max Kills in Single Turn 3 | . 1 1 1 3 1
Gunslinging . | . . . . . .
Exploded 1 | . . . . 1 .
Melee 1 | . . 1 1 . 1
Uniques/NPCs Destroyed . | . . . . . .
Combat | -11 -10 -9 -8 -7 -7
-------- Run | Yrd Mat Mat Mat Fac Sto
Hostile Shots Fired 555 | . 39 31 82 110 293
Missed 141 | . 11 8 15 38 69
Hits 414 | . 28 23 67 72 224
Melee 5 | . . 1 4 . .
Projectile 409 | . 28 22 63 72 224
AOE 2 | . 1 . 1 . .
Critical Strikes 9 | . . . 3 1 5
Actively Blocked 3 | . . . . . 3
Part Disruptions 1 | . 1 . . . .
Damage Taken 4872 | . 286 287 1035 801 2463
Core 1274 | . 50 80 441 252 451
Absorbed by Shields . | . . . . . .
Ignored by Resistances 373 | . . . 34 339 .
Core Remaining (%) 69 | 100 80 80 19 . .
Volleys Fired 154 | . 35 13 . 52 54
Largest 2 | . 1 1 . 2 1
Hottest 100 | . 65 65 . 100 65
Shots Fired 194 | . 35 13 . 92 54
Gun 139 | . 35 13 . 86 5
Cannon 55 | . . . . 6 49
Launcher . | . . . . . .
Special . | . . . . . .
Kinetic 55 | . . . . 6 49
Thermal 53 | . 35 13 . . 5
Explosive . | . . . . . .
Electromagnetic 86 | . . . . 86 .
Robot Hit Streak 15 | . 5 9 . 15 11
Robot Miss Streak 4 | . 4 1 . 3 1
Penetration Max . | . . . . . .
Secondary Targets . | . . . . . .
Shots Hit Robots 172 | . 18 19 27 66 42
Core Hits 71 | . 9 6 5 36 15
Critical Kills . | . . . . . .
Critical Parts Destroyed 4 | . . 2 2 . .
Critical Strikes 21 | . 2 4 2 3 10
Burn 5 | . 2 2 . . 1
Blast 9 | . . . . . 9
Corrupt 3 | . . . . 3 .
Smash 4 | . . 2 2 . .
Melee Attacks 44 | . . 8 32 4 .
Impact 44 | . . 8 32 4 .
Slashing . | . . . . . .
Piercing . | . . . . . .
Sneak Attacks 11 | . . 2 6 3 .
Combat Hostiles 2 | . . 1 1 . .
Follow-up Attacks . | . . . . . .
Damage Inflicted 5345 | . 290 415 831 1479 2330
Guns 1303 | . 290 207 . 742 64
Cannons 2487 | . . . . 285 2202
Explosions 288 | . . . . 266 22
Melee 1190 | . . 192 831 167 .
Ramming 77 | . . 16 . 19 42
Kinetic 2487 | . . . . 285 2202
Thermal 827 | . 290 207 . 266 64
Explosive 22 | . . . . . 22
Electromagnetic 742 | . . . . 742 .
Impact 1190 | . . 192 831 167 .
Slashing . | . . . . . .
Piercing . | . . . . . .
Highest Corruption 2 | . 2 . . . 1
Average Corruption 1 | . 2 . . . 1
Corruption Purged . | . . . . . .
Corruption Blocked . | . . . . . .
Effects 6 | . . . . . 6
Message Errors 1 | . . . . . 1
Matter Fused 1 | . . . . . 1
Energy Discharges 3 | . . . . . 3
Alerts 1 | . . . . . 1
Overload Shots . | . . . . . .
Overflow Damage 795 | . . 56 302 118 319
Projectiles 353 | . . . . 34 319
Explosions 37 | . . . . 37 .
Melee 405 | . . 56 302 47 .
Knockbacks 16 | . . 2 4 1 9
Impact 7 | . . 2 4 1 .
Kinetic 7 | . . . . . 7
Secondary 2 | . . . . . 2
Self-Inflicted Damage 16 | . . 7 . 9 .
Shots . | . . . . . .
Rammed 19 | . . 7 . 1 11
Targets Rammed 24 | . 1 7 . 1 15
Kicked 4 | . 1 . . . 3
Crushed 1 | . . . . . 1
Highest Temperature 117 | . 35 15 35 117 97
Average Temperature 27 | . 18 6 20 60 36
Received Heat Transfer 1632 | . 27 144 342 144 975
Siege Activations . | . . . . . .
Martial Activations . | . . . . . .
Shielding Activations . | . . . . . .
Robots Disrupted . | . . . . . .
Combat Hostiles . | . . . . . .
Robots Corrupted 13 | . . 2 9 2 .
Combat Hostiles 6 | . . 1 5 . .
Parts Fried 20 | . . 3 8 9 .
Impact Corruptions 20 | . . 3 14 3 .
Robots Melted . | . . . . . .
Combat Hostiles . | . . . . . .
Parts Melted 8 | . 3 3 . 1 1
Heat Transferred 1965 | . 814 629 . 300 222
Parts Sabotaged . | . . . . . .
Parts Stolen . | . . . . . .
Parts Stripped . | . . . . . .
Power Chain Reactions 3 | . . . . 3 .
Alert | -11 -10 -9 -8 -7 -7
------- Run | Yrd Mat Mat Mat Fac Sto
Maximum Alert Level 2 | . . . . . 2
Low Security (%) 82 | . 100 100 100 100 53
Level 1 15 | . . . . . 40
Level 2 2 | . . . . . 6
Level 3 . | . . . . . .
Level 4 . | . . . . . .
Level 5 . | . . . . . .
High Security . | . . . . . .
Max Security . | . . . . . .
Peak Influence 627 | . 146 94 78 149 627
Initial 44 | . . 44 26 13 20
Average 98 | . 58 53 40 63 167
Influence Increases 2114 | . 246 120 215 401 1132
Destroy 0b10 Robot/C 1100 | . 140 100 140 260 460
Destroy 0b10 Robot/NC 85 | . 5 5 20 50 5
Destroy Leader 272 | . 22 . 34 76 140
Allied During Kill 146 | . . . . 5 141
Successful Hack 24 | . 18 . 6 . .
Disable Machine 30 | . . . . . 30
Destroy Structure 37 | . 1 . . 10 26
Partial Spotted 15 | . . . . . 15
Lose Combat Pursuer 105 | . 60 15 15 . 15
Active Sensor Use 300 | . . . . . 300
Influence Decreases 1557 | . 140 162 249 386 620
Entered New Map 142 | . . 62 38 17 25
Time Decay 981 | . 120 80 151 285 345
Lost Part 224 | . 20 20 60 54 70
Lost Ally 210 | . . . . 30 180
Squads Dispatched 16 | . 1 1 1 5 8
Investigation 6 | . . . . 2 4
Extermination 2 | . . . . 1 1
Reinforcement 7 | . 1 1 1 1 3
Assault . | . . . . . .
Garrison 1 | . . . . 1 .
Intercept . | . . . . . .
Searches Triggered . | . . . . . .
Construction Impeded . | . . . . . .
Haulers Reinforced 1 | . . . . . 1
Active Scanning Responses 3 | . . . . . 3
Cargo Convoy Interrupts . | . . . . . .
Stealth | -11 -10 -9 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Sto
Distress Signals 8 | . 2 1 1 2 2
Communications Jammed 5 | . . . . . 5
Distress Signals 5 | . . . . . 5
Times Spotted 111 | . 19 13 11 29 39
Peak Tracking Total 11 | . 4 7 5 6 11
Tactical Retreats 6 | . 3 1 1 . 1
Traps | -11 -10 -9 -8 -7 -7
------- Run | Yrd Mat Mat Mat Fac Sto
Traps Triggered 1 | . . . . 1 .
Indirectly . | . . . . . .
Trap Hack Attempts . | . . . . . .
Triggered . | . . . . . .
Disarmed . | . . . . . .
Reprogrammed . | . . . . . .
Reused . | . . . . . .
Traps Extracted . | . . . . . .
Installed . | . . . . . .
Triggered . | . . . . . .
Machines | -11 -10 -9 -8 -7 -7
---------- Run | Yrd Mat Mat Mat Fac Sto
Machines Disabled 2 | . . . . . 2
Max in Single Turn 1 | . . . . . 1
Machines Repaired . | . . . . . .
Machines Dismantled . | . . . . . .
Machines Sabotaged . | . . . . . .
Overloaded Fab Kills . | . . . . . .
Hacking | -11 -10 -9 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Sto
Machines Accessed 8 | . 2 . 3 2 1
Terminals 6 | . 2 . 2 1 1
Fabricators . | . . . . . .
Repair Stations 2 | . . . 1 1 .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Total Hacks 21 | . 10 . 5 3 3
Successful 10 | . 7 . 3 . .
Failed 10 | . 3 . 1 3 3
Catastrophic 3 | . 1 . . 2 .
Database Lockouts 1 | . . . 1 . .
Manual 17 | . 8 . 5 1 3
Terminals 18 | . 10 . 4 1 3
Fabricators . | . . . . . .
Repair Stations 3 | . . . 1 2 .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Terminal Hacks 6 | . 5 . 1 . .
Record 1 | . 1 . . . .
Robot Analysis 3 | . 2 . 1 . .
Security Status 1 | . 1 . . . .
Patrol Status 1 | . 1 . . . .
Fabricator Hacks . | . . . . . .
Repair Station Hacks 1 | . . . 1 . .
Refit 1 | . . . 1 . .
Recycling Unit Hacks . | . . . . . .
Scanalyzer . | . . . . . .
Garrison Access Hacks . | . . . . . .
Unauthorized Hacks 3 | . 2 . 1 . .
Terminals 3 | . 2 . 1 . .
Track 1 | . 1 . . . .
Botnet 1 | . 1 . . . .
Operators 1 | . . . 1 . .
Fabricators . | . . . . . .
Repair Stations . | . . . . . .
Recycling Units . | . . . . . .
Scanalyzers . | . . . . . .
Garrison Access . | . . . . . .
Data Cores Recovered 1 | . . . 1 . .
Used . | . . . . . .
Hacking Detections 7 | . 2 . 2 2 1
Full Trace Events 2 | . . . . 1 1
Feedback Events . | . . . . . .
Feedback Blocked . | . . . . . .
Robot Schematics Acquired . | . . . . . .
Robots Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Robot Build Rating . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Built . | . . . . . .
Authchips . | . . . . . .
Time . | . . . . . .
Total Part Build Rating . | . . . . . .
Parts Repaired . | . . . . . .
Time . | . . . . . .
Parts Recycled . | . . . . . .
Recycled Matter . | . . . . . .
Retrieved Matter . | . . . . . .
Retrieved Components . | . . . . . .
Parts Scanalyzed . | . . . . . .
Part Schematics Acquired . | . . . . . .
Parts Damaged . | . . . . . .
Bothacking | -11 -10 -9 -8 -7 -7
------------ Run | Yrd Mat Mat Mat Fac Sto
Used RIF Installer . | . . . . . .
Robots Hacked 6 | . 1 1 . 2 2
Non-combat . | . . . . . .
Combat 6 | . 1 1 . 2 2
Robot Hacks Applied 10 | . 1 1 . 4 4
find_shortcuts 6 | . 1 1 . 2 2
find_garrison 4 | . . . . 2 2
Relay Couplers Released . | . . . . . .
Fabnet Peak Effective % . | . . . . . .
Robots Rewired 1 | . . . . 1 .
Allies Hacked . | . . . . . .
Hacks Repelled . | . . . . . .
Allies | -11 -10 -9 -8 -7 -7
-------- Run | Yrd Mat Mat Mat Fac Sto
Total Allies 12 | . . . . 2 10
Largest Group 9 | . . . . 1 9
Highest-Rated Group 157 | . . . . 30 157
Highest-Rated Ally 30 | . . . . 30 29
Total Orders . | . . . . . .
Ally Attacks 92 | . . . . 9 83
Total Damage 1330 | . . . . 176 1154
Kills 11 | . . . . 1 10
Allies Corrupted 1 | . . . . 1 .
Allies Melted . | . . . . . .
Intel | -11 -10 -9 -8 -7 -7
------- Run | Yrd Mat Mat Mat Fac Sto
Active Infowar (turns) 883 | . . . . 52 831
Optics 883 | . . . . 52 831
A.S.S. 883 | . . . . 52 831
Jamming 873 | . . . . 52 821
Robot Analysis Total 7 | . 3 1 1 2 .
Derelict Logs Recovered . | . . . . . .
Drone Launches . | . . . . . .
Drone Recoveries . | . . . . . .
Exploration | -11 -10 -9 -8 -7 -7
------------- Run | Yrd Mat Mat Mat Fac Sto
Turns Passed 2323 | . 240 175 337 687 884
Spaces Moved 1166 | 1 160 88 157 487 273
Core 263 | 1 36 17 50 154 5
Treads 426 | . . 48 102 24 252
Legs 163 | . 124 23 . . 16
Wheels . | . . . . . .
Hover 314 | . . . 5 309 .
Flight . | . . . . . .
Fastest Speed 50 | 50 50 100 50 50 50
Average Speed 126 | 50 104 137 158 96 170
Slowest Speed 400 | 50 120 160 200 170 400
Overloaded Moves . | . . . . . .
Propulsion Burnouts . | . . . . . .
Robots Hopped . | . . . . . .
Potential Cave-ins . | . . . . . .
Cave-ins Triggered . | . . . . . .
Exploration Rate (%) 22 | 2 30 16 22 18 48
Regions Visited 5
Branch Regions 1
Pre-discovered Areas . | . . . . . .
Known Exits Taken 1 | . . . . 1 .
Unknown Exits Taken 4 | 1 1 1 1 . .
Scrap Searched . | . . . . . .
Spaces Dug . | . . . . . .
Terrain Destroyed 37 | . . . . 10 27
Melee . | . . . . . .
Projectile 14 | . . . . 2 12
AOE 23 | . . . . 8 15
Terrain Rammed . | . . . . . .
Walls Destroyed . | . . . . . .
Machines Disabled . | . . . . . .
Actions | -11 -10 -9 -8 -7 -7
--------- Run | Yrd Mat Mat Mat Fac Sto
Total 1706 | . 198 115 188 585 620
Wait 295 | . 3 . . 14 278
Move 1161 | . 159 87 156 486 273
Hop . | . . . . . .
Pick Up . | . . . . . .
Fast Attach . | . . . . . .
Attach . | . . . . . .
Detach . | . . . . . .
Swap . | . . . . . .
Drop . | . . . . . .
Fire 154 | . 35 13 . 52 54
Melee 44 | . . 8 32 4 .
Ram 8 | . . 7 . 1 .
Kick 4 | . 1 . . . 3
Crush 12 | . . . . . 12
Escape Stasis . | . . . . . .
Rewire 7 | . . . . 7 .
Trap . | . . . . . .
Miscellaneous 21 | . . . . 21 .
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat x2])
-9/Materials
-8/Materials
-7/Factory
-7/Storage
History
---------
Turn | Location | Event
1 | -11/Scrapyard | Discovered new exit (range 0)
1 | -11/Scrapyard | Entered Materials
75 | -10/Materials | Discovered new exit (range 6)
154 | -10/Materials | Discovered new exit (range 5)
241 | -10/Materials | Entered another Materials area
411 | -9/Materials | Discovered new exit (range 4)
416 | -9/Materials | Entered another Materials area
612 | -8/Materials | Discovered new exit (range 11)
638 | -8/Materials | Core integrity fell below 50%
649 | -8/Materials | Lost 3 parts (2n1u)
655 | -8/Materials | Central database locked down
738 | -8/Materials | Core integrity fell below 20%
753 | -8/Materials | Entered Factory
759 | -7/Factory | Lost 3 parts (1p2n)
802 | -7/Factory | Garrison activated, responded to threat
1392 | -7/Factory | Lost 5 parts (1p1n3w)
1429 | -7/Factory | Discovered new exit (range 7)
1438 | -7/Factory | Identified exit to Storage
1440 | -7/Factory | Entered Storage
2208 | -7/Storage | Core integrity fell below 50%
2245 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3"
2259 | -7/Storage | Lost 5 parts (2n2u1w)
2262 | -7/Storage | Core integrity fell below 20%
2324 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun
Last Messages
---------------
02310_ Trooper 4i destroyed.
02310_ Trooper 4h destroyed.
02310_ Slug penetrates Wall.
02312_ Melted Imp. Light Armor Plating.
02312_ Y-54 Guardian suffers critical hit (Burn).
02313_ Y-54 Guardian critical meltdown.
02313_ Slug penetrates Wall.
02313_ Trooper 4c destroyed.
02314_ Acquired 7 Protomatter.
02316_ Slug penetrates Wall.
02317_ Soldier 4a destroyed.
02320_ Kicked G-47 Trooper out of the way.
02320_ Penetrated by Slug.
02321_ Released control of G-47 Trooper.
02321_ Took control of G-47 Trooper.
02321_ R-06 Scavenger collects Imp. Heat Sink.
02322_ G-47 Trooper reactivates.
02322_ Critical hit (Burn: +37).
02323_ Trooper 4b suffers critical hit (Burn).
02323_ Penetrated by Slug.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 52
Energy Generation 21
Energy Capacity 240
Matter Stores 100
Matter Capacity 100
Sight Range 18
Robot Scan Range 20
Terrain Scan Density 10
Jamming Range 12
EM Shielding 2
Armor Coverage 600
Resistance: EX 50
Resistance: EM 75
Resistance: I 50
Resistance: S 50
Resistance: P 50
Weapon Cycling 15
Evasion (%) 55
Targeting Accuracy 5
Target Analysis 5
Recoil Reduction 3
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Repaired
----------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Polymind | -11 -10 -9 -8 -7 -7
---------- Run | Yrd Mat Mat Mat Fac Sto
Hosts 6 | . 1 1 . 2 2
Combat Hostiles 6 | . 1 1 . 2 2
Allies . | . . . . . .
Unique Host Classes 4 | . 1 1 . 2 .
Average Host Suspicion 93 | . 100 80 89 94 94
Unsuspicious Activity 376 | . . . . 120 256
Returns to Shadow . | . . . . . .
Fuzzy Dispatches 2 | . . . . 1 1
Protomatter Created 465 | . 18 32 30 91 294
Used 249 | . 30 23 . 136 60
Decayed 26 | . . . . . 26
Highest Spend 96 | . 30 23 . 96 30
Top 5 Hosts by Kills:
H-61 Shepherd (-7/Factory: 16)
B-36 Bruiser (-9/Materials: 10)
P-60 Hacker (-7/Factory: 10)
G-47 Trooper (-10/Materials: 9)
Game
------
Seed LargeArcsightAutogun
Manual? 0
Play Time 00:20:00
Cumulative 1044.3 hours
Start 2025.05.17 @ 15:40:52
End 2025.05.17 @ 15:58:27
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode Winter2022/Polymind
Game No. 1294
Rogue 1011
Adventurer 124
Explorer 159
Win Type -
Total 46
Types 32/0/8/4/1/0/0/1/0/0
Lore% 91
Gallery% 85
Achievement% 80
Wizard Run 0
Options
---------
Layout 0
ASCII 0
Keyboard 1
Movement Numpad
Keybinds 0
Fullscreen 2
Font 18/X11
Map View 76x50
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: f0f37919-f20b-4545-b72b-3ab6c0423590