Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 15:58:27 // Winter2022/Polymind Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (2000) 2000 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2540) 2540 TOTAL SCORE: 6885 Bonus ------- Polymind Skill 2160 Follower Combat Kills 380 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 110/110 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (1) ------ Improved Heat Sink > --- WEAPON (1) ------- Particle Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 2 2 6 7 7 Power 3 | . 1 . 1 1 . Propulsion 11 | . 1 1 4 2 3 Utility 5 | . . . 1 1 3 Weapon 5 | . . 1 . 3 1 Highest Loss Streak 5 | . 2 2 3 5 5 To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 83 80 77 77 75 Engine 5 | . . 11 17 . 4 Core 4 | . 15 . . 8 . Treads 10 | . . 22 23 1 14 Leg 4 | . 32 6 . . 1 Hover 3 | . . . 2 9 . Device 20 | . 17 8 . 19 31 Processor 6 | . . . . 9 10 Protection 5 | . . 11 14 2 4 Energy Gun 7 | . 17 8 . 15 . Ballistic Cannon 1 | . . . . . 4 Special Weapon 2 | . . . . 8 . Impact Weapon 4 | . . 11 20 2 . Peak Build Rating 78 | . 10 6 6 78 78 Average Rating 37 | . 8 5 4 26 72 On Entrance 15 | . . 6 6 2 78 Naked Turns 62 | . 22 . . 26 14 Heaviest Build 58 | . 9 15 15 58 58 Greatest Support 60 | 3 20 40 40 60 60 Greatest Overweight (x) 7 | . . 1 3 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | . 1 1 1 5 1 Average Capacity 1 | . . 1 1 4 . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 1 | . 1 1 1 1 1 Final Carried . | . . . . . . Class Distribution -------------------- 38% | Heavy 22% | Programmer 22% | Brawler 14% | Grunt Dominant Class ---------------- Grunt | -10/Materials Brawler | -9/Materials Brawler | -8/Materials Programmer | -7/Factory Heavy | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 387 | . . . . 48 339 Remotely . | . . . . . . Salvage Created 2081 | . 130 132 429 1026 364 Parts 99 | . 11 7 11 51 19 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 4 | . 1 . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 45 | . 7 5 7 13 13 Melee 5 | . . 2 2 . 1 Guns 19 | . 7 2 . 10 . Cannons 14 | . . . . 2 12 AOE 1 | . . . . 1 . Classes Destroyed 16 | . 3 1 5 7 . Worker 2 | . . . . 2 . Builder 3 | . . . . 3 . Tunneler 1 | . . 1 . . . Hauler 1 | . . . 1 . . Recycler 3 | . . . . 2 1 Mechanic 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 1 . 1 2 . Swarmer 10 | . 5 . 2 . 3 Grunt 20 | . 2 5 2 6 5 Brawler 1 | . . . . 1 . Duelist 1 | . . . 1 . . Sentry 7 | . . . 2 2 3 Specialist 1 | . . . . 1 . Hunter 1 | . . . . 1 . Programmer 4 | . . . . 2 2 Best Kill Streak 8 | . 3 4 5 8 5 Combat Bots Only 5 | . 3 4 3 4 5 Max Kills in Single Turn 3 | . 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 555 | . 39 31 82 110 293 Missed 141 | . 11 8 15 38 69 Hits 414 | . 28 23 67 72 224 Melee 5 | . . 1 4 . . Projectile 409 | . 28 22 63 72 224 AOE 2 | . 1 . 1 . . Critical Strikes 9 | . . . 3 1 5 Actively Blocked 3 | . . . . . 3 Part Disruptions 1 | . 1 . . . . Damage Taken 4872 | . 286 287 1035 801 2463 Core 1274 | . 50 80 441 252 451 Absorbed by Shields . | . . . . . . Ignored by Resistances 373 | . . . 34 339 . Core Remaining (%) 69 | 100 80 80 19 . . Volleys Fired 154 | . 35 13 . 52 54 Largest 2 | . 1 1 . 2 1 Hottest 100 | . 65 65 . 100 65 Shots Fired 194 | . 35 13 . 92 54 Gun 139 | . 35 13 . 86 5 Cannon 55 | . . . . 6 49 Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . . . . 6 49 Thermal 53 | . 35 13 . . 5 Explosive . | . . . . . . Electromagnetic 86 | . . . . 86 . Robot Hit Streak 15 | . 5 9 . 15 11 Robot Miss Streak 4 | . 4 1 . 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 172 | . 18 19 27 66 42 Core Hits 71 | . 9 6 5 36 15 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 2 2 . . Critical Strikes 21 | . 2 4 2 3 10 Burn 5 | . 2 2 . . 1 Blast 9 | . . . . . 9 Corrupt 3 | . . . . 3 . Smash 4 | . . 2 2 . . Melee Attacks 44 | . . 8 32 4 . Impact 44 | . . 8 32 4 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 11 | . . 2 6 3 . Combat Hostiles 2 | . . 1 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 5345 | . 290 415 831 1479 2330 Guns 1303 | . 290 207 . 742 64 Cannons 2487 | . . . . 285 2202 Explosions 288 | . . . . 266 22 Melee 1190 | . . 192 831 167 . Ramming 77 | . . 16 . 19 42 Kinetic 2487 | . . . . 285 2202 Thermal 827 | . 290 207 . 266 64 Explosive 22 | . . . . . 22 Electromagnetic 742 | . . . . 742 . Impact 1190 | . . 192 831 167 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 1 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 795 | . . 56 302 118 319 Projectiles 353 | . . . . 34 319 Explosions 37 | . . . . 37 . Melee 405 | . . 56 302 47 . Knockbacks 16 | . . 2 4 1 9 Impact 7 | . . 2 4 1 . Kinetic 7 | . . . . . 7 Secondary 2 | . . . . . 2 Self-Inflicted Damage 16 | . . 7 . 9 . Shots . | . . . . . . Rammed 19 | . . 7 . 1 11 Targets Rammed 24 | . 1 7 . 1 15 Kicked 4 | . 1 . . . 3 Crushed 1 | . . . . . 1 Highest Temperature 117 | . 35 15 35 117 97 Average Temperature 27 | . 18 6 20 60 36 Received Heat Transfer 1632 | . 27 144 342 144 975 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . 2 9 2 . Combat Hostiles 6 | . . 1 5 . . Parts Fried 20 | . . 3 8 9 . Impact Corruptions 20 | . . 3 14 3 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 3 3 . 1 1 Heat Transferred 1965 | . 814 629 . 300 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | . 100 100 100 100 53 Level 1 15 | . . . . . 40 Level 2 2 | . . . . . 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 627 | . 146 94 78 149 627 Initial 44 | . . 44 26 13 20 Average 98 | . 58 53 40 63 167 Influence Increases 2114 | . 246 120 215 401 1132 Destroy 0b10 Robot/C 1100 | . 140 100 140 260 460 Destroy 0b10 Robot/NC 85 | . 5 5 20 50 5 Destroy Leader 272 | . 22 . 34 76 140 Allied During Kill 146 | . . . . 5 141 Successful Hack 24 | . 18 . 6 . . Disable Machine 30 | . . . . . 30 Destroy Structure 37 | . 1 . . 10 26 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 105 | . 60 15 15 . 15 Active Sensor Use 300 | . . . . . 300 Influence Decreases 1557 | . 140 162 249 386 620 Entered New Map 142 | . . 62 38 17 25 Time Decay 981 | . 120 80 151 285 345 Lost Part 224 | . 20 20 60 54 70 Lost Ally 210 | . . . . 30 180 Squads Dispatched 16 | . 1 1 1 5 8 Investigation 6 | . . . . 2 4 Extermination 2 | . . . . 1 1 Reinforcement 7 | . 1 1 1 1 3 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses 3 | . . . . . 3 Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 8 | . 2 1 1 2 2 Communications Jammed 5 | . . . . . 5 Distress Signals 5 | . . . . . 5 Times Spotted 111 | . 19 13 11 29 39 Peak Tracking Total 11 | . 4 7 5 6 11 Tactical Retreats 6 | . 3 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 8 | . 2 . 3 2 1 Terminals 6 | . 2 . 2 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 10 . 5 3 3 Successful 10 | . 7 . 3 . . Failed 10 | . 3 . 1 3 3 Catastrophic 3 | . 1 . . 2 . Database Lockouts 1 | . . . 1 . . Manual 17 | . 8 . 5 1 3 Terminals 18 | . 10 . 4 1 3 Fabricators . | . . . . . . Repair Stations 3 | . . . 1 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . 1 . . Record 1 | . 1 . . . . Robot Analysis 3 | . 2 . 1 . . Security Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 7 | . 2 . 2 2 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 6 | . 1 1 . 2 2 Non-combat . | . . . . . . Combat 6 | . 1 1 . 2 2 Robot Hacks Applied 10 | . 1 1 . 4 4 find_shortcuts 6 | . 1 1 . 2 2 find_garrison 4 | . . . . 2 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . . 1 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 12 | . . . . 2 10 Largest Group 9 | . . . . 1 9 Highest-Rated Group 157 | . . . . 30 157 Highest-Rated Ally 30 | . . . . 30 29 Total Orders . | . . . . . . Ally Attacks 92 | . . . . 9 83 Total Damage 1330 | . . . . 176 1154 Kills 11 | . . . . 1 10 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 883 | . . . . 52 831 Optics 883 | . . . . 52 831 A.S.S. 883 | . . . . 52 831 Jamming 873 | . . . . 52 821 Robot Analysis Total 7 | . 3 1 1 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2323 | . 240 175 337 687 884 Spaces Moved 1166 | 1 160 88 157 487 273 Core 263 | 1 36 17 50 154 5 Treads 426 | . . 48 102 24 252 Legs 163 | . 124 23 . . 16 Wheels . | . . . . . . Hover 314 | . . . 5 309 . Flight . | . . . . . . Fastest Speed 50 | 50 50 100 50 50 50 Average Speed 126 | 50 104 137 158 96 170 Slowest Speed 400 | 50 120 160 200 170 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 30 16 22 18 48 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . 10 27 Melee . | . . . . . . Projectile 14 | . . . . 2 12 AOE 23 | . . . . 8 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1706 | . 198 115 188 585 620 Wait 295 | . 3 . . 14 278 Move 1161 | . 159 87 156 486 273 Hop . | . . . . . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 154 | . 35 13 . 52 54 Melee 44 | . . 8 32 4 . Ram 8 | . . 7 . 1 . Kick 4 | . 1 . . . 3 Crush 12 | . . . . . 12 Escape Stasis . | . . . . . . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous 21 | . . . . 21 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 6) 154 | -10/Materials | Discovered new exit (range 5) 241 | -10/Materials | Entered another Materials area 411 | -9/Materials | Discovered new exit (range 4) 416 | -9/Materials | Entered another Materials area 612 | -8/Materials | Discovered new exit (range 11) 638 | -8/Materials | Core integrity fell below 50% 649 | -8/Materials | Lost 3 parts (2n1u) 655 | -8/Materials | Central database locked down 738 | -8/Materials | Core integrity fell below 20% 753 | -8/Materials | Entered Factory 759 | -7/Factory | Lost 3 parts (1p2n) 802 | -7/Factory | Garrison activated, responded to threat 1392 | -7/Factory | Lost 5 parts (1p1n3w) 1429 | -7/Factory | Discovered new exit (range 7) 1438 | -7/Factory | Identified exit to Storage 1440 | -7/Factory | Entered Storage 2208 | -7/Storage | Core integrity fell below 50% 2245 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2259 | -7/Storage | Lost 5 parts (2n2u1w) 2262 | -7/Storage | Core integrity fell below 20% 2324 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02310_ Trooper 4i destroyed. 02310_ Trooper 4h destroyed. 02310_ Slug penetrates Wall. 02312_ Melted Imp. Light Armor Plating. 02312_ Y-54 Guardian suffers critical hit (Burn). 02313_ Y-54 Guardian critical meltdown. 02313_ Slug penetrates Wall. 02313_ Trooper 4c destroyed. 02314_ Acquired 7 Protomatter. 02316_ Slug penetrates Wall. 02317_ Soldier 4a destroyed. 02320_ Kicked G-47 Trooper out of the way. 02320_ Penetrated by Slug. 02321_ Released control of G-47 Trooper. 02321_ Took control of G-47 Trooper. 02321_ R-06 Scavenger collects Imp. Heat Sink. 02322_ G-47 Trooper reactivates. 02322_ Critical hit (Burn: +37). 02323_ Trooper 4b suffers critical hit (Burn). 02323_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ####???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????+???? | | #???????????????????????????????????????????? | | #####??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??#######????????#######??????????????????? | | ""? ??# ########## #???? ??????????? | | # % " # """???????????? | | """ / " o/ """???????????? | | """ # #??????????????????? | | ?"" ??# ####/##### #??????????????????? | | ?? ??## ##? ??## ##??????????????????? | | ??#/#???# ## ??# =#???????????????????? | | ??# #???# #T?? #?# [%######??????????????? | | ??# #???# #??? #?#[!%##[!!#??????????????? | | ??# #???# #??""" #?#gg!/%=%=#??????????????? | | ??# #???# #??""" #?#=%g#=%=%#??????????????? | | ??# #???# #??""" #?# rh#%!= #??????????????? | | ###+##### #??""" ?#?# g*##T=!#??????????????? | | ## #????? ??# g ######??????????????? | | ## ##???? ??# #???????????????????? | | # #???? ?# #??????????????????? | | # "" #????###?# T u ?????????????????? | | + T #????????# "" ????????????????? | | # #????????# ???????????????? | | # #????????# ####+??????????????? | | #######????????#######??????????????????? | | #???????????????????????????????????????? | | ########???????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Hosts 6 | . 1 1 . 2 2 Combat Hostiles 6 | . 1 1 . 2 2 Allies . | . . . . . . Unique Host Classes 4 | . 1 1 . 2 . Average Host Suspicion 93 | . 100 80 89 94 94 Unsuspicious Activity 376 | . . . . 120 256 Returns to Shadow . | . . . . . . Fuzzy Dispatches 2 | . . . . 1 1 Protomatter Created 465 | . 18 32 30 91 294 Used 249 | . 30 23 . 136 60 Decayed 26 | . . . . . 26 Highest Spend 96 | . 30 23 . 96 30 Top 5 Hosts by Kills: H-61 Shepherd (-7/Factory: 16) B-36 Bruiser (-9/Materials: 10) P-60 Hacker (-7/Factory: 10) G-47 Trooper (-10/Materials: 9) Game ------ Seed LargeArcsightAutogun Manual? 0 Play Time 00:20:00 Cumulative 1044.3 hours Start 2025.05.17 @ 15:40:52 End 2025.05.17 @ 15:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 1294 Rogue 1011 Adventurer 124 Explorer 159 Win Type - Total 46 Types 32/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0f37919-f20b-4545-b72b-3ab6c0423590