Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 01:52:08 Player: CheifClapdad Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (2202) 2202 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5547 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 17/100 System Corruption 3% Temperature Hot (232) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Precision Beam Rifle Plasma Rifle > --- INVENTORY (15) --- Carbon-fiber Leg VTOL Module VTOL Module Improved Heat Sink Medium Matter Pod (100) Improved Salvage Targeting Computer Propulsion Shielding Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Improved Medium Laser Improved EM Pulse Cannon Autogun Shock Bomb Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Energy Filter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Medium Matter Pod Propulsion Shielding Propulsion Shielding Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Improved Medium Laser Plasma Rifle Plasma Rifle Improved EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 60 | 7 3 11 11 3 20 5 Power 10 | 1 . 2 3 . 4 . Engine 6 | 1 . 1 2 . 2 . Core 4 | . . 1 1 . 2 . Reactor . | . . . . . . . Propulsion 16 | 2 . 2 2 . 8 2 Treads 3 | 1 . 1 . . 1 . Leg 7 | . . . . . 5 2 Wheel 4 | 1 . 1 2 . . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 17 | 2 1 4 3 2 4 1 Device 9 | 1 1 1 3 1 2 . Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . 2 . 1 2 1 Artifact . | . . . . . . . Weapon 17 | 2 2 3 3 1 4 2 Energy Gun 12 | 1 . 2 3 . 4 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 1 1 . 1 Parts Lost 32 | . . 2 3 . 23 4 Power 6 | . . . . . 5 1 Propulsion 9 | . . 1 2 . 6 . Utility 10 | . . . 1 . 7 2 Weapon 7 | . . 1 . . 5 1 Highest Loss Streak 10 | . . 1 2 . 10 2 To Critical Strikes . | . . . . . . . Average Backups 11 | 4 7 7 12 14 13 14 Power . | . 1 1 . . . . Propulsion 1 | 2 3 1 1 1 . 2 Utility 3 | . . 2 5 6 5 4 Weapon 5 | . 1 2 4 6 7 7 Tool/Special . | . . . . . . . Unused Backups 25 | . 4 1 3 . 4 13 Power 1 | . 1 . . . . . Propulsion 5 | . 2 . . . . 3 Utility 10 | . . 1 1 . 4 4 Weapon 9 | . 1 . 2 . . 6 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 100 99 99 99 73 70 Engine 9 | . 14 10 16 7 6 . Core 2 | . . . 1 7 2 6 Treads 9 | . 14 22 12 7 1 . Leg 7 | . . . . . 14 19 Wheel 7 | . 14 11 13 15 . . Flight 1 | . . . . . 4 3 Device 15 | . 14 19 17 23 13 11 Storage 8 | . 14 11 9 7 7 7 Protection 5 | . . 2 9 14 6 5 Energy Gun 15 | . 14 17 17 15 13 15 Ballistic Gun 2 | . 13 4 . . . . Peak Build Rating 50 | 7 9 18 32 37 50 32 Average Rating 23 | 5 7 16 23 36 33 30 On Entrance 18 | . 7 9 18 32 37 28 Avg Prop Armor Cover (%) 12 | 17 11 18 10 6 7 4 Naked Turns . | . . . . . . . Heaviest Build 62 | 15 16 41 50 54 62 37 Greatest Support 50 | 16 16 16 26 26 50 43 Greatest Overweight (x) 11 | 4 . 4 4 2 8 11 Average Overweight (x) 1 | 2 . 1 2 2 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 15 15 15 15 Most Carried 15 | 8 8 8 15 15 15 15 Average Carried 11 | 4 7 7 12 14 13 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 8 8 8 15 15 13 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1254 | 309 194 234 125 . 319 73 Remotely . | . . . . . . . Salvage Created 2388 | 158 225 544 809 . 525 127 Parts 126 | 12 22 32 28 . 27 5 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 60 | . 7 13 18 . 19 3 Guns 37 | . 5 10 15 . 4 3 AOE 22 | . 2 3 3 . 14 . Classes Destroyed 12 | 3 4 1 1 . 3 . Worker 2 | 1 1 . . . . . Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 2 | 1 . . 1 . . . Swarmer 23 | . 5 . 6 . 10 2 Grunt 26 | . 2 10 11 . 3 . Duelist 1 | . . . 1 . . . Sentry 7 | . . 3 . . 3 1 Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 5 | 1 5 4 4 . 5 2 Combat Bots Only 5 | . 3 4 3 . 5 2 Max Kills in Single Turn 3 | 1 3 1 2 . 3 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 1 1 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 506 | . 24 64 60 . 263 95 Missed 173 | . 7 20 20 . 85 41 Hits 333 | . 17 44 40 . 178 54 Projectile 333 | . 17 44 40 . 178 54 Critical Strikes 6 | . . 2 . . 2 2 Actively Blocked 1 | . . . . . . 1 Damage Taken 3934 | . 245 476 442 . 2162 609 Core 909 | . 50 95 63 . 606 95 Absorbed by Shields 357 | . . 161 120 . 76 . Redirected to Shielding 94 | . . . . . 52 42 Core Remaining (%) 86 | 100 80 76 88 . . . Volleys Fired 159 | 13 14 41 39 . 37 15 Largest 2 | 1 2 2 2 . 2 2 Hottest 150 | 20 70 112 119 . 150 150 Shots Fired 270 | 13 25 72 78 . 58 24 Gun 247 | 13 22 69 78 . 41 24 Cannon . | . . . . . . . Launcher 23 | . 3 3 . . 17 . Special . | . . . . . . . Kinetic 46 | 13 8 25 . . . . Thermal 167 | . . 40 72 . 31 24 Explosive 23 | . 3 3 . . 17 . Electromagnetic 34 | . 14 4 6 . 10 . Robot Hit Streak 12 | 11 4 8 11 . 12 6 Robot Miss Streak 4 | 1 2 4 3 . 4 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 4 . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 Shots Hit Robots 183 | 12 16 48 56 . 35 16 Core Hits 125 | 5 13 25 34 . 42 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 1 4 . 1 3 Burn 9 | . . 1 4 . 1 3 Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5108 | 152 417 941 1118 . 2134 346 Guns 2873 | 152 162 701 958 . 554 346 Cannons . | . . . . . . . Explosions 2235 | . 255 240 160 . 1580 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 409 | 152 50 207 . . . . Thermal 2433 | . 33 456 1030 . 568 346 Explosive 1853 | . 222 240 . . 1391 . Electromagnetic 413 | . 112 38 88 . 175 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . . 2 3 Average Corruption 2 | . . 4 . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . 4 . . 5 6 Message Errors 6 | . . 2 . . 3 1 Matter Fused 3 | . . 1 . . . 2 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 2 | . . 1 . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . 16 . . . 25 . Projectiles . | . . . . . . . Explosions 41 | . 16 . . . 25 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 294 | . 94 . . . 200 . Shots 12 | . 3 . . . 9 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 388 | . 27 7 323 . 388 253 Average Temperature 98 | . 11 4 78 . 128 129 Received Heat Transfer 843 | . 24 218 210 . 325 66 Effects 4 | . . . . . 3 1 Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 14 | . . 3 2 . 3 6 Heat Transferred 5513 | . 50 1073 2283 . 1111 996 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . 2 . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 85 | 100 100 92 94 100 59 100 Level 1 14 | . . 7 5 . 40 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 314 | 5 148 220 242 102 314 164 Initial 164 | . . 57 38 102 32 164 Average 107 | . 29 135 90 70 174 64 Influence Increases 1672 | 20 249 364 444 14 501 80 Destroy 0b10 Robot/C 1200 | . 140 260 360 . 380 60 Destroy 0b10 Robot/NC 55 | 20 15 . 10 . 10 . Destroy Leader 194 | . 22 60 62 . 30 20 Successful Hack 24 | . 6 . 4 14 . . Disable Machine 45 | . 15 15 . . 15 . Destroy Structure 94 | . 21 14 8 . 51 . Lose Combat Pursuer 60 | . 30 15 . . 15 . Influence Decreases 1632 | 20 111 411 309 194 233 354 Entered New Map 422 | . . 81 53 124 14 150 Time Decay 911 | 20 111 310 226 70 . 174 Lost Part 279 | . . 20 30 . 199 30 Lost Ally 20 | . . . . . 20 . Squads Dispatched 3 | . 1 . 1 . . 1 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 10 14 23 . 19 6 Peak Tracking Total 5 | . 5 3 4 . 5 4 Tactical Retreats 4 | . 2 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 15 | . . 4 1 . 7 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 4 | . 1 1 . . 2 . Max in Single Turn 1 | . 1 1 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 6 | . 2 1 2 1 . . Terminals 5 | . 2 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 10 | . 3 1 4 2 . . Successful 4 | . 1 . 2 1 . . Failed 6 | . 2 1 2 1 . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 9 | . 4 1 4 . . . Terminals 8 | . 3 1 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 1 | . 1 . . . . . Robot Analysis 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . . . 2 . . . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 1 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 20 | . . . . . 20 . Highest-Rated Ally 20 | . . . . . 20 . Initial Warlord ECA Mod 2 | . . . . . . 2 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 94 | . . . . . 94 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3522 | 251 360 692 602 144 1024 449 Spaces Moved 2043 | 105 302 497 378 114 390 257 Core 115 | 103 . . . . 10 2 Treads . | . . . . . . . Legs 615 | . . . . . 360 255 Wheels 1313 | 2 302 497 378 114 20 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 95 105 120 120 120 Average Speed 139 | 196 100 111 120 120 209 149 Slowest Speed 600 | 250 100 140 140 120 450 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 7 55 39 30 3 40 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 142 | . 25 18 6 . 93 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 142 | . 25 18 6 . 93 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2433 | 133 336 563 446 121 536 298 Wait 17 | . 6 . . . 11 . Move 2037 | 104 301 496 377 113 389 257 Hop . | . . . . . . . Pick Up 53 | 9 5 4 12 2 14 7 Fast Attach 31 | 6 1 6 2 2 10 4 Attach 26 | 1 . 3 5 2 12 3 Detach 1 | . . . . . 1 . Swap 26 | . 3 5 5 . 9 4 Drop 33 | . 6 8 6 2 8 3 Fire 159 | 13 14 41 39 . 37 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 35 | . . . . . 30 5 Rewire 15 | . . . . . 15 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 252 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 8) 378 | -10/Materials | Discovered new exit (range 14) 440 | -10/Materials | Discovered new exit (range 13) 607 | -10/Materials | Discovered new exit (range 4) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 6) 1249 | -9/Materials | Discovered new exit (range 16) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1893 | -8/Materials | Discovered new exit (range 4) 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 2049 | -7/Factory | Identified exit to Garrison 2050 | -7/Factory | Entered Garrison 2058 | -7/Garrison | Build established: Scavenger-Mutant 2133 | -7/Garrison | Lost 10 parts (2p3n4u1w) 2442 | -7/Garrison | Triggered checkpoint 2584 | -7/Garrison | Heavy support dispatched to Factory 2591 | -7/Garrison | Heavy support dispatched to Factory 2650 | -7/Garrison | Core integrity fell below 50% 2706 | -7/Garrison | Triggered checkpoint 2708 | -7/Garrison | Lost 9 parts (3p1n2u3w) 2772 | -7/Garrison | Core integrity fell below 20% 2794 | -7/Garrison | Lost 3 parts (2n1w) 3018 | -7/Garrison | Discovered new exit (range 14) 3074 | -7/Garrison | Entered Factory 3266 | -7/Factory | Discovered new exit (range 8) 3523 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03453_ U-05 Engineer lays Concrete. 03454_ U-05 Engineer works on Pressure Siphon. 03454_ Acquired Imp. Light Armor Plating. 03459_ U-05 Engineer works on Pressure Siphon. 03460_ U-05 Engineer completes Pressure Siphon. 03464_ Acquired Aluminum Leg. 03484_ Pressure Siphon comes online. 03486_ Identified Prc. Beam Rifle. 03496_ Pressure Siphon disabled. 03511_ System corrupted: Heat flow error (+227). 03511_ Imp. Light Armor Plating destroyed. 03515_ Overheating: Energy bleed (-17). 03516_ S-27 Virus suffers critical hit (Burn). 03516_ S-27 Virus destroyed. 03516_ Switching to secondary target: P-60 Hacker. 03516_ Lgt. Nuclear Core destroyed. 03519_ S-27 Virus destroyed. 03519_ K-01 Serf collects debris. 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""????# ########### | | ?????????????????????????? ??????#^ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# """"^"""" """ | | ????????????????????############## """" """" """ | | ????????????????????# # """" """" """ | | ????????????????????# "" # | | ????????????????????# "F # """" """" """ | | ????????????????????# """ !! # """" """" """ | | ???????????????????## """ !!! + """" """" """ | | ???????????????????# !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronPoweredRouter Manual? 0 Play Time 00:31:30 Cumulative 336.5 hours Start 2025.10.29 @ 01:20:47 End 2025.10.29 @ 01:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7022531a-3a69-4f69-bf1b-b4fe36cc59ae