Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.14 @ 03:39:46 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1602) 1602 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 4679 Bonus ------- High Alert Combat Kills 89 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 445/550 Matter 216/300 Energy 229/265 System Corruption 0% Temperature Cool (111) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY (10) --- Light Treads High-capacity Storage Unit High-capacity Storage Unit Superbattery (2000) Advanced Visual Processing Unit Improved Terrain Scanner System Backup Module Assault Rifle Heavy Assault Rifle Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher > --- INVENTORY -------- Light Treads High-capacity Storage Unit High-capacity Storage Unit Superbattery Advanced Visual Processing Unit Improved Terrain Scanner System Backup Module Assault Rifle Heavy Assault Rifle Chainsword [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 41 | 7 5 7 . . 22 Power 5 | 1 . 1 . . 3 Engine 5 | 1 . 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads 6 | 2 . . . . 4 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 2 . . 2 Device 2 | 1 . 1 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 23 | 2 4 4 . . 13 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 2 3 . . 8 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 1 1 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 2 | . 1 1 . . 2 Average Slot Usage (%) 93 | . 100 99 100 100 80 Engine 12 | . 14 14 14 14 8 Treads 26 | . 28 28 28 28 24 Device 12 | . 14 14 14 14 9 Storage 12 | . 14 14 14 14 9 Protection 1 | . . . . . 3 Energy Gun 4 | . 11 7 . . . Ballistic Gun 22 | . 15 19 28 28 24 Naked Turns . | . . . . . . Heaviest Build 39 | 14 18 28 28 28 39 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 8 10 10 10 10 Average Capacity 8 | 5 7 8 10 10 10 Most Carried 10 | 5 6 8 10 10 10 Average Carried 7 | 3 5 7 8 10 9 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 5 6 7 10 10 10 Class Distribution -------------------- 57% | Mutant 32% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1236 | 291 142 124 . . 679 Remotely . | . . . . . . Salvage Created 2307 | 159 549 116 . . 1483 Parts 130 | 11 25 8 . . 86 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 8 | 1 2 . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 7 3 . . 24 Guns 24 | . 6 3 . . 15 AOE 10 | . 1 . . . 9 Classes Destroyed 11 | 2 4 2 . . 3 Worker 2 | . . . . . 2 Builder 2 | . . . . . 2 Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . . . 1 Recycler 7 | 1 3 . . . 3 Watcher 3 | . 2 . . . 1 Swarmer 6 | . 3 . . . 3 Grunt 16 | . 4 . . . 12 Duelist 1 | . . . . . 1 Sentry 10 | . . 2 . . 8 Demolisher 1 | . . 1 . . . Best Kill Streak 11 | 2 5 2 . . 11 Combat Bots Only 7 | . 5 2 . . 7 Max Kills in Single Turn 3 | 1 1 1 . . 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1548 | 26 264 274 . . 984 Core 197 | . 14 78 . . 105 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 63 . Volleys Fired 119 | 7 41 10 . . 61 Largest 3 | 2 2 2 . . 3 Hottest 100 | 60 100 63 . . 82 Shots Fired 293 | 14 78 20 . . 181 Gun 274 | 14 74 20 . . 166 Cannon . | . . . . . . Launcher 15 | . . . . . 15 Special 4 | . 4 . . . . Kinetic 225 | 7 41 11 . . 166 Thermal 4 | . 4 . . . . Explosive . | . . . . . . Electromagnetic 64 | 7 33 9 . . 15 Robot Hit Streak 45 | 8 15 13 . . 45 Robot Miss Streak 3 | 1 2 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 233 | 10 57 15 . . 151 Core Hits 105 | 5 21 7 . . 72 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4608 | 154 860 219 . . 3375 Guns 3039 | 125 686 219 . . 2009 Cannons . | . . . . . . Explosions 1569 | 29 174 . . . 1366 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2529 | 33 373 114 . . 2009 Thermal 537 | 29 174 . . . 334 Explosive 348 | . . . . . 348 Electromagnetic 1194 | 92 313 105 . . 684 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 5 | . . 3 2 . . Message Errors 2 | . . 1 1 . . Energy Discharges 2 | . . 1 1 . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 94 | . 22 . . . 72 Projectiles . | . . . . . . Explosions 94 | . 22 . . . 72 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | 27 30 . . . 32 Shots 3 | 1 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 111 | 12 78 27 . . 111 Average Temperature 21 | 12 31 12 . . 18 Received Heat Transfer 768 | . 129 27 . . 612 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 800 | 50 250 . . . 500 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | 1 4 . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 786 | 20 276 96 . 8 786 Initial 31 | . 11 31 . . 2 Average 132 | 10 156 68 . 5 193 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 75 | 100 67 100 . 100 57 Level 1 16 | . 32 . . . 21 Level 2 7 | . . . . . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 . . . 9 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 1 | . . . . . 1 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 15 3 . . 39 Peak Tracking Total 8 | . 3 2 . . 8 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 1 1 . . 2 Indirectly 2 | . . . . . 2 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 1 1 . . 4 Max in Single Turn 2 | . 1 1 . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 6 1 1 1 3 Terminals 10 | . 6 . . 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 19 1 1 3 13 Successful 22 | . 13 1 1 1 6 Failed 15 | . 6 . . 2 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 24 | . 14 . 1 3 6 Terminals 35 | . 19 . . 3 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 1 1 1 1 Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . 4 . . . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . . . 5 Terminals 9 | . 4 . . . 5 Track 3 | . 2 . . . 1 Assimilate 1 | . . . . . 1 Botnet 4 | . 2 . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 6 . . 1 3 Full Trace Events 4 | . 2 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders 2 | . . . . . 2 STAY 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2438 | 120 527 505 389 104 793 Spaces Moved 1232 | 58 244 286 242 66 336 Core 9 | 9 . . . . . Treads 1223 | 49 244 286 242 66 336 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 142 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 62 72 68 18 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 6 | . 4 . . . 2 Terrain Destroyed 59 | 2 19 . . . 38 Melee 2 | . . . . . 2 Projectile 4 | . 4 . . . . AOE 53 | 2 15 . . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1443 | 79 295 315 244 65 445 Wait 12 | . . . . . 12 Move 1227 | 57 243 285 241 65 336 Hop . | . . . . . . Pick Up 26 | 8 2 6 3 . 7 Fast Attach 12 | 4 1 2 . . 5 Attach 11 | 3 1 2 . . 5 Detach 1 | . 1 . . . . Swap 18 | . 3 3 . . 12 Drop 15 | . 3 7 . . 5 Fire 119 | 7 41 10 . . 61 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 443 | -10/Materials | Identified exit to Mines 536 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Entered Mines 678 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 799 | -10/Mines | Assembled infested the area 858 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 993 | -10/Mines | Discovered new exit (range 13) 1107 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1137 | -10/Mines | Learned Materials non-interactive machine intel 1147 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1147 | -10/Mines | Discovered new exit (range 5) 1153 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Met 8R-AWN 1221 | -10/Exiles | Met EX-HEX 1264 | -10/Exiles | Met EX-BIN 1281 | -10/Exiles | Aligned with FarCom system 1283 | -10/Exiles | Given EX-Vault access code 1320 | -10/Exiles | Opened EX-Vault 1329 | -10/Exiles | Found Superbattery 1361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Met EX-DEC 1528 | -10/Exiles | Discovered new exit (range 10) 1542 | -10/Exiles | Left Exiles lab with Superbattery 1542 | -10/Exiles | Entered Mines 1555 | -9/Mines | Met a Derelict bent on vengeance 1581 | -9/Mines | Identified exit to Materials 1646 | -9/Mines | Entered Materials 1646 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1647 | -8/Materials | Loaded intel: 29 non-interactive machine locations 1954 | -8/Materials | Build established: Scavenger-Skirmisher 2095 | -8/Materials | Garrison activated, responded to threat 2183 | -8/Materials | Destroyed 7 combat bots 2216 | -8/Materials | Discovered new exit (range 12) 2439 | -8/Materials | Self-destructed Last Messages --------------- 02392_ R-06 Scavenger collects Hvy. Assault Rifle. 02397_ R-06 Scavenger collects Lgt. Treads. 02404_ Acquired Lgt. Armor Plating. 02405_ U-05 Engineer lays Concrete. 02431_ Y-45 Defender destroyed. 02431_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02432_ Y-45 Defender emerges from the garrison. 02436_ ALERT: Garrison Access compromised, dispatching assault squad. 02436_ Garrison Access disabled. 02436_ Relay Coupler [NC] tumbles out of Garrison Access. 02436_ Relay Coupler [Hunter] tumbles out of Garrison Access. 02436_ Chain reaction triggered in Imp. Ion Engine. 02436_ Nuclear Reactor explodes. 02436_ Destroyed Lgt. Nuclear Core. 02436_ Destroyed Aluminum Leg. 02436_ Y-45 Defender destroyed. 02436_ G-47 Trooper destroyed. 02436_ Imp. Terrain Scanner destroyed. 02436_ Destroyed Imp. Terrain Scanner. 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"""""?????????????? | | "" #???#??????????? ????????????"""????o?????????? | | ###??????#???????????????? ???????????????????? | | ?#??????????????? ????????????????????????????? | | #?????#???#???? ??????????????????????????????? | | ###??????????????????????????????????????????????? | | ?#??#???#??#?????????????????????????????????????? | | ????????????#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReclamationMicroInterrupter Manual? 0 Play Time 00:21:25 Cumulative 264.4 hours Start 2021.09.14 @ 03:18:51 End 2021.09.14 @ 03:39:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 14 Adventurer 93 Explorer 2 Win Type - Total 15 Types 13/2/0/0/0/0/0/0/0 Lore% 47 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e38add0-b553-47d0-ac23-b0e8e6502bec