Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 20:54:38 Player: Burgers_Lettuce Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (115) 115 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2175 Bonus ------- None Cogmind --------- Core Integrity 536/550 Matter 270/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Cooling System Small Storage Unit Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- High-powered Shotgun Mining Laser > --- INVENTORY (6) ---- Light Ion Engine Light Treads Aluminum Leg Compact Wheel Improved Terrain Scanner Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Cooling System Small Storage Unit Improved Terrain Scanner Seismic Analyzer Thief Drone Bay > --- WEAPON ----------- Electrolaser Mining Laser > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Compact Wheel Improved Terrain Scanner Assault Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 33 | 8 1 2 8 10 4 Power 3 | 2 . . . 1 . Engine 3 | 2 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . 4 . Treads 1 | 1 . . . . . Leg 2 | . . . . 2 . Wheel 3 | 1 . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 3 4 1 Device 8 | . 1 . 3 3 1 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 3 . 2 5 1 3 Energy Gun 7 | 3 . 1 2 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . 1 2 . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 8 | . . . 2 4 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 4 | . . . 2 2 . Highest Loss Streak 2 | . . . 2 1 1 Average Slot Usage (%) 92 | . 97 100 89 95 79 Engine 11 | . 14 14 11 11 9 Treads 8 | . 14 14 11 5 . Leg 2 | . . . . 7 . Wheel 11 | . 14 14 11 7 16 Device 21 | . 11 14 23 28 19 Storage 11 | . 14 14 11 11 9 Processor 2 | . . . . 3 9 Energy Gun 13 | . 28 22 11 9 7 Ballistic Gun 2 | . . . 1 5 1 Special Weapon 6 | . . 5 8 5 8 Naked Turns . | . . . . . . Heaviest Build 20 | 13 14 14 16 19 20 Greatest Support 20 | 20 16 16 16 20 20 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 Most Carried 6 | 6 6 6 6 6 6 Average Carried 5 | 4 6 6 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 6 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 475 | 219 20 71 63 102 . Remotely . | . . . . . . Salvage Created 195 | . 28 29 104 34 . Parts 9 | . . . 9 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 10 | . 2 2 4 2 . Guns 9 | . 1 2 4 2 . AOE 1 | . 1 . . . . Classes Destroyed 3 | . 1 . 1 1 . Swarmer 7 | . 2 2 3 . . Sentry 1 | . . . 1 . . Assembled 2 | . . . . 2 . Best Kill Streak 4 | . 2 2 4 2 . Combat Bots Only 4 | . 2 2 4 2 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1038 | . 116 83 262 278 299 Core 105 | . 17 8 32 34 14 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 90 . 83 . Volleys Fired 51 | . 6 7 25 5 8 Largest 2 | . 2 2 2 2 1 Hottest 156 | . 80 90 100 156 100 Shots Fired 72 | . 12 11 32 9 8 Gun 47 | . 12 11 17 7 . Cannon . | . . . . . . Launcher . | . . . . . . Special 25 | . . . 15 2 8 Kinetic 7 | . . . 5 2 . Thermal 39 | . . 4 20 7 8 Explosive . | . . . . . . Electromagnetic 26 | . 12 7 7 . . Robot Hit Streak 12 | . 3 3 12 3 . Robot Miss Streak 4 | . 1 4 2 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 32 | . 7 5 15 5 . Core Hits 15 | . 2 2 6 5 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 417 | . 136 47 165 69 . Guns 340 | . 69 47 164 60 . Cannons . | . . . . . . Explosions 67 | . 67 . . . . Melee . | . . . . . . Ramming 10 | . . . 1 9 . Kinetic 58 | . . . 42 16 . Thermal 185 | . 67 24 50 44 . Explosive . | . . . . . . Electromagnetic 164 | . 69 23 72 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . 38 . . 4 . Shots 1 | . 1 . . . . Rammed 3 | . . . 1 2 . Targets Rammed 3 | . . . 1 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | . 120 80 132 224 . Average Temperature 47 | . 65 37 22 120 . Received Heat Transfer 300 | . . 6 36 240 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 483 | . 150 74 148 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 180 | . 50 76 180 95 15 Initial 29 | . . 19 29 . . Average 32 | . 4 36 61 28 1 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 5 7 17 7 Peak Tracking Total 12 | . 3 3 5 7 12 Tactical Retreats 6 | . . 1 2 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 8 | . . 1 5 2 . Terminals 6 | . . . 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . 1 12 4 . Successful 10 | . . 1 6 3 . Failed 7 | . . . 6 1 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 9 | . . . 9 . . Terminals 15 | . . . 12 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 3 3 . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . . 3 . . Terminals 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders 6 | . . . . 6 . EXPLORE 2 | . . . . 2 . RETURN 4 | . . . . 4 . Ally Attacks 43 | . . 9 . 34 . Total Damage 264 | . . 105 . 159 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches 9 | . . . . 9 . Drone Recoveries 8 | . . . . 8 . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2151 | 62 203 351 557 739 239 Spaces Moved 1151 | 45 100 271 253 412 70 Core 4 | 4 . . . . . Treads 4 | 4 . . . . . Legs 191 | . . . . 191 . Wheels 952 | 37 100 271 253 221 70 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 80 80 Average Speed 103 | 100 100 100 100 111 86 Slowest Speed 160 | 160 100 100 100 120 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 33 | 3 25 48 18 97 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 23 | . . . 15 . 8 Terrain Destroyed 27 | . 2 . 15 2 8 Melee . | . . . . . . Projectile 25 | . . . 15 2 8 AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1981 | 57 190 339 492 680 223 Wait 732 | . 84 59 205 245 139 Move 1145 | 44 99 270 252 411 69 Hop . | . . . . . . Pick Up 6 | 5 . . . . 1 Fast Attach 22 | 6 1 1 5 6 3 Attach 2 | . . . . 1 1 Detach 1 | . . . . 1 . Swap 9 | 2 . 1 3 3 . Drop 9 | . . 1 1 6 1 Fire 51 | . 6 7 25 5 8 Melee . | . . . . . . Ram 3 | . . . 1 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / Exi) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 13) 266 | -10/Materials | Entered Mines 272 | -10/Mines | Met a Derelict bent on vengeance 278 | -10/Mines | Learned location of Zion (-6) 310 | -10/Mines | Build established: Mutant 358 | -10/Mines | Received a Mining Laser from a helpful Derelict 421 | -10/Mines | Learned Materials interactive machine intel 591 | -10/Mines | Discovered new exit (range 8) 595 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 617 | -10/Mines | Entered Materials 617 | -9/Materials | Accompanied by 1 ally 617 | -9/Materials | Evolved 2 slots: Utility x2 618 | -9/Materials | Loaded intel: 18 interactive machine locations 992 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Entered Mines 1223 | -9/Mines | Found the Drone Emporium 1229 | -9/Mines | Found Prototype Device 1229 | -9/Mines | Identified Thief Drone Bay 1270 | -9/Mines | Discovered new exit (range 59) 1277 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1292 | -9/Mines | Discovered new exit (range 64) 1490 | -9/Mines | Assembled infested the area 1495 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1661 | -9/Mines | Identified exit to Exiles 1696 | -9/Mines | Learned Materials security intel 1913 | -9/Mines | Entered Materials 1913 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1950 | -8/Materials | Build established: Scavenger-Mutant 2105 | -8/Materials | Crushed by falling debris 2152 | -8/Materials | Self-destructed Last Messages --------------- 01897_ Acquired 10 matter. 01902_ Lgt. Assault Rifle destroyed. 01902_ Slammed into T-07 Excavator. 01907_ Slammed into K-01 Serf. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials security intel (x10)... 01920_ Acquired Electrolaser. 01997_ U-05 Engineer builds a Wall. 02105_ The unstable cave ceiling collapses. 02105_ Crushed by falling debris. 02105_ Wheel destroyed. 02105_ System corrupted by crushing effect (+1). 02107_ Acquired Assault Cannon. 02111_ Acquired Cooling System. 02114_ Dropped Electrolaser. 02115_ Acquired Hpw. Shotgun. 02122_ R-06 Scavenger collects Electrolaser. 02140_ Thief Drone Bay destroyed. 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T +?? | | ?????????????????????????#?????????# ??? | | ???????????????????????????##???? ?# ??? | | ?????????????????????????????????? ? ??? | | ???????????????????????????????????? = ??# | | ???????????????????????????????????? """ ???? | | ??????????????????????????????????????? ??" ???? | | ??????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 1 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserScanBoosters Manual? 0 Play Time 00:20:05 Cumulative 54.2 hours Start 2021.10.29 @ 20:08:57 End 2021.10.29 @ 20:54:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27af37cc-9bdd-479b-97eb-668c23ad25a3