Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.07 @ 08:54:37 Player: Riddarn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (498) 498 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2208 Bonus ------- None Cogmind --------- Core Integrity 486/550 Matter 290/300 Energy 256/275 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Trap Scanner Hardened Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Improved Datajack > --- INVENTORY (10) --- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Visual Processing Unit Terrain Scanner Advanced Targeting Computer Ion Cannon Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Trap Scanner Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Shotgun Improved Datajack > --- INVENTORY -------- Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Visual Processing Unit Terrain Scanner Advanced Targeting Computer Ion Cannon Light Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 21 | 7 2 8 4 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 3 | . . 2 1 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 3 . 2 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 3 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 8 | 2 6 9 9 Power 1 | . 1 1 1 Propulsion 2 | . 2 2 2 Utility 1 | . 1 1 1 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 14 | . . 4 10 Power 4 | . . 1 3 Propulsion 4 | . . 2 2 Utility 4 | . . 1 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 89 99 99 Engine 10 | . 14 11 9 Leg 24 | . 28 21 26 Device 11 | . . 16 9 Storage 10 | . 14 11 9 Processor 9 | . 3 11 8 Protection 5 | . . 4 9 Ballistic Gun 21 | . 28 22 19 Special Melee Weapon 3 | . . . 7 Peak Build Rating 21 | 6 8 13 21 Average Rating 13 | 5 6 12 17 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 32 | 13 17 24 32 Greatest Support 36 | 20 20 26 36 Greatest Overweight (x) 1 | 1 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 9 10 Class Distribution -------------------- 38% | Mutant 32% | Scientist-Mutant 23% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 753 | 201 90 291 171 Remotely . | . . . . Salvage Created 649 | . 90 380 179 Parts 44 | . 6 28 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 14 3 Guns 20 | . 3 14 3 Classes Destroyed 5 | . 2 2 1 Hauler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 11 | . 3 8 . Grunt 4 | . . 4 . Sentry 5 | . . 2 3 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 110 | . 14 73 23 Missed 36 | . 5 26 5 Hits 74 | . 9 47 18 Projectile 74 | . 9 47 18 Critical Strikes 3 | . . 1 2 Damage Taken 762 | . 76 417 269 Core 161 | . 18 79 64 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 73 | . . 53 20 Core Remaining (%) 90 | 100 92 80 . Volleys Fired 69 | . 19 34 16 Largest 3 | . 2 2 3 Hottest 63 | . 40 43 63 Shots Fired 139 | . 38 68 33 Gun 139 | . 38 68 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 139 | . 38 68 33 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 12 11 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 99 | . 21 48 30 Core Hits 40 | . 6 25 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1022 | . 174 507 341 Guns 1022 | . 174 507 341 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1022 | . 174 507 341 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 21 | . . 13 21 Average Temperature 8 | . . 6 11 Received Heat Transfer 171 | . . 72 99 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | . 70 156 42 Initial 13 | . . . 13 Average 31 | . 15 65 3 Influence Increases 601 | . 92 382 127 Destroy 0b10 Robot/C 400 | . 60 280 60 Destroy 0b10 Robot/NC 10 | . 5 . 5 Destroy Leader 104 | . 12 60 32 Successful Hack 42 | . . 42 . Lose Combat Pursuer 45 | . 15 . 30 Influence Decreases 563 | . 92 350 121 Entered New Map 19 | . . . 19 Time Decay 527 | . 92 340 95 Lost Part 17 | . . 10 7 Squads Dispatched 3 | . . 2 1 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 6 24 8 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 5 4 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Total Hacks 33 | . 7 18 8 Successful 20 | . 3 12 5 Failed 12 | . 4 6 2 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 16 | . 7 7 2 Fabricators . | . . . . Repair Stations 8 | . . 6 2 Recycling Units . | . . . . Scanalyzers 9 | . . 5 4 Garrison Access . | . . . . Terminal Hacks 9 | . 3 5 1 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . . 1 . Patrol Status 1 | . . 1 . Investigation Status 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 4 2 Scan Component 4 | . . 3 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 3 2 Insert Component 1 | . . 1 . Retrieve Study 4 | . . 2 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 4 | . . 2 2 Parts Repaired 2 | . . 1 1 Time 58 | . . 26 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . . 3 Non-combat 2 | . . . 2 Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2546 | . 102 1230 1214 Terrain 660 | . . 660 . Traps 45 | . . . 45 T.N.C. 2501 | . 102 1230 1169 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2885 | 80 361 1230 1214 Spaces Moved 1250 | 52 232 603 363 Core 7 | 7 . . . Treads . | . . . . Legs 1243 | 45 232 603 363 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 105 Average Speed 108 | 122 120 105 105 Slowest Speed 190 | 190 120 120 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 32 31 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2652 | 65 284 1139 1164 Wait 1258 | . 24 473 761 Move 1247 | 51 231 602 363 Hop . | . . . . Pick Up 25 | 6 6 7 6 Fast Attach 9 | 4 2 2 1 Attach 8 | 2 . 3 3 Detach 1 | . 1 . . Swap 17 | 2 . 9 6 Drop 13 | . 1 9 3 Fire 69 | . 19 34 16 Melee 5 | . . . 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x2 847 | -9/Materials | Repaired Aluminum Leg+ 913 | -9/Materials | Discovered new exit (range 11) 1375 | -9/Materials | Build established: Scavenger-Mutant 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1710 | -8/Materials | Repaired Weight Redist. System 1865 | -8/Materials | Central database locked down 2167 | -8/Materials | Build established: Scientist-Mutant 2886 | -8/Materials | Self-destructed Last Messages --------------- Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. Discarded Transport Network Coupler. Acquired Trap Scanner. Jacked Y-45 Defender... >>parse_system Reading system data... Critical hit (Burn: +37). Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 38 matter. K-01 Serf collects debris. Connecting with Terminal... >>Enumerate(Investigations) Retrieving latest reported positions... No active investigation squads found. K-01 Serf cleans the Terminal. K-01 Serf collects debris. 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System | 9% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallBlastMegatreads Manual? 0 Play Time 00:25:54 Cumulative 11.7 hours Start 2026.10.06 @ 17:42:51 End 2026.10.07 @ 08:54:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77e5b10f-b0e1-44fa-a840-a07627fd1cac