Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 22:42:03 Player: Khanable Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (1861) 1861 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 8492 Bonus ------- High Alert Combat Kills 26 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 13/100 System Corruption 0% Temperature Cool (22) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Plasma Cannon > --- INVENTORY (5) ---- Improved Cooling System Advanced Sensor Array Kinecellerator Reaction Control System Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Field Propulsion Drive > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Cannon Hardcell Cannon > --- INVENTORY -------- Kinecellerator Reaction Control System Mass Driver [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Leg Myomer Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . 2 . . 2 Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 4 | . . 2 . 1 . 1 . . . . . . . Utility 4 | . . . . 1 1 1 . . . 1 . . . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 131 | 9 26 21 . 20 24 8 . 1 . 7 . . 15 Power 27 | 1 7 1 . 3 7 4 . 1 . 2 . . 1 Engine 22 | 1 7 1 . 2 7 3 . 1 . . . . . Core 5 | . . . . 1 . 1 . . . 2 . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 33 | 2 8 10 . 5 5 . . . . . . . 3 Treads . | . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 2 Wheel 6 | 2 4 . . . . . . . . . . . . Hover 4 | . 4 . . . . . . . . . . . . Flight 21 | . . 10 . 5 5 . . . . . . . 1 Utility 31 | 3 2 4 . 3 8 4 . . . 3 . . 4 Device 24 | 2 1 2 . 1 8 3 . . . 3 . . 4 Storage 2 | 1 1 . . . . . . . . . . . . Processor 5 | . . 2 . 2 . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 3 9 6 . 9 4 . . . . 2 . . 7 Energy Gun 8 | . 4 1 . 3 . . . . . . . . . Energy Cannon 8 | . . 3 . 3 . . . . . . . . 2 Ballistic Gun 11 | 3 5 1 . . 1 . . . . 1 . . . Ballistic Cannon 10 | . . . . 1 3 . . . . 1 . . 5 Launcher 3 | . . 1 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . 4 3 . . . . . . . 1 Parts Lost 25 | . 8 . . . 2 . 1 . 1 . . . 13 Power 6 | . 3 . . . . . 1 . . . . . 2 Propulsion 12 | . 3 . . . 2 . . . 1 . . . 6 Utility 3 | . . . . . . . . . . . . . 3 Weapon 4 | . 2 . . . . . . . . . . . 2 Highest Loss Streak 8 | . 3 . . . 1 . 1 . 1 . . . 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 97 99 100 98 87 80 79 73 60 52 58 58 43 Engine 9 | . 13 11 11 8 15 7 5 2 6 . . . . Core 1 | . . . . . . 4 6 4 . 4 5 5 4 Wheel 6 | . 19 . . . . . . . . . . . . Hover 2 | . 7 . . . . . . . . . . . . Flight 21 | . . 43 44 44 35 26 26 26 22 17 17 17 10 Device 13 | . 14 10 11 9 13 20 20 20 11 11 17 17 12 Storage 4 | . 13 . . . . . . . . . . . . Processor 8 | . . 10 11 18 15 13 13 13 13 11 11 11 10 Energy Gun 2 | . 6 . . . . . . . . . . . . Energy Cannon 3 | . . 15 22 16 . . . . . . . . . Ballistic Gun 6 | . 21 1 . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . . 6 6 6 6 6 3 5 5 3 Peak Build Rating 65 | 9 9 25 25 35 44 48 48 51 47 44 44 44 65 Average Rating 25 | 6 7 16 25 30 39 46 47 47 39 39 44 44 39 On Entrance 32 | . 9 8 25 25 35 37 48 47 47 35 44 44 44 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 29 | 11 26 16 16 18 28 25 23 24 24 22 22 22 29 Greatest Support 50 | 20 20 20 20 25 32 26 26 26 26 24 24 24 50 Greatest Overweight (x) 8 | 1 8 1 . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 5 5 5 5 5 5 5 5 4 4 5 Average Carried 6 | 3 10 4 5 4 4 4 5 4 4 4 4 4 4 Final Capacity 15 | 5 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 5 5 5 5 5 5 5 5 4 4 4 4 Class Distribution -------------------- 59% | Sprinter 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Matter Collected 2686 | 320 376 210 . 200 413 669 . . 116 84 . 35 263 Remotely . | . . . . . . . . . . . . . . Salvage Created 2788 | 118 492 607 89 238 391 552 . . . 71 . . 230 Parts 121 | 4 32 35 3 13 14 12 . . . 4 . . 4 Haulers Intercepted 5 | . 2 2 . 1 . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 40 | . 10 12 2 4 7 2 . . . 1 . . 2 Guns 10 | . 10 . . . . . . . . . . . . Cannons 30 | . . 12 2 4 7 2 . . . 1 . . 2 Classes Destroyed 12 | 2 6 2 . 2 . . . . . . . . . Worker 2 | . 1 . . . . 1 . . . . . . . Builder 2 | . 1 . . . . 1 . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . Hauler 5 | . 2 2 . 1 . . . . . . . . . Recycler 7 | 1 . . . . 1 4 . . . . . . 1 Watcher 2 | . 1 . . . . 1 . . . . . . . Swarmer 5 | . 3 2 . . . . . . . . . . . Grunt 19 | . 7 5 2 . 3 1 . . . . . . 1 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 12 | . . 4 . 2 3 1 . . . 1 . . 1 Hunter 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | 3 2 2 2 2 4 6 . . . 1 . . 3 Combat Bots Only 4 | . 2 2 2 2 4 2 . . . 1 . . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 530 | . 114 38 8 18 93 10 17 . 11 8 2 1 210 Missed 196 | . 23 16 5 9 37 5 7 . 7 4 2 1 80 Damage Taken 5017 | . 1023 254 48 250 547 34 191 . 57 93 . . 2520 Core 1887 | . 229 104 31 120 167 18 38 . 15 . . . 1165 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 313 | . 65 . . . . . . . . 248 . . . Core Remaining (%) 74 | 100 8 . 66 78 76 . . . 91 . . 100 . Volleys Fired 272 | 14 94 40 8 13 33 29 12 . 4 4 . . 21 Largest 2 | 2 2 2 2 2 1 1 1 . 1 1 . . 1 Hottest 136 | 40 80 136 136 136 60 60 60 . 60 60 . . 90 Shots Fired 409 | 28 187 52 13 26 33 29 12 . 4 4 . . 21 Gun 215 | 28 187 . . . . . . . . . . . . Cannon 194 | . . 52 13 26 33 29 12 . 4 4 . . 21 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 269 | 28 141 . . . 33 29 12 . 4 4 . . 18 Thermal 140 | . 46 52 13 26 . . . . . . . . 3 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 10 7 5 6 4 10 3 . 4 3 . . 6 Robot Miss Streak 6 | 2 5 4 2 3 6 5 2 . 3 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 242 | 17 112 32 8 17 15 18 8 . 1 3 . . 11 Core Hits 99 | 7 40 15 3 7 8 7 1 . . 2 . . 9 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . Critical Strikes 9 | 1 . . . . 2 5 . . . . . . 1 Destroy 1 | 1 . . . . . . . . . . . . . Blast 8 | . . . . . 2 5 . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4964 | 133 954 653 166 348 725 993 251 . 49 156 . . 536 Guns 1087 | 133 954 . . . . . . . . . . . . Cannons 3862 | . . 653 166 348 725 993 251 . 49 156 . . 521 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . 15 Kinetic 3478 | 133 683 . . . 725 993 251 . 49 156 . . 488 Thermal 1471 | . 271 653 166 348 . . . . . . . . 33 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . . . . . . . . . Average Corruption 5 | . . . . 5 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . 4 . . . . . . . . . Message Errors 3 | . . . . 3 . . . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 249 | . . . 12 . 79 112 19 . . 13 . . 14 Projectiles 220 | . . . 12 . 50 112 19 . . 13 . . 14 Explosions 29 | . . . . . 29 . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . 4 1 . . 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . 4 1 . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . 161 . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . . . . . . 10 Kicked 10 | . . . . . . . . . . . . . 10 Crushed . | . . . . . . . . . . . . . . Highest Temperature 586 | . 128 398 350 586 535 402 . . 7 . . . 47 Average Temperature 166 | . 32 127 132 246 194 207 . . 4 . . . 20 Received Heat Transfer 1402 | . 414 78 27 54 84 12 126 . . 9 . . 598 Effects 37 | . . 1 1 15 9 11 . . . . . . . Shutdowns 6 | . . 1 1 2 2 . . . . . . . . Energy Bleed 8 | . . . . 4 3 1 . . . . . . . Interference 16 | . . . . 6 2 8 . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . 2 1 . . . . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . 1 3 . . . . . . . . Heat Transferred 2759 | . 600 1184 296 629 . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Peak Influence 651 | 15 155 651 303 379 399 452 . . . 337 . . 493 Initial 253 | . 9 11 253 117 172 173 . . . 28 . . 107 Average 188 | 7 49 300 261 234 317 270 . . . 162 . . 256 Maximum Alert Level 2 | . . 2 1 1 1 2 . . . 1 . . 2 Low Security (%) 55 | 100 100 27 . 45 5 23 . . . 67 . . 51 Level 1 37 | . . 42 100 54 94 67 . . . 32 . . 32 Level 2 6 | . . 30 . . . 8 . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 4 . 5 1 1 . . . 1 . . 3 Investigation 3 | . . 1 . . . . . . . 1 . . 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 11 | . 2 3 . 3 1 1 . . . . . . 1 Assault 1 | . . . . 1 . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Distress Signals 9 | . 1 5 . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 170 | . 25 41 2 13 14 13 5 . 3 13 1 3 37 Peak Tracking Total 14 | . 5 11 2 5 7 6 4 . 3 5 1 3 14 Tactical Retreats 27 | . 2 7 . 2 2 4 1 . 1 3 . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Traps Triggered 7 | . 4 . . . 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Machines Disabled 9 | . . 1 . . 4 2 . . . . . . 2 Max in Single Turn 2 | . . 1 . . 2 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Machines Accessed 31 | . 2 8 . 4 4 2 . 4 . 5 . . 2 Terminals 16 | . . 6 . 3 3 1 . . . 2 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 . . . . 1 . . . Recycling Units 5 | . 1 . . 1 . 1 . . . 1 . . 1 Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 87 | . 7 18 . 7 6 5 . 31 . 10 . . 3 Successful 55 | . 5 5 . 1 1 4 . 31 . 8 . . . Failed 32 | . 2 13 . 6 5 1 . . . 2 . . 3 Catastrophic 13 | . 1 5 . 2 3 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . . 7 . 7 4 3 . . . 3 . . . Terminals 31 | . . 12 . 6 4 4 . . . 4 . . 1 Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 9 | . 5 . . . 2 . . . . 2 . . . Recycling Units 7 | . 2 . . 1 . 1 . . . 1 . . 2 Scanalyzers 6 | . . 6 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 37 | . . . . . . 3 . 31 . 3 . . . Record 16 | . . . . . . 3 . 11 . 2 . . . Part Schematic 10 | . . . . . . . . 10 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . 2 . . . Repair Station Hacks 6 | . 3 . . . 1 . . . . 2 . . . Scan Component 4 | . 2 . . . 1 . . . . 1 . . . Repair 2 | . 1 . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . 1 . 1 . . . 1 . . . Report Inventory 5 | . 2 . . 1 . 1 . . . 1 . . . Scanalyzer 5 | . . 5 . . . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 2 7 . 3 4 2 . . . 5 . . 2 Full Trace Events 4 | . . 2 . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . Time 64 | . 26 . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged 2 | . . 2 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Turns Passed 4330 | 202 1281 626 83 187 655 386 82 32 134 259 56 19 328 Spaces Moved 7914 | 149 861 1431 164 350 1701 947 179 103 413 735 185 61 635 Core 52 | 10 1 . . . . . . . . . . . 41 Treads . | . . . . . . . . . . . . . . Legs 10 | . . . . . . . . . . . . . 10 Wheels 792 | 139 653 . . . . . . . . . . . . Hover 207 | . 207 . . . . . . . . . . . . Flight 6853 | . . 1431 164 350 1701 947 179 103 413 735 185 61 584 Fastest Speed 25 | 50 80 31 31 26 25 28 28 28 28 30 30 30 30 Average Speed 38 | 78 101 31 31 28 28 28 28 28 29 30 30 30 34 Slowest Speed 450 | 95 450 114 31 92 98 28 28 28 30 30 30 30 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 82 | . . 26 7 4 17 5 . . 4 7 1 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 70 59 32 40 33 22 16 80 63 12 50 16 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 4 | . . . 1 . . . . . 2 . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 58 | . . . . . 26 9 8 . 2 3 . . 10 Melee . | . . . . . . . . . . . . . . Projectile 43 | . . . . . 11 9 8 . 2 3 . . 10 AOE 15 | . . . . . 15 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Upp Upp Fac Total 8712 | 209 1114 1545 175 411 1820 1018 192 105 417 759 183 60 704 Wait 244 | 29 97 32 11 1 7 32 2 . . 14 . . 19 Move 7744 | 148 860 1381 150 341 1667 937 178 102 404 720 182 60 614 Hop 75 | . . 23 6 4 16 4 . . 4 7 1 . 10 Pick Up 60 | 6 18 16 . 7 7 2 . . 1 1 . . 2 Fast Attach 72 | 8 12 7 . 11 15 3 . 1 . 6 . . 9 Attach 33 | 1 8 7 . 4 5 1 . . . 1 . . 6 Detach 39 | 1 8 4 . 6 8 1 . 1 1 1 . . 8 Swap 26 | . 6 7 . 5 4 4 . . . . . . . Drop 101 | 2 11 28 . 19 22 5 . 1 3 5 . . 5 Fire 272 | 14 94 40 8 13 33 29 12 . 4 4 . . 21 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . 10 Crush . | . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . 36 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: [*Low] / [*Ext]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 875 | -10/Materials | Repaired Lgt. Assault Rifle 1060 | -10/Materials | Core integrity fell below 50% 1139 | -10/Materials | Lost 3 parts (2p1n) 1274 | -10/Materials | Discovered new exit (range 8) 1429 | -10/Materials | Core integrity fell below 20% 1469 | -10/Materials | Discovered new exit (range 8) 1484 | -10/Materials | Entered another Materials area 1484 | -9/Materials | Evolved 2 slots: Propulsion x2 1586 | -9/Materials | Discovered new exit (range 13) 1632 | -9/Materials | Discovered new exit (range 12) 1864 | -9/Materials | Build established: Sprinter 2110 | -9/Materials | Entered Mines 2117 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2137 | -9/Mines | Discovered new exit (range 16) 2140 | -9/Mines | Learned location of Zion (-7) 2193 | -9/Mines | Entered Materials 2193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -8/Materials | Garrison activated, responded to threat 2311 | -8/Materials | Met 7R-MNS 2363 | -8/Materials | Discovered new exit (range 8) 2373 | -8/Materials | Discovered new exit (range 7) 2380 | -8/Materials | Entered Factory 2380 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2381 | -7/Factory | Caught up to 7R-MNS 2583 | -7/Factory | Discovered new exit (range 19) 2978 | -7/Factory | Discovered new exit (range 5) 3035 | -7/Factory | Entered another Factory area 3035 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -6/Factory | Discovered new exit (range 20) 3194 | -6/Factory | Discovered new exit (range 22) 3421 | -6/Factory | Entered Lower Caves 3499 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3503 | -6/Lower Caves | Entered Data Miner 3503 | -6/Data Miner | Discovered new exit (range 6) 3507 | -6/Data Miner | Met Data Miner 3519 | -6/Data Miner | Learned location of Section 7 (-2) 3519 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3526 | -6/Data Miner | Received God Mode back door access code from Data Miner 3535 | -6/Data Miner | Entered Proximity Caves 3641 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3644 | -5/Proximity Caves | Identified exit to Factory 3649 | -5/Proximity Caves | Spotted B-75 Beast 3669 | -5/Proximity Caves | Entered Factory 3669 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3750 | -5/Factory | Repaired Hvy. Assault Cannon? 3785 | -5/Factory | Discovered new exit (range 6) 3928 | -5/Factory | Entered Upper Caves 3929 | -5/Upper Caves | Identified exit to Upper Caves 3944 | -5/Upper Caves | Encountered a Warlord checkpoint 3984 | -5/Upper Caves | Entered another Upper Caves area 3997 | -5/Upper Caves | Discovered new exit (range 17) 4002 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4003 | -5/Upper Caves | Entered Factory 4003 | -4/Factory | Evolved 2 slots: Weapon x2 4281 | -4/Factory | Core integrity fell below 50% 4314 | -4/Factory | Lost 8 parts (2p3n2u1w) 4323 | -4/Factory | Core integrity fell below 20% 4331 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- of energy each turn, consider turning it off when not vital. Acquired Myomer Leg. Critical hit (Burn: +50). Kicked G-67 Veteran. Kicked G-67 Veteran out of the way. Kicked G-67 Veteran. Kicked G-67 Veteran out of the way. Kicked G-73 Enforcer out of the way. Kicked G-67 Veteran. Kicked G-67 Veteran out of the way. Myomer Leg destroyed. Kicked G-67 Veteran. Kicked G-73 Enforcer. Myomer Leg destroyed. Slug penetrates G-67 Veteran. Imp. Recalibrator destroyed. Acquired Hvy. Plasma Cannon. Slug penetrates Wall. Hvy. Plasma Cannon destroyed. Acquired Hvy. Plasma Cannon. Map ----- +----------------------------------------------------+ | #######??????# / =#? | | # #??????# #########+##### #? | | # #??????# "" #???????????????#? | | # #??????# """ #????????????????? | | # #??????# """ #????????????????? | | # = #??????# "" #????????????????? | | # [ [ ##?????# "" #????????????????? | | # =! "##????# ###########??????? | | # " #????# # ######## | | # "#########/### | | # ^ | | # % | | # % | | # | | # | | ##########+######### | | ???# #?# ######## | | ???# """ """ """ #######+##########?? | | ???# """ """ """ # #?? | | ???# """ """ """ # #?? | | ???# "" "" "" # #?? | | ???# ""^ "" "" ; #?? | | ???# ^ h# #?? | | ???# g # #?? | | ???#^ ! gg #h g #?? | | ???# ! @ g g #?? | | ???# != gg# #?? | | ???############;###################?? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Base Temperature (-) 150 Evasion (%) 64 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! I'm Back, Baby! Leap Before You Look Librarian Novice Programmer Sniper The Oracle Challenges ------------ None Game ------ Seed ProcessingAuthchipBay Manual? 0 Play Time 02:28:43 Cumulative 14.3 hours Start 2024.08.10 @ 20:08:11 End 2024.08.10 @ 22:42:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00079dbc-7191-402b-86d5-e185dedaa62c