Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 00:46:43 Player: Johnny2001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (79) 395 Value Destroyed (2807) 2807 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3647) 3647 TOTAL SCORE: 13989 Bonus ------- Follower Combat Kills 493 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 54 Cogmind --------- Core Integrity 0/1000 Matter 111/300 Energy 74/100 System Corruption 20% Temperature Cool (0) Movement Walking (260) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (4) ------- Makeshift Hammer > --- INVENTORY (20) --- Neutrino Core Neutrino Core Medium Treads Spiked Medium Treads Compact Battery (200) Medium Matter Pod (100) Makeshift Trap Scanner Makeshift Trap Scanner Makeshift ECM Suite Makeshift ECM Suite Coil Gun Axe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Makeshift ECM Suite Core Shielding > --- WEAPON ----------- Hypervelocity Gauss Rifle Mass Driver Mass Driver Great Maul > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Medium Treads Spiked Medium Treads Spiked Medium Treads Flexi-carbon Leg Compact Battery Compact Battery Compact Battery Medium Matter Pod Makeshift Trap Scanner Makeshift Trap Scanner Makeshift ECM Suite Makeshift ECM Suite Makeshift ECM Suite Point Defense System Beamcaster Axe [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Visual Processing Unit Device Makeshift ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Blade Saw Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 6 | . . . 1 . . . 2 . . . . . . . . 1 . 2 . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 161 | 7 . 4 7 3 . 8 17 4 2 8 3 9 2 20 2 1 10 6 11 14 10 13 Power 15 | 1 . 1 2 . . 1 2 1 . . . . . 2 . . 1 . 2 . . 2 Engine 5 | 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . Core 8 | . . . 1 . . 1 2 . . . . . . 1 . . . . 1 . . 2 Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . Propulsion 45 | 2 . 1 3 1 . 1 3 1 . 4 . . . 6 . . 3 . 4 3 7 6 Treads 6 | . . . . . . . . . . . . . . . . . . . . 2 3 1 Leg 29 | 2 . 1 3 1 . 1 3 1 . 4 . . . 3 . . . . . 1 4 5 Wheel 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . . Hover 5 | . . . . . . . . . . . . . . 3 . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 43 | 2 . . 2 1 . . 4 . . . 1 1 . 8 2 1 3 4 3 7 1 3 Device 16 | 1 . . . 1 . . 1 . . . . . . 2 . . 2 2 1 3 . 3 Storage 7 | 1 . . 1 . . . . . . . . . . 2 . . . . 1 2 . . Processor 11 | . . . 1 . . . 3 . . . . 1 . 1 1 . . 1 1 2 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Protection 7 | . . . . . . . . . . . 1 . . 3 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 . 2 . 1 . 6 8 2 2 4 2 8 2 4 . . 3 2 2 4 2 2 Energy Gun 11 | 1 . . . . . 4 1 . . . . . . 1 . . 2 . 1 . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 . 2 . 1 . 1 6 2 . 3 1 5 1 2 . . . . 1 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . Launcher 6 | . . . . . . . . . 1 1 1 3 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . 2 . . . . . 1 6 . . . . . . 1 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 System Corruption 22 | . . . . . . . . . . . . . . . . . 2 . . . . 20 Parts Lost 62 | . . . . . . 2 1 . . . 1 1 . 12 7 . . . 19 1 . 18 Power 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . 3 Propulsion 19 | . . . . . . . . . . . . . . 6 3 . . . 4 1 . 5 Utility 18 | . . . . . . . 1 . . . 1 . . 2 1 . . . 8 . . 5 Weapon 19 | . . . . . . 2 . . . . . 1 . 2 3 . . . 6 . . 5 Highest Loss Streak 11 | . . . . . . 2 1 . . . 1 1 . 7 7 . . . 11 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 100 100 100 97 99 100 100 100 99 99 100 92 73 26 66 86 66 70 89 90 Engine 3 | . 14 14 7 . . . . 2 7 7 7 7 7 2 . . . . 2 . . . Core 3 | . . . 3 11 11 11 9 4 . . . . . 2 . . . . . 5 5 4 Treads 2 | . . . . . . . . . . . . . . . . . . . . 4 14 . Leg 17 | . 28 28 33 33 33 33 27 23 23 23 23 23 23 16 . . . . . 4 3 22 Wheel 1 | . . . . . . . . . . . . . . . . . 10 11 10 . . . Hover 1 | . . . . . . . . . . . . . . 4 14 . . . . 7 3 . Device 6 | . 14 14 11 11 11 11 9 7 7 7 5 . . 1 4 . 4 7 4 8 11 9 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 4 . . . . 4 5 5 Processor 19 | . . . 11 11 11 11 26 23 23 23 23 23 23 23 22 20 20 22 16 19 23 18 Protection 2 | . . . . . . . . . . . 1 7 7 4 . . 5 5 1 . 1 4 Ballistic Gun 13 | . 14 27 22 22 22 7 14 30 15 22 17 18 18 16 9 . . . . 4 5 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 5 9 Impact Weapon 4 | . . . . . . . 1 . 7 7 7 7 7 7 7 6 6 5 4 4 5 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 10 10 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 13 13 14 19 20 20 22 23 32 36 36 40 44 46 46 43 3 21 25 66 73 87 92 Greatest Support 112 | 20 20 20 30 30 30 33 38 38 38 54 54 54 54 54 42 3 56 56 56 56 112 96 Greatest Overweight (x) 6 | . . . . . . . . . . . . . . 6 1 . . . 2 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 20 20 20 20 Average Capacity 11 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 9 8 5 5 5 7 19 20 20 Most Carried 20 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 7 18 19 20 Average Carried 10 | 3 7 7 9 10 10 9 9 9 10 10 9 9 9 7 8 4 2 5 5 12 17 18 Final Capacity 20 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 20 20 20 Final Carried 19 | 6 8 8 10 10 10 10 10 10 10 10 9 10 10 10 5 4 5 5 3 18 19 12 Class Distribution -------------------- 27% | Gunner 27% | Scavenger-Mutant 12% | Scavenger-Skirmisher 5% | Mutant 4% | Assassin 3% | Hacker-Gladiator 3% | Scavenger-Tank 3% | Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Waste Assassin | -7/Factory Assassin | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Scavenger-Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Scavenger-Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Matter Collected 3782 | 229 68 109 90 55 3 122 431 . . 247 96 562 76 218 56 . 15 231 144 689 132 209 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4017 | 22 103 129 31 32 . 133 662 . . 177 61 344 175 274 70 . 25 87 283 1044 14 351 Parts 188 | 3 6 12 1 2 . 7 35 . . 5 4 10 1 19 8 . 4 3 16 34 2 16 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . . 9 1 . 8 . . . 17 7 . 11 Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 71 | . . 7 2 2 . 3 13 . . 3 2 11 . 6 3 . 1 1 7 1 1 8 Melee 7 | . . . . . . . . . . . . . . . . . . 1 6 . . . Guns 46 | . . 7 2 2 . 3 12 . . 3 1 7 . 3 3 . 1 . 1 1 . . Cannons 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 6 AOE 10 | . . . . . . . . . . . 1 4 . 3 . . . . . . . 2 Classes Destroyed 16 | 1 2 2 . . . 1 4 . . . 1 . . 1 2 . 1 . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Swarmer 27 | . . 6 2 2 . . 4 . . . . 5 . . . . . . 4 . 1 3 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 16 | . . 1 . . . 2 5 . . 2 . 3 . . . . . . 1 . . 2 Duelist 3 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Sentry 5 | . . . . . . . 3 . . . . . . . . . . 1 . . . 1 Hunter 7 | . . . . . . . 1 . . . 1 2 . . . . . . . 1 . 2 Programmer 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | 1 1 3 2 1 . 3 4 . . 2 1 3 . 5 1 . 1 1 5 1 1 5 Combat Bots Only 5 | . . 3 2 1 . 3 4 . . 2 1 3 . 3 1 . 1 1 5 1 1 5 Max Kills in Single Turn 5 | 1 1 2 1 1 . 1 1 . . 1 1 1 . 5 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Hostile Shots Fired 762 | . . 29 17 12 . 14 50 . 1 6 12 73 . 49 44 . 18 10 185 29 25 188 Missed 263 | . . 12 7 2 . 1 19 . 1 1 3 26 . 14 15 . 4 3 63 7 12 73 Damage Taken 9512 | . . 156 109 76 . 260 415 . . 205 154 788 . 1417 544 . 302 179 2313 310 131 2153 Core 1780 | . . 38 14 . . 18 89 . . 100 20 56 . 166 201 . 78 . 681 37 . 282 Absorbed by Shields 124 | . . . . . . . . . . . . . . . . . . . . . 124 . Redirected to Shielding 224 | . . . . . . . . . . . . . . 27 . . 18 27 102 . . 50 Regen/Repaired (Parts) 231 | . . . . . . . . . . . . . . . . . . . . . 231 . Core Remaining (%) 78 | 100 . 84 . . . 92 83 . . . . . . . 22 . 90 . . . . . Volleys Fired 302 | 2 7 14 5 5 . 11 40 . . 12 9 31 14 28 16 . 9 . 2 78 3 16 Largest 3 | 2 2 2 2 2 . 2 2 . . 3 3 3 1 2 3 . 1 . 2 1 3 3 Hottest 189 | 70 70 70 40 44 . 60 116 . . 86 75 94 25 60 113 . 55 . 110 33 147 189 Shots Fired 523 | 4 14 28 10 10 . 20 73 . . 36 17 76 14 46 32 . 9 . 4 77 9 44 Gun 460 | 4 14 28 10 10 . 20 70 . . 35 12 67 14 38 32 . 9 . 4 77 3 13 Cannon 40 | . . . . . . . 3 . . . . . . . . . . . . . 6 31 Launcher 15 | . . . . . . . . . . 1 5 9 . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Kinetic 446 | 2 7 25 10 10 . 16 67 . . 35 12 67 14 36 16 . . . 2 77 9 41 Thermal 41 | 2 7 3 . . . . 6 . . . . . . 2 16 . . . 2 . . 3 Explosive 23 | . . . . . . . . . . 1 5 9 . 8 . . . . . . . . Electromagnetic 13 | . . . . . . 4 . . . . . . . . . . 9 . . . . . Robot Hit Streak 41 | 1 3 6 3 2 . 10 12 . . 14 15 7 12 4 3 . 4 . 1 41 1 10 Robot Miss Streak 6 | . 2 3 3 3 . 2 3 . . 2 1 6 1 6 3 . 1 . 1 3 4 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Secondary Targets 7 | . . 1 . . . 1 . . . 2 . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . 1 . 1 . 1 . . . . . . . . Shots Hit Robots 359 | 1 8 17 5 5 . 16 55 . . 25 12 41 13 25 10 . 7 7 24 64 2 22 Core Hits 184 | 1 3 9 3 2 . 9 28 . . 7 5 26 4 21 5 . 5 2 8 32 1 13 Critical Kills 19 | . . . . . . . 3 . . . . 1 . . . . . . 1 13 . 1 Critical Parts Destroyed 25 | . . . . . . . . . . . . 1 . . . . . . . 24 . . Critical Strikes 52 | . 1 . . . . . 3 . . . . 2 . . . . . 2 5 37 . 2 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 44 | . . . . . . . 3 . . . . 2 . . . . . . 1 37 . 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impale 6 | . . . . . . . . . . . . . . . . . . 2 4 . . . Melee Attacks 103 | . . . . . . . . . 2 . 1 . 53 . . . . 17 30 . . . Impact 59 | . . . . . . . . . 2 . 1 . 53 . . . . . 3 . . . Slashing 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . Piercing 40 | . . . . . . . . . . . . . . . . . . 14 26 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . 2 6 . . . Damage Inflicted 9657 | 12 104 196 44 77 . 221 948 . . 424 389 1202 211 3240 229 . 68 220 825 522 47 678 Guns 4180 | 12 104 196 44 77 . 221 896 . . 424 122 584 211 368 229 . 68 . 39 522 . 63 Cannons 714 | . . . . . . . 52 . . . . . . . . . . . . . 47 615 Explosions 3574 | . . . . . . . . . . . 267 618 . 2689 . . . . . . . . Melee 1006 | . . . . . . . . . . . . . . . . . . 220 786 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4453 | . 54 183 44 77 . 199 852 . . 424 122 584 211 314 167 . . . 16 522 47 637 Thermal 2471 | 12 50 13 . . . . 96 . . . . . . 2174 62 . . . 23 . . 41 Explosive 1454 | . . . . . . . . . . . 267 618 . 569 . . . . . . . . Electromagnetic 90 | . . . . . . 22 . . . . . . . . . . 68 . . . . . Impact 79 | . . . . . . . . . . . . . . . . . . . 79 . . . Slashing 230 | . . . . . . . . . . . . . . 183 . . . 28 19 . . . Piercing 880 | . . . . . . . . . . . . . . . . . . 192 688 . . . Highest Corruption 20 | . 3 3 . . . . . . . . . . . . 2 . 2 . 7 7 7 20 Average Corruption 8 | . 2 3 . . . . . . . . . . . . 1 . 2 . 6 7 7 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 100 | . 3 7 . . . . . . . . . . . . . . 1 . 17 34 6 32 Message Errors 22 | . 1 2 . . . . . . . . . . . . . . . . 6 5 1 7 Matter Fused 24 | . . 2 . . . . . . . . . . . . . . 1 . 3 10 2 6 Heat Flow Errors 11 | . 1 . . . . . . . . . . . . . . . . . 5 2 2 1 Energy Discharges 11 | . . 1 . . . . . . . . . . . . . . . . 2 3 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . . . 8 . 2 Data Loss (major) 8 | . 1 2 . . . . . . . . . . . . . . . . 1 3 . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 2 1 1 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 604 | . . . . . . . . . . . . 7 . 546 . . . . 51 . . . Projectiles 29 | . . . . . . . . . . . . . . 29 . . . . . . . . Explosions 524 | . . . . . . . . . . . . 7 . 517 . . . . . . . . Melee 51 | . . . . . . . . . . . . . . . . . . . 51 . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . . . . . . . . . . . 33 . 400 . . . . . . . . Shots 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | 9 281 27 6 . . 8 84 . . 111 100 324 6 64 379 . . . 253 208 186 191 Average Temperature 84 | 6 105 11 4 . . 3 16 . . 53 52 120 4 31 164 . . . 80 104 62 64 Received Heat Transfer 2003 | . . 33 18 . . 90 189 . . 27 40 207 . 315 198 . . 36 468 . 8 374 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Heat Transferred 777 | 37 222 37 . . . . 222 . . . . . . 74 74 . . . 37 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Peak Influence 391 | 5 81 191 331 391 . 80 269 113 71 140 . . . . . 225 192 258 . . . . Initial 225 | . 3 31 . 129 . . 31 99 39 49 . . . . . 225 157 100 . . . . Average 146 | 1 43 147 196 272 . 68 124 99 51 108 . . . . . 225 177 159 . . . . Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . . . . 1 . 1 . . . . Low Security (%) 80 | 100 100 100 44 38 . 100 86 100 100 100 . . . . . . 100 80 . . . . Level 1 19 | . . . 55 61 . . 13 . . . . . . . . 100 . 19 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 Investigation . | . . . . . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Distress Signals 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 4 8 13 9 . 3 22 . 4 3 2 16 . 5 12 . 4 6 20 1 29 22 Peak Tracking Total 12 | . 4 3 5 4 . 3 5 . 4 3 1 4 . 3 7 . 3 3 12 1 12 10 Tactical Retreats 14 | . . . . . . . 2 . . . . 2 . . 3 . 1 2 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Traps Triggered 6 | . 3 . . . . . . 1 . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Triggered 18 | . . . . . . . . . . . . . . . . . . . . . 12 6 Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Machines Disabled 9 | . . . . . . 4 . . . . 1 . 3 1 . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Machines Accessed 23 | . 3 . 2 1 1 . 5 3 . 2 . . . . . 1 . 2 1 1 1 . Terminals 15 | . 3 . 2 1 . . 5 1 . . . . . . . 1 . 1 1 . . . Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Total Hacks 62 | . 12 . 10 3 4 . 14 4 . 4 . . . . . 1 . 3 5 1 1 . Successful 31 | . 6 . 6 1 4 . 4 1 . . . . . . . 1 . 1 5 1 1 . Failed 31 | . 6 . 4 2 . . 10 3 . 4 . . . . . . . 2 . . . . Catastrophic 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 7 . 7 . . . 8 1 . 1 . . . . . . . 2 . . . . Terminals 49 | . 12 . 10 3 . . 14 2 . . . . . . . 1 . 2 5 . . . Fabricators 4 | . . . . . . . . . . 3 . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Terminal Hacks 22 | . 4 . 3 1 4 . 2 . . . . . . . . 1 . . 5 1 1 . Record 9 | . . . . . 4 . . . . . . . . . . . . . 5 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 3 . . . 2 1 . . . . . . . . . 1 . . . . Terminals 8 | . 2 . 3 . . . 2 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 1 . . 5 3 . 2 . . . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 6 | . . . . . . . . . . . . . . . . . 1 . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Total Allies 16 | . . 5 1 . . . . . . . . . 4 . . . 1 . . . 5 . Largest Group 5 | . . 5 5 4 4 2 . . . . . . 4 4 . . 1 1 . . 5 . Highest-Rated Group 306 | . . 78 78 64 64 26 . . . . . . 157 157 . . 25 25 . . 306 . Highest-Rated Ally 68 | . . 31 31 31 31 16 . . . . . . 41 41 . . 25 25 . . 68 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 82 | . . . 23 27 . 6 . . . . . . . . . . . 16 . . 10 . Total Damage 1340 | . . . 278 377 . 63 . . . . . . . . . . . 328 . . 294 . Kills 24 | . . . 10 8 . . . . . . . . . . . . . 2 . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . . . 1 1 1 . 2 . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Turns Passed 12711 | 87 209 437 323 638 186 164 905 343 85 397 506 1648 1330 601 274 7 63 413 846 1087 1452 710 Spaces Moved 8901 | 57 153 316 226 487 156 99 562 281 65 293 400 1267 969 456 413 12 35 369 722 396 659 508 Core 309 | 5 . . . . . . . . . . . . . 6 189 12 17 . 80 . . . Treads 803 | . . . . . . . . . . . . . . . . . . . . 159 638 6 Legs 6202 | 52 153 316 226 487 156 99 562 281 65 293 400 1267 969 327 . . . . . 26 21 502 Wheels 1016 | . . . . . . . . . . . . . . . . . 18 369 629 . . . Hover 571 | . . . . . . . . . . . . . . 123 224 . . . 13 211 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 52 50 50 50 100 50 56 120 120 Average Speed 124 | 113 120 120 120 120 120 120 120 120 120 120 120 120 120 106 52 50 75 100 95 224 211 122 Slowest Speed 400 | 120 120 120 120 120 120 120 120 120 120 120 120 120 120 350 126 50 100 100 130 400 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 26 61 29 95 53 26 42 9 61 10 51 98 91 55 61 1 45 9 80 52 85 68 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 1 . 1 . . . . 1 3 2 . 3 . . . 3 2 . 1 Spaces Dug 33 | . . . . . . . . . 2 8 . 11 . . 7 . . 5 . . . . Terrain Destroyed 160 | . . . . . . . 1 . 2 8 27 59 . 21 13 . . 5 . 2 3 19 Melee 7 | . . . . . . . . . 2 . . . . . . . . 5 . . . . Projectile 39 | . . . . . . . 1 . . . . 3 . . 13 . . . . . 3 19 AOE 112 | . . . . . . . . . . 8 27 56 . 21 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac DSF Fac Upp Upp War Pro Total 9968 | 71 165 349 270 532 155 123 730 289 68 327 414 1354 1051 529 449 12 60 395 835 513 712 565 Wait 312 | . 2 10 23 35 . . 86 . . 8 . 41 2 13 12 . 1 6 69 . . 4 Move 8880 | 56 152 315 225 486 155 98 561 281 64 292 399 1266 968 455 412 11 34 368 721 395 658 508 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 88 | 6 3 1 5 . . 2 9 2 . 1 1 4 5 8 1 . 4 . 7 22 . 7 Fast Attach 66 | 7 . 1 . . . 3 6 . . . . . 2 10 . . 5 6 4 12 7 3 Attach 43 | . . . 2 . . 1 3 2 . . 1 2 . 8 2 1 5 . 7 2 2 5 Detach 9 | . . . . . . . . . . . . . . 1 2 . . . 1 3 2 . Swap 52 | . . 3 5 3 . 4 8 2 2 8 2 7 . 2 . . . . . . 1 5 Drop 83 | . 1 5 5 3 . 4 17 2 . 6 1 3 7 4 4 . . 3 2 1 4 11 Fire 302 | 2 7 14 5 5 . 11 40 . . 12 9 31 14 28 16 . 9 . 2 78 3 16 Melee 90 | . . . . . . . . . 2 . 1 . 53 . . . . 12 22 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . . . . . . 2 . . . 35 . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 608 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 665 | -10/Mines | Build established: Scavenger-Mutant 707 | -10/Mines | Discovered new exit (range 9) 734 | -10/Mines | Entered Materials 734 | -9/Materials | Accompanied by 5 allies 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 739 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 985 | -9/Materials | Identified exit to Mines 1057 | -9/Materials | Entered Mines 1057 | -9/Mines | Accompanied by 4 allies 1177 | -9/Mines | Discovered new exit (range 15) 1220 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1325 | -9/Mines | Learned location of Storage (-7) 1425 | -9/Mines | Discovered new exit (range 13) 1681 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1682 | -9/Mines | Discovered new exit (range 5) 1695 | -9/Mines | Entered Exiles 1695 | -9/Exiles | Accompanied by 4 allies 1724 | -9/Exiles | Met 8R-AWN 1725 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1745 | -9/Exiles | Met EX-HEX 1805 | -9/Exiles | Met EX-DEC 1812 | -9/Exiles | Learned location of Zion (-7) 1867 | -9/Exiles | Discovered new exit (range 15) 1881 | -9/Exiles | Entered Mines 1881 | -8/Mines | Accompanied by 2 allies 2006 | -8/Mines | Discovered new exit (range 6) 2045 | -8/Mines | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Utility x2 2335 | -8/Materials | Build established: Scavenger-Skirmisher 2896 | -8/Materials | Discovered new exit (range 17) 2919 | -8/Materials | Identified exit to Factory 2950 | -8/Materials | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Weapon x2 3293 | -7/Factory | Sucked down chute 3293 | -7/Factory | Entered Waste 3330 | -7/Waste | Spotted C-40 Crusher 3341 | -7/Waste | Spotted C-40 Crusher 3342 | -7/Waste | Spotted C-40 Crusher 3343 | -7/Waste | Spotted C-40 Crusher 3358 | -7/Waste | Discovered new exit (range 18) 3377 | -7/Waste | Identified exit to Factory 3378 | -7/Waste | Entered Factory 3713 | -7/Factory | Discovered new exit (range 17) 3743 | -7/Factory | Identified exit to Lower Caves 3775 | -7/Factory | Entered Lower Caves 3862 | -7/Lower Caves | Build established: Assassin 4112 | -7/Lower Caves | Discovered new exit (range 14) 4127 | -7/Lower Caves | Identified exit to Lower Caves 4150 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4281 | -7/Lower Caves | Entered another Lower Caves area 4357 | -7/Lower Caves | Discovered new exit (range 8) 4365 | -7/Lower Caves | Identified exit to Factory 4451 | -7/Lower Caves | Build established: Gunner 5426 | -7/Lower Caves | Encountered a Warlord checkpoint 5501 | -7/Lower Caves | Discovered new exit (range 9) 5511 | -7/Lower Caves | Identified exit to Zion 5929 | -7/Lower Caves | Entered Zion 5992 | -7/Zion | Discovered new exit (range 17) 6036 | -7/Zion | Identified exit to Proximity Caves 6310 | -7/Zion | Found GAL Module 6412 | -7/Zion | Learned Factory interactive machine intel 6441 | -7/Zion | Found Prototype Special Weapon 6441 | -7/Zion | Identified RU-N14's Throwing Claymores 6445 | -7/Zion | Found RU-N14's Throwing Claymores 6929 | -7/Zion | Imprinted 6931 | -7/Zion | Declared Zion's savior 7255 | -7/Zion | Discovered new exit (range 3) 7255 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7256 | -7/Zion | Identified exit to Deep Caves 7259 | -7/Zion | Entered Deep Caves 7259 | -7/Deep Caves | Accompanied by 4 allies 7441 | -7/Deep Caves | Attacked by Z-Imprinter 7444 | -7/Deep Caves | Z-Facility disabled 7448 | -7/Deep Caves | Destroyed Z-Imprinter 7566 | -7/Deep Caves | Lost 3 parts (1n1u1w) 7616 | -7/Deep Caves | Found Prototype Protection 7616 | -7/Deep Caves | Identified Zio. Weapon Casing 7742 | -7/Deep Caves | Found Zio. Weapon Casing 7747 | -7/Deep Caves | Lost 7 parts (1p4n1u1w) 7776 | -7/Deep Caves | Found Zio. Weapon Casing 7830 | -7/Deep Caves | Found Surveybot 24 Chip 7832 | -7/Deep Caves | Found Surveybot 24 Scanner 7838 | -7/Deep Caves | Discovered new exit (range 24) 7853 | -7/Deep Caves | Identified exit to Proximity Caves 7860 | -7/Deep Caves | Entered Proximity Caves 7868 | -6/Proximity Caves | Spotter reported a threat 7944 | -6/Proximity Caves | Learned Factory emergency access door positions 7983 | -6/Proximity Caves | Core integrity fell below 50% 8070 | -6/Proximity Caves | Lost 7 parts (3n1u3w) 8099 | -6/Proximity Caves | Learned location of 1 exit from Factory 8127 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8134 | -6/Proximity Caves | Entered Factory 8134 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8135 | -6/Factory | Identified exit to Lower Caves 8137 | -6/Factory | Loaded intel: 52 interactive machine locations 8141 | -6/Factory | Identified exit to DSF 8141 | -6/Factory | Entered DSF 8162 | -6/DSF | Additional patrols routed to DSF 8192 | -6/DSF | Discovered new exit (range 11) 8203 | -6/DSF | Identified exit to Factory 8204 | -6/DSF | Entered Factory 8204 | -5/Factory | Accompanied by 1 ally 8204 | -5/Factory | Evolved 2 slots: Utility x2 8581 | -5/Factory | Discovered new exit (range 8) 8588 | -5/Factory | Identified exit to Upper Caves 8617 | -5/Factory | Entered Upper Caves 8722 | -5/Upper Caves | Build established: Hacker-Gladiator 8783 | -5/Upper Caves | Learned Factory security intel 8862 | -5/Upper Caves | Ambushed by wild Derelicts 8967 | -5/Upper Caves | Lost 8 parts (2n6u) 9156 | -5/Upper Caves | Learned Factory security intel 9219 | -5/Upper Caves | Build established: Gladiator 9265 | -5/Upper Caves | Discovered new exit (range 16) 9295 | -5/Upper Caves | Identified exit to Upper Caves 9415 | -5/Upper Caves | Core integrity fell below 50% 9416 | -5/Upper Caves | Attracted the attention of an 0b10 base 9442 | -5/Upper Caves | Lost 11 parts (1p2n2u6w) 9444 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 9444 | -5/Upper Caves | Learned Factory trap positions 9444 | -5/Upper Caves | Learned Armory security intel 9463 | -5/Upper Caves | Entered another Upper Caves area 9466 | -5/Upper Caves | Discovered new exit (range 7) 9470 | -5/Upper Caves | Identified exit to Factory 9776 | -5/Upper Caves | Build established: Scavenger-Mutant 10392 | -5/Upper Caves | Discovered new exit (range 12) 10416 | -5/Upper Caves | Identified exit to Warlord 10443 | -5/Upper Caves | Spotted B-75 Beast 10550 | -5/Upper Caves | Entered Warlord 10675 | -5/Warlord | Discovered new exit (range 12) 10699 | -5/Warlord | Identified exit to Proximity Caves 10774 | -5/Warlord | System corruption cleaned by Quarantine Array 10874 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11079 | -5/Warlord | Visited the Vortex Lab 11079 | -5/Warlord | Warlord's base attacked by MAIN.C 11429 | -5/Warlord | Warlord forces counterattacked 11492 | -5/Warlord | Rebuked by Warlord 11716 | -5/Warlord | Spotted Executioner 11718 | -5/Warlord | Allies destroyed Executioner 11737 | -5/Warlord | Lost 5 allies 11754 | -5/Warlord | Warlord base infiltrated, sounded retreat 11788 | -5/Warlord | Lost 4 allies 11879 | -5/Warlord | Spotted Executioner 11888 | -5/Warlord | Build established: Derelict-Skirmisher 12002 | -5/Warlord | Entered Proximity Caves 12027 | -4/Proximity Caves | Lost 9 allies 12185 | -4/Proximity Caves | System corruption reached 10% 12310 | -4/Proximity Caves | Build established: Scavenger-Tank 12598 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12614 | -4/Proximity Caves | Core integrity fell below 20% 12687 | -4/Proximity Caves | Lost 9 parts (1p1n3u4w) 12712 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12647_ G-73 Enforcer unfolds itself. 12647_ B-60 Warrior unfolds itself. 12647_ I-47 Archangel unfolds itself. 12650_ G-67 Veteran misfires. 12652_ Imp. Melee Analysis Suite destroyed. 12655_ System corrupted: Adv. Heat Sink rejected. 12655_ Acquired Adv. Heat Sink. 12656_ Adv. Heat Sink destroyed. 12672_ System corrupted: Component data lost. 12689_ System corrupted: Energy discharge (-67). 12701_ Enh. Flexi-carbon Leg destroyed. 12703_ Spk. Medium Treads destroyed. 12704_ Neutrino Core destroyed. 12705_ Enh. Flexi-carbon Leg destroyed. 12705_ Core Shielding destroyed. 12708_ Dropped Dirty Bomb Trap. 12708_ Installed Dirty Bomb Trap. 12710_ System corrupted: Energy discharge (-18). 12710_ Flexi-carbon Leg destroyed. 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