Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 13:35:55 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (231) 1155 Value Destroyed (7701) 7701 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2332) 2332 TOTAL SCORE: 16168 Bonus ------- High Alert Combat Kills 1694 Follower Combat Kills 473 Met Data Miner 300 Friendly Fire -135 Cogmind --------- Core Integrity 443/850 Matter 250/300 Energy 170/170 System Corruption 2% Temperature Cool (0) Movement Treading (183) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Light Treads Armored Treads Improved Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Experimental Propulsion Shielding > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (28) --- Light Fission Core Medium Treads High-capacity Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Heavy Armor Plating Improved Hacking Suite Dynamic Insulation System Makeshift System Restoration Module Long-range Tractor Beam Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Antimatter Cannon Power Sword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Precision Shock Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Light Fission Core Light Treads Light Treads Armored Treads Improved Medium Treads High-capacity Storage Unit High-capacity Matter Pod Improved Sensor Array Heavy Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator Hacking Suite Dynamic Insulation System Makeshift System Restoration Module Long-range Tractor Beam Precision Shock Rifle Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Precision Assault Rifle Antimatter Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Power Sword [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 2 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 256 | 7 19 12 1 7 48 69 6 5 1 11 70 Power 17 | 1 2 . . 1 5 3 . . . . 5 Engine 12 | 1 2 . . 1 2 3 . . . . 3 Core 4 | . . . . . 3 . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 49 | 2 8 2 . 2 8 14 . . . 2 11 Treads 39 | . 4 2 . 1 8 11 . . . 2 11 Leg . | . . . . . . . . . . . . Wheel 10 | 2 4 . . 1 . 3 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | 1 3 . 1 . 9 16 4 . 1 5 18 Device 29 | . . . . . 1 11 3 . 1 4 9 Storage 8 | 1 3 . 1 . 2 . . . . . 1 Processor 3 | . . . . . . 2 . . . . 1 Hackware 5 | . . . . . 2 1 . . . . 2 Protection 13 | . . . . . 4 2 1 . . 1 5 Artifact . | . . . . . . . . . . . . Weapon 132 | 3 6 10 . 4 26 36 2 5 . 4 36 Energy Gun 20 | 1 1 2 . . 5 7 . . . . 4 Energy Cannon 5 | . . . . . . 4 . . . . 1 Ballistic Gun 56 | 2 3 3 . 3 13 10 1 2 . 3 16 Ballistic Cannon 4 | . . . . . 2 1 . . . . 1 Launcher 24 | . 2 3 . 1 3 3 1 1 . 1 9 Special Weapon 4 | . . 2 . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 3 9 . 2 . . 5 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . 1 Parts Lost 38 | . 2 2 . 6 2 3 . . . 1 22 Power 5 | . 1 . . 1 1 . . . . . 2 Propulsion 11 | . 1 . . 2 . . . . . . 8 Utility 7 | . . . . . . 2 . . . 1 4 Weapon 15 | . . 2 . 3 1 1 . . . . 8 Highest Loss Streak 5 | . 2 1 . 3 1 1 . . . 1 5 Average Slot Usage (%) 97 | . 93 100 97 80 91 98 100 100 100 99 98 Engine 7 | . 14 14 14 14 4 6 7 7 7 7 5 Core 1 | . . . . . 4 . . . . . . Treads 25 | . 11 17 28 23 25 28 30 30 30 30 25 Wheel 1 | . 16 10 . 1 . . . . . . . Device 3 | . . . . . 2 7 5 7 7 1 1 Storage 17 | . 23 28 25 14 11 15 15 15 15 15 17 Processor 6 | . . . . . . 6 7 7 7 7 12 Hackware 6 | . . . . . 11 5 7 7 7 7 10 Protection 1 | . . . . . 2 1 1 . . 5 2 Energy Gun 4 | . 7 4 14 . 3 5 7 7 7 2 1 Ballistic Gun 15 | . 17 20 14 24 20 12 8 14 15 19 15 Naked Turns . | . . . . . . . . . . . . Heaviest Build 141 | 12 41 41 88 91 111 97 91 89 88 94 141 Greatest Support 112 | 32 40 40 40 40 68 104 104 104 104 104 112 Greatest Overweight (x) 5 | . 1 1 2 5 5 3 . . . . 2 Average Overweight (x) . | . . . . 2 1 . . . . . . Largest Inventory Capacity 28 | 6 16 16 24 24 24 20 20 20 20 20 28 Average Capacity 20 | 4 10 16 17 24 22 20 20 20 20 20 25 Most Carried 28 | 4 10 15 24 24 24 20 20 20 20 20 28 Average Carried 19 | 3 7 12 15 22 21 18 19 20 20 19 22 Final Capacity 28 | 6 16 16 24 24 20 20 20 20 20 20 28 Final Carried 24 | 4 10 14 24 22 20 19 20 20 20 20 17 Class Distribution -------------------- 25% | Hauler-Mutant 17% | Hauler-Skirmisher 16% | Mutant 14% | Hauler-Gunner 6% | Hauler-Tank 5% | Hacker-Tank 4% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 7689 | 184 407 435 25 170 1232 1547 234 210 . 328 2917 Remotely 860 | . . . . . . 49 112 . . 198 501 Salvage Created 10426 | . 357 265 . 278 1296 1857 140 46 . 109 6078 Parts 591 | . 27 19 . 26 66 109 3 1 . 9 331 Haulers Intercepted 15 | . . . . . 5 5 . . . . 5 Recyclers Shooed 11 | . 4 . . . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 5 5 . 23 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 162 | . 12 8 . 9 24 29 7 1 . 2 70 Melee 1 | . . . . . . . . . . . 1 Guns 100 | . 9 5 . 6 19 15 2 . . 2 42 Cannons 5 | . . . . . 1 3 . . . . 1 AOE 50 | . 3 3 . 3 4 11 5 1 . . 20 Classes Destroyed 18 | . 5 2 . 2 5 3 . . . . 1 Worker 13 | . . . . . 2 5 . . . . 6 Builder 7 | . . . . 1 1 . . . . . 5 Tunneler 1 | . . 1 . . . . . . . . . Hauler 15 | . . . . . 5 5 . . . . 5 Recycler 12 | . 1 . . 1 1 3 . . . . 6 Mechanic 6 | . . . . . 1 1 . . . . 4 Operator 5 | . 1 . . . . 2 . . . . 2 Watcher 12 | . 2 . . . 3 3 . . . . 4 Swarmer 43 | . 6 . . 4 8 11 3 . . . 11 Saboteur 1 | . . . . . . . . . . . 1 Grunt 73 | . 6 6 . 4 7 10 2 1 . . 37 Brawler 3 | . . . . . 1 . . . . . 2 Duelist 6 | . . . . . . 1 1 . . . 4 Sentry 18 | . . . . . 8 2 1 . . 1 6 Demolisher 1 | . . . . 1 . . . . . . . Hunter 8 | . . . . . . 1 . . . . 7 Programmer 7 | . . . . . . 4 . . . 1 2 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 9 | . 4 2 . 5 6 7 4 1 . 1 9 Combat Bots Only 8 | . 3 2 . 4 5 6 4 1 . 1 8 Max Kills in Single Turn 4 | . 2 2 . 2 2 4 2 1 . 1 3 Gunslinging 1 | . 1 . . . 1 . . . . . 1 Exploded 4 | . 2 2 . 2 2 4 2 1 . . 3 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 9246 | . 476 255 . 728 884 1284 494 120 . 139 4866 Core 820 | . 69 10 . 74 82 103 75 . . . 407 Absorbed by Shields 171 | . . . . . . 39 . . . . 132 Core Remaining (%) 74 | 100 . . . 38 85 . . . . 74 . Volleys Fired 522 | . 55 34 . 24 92 90 13 5 . 7 202 Largest 3 | . 2 2 . 2 3 3 3 2 . 3 3 Hottest 152 | . 70 100 . 60 130 115 70 50 . 89 152 Shots Fired 1259 | . 104 50 . 43 266 245 25 7 . 18 501 Gun 1102 | . 98 32 . 38 237 215 18 4 . 17 443 Cannon 63 | . . . . . 23 21 . . . . 19 Launcher 77 | . 6 3 . 5 6 7 7 3 . 1 39 Special 17 | . . 15 . . . 2 . . . . . Kinetic 971 | . 69 29 . 32 223 173 12 4 . 15 414 Thermal 133 | . 29 15 . . 37 44 6 . . 2 . Explosive 49 | . 6 3 . 5 5 4 7 3 . 1 15 Electromagnetic 106 | . . 3 . 6 1 24 . . . . 72 Robot Hit Streak 20 | . 10 9 . 10 20 19 9 3 . 7 16 Robot Miss Streak 16 | . 8 3 . 4 6 6 2 1 . 5 16 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . 3 . . 2 1 . 1 . . . 7 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . 1 Shots Hit Robots 903 | . 59 20 . 28 174 161 18 4 . 15 424 Core Hits 697 | . 31 23 . 22 78 83 19 4 . 9 428 Critical Hits 6 | . . 2 . . 1 2 . . . . 1 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 4 | . . 2 . . 1 1 . . . . . Melee Attacks 50 | . . . . . 7 31 . 2 . . 10 Impact . | . . . . . . . . . . . . Slashing 50 | . . . . . 7 31 . 2 . . 10 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22849 | . 941 373 . 541 3316 4294 1133 293 . 321 11637 Guns 12933 | . 549 170 . 320 2215 2334 241 53 . 219 6832 Cannons 1146 | . . . . . 384 527 . . . . 235 Explosions 8459 | . 392 203 . 221 717 1421 892 240 . 102 4271 Melee 299 | . . . . . . . . . . . 299 Ramming . | . . . . . . . . . . . . Kinetic 11345 | . 334 157 . 256 2221 1683 164 53 . 201 6276 Thermal 2277 | . 215 . . . 378 1199 77 . . 18 390 Explosive 5701 | . 392 203 . 221 626 603 892 240 . 102 2422 Electromagnetic 3227 | . . 13 . 64 91 809 . . . . 2250 Impact . | . . . . . . . . . . . . Slashing 299 | . . . . . . . . . . . 299 Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 . 1 1 1 1 1 2 Average Corruption 1 | . 2 3 3 3 . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 79 | . 10 18 15 3 . 14 4 2 . 2 11 Message Errors 21 | . 3 4 5 . . 3 . 1 . 1 4 Matter Fused 12 | . 2 7 2 1 . . . . . . . Heat Flow Errors 10 | . 2 4 4 . . . . . . . . Energy Discharges 12 | . 2 . . . . 6 1 . . 1 2 Data Loss (minor) 14 | . . 2 4 2 . 2 3 1 . . . Targeting Errors 10 | . 1 1 . . . 3 . . . . 5 Overload Shots . | . . . . . . . . . . . . Overflow Damage 467 | . . . . . 27 207 92 . . . 141 Projectiles 22 | . . . . . 6 16 . . . . . Explosions 445 | . . . . . 21 191 92 . . . 141 Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . 6 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . 60 81 . . . . 266 Shots 15 | . . . . . 3 2 . . . . 10 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 351 | . 244 243 252 124 351 219 26 13 . 56 255 Average Temperature 58 | . 71 56 117 37 57 56 13 6 . 20 55 Received Heat Transfer 2154 | . 135 57 . 132 225 279 72 63 . 33 1158 Effects 1 | . 1 . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . 6 Parts Fried 26 | . . . . . . 5 . . . . 21 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 2 . . . 1 1 . . . . . Heat Transferred 3810 | . 629 . . . 925 1721 148 . . 37 350 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 4 . . . . 6 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 1611 | . 272 190 . 170 498 1062 . . . . 1611 Initial 105 | . . 105 . . 66 44 . . . . . Average 462 | . 131 90 . 107 131 692 . . . . 614 Maximum Alert Level 5 | . 1 . . . 2 3 . . . . 5 Low Security (%) 33 | 100 79 100 . 100 76 3 . . . . 7 Level 1 14 | . 20 . . . 21 1 . . . . 25 Level 2 26 | . . . . . 1 50 . . . . 31 Level 3 21 | . . . . . . 44 . . . . 22 Level 4 3 | . . . . . . . . . . . 10 Level 5 . | . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . 1 16 . . . . 22 Investigation 11 | . . . . . 1 6 . . . . 4 Extermination 6 | . . . . . . 4 . . . . 2 Reinforcement 15 | . 1 . . . . 4 . . . . 10 Assault 6 | . . . . . . 2 . . . . 4 Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . 4 Haulers Reinforced 4 | . . . . . . 1 . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . 3 . . . 3 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 266 | . 22 12 . 9 42 48 9 3 . 6 115 Peak Tracking Total 6 | . 4 3 . 4 6 4 5 3 . 3 6 Tactical Retreats 11 | . 1 1 . . 2 . 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . 3 . . . . . . . . . 6 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 30 | . . . . . 6 6 1 . . . 17 Max in Single Turn 3 | . . . . . 2 3 1 . . . 2 Garrison Access 6 | . . . . . 1 2 . . . . 3 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 69 | . 7 1 2 . 14 18 . . 4 . 23 Terminals 39 | . 6 1 . . 10 9 . . . . 13 Fabricators 5 | . . . . . . 3 . . . . 2 Repair Stations 6 | . 1 . . . 1 1 . . . . 3 Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 5 | . . . . . 1 2 . . . . 2 Garrison Access 6 | . . . . . 1 2 . . . . 3 Total Hacks 261 | . 25 4 3 . 51 65 . . 26 . 87 Successful 180 | . 18 2 3 . 39 41 . . 26 . 51 Failed 79 | . 7 2 . . 11 23 . . . . 36 Catastrophic 9 | . 1 . . . 1 2 . . . . 5 Database Lockouts 2 | . . . . . 1 1 . . . . . Manual 94 | . 14 4 1 . 24 32 . . . . 19 Terminals 157 | . 21 4 . . 45 36 . . . . 51 Fabricators 19 | . . . . . . 12 . . . . 7 Repair Stations 27 | . 4 . . . 2 6 . . . . 15 Recycling Units 4 | . . . . . 1 3 . . . . . Scanalyzers 17 | . . . . . 2 4 . . . . 11 Garrison Access 8 | . . . . . 1 4 . . . . 3 Terminal Hacks 85 | . 6 2 3 . 20 11 . . 26 . 17 Record 14 | . . . 3 . . . . . 11 . . Part Schematic 10 | . . . . . . 3 . . 6 . 1 Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Prototype ID Bank 16 | . 1 2 . . 4 2 . . 3 . 4 Branch Access Points 2 | . . . . . 1 1 . . . . . Machine Index 2 | . . . . . 1 1 . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 Alert Level 4 | . . . . . 2 . . . . . 2 Unreport Threat 8 | . . . . . 4 . . . . . 4 Locate Traps 5 | . 1 . . . 1 . . . . . 3 Hauler Manifests 3 | . 1 . . . 1 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 8 | . 1 . . . 3 3 . . . . 1 Fabricator Hacks 9 | . . . . . . 6 . . . . 3 Load Schematic 6 | . . . . . . 4 . . . . 2 Build 3 | . . . . . . 2 . . . . 1 Repair Station Hacks 20 | . 4 . . . 2 5 . . . . 9 Scan Component 11 | . 2 . . . 1 3 . . . . 5 Repair 9 | . 2 . . . 1 2 . . . . 4 Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 2 . . . . . 9 Insert Component 4 | . . . . . 1 . . . . . 3 Analyze 7 | . . . . . 1 . . . . . 6 Garrison Access Hacks 3 | . . . . . 1 . . . . . 2 Seal Access 3 | . . . . . 1 . . . . . 2 Unauthorized Hacks 50 | . 8 . . . 14 17 . . . . 11 Terminals 43 | . 8 . . . 13 12 . . . . 10 Track 18 | . 3 . . . 6 5 . . . . 4 Assimilate 9 | . 3 . . . 3 2 . . . . 1 Botnet 13 | . 1 . . . 3 5 . . . . 4 Operators 3 | . 1 . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Tunnel 2 | . . . . . 1 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Extract 2 | . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 Jam 3 | . . . . . . 2 . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 7 1 . . 8 15 . . . . 20 Full Trace Events 4 | . 1 . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 8 . . 6 . 4 Parts Built 5 | . . . . . . 4 . . . . 1 Matter 482 | . . . . . . 336 . . . . 146 Time 119 | . . . . . . 83 . . . . 36 Total Part Build Rating 19 | . . . . . . 16 . . . . 3 Parts Repaired 9 | . 2 . . . 1 2 . . . . 4 Time 235 | . 52 . . . 19 82 . . . . 82 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 441 | . . . . . . 441 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . 3 Part Schematics Acquired 4 | . . . . . 1 . . . . . 3 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 8 | . 1 2 . . 2 1 1 . . 1 . Largest Group 3 | . 1 2 2 . 2 2 2 2 2 3 1 Highest-Rated Group 136 | . 10 42 42 . 20 20 42 42 42 136 94 Highest-Rated Ally 94 | . 10 31 31 . 10 10 32 32 32 94 94 Total Orders 33 | . . . . . . 26 5 2 . . . STAY 16 | . . . . . . 13 2 1 . . . FOLLOW 17 | . . . . . . 13 3 1 . . . Ally Attacks 53 | . . 7 . . . . 2 4 . 16 24 Total Damage 2013 | . . 83 . . . . 11 82 . 450 1387 Kills 20 | . . 3 . . . . 1 2 . 6 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 15099 | 62 792 897 820 199 2518 4053 547 593 132 530 3956 Spaces Moved 7453 | 50 457 531 479 64 1104 2032 307 348 81 300 1700 Core 6 | 6 . . . . . . . . . . . Treads 6599 | . 124 287 479 54 1012 1907 307 348 81 300 1700 Legs . | . . . . . . . . . . . . Wheels 848 | 44 333 244 . 10 92 125 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 160 150 150 110 162 162 162 162 162 Average Speed 161 | 94 118 139 164 196 175 158 162 162 162 162 174 Slowest Speed 240 | 100 180 180 200 240 192 185 162 162 162 162 205 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 3 78 96 89 7 87 39 50 57 69 60 47 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . 1 1 . 1 1 . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 9 | . . 1 . . . . 2 2 . 4 . Spaces Dug 57 | . . . . . 7 31 . 2 . . 17 Terrain Destroyed 571 | . 37 26 . 32 76 103 61 42 . 12 182 Melee 47 | . . . . . 7 31 . 2 . . 7 Projectile 10 | . . . . . . . . . . . 10 AOE 514 | . 37 26 . 32 69 72 61 40 . 12 165 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 9451 | 63 610 607 516 98 1525 2656 336 367 81 328 2264 Wait 870 | . 65 23 . . 173 375 8 6 . 7 213 Move 7442 | 49 456 530 478 63 1103 2031 306 347 80 299 1700 Hop . | . . . . . . . . . . . . Pick Up 188 | 7 12 7 22 4 56 31 1 1 . 2 45 Fast Attach 16 | 3 1 . 1 . 7 3 . . . . 1 Attach 72 | 3 4 2 . 6 11 17 . . . 1 28 Detach 3 | . . . . . . 1 . . . . 2 Swap 168 | 1 14 10 . 1 30 49 6 5 1 10 41 Drop 107 | . 3 1 6 . 46 28 . 1 . 2 20 Fire 522 | . 55 34 . 24 92 90 13 5 . 7 202 Melee 50 | . . . . . 7 31 . 2 . . 10 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 Rewire 11 | . . . 9 . . . 2 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Repaired Lgt. Assault Rifle 442 | -10/Materials | Repaired Med. Laser 726 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Entered Mines 910 | -10/Mines | Learned location of Storage (-9) 994 | -10/Mines | Discovered new exit (range 8) 1015 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1084 | -10/Mines | Excavation squad dispatched 1084 | -10/Mines | A large section of the Mines collapsed 1312 | -10/Mines | Discovered new exit (range 11) 1354 | -10/Mines | Learned Materials stockpile data 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1741 | -10/Mines | Discovered new exit (range 5) 1752 | -10/Mines | Entered Exiles 1752 | -10/Exiles | Found Exiles lab destroyed 1752 | -10/Exiles | Accompanied by 2 allies 1773 | -10/Exiles | Discovered new exit (range 15) 1782 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2002 | -10/Exiles | Learned location of Zion (-6) 2556 | -10/Exiles | Discovered new exit (range 10) 2572 | -10/Exiles | Entered Mines 2590 | -9/Mines | Discovered new exit (range 12) 2695 | -9/Mines | Core integrity fell below 50% 2704 | -9/Mines | Assembled infested the area 2709 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2751 | -9/Mines | Build established: Hauler-Mutant 2754 | -9/Mines | Lost 3 parts (2n1w) 2771 | -9/Mines | Entered Materials 2771 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3504 | -8/Materials | Build established: Scavenger-Tank 3792 | -8/Materials | Discovered new exit (range 16) 3888 | -8/Materials | Build established: Hauler-Gunner 4003 | -8/Materials | Central database locked down 4179 | -8/Materials | Discovered new exit (range 15) 4747 | -8/Materials | Build established: Hacker-Gunner 4952 | -8/Materials | Repaired Arm. Treads 5289 | -8/Materials | Entered Factory 5289 | -7/Factory | Accompanied by 2 allies 5289 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5689 | -7/Factory | First assault squad dispatched 6111 | -7/Factory | Build established: Hauler-Skirmisher 6992 | -7/Factory | Identified exit to Lower Caves 7359 | -7/Factory | Repaired Shock Bomb Launcher 7420 | -7/Factory | Repaired Med. Treads 7479 | -7/Factory | Discovered new exit (range 7) 7486 | -7/Factory | Identified exit to Factory 7727 | -7/Factory | Build established: Hauler-Mutant 8137 | -7/Factory | Central database locked down 8340 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 9171 | -7/Factory | Fabricated Power Amplifier (x2) 9342 | -7/Factory | Entered Lower Caves 9342 | -7/Lower Caves | Accompanied by 1 ally 9517 | -7/Lower Caves | Learned location of 1 exit from Factory 9769 | -7/Lower Caves | Discovered new exit (range 15) 9775 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9878 | -7/Lower Caves | Identified exit to Lower Caves 9889 | -7/Lower Caves | Entered another Lower Caves area 9889 | -7/Lower Caves | Accompanied by 2 allies 9893 | -7/Lower Caves | Discovered exit to Factory (range 8) 10321 | -7/Lower Caves | Identified exit to Data Miner 10482 | -7/Lower Caves | Entered Data Miner 10482 | -7/Data Miner | Accompanied by 2 allies 10484 | -7/Data Miner | Discovered new exit (range 6) 10515 | -7/Data Miner | Met Data Miner 10544 | -7/Data Miner | Learned location of Section 7 (-2) 10544 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10571 | -7/Data Miner | Received God Mode back door access code from Data Miner 10610 | -7/Data Miner | Identified exit to Proximity Caves 10614 | -7/Data Miner | Entered Proximity Caves 10614 | -6/Proximity Caves | Accompanied by 2 allies 10695 | -6/Proximity Caves | Escorted by Enhanced Grunt 10709 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11025 | -6/Proximity Caves | Build established: Hauler-Tank 11129 | -6/Proximity Caves | Discovered exit to Factory (range 11) 11144 | -6/Proximity Caves | Entered Factory 11144 | -6/Factory | Accompanied by 1 ally 11144 | -6/Factory | Evolved 2 slots: Utility x2 11145 | -6/Factory | Identified exit to Factory 11172 | -6/Factory | Incoming investigation squad redirected 11483 | -6/Factory | Repaired Arm. Treads 11608 | -6/Factory | Discovered new exit (range 5) 11614 | -6/Factory | Identified exit to Lower Caves 11738 | -6/Factory | Repaired Med. Treads 11761 | -6/Factory | Incoming investigation squad redirected 11874 | -6/Factory | Spotted B-75 Beast 12061 | -6/Factory | Build established: Hacker-Tank 12118 | -6/Factory | Discovered exit to Factory (range 14) 12448 | -6/Factory | Garrison activated, responded to threat 12595 | -6/Factory | Garrison activated, responded to threat 12727 | -6/Factory | Build established: Hauler-Gunner 13019 | -6/Factory | Discovered exit to Factory (range 15) 13375 | -6/Factory | Discovered exit to Factory (range 15) 13594 | -6/Factory | First assault squad dispatched 13787 | -6/Factory | Fabricated Adv. Sensor Array? 14068 | -6/Factory | Repaired Flak Gun 14088 | -6/Factory | Repaired Arm. Treads 14103 | -6/Factory | Build established: Hauler-Mutant 14542 | -6/Factory | Destroyed 7 combat bots 14573 | -6/Factory | Lost 4 parts (3n1w) 14822 | -6/Factory | Incoming assault squad redirected 14908 | -6/Factory | Lost 5 parts (1p2u2w) 14922 | -6/Factory | Destroyed 8 combat bots 15100 | -6/Factory | Self-destructed Last Messages --------------- 15016_ Acquired 16 matter. 15022_ Acquired Hvy. Assault Rifle. 15023_ Dropped Hvy. Assault Rifle. 15025_ Acquired Gauss Rifle. 15033_ K-01 Serf collects debris. 15087_ C-30 ARC bursts open, deploying its payload. 15087_ G-67 Veteran unfolds itself. 15087_ G-50 Soldier unfolds itself. 15087_ L-41 Fighter unfolds itself. 15087_ E-15 Imp unfolds itself. 15087_ Imp. EM Pulse Cannon destroyed. 15087_ Exp. Propulsion Shielding destroyed. 15088_ K-01 Serf collects debris. 15092_ Flak Gun blown off. 15092_ Lgt. Treads blown off. 15092_ E-15 Imp destroyed. 15094_ Acquired Flak Gun. 15096_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 15099_ 0C=XYZIGNHEWTXUIZTMHV71FX5CAK7C52GJQV 8 Map ----- +----------------------------------------------------+ | ?????????# #?#"T *] #??? | | ?????????# #?#"" % "F" ]#??" | | ?????????# #?#"" [ " """**## | | ?????????####### # # #?#"" *[ %%!%!=## " | | ???????????## *##* ###### = " ""%%%## | | ????????????# """[ #!=! #??##= " ""%=[#### | | ????????????# """= [#==!% ! ##### " """![*[ | | ????????????# """ #! %%% " " """% *[ | | ????????????# *[ == =+![%=*%= !=[ | | ????????????#! [" |#=*==%%! = | | ????????????# " F" #=*= !##### | | ????????????#= """ [#%[ ! # ## ######## | | ????????????###### ### g###############??????? | | ?????????????????###### # % # #???????????? | | ??????????????????????# # + #???????????? | | ??????????????????????# # # #???????????? | | ??????????????????????### # #???????????? | | ???????????????##???#???# g # #???????????? | | ???????????????? ??# # #???????????? | | ??????????????# """??# # #???????????? | | ??????????????# ""S""?# # #???????????? | | ??????????????# "" ""?# # #???????????? | | ??????????????# #g ##########???????????? | | ??????????????# #! #????????????????????? | | ??????????????# /l/u#????????????????????? | | ??????????????# ! #@= #????????????????????? | | ??????????????########### #????????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????+ k ??????????????????? | | ???????????????????????# ! ###?????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????### ###???????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????o?????????????? #?????????????????????? | | ??????????????????????????^#?????????????????????? | | ??????????????????????????u#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 825 Propulsion Shielding 90 Evasion (%) 40 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Extracted Hammer | -7/Factory | Extracted Adv. Signal Interpreter | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Katana | -7/Factory | Extracted Lgt. Nuclear Core | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Power Amplifier | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Mak. System Restoration Module | -6/Factory | Scanalyzed Force Lance | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Power Amplifier | x2 | -7/Factory Adv. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageMediumApparatus Manual? 0 Play Time 03:50:44 Cumulative 197.1 hours Start 2020.12.12 @ 00:48:13 End 2020.12.12 @ 13:35:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 77 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7ac601-8208-458b-86e0-245dbe2ceaf7