Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 09:50:06 Player: BadFPS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (58) 290 Value Destroyed (1352) 1352 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3302 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 131/160 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Airjet Small Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg VSS Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Small Storage Unit Improved Signal Interpreter Shield Generator Light EM Pulse Cannon Light EM Pulse Cannon Grenade Launcher Katana [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 79 | 8 6 49 16 Power 10 | 2 . 6 2 Engine 8 | 2 . 5 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 23 | 2 2 14 5 Treads . | . . . . Leg 14 | 2 2 10 . Wheel . | . . . . Hover 5 | . . 4 1 Flight 4 | . . . 4 Utility 13 | 2 . 8 3 Device 8 | 1 . 5 2 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 33 | 2 4 21 6 Energy Gun 14 | . . 13 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 8 | 2 2 3 1 Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 24 | . . 10 14 Power 4 | . . 2 2 Propulsion 6 | . . 4 2 Utility 5 | . . 2 3 Weapon 9 | . . 2 7 Highest Loss Streak 13 | . . 3 13 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 99 90 49 Engine 8 | . 14 9 . Core 1 | . . . 4 Leg 16 | . 27 15 7 Hover 3 | . . 4 . Device 21 | . 14 24 9 Storage 11 | . 14 11 7 Protection 1 | . . 2 . Energy Gun 8 | . . 11 . Energy Cannon 1 | . . 1 2 Ballistic Gun 8 | . 25 5 11 Launcher 1 | . . 2 . Peak Build Rating 22 | 7 7 18 22 Average Rating 11 | 5 6 13 11 On Entrance 8 | . 7 7 18 Naked Turns . | . . . . Heaviest Build 27 | 13 13 27 26 Greatest Support 28 | 20 20 28 28 Greatest Overweight (x) 5 | 2 1 4 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 8 Most Carried 8 | 2 5 8 8 Average Carried 5 | 1 3 6 5 Final Capacity 10 | 8 8 10 5 Final Carried 7 | 2 5 7 3 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1204 | 336 152 595 121 Remotely . | . . . . Salvage Created 2179 | 157 259 1364 399 Parts 139 | 18 21 80 20 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 19 11 Melee 4 | . . 2 2 Guns 28 | . 7 15 6 Cannons 1 | . . . 1 AOE 4 | . . 2 2 Classes Destroyed 10 | 2 2 5 1 Worker 2 | . . 2 . Builder 2 | . . 2 . Tunneler 5 | 5 . . . Recycler 8 | 1 1 6 . Watcher 4 | . . 3 1 Swarmer 12 | . 3 5 4 Grunt 17 | . 4 7 6 Duelist 1 | . . 1 . Sentry 6 | . . 6 . Hunter 1 | . . . 1 Best Kill Streak 8 | 4 8 6 8 Combat Bots Only 8 | . 7 3 8 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 364 | . 34 174 156 Missed 103 | . 10 49 44 Damage Taken 3378 | . 280 1578 1520 Core 997 | . 60 386 551 Absorbed by Shields 104 | . . 77 27 Regen/Repaired (Parts) 77 | . . 77 . Core Remaining (%) 59 | 100 76 3 . Volleys Fired 147 | 11 24 91 21 Largest 3 | 2 2 2 3 Hottest 112 | 40 100 112 104 Shots Fired 266 | 22 40 158 46 Gun 243 | 22 32 150 39 Cannon 6 | . . 1 5 Launcher 9 | . . 7 2 Special 8 | . 8 . . Kinetic 137 | 22 32 47 36 Thermal 114 | . 8 103 3 Explosive 2 | . . . 2 Electromagnetic 13 | . . 8 5 Robot Hit Streak 13 | 8 8 13 10 Robot Miss Streak 8 | 2 3 8 4 Penetration Max . | . . . . Secondary Targets 8 | . 3 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 186 | 15 20 115 36 Core Hits 79 | 7 11 40 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . . 9 . Burn 9 | . . 9 . Melee Attacks 15 | . . 8 7 Impact . | . . . . Slashing 15 | . . 8 7 Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3465 | 173 275 2011 1006 Guns 2414 | 173 270 1542 429 Cannons 138 | . . 23 115 Explosions 534 | . . 202 332 Melee 374 | . . 244 130 Ramming 5 | . 5 . . Kinetic 1336 | 173 270 514 379 Thermal 1078 | . . 1028 50 Explosive 332 | . . . 332 Electromagnetic 340 | . . 225 115 Impact . | . . . . Slashing 374 | . . 244 130 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 2 . Parts Fused 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 53 | . . 26 27 Projectiles . | . . . . Explosions . | . . . . Melee 53 | . . 26 27 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 180 | . 60 180 168 Average Temperature 36 | . 15 40 41 Received Heat Transfer 1049 | . 126 428 495 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 3189 | . . 3078 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 286 | 30 286 283 255 Initial 120 | . 19 120 97 Average 160 | 15 143 181 152 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 61 | 100 56 55 82 Level 1 38 | . 43 44 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 10 30 19 Peak Tracking Total 9 | . 7 5 9 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 8 1 Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 3 21 3 Successful 12 | . 1 10 1 Failed 15 | . 2 11 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 13 | . 3 10 . Fabricators . | . . . . Repair Stations 5 | . . 2 3 Recycling Units 1 | . . 1 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 1 | . . 1 . Branch Access Points 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . 9 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2171 | 170 269 1497 235 Spaces Moved 1120 | 106 137 773 104 Core 48 | 19 . 2 27 Treads . | . . . . Legs 898 | 87 137 631 43 Wheels . | . . . . Hover 140 | . . 140 . Flight 34 | . . . 34 Fastest Speed 34 | 50 120 56 34 Average Speed 116 | 116 121 116 112 Slowest Speed 300 | 150 190 250 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 25 55 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 6 . . Terrain Destroyed 13 | . 7 . 6 Melee . | . . . . Projectile 7 | . 7 . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1693 | 127 181 1208 177 Wait 253 | . 7 224 22 Move 1117 | 105 136 772 104 Hop . | . . . . Pick Up 30 | 2 3 24 1 Fast Attach 42 | 8 2 22 10 Attach 21 | . . 15 6 Detach 9 | . . 7 2 Swap 16 | . 4 12 . Drop 40 | 1 2 33 4 Fire 147 | 11 24 91 21 Melee 15 | . . 8 7 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Destroyed 7 combat bots 422 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x2 667 | -9/Materials | Discovered new exit (range 16) 846 | -9/Materials | Build established: Scavenger-Mutant 967 | -9/Materials | Discovered new exit (range 14) 1215 | -9/Materials | Repaired VSS Leg 1232 | -9/Materials | Identified exit to Mines 1323 | -9/Materials | Core integrity fell below 50% 1553 | -9/Materials | Lost 3 parts (2n1w) 1788 | -9/Materials | Core integrity fell below 20% 1855 | -9/Materials | Discovered new exit (range 11) 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2012 | -8/Materials | Garrison activated, responded to threat 2063 | -8/Materials | Core integrity fell below 50% 2083 | -8/Materials | Destroyed 8 combat bots 2101 | -8/Materials | Lost 13 parts (2p2n3u6w) 2109 | -8/Materials | Core integrity fell below 20% 2172 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02143_ U-05 Engineer builds a Wall. 02144_ K-01 Serf collects debris. 02144_ Acquired 14 matter. 02145_ Acquired Flight Unit. 02147_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02148_ Dropped Flight Unit. 02148_ Acquired Airjet. 02151_ Acquired Flight Unit. 02154_ W-25 Informer sends out distress signal. 02154_ Destroyed Lgt. Deuterium Engine. 02159_ Acquired Lgt. Nuclear Core. 02161_ W-25 Informer destroyed. 02164_ Acquired Visual Processing Unit. 02164_ R-06 Scavenger collects Particle Gun. 02167_ K-01 Serf collects debris. 02167_ G-47 Trooper destroyed. 02168_ R-06 Scavenger collects Lgt. Nuclear Core. 02171_ K-01 Serf collects debris. 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Signal Interpreter | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed GravmagFireMachine Manual? 0 Play Time 00:45:47 Cumulative 4.7 hours Start 2024.08.28 @ 21:02:09 End 2024.08.29 @ 09:50:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dce5181-ba9b-4ad9-bf59-dfcdc7c2be43