Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 19:56:47 Player: Minty Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (3307) 3307 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (720) 720 TOTAL SCORE: 8302 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 49 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 40/100 System Corruption 10% Temperature Warm (125) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Fission Core Improved Heavy Laser Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Improved Heavy Laser Advanced Beam Cannon Gauss Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Armored Treads Armored Treads Wheel Wheel Wheel Wheel Medium Storage Unit High-capacity Storage Unit Small Matter Pod Small Matter Pod Improved Trap Scanner [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . . 2 . 2 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . . 1 1 . 1 Weapon 3 | . . . 2 . . 1 . . Parts Attached 78 | . 5 10 17 . 10 . 10 26 Power 8 | . 1 2 2 . 1 . . 2 Engine 7 | . 1 2 2 . 1 . . 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 22 | . . 4 2 . 4 . 3 9 Treads 16 | . . 2 2 . 4 . 3 5 Leg 2 | . . 2 . . . . . . Wheel 4 | . . . . . . . . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 2 2 1 . 3 . 5 8 Device 11 | . 1 1 1 . . . 4 4 Storage 3 | . 1 1 . . . . . 1 Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . . . 2 Protection 4 | . . . . . 2 . 1 1 Artifact . | . . . . . . . . . Weapon 27 | . 2 2 12 . 2 . 2 7 Energy Gun 7 | . . 1 2 . 1 . . 3 Energy Cannon 2 | . . 1 . . 1 . . . Ballistic Gun 14 | . 1 . 8 . . . 2 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 2 . . 3 Parts Lost 33 | . 1 1 1 . . . 5 25 Power 3 | . 1 . . . . . . 2 Propulsion 10 | . . . . . . . 1 9 Utility 5 | . . . . . . . . 5 Weapon 15 | . . 1 1 . . . 4 9 Highest Loss Streak 13 | . 1 1 1 . . . 3 13 To Critical Strikes . | . . . . . . . . . Average Backups 12 | . 7 6 14 15 14 14 13 14 Power . | . . . . . . . . 2 Propulsion 5 | . 4 1 8 8 6 5 6 5 Utility 4 | . . 2 3 5 5 6 6 5 Weapon 1 | . 1 1 1 2 2 3 1 . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 6 3 2 . 1 . . 8 Power 6 | . 1 . . . . . . 5 Propulsion 7 | . 2 2 2 . 1 . . . Utility 4 | . 1 . . . . . . 3 Weapon 3 | . 2 1 . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 99 98 100 96 92 88 94 Engine 9 | . 13 14 11 11 9 7 7 5 Treads 22 | . . 23 22 22 27 23 22 25 Leg 2 | . 28 4 . . . . . . Device 13 | . 9 14 11 11 8 7 13 21 Storage 10 | . 14 14 11 11 9 7 7 6 Protection 1 | . . . . . 5 15 5 2 Energy Gun 6 | . 14 13 12 . . . . 2 Energy Cannon 3 | . . 10 3 . . . 6 2 Ballistic Gun 19 | . 13 1 22 44 35 23 14 19 Launcher 1 | . . 2 2 . . . 4 1 Peak Build Rating 65 | . 9 12 23 23 31 32 45 65 Average Rating 28 | . 7 10 17 23 25 32 37 57 On Entrance 20 | 6 6 9 12 23 23 31 32 45 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 1 | . . . . . . . . 1 Heaviest Build 72 | 13 21 32 41 41 51 53 65 72 Greatest Support 90 | 20 20 40 40 40 60 60 60 90 Greatest Overweight (x) 1 | . 1 1 1 1 . . 1 . Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 Average Capacity 14 | . 8 13 15 15 15 15 15 14 Most Carried 15 | . 8 15 15 15 15 14 15 15 Average Carried 12 | . 7 6 14 15 14 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 5 Final Carried 15 | 6 7 15 15 15 15 14 14 5 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Gunner 22% | Gunner 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Matter Collected 2752 | 200 119 160 343 . 589 . 191 1150 Remotely . | . . . . . . . . . Salvage Created 3563 | . 395 249 629 . 702 . 371 1217 Parts 228 | . 20 16 50 . 58 . 24 60 Haulers Intercepted 6 | . . . 3 . 2 . . 1 Recyclers Shooed 2 | . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 74 | . 8 8 10 . 15 . 11 22 Melee 6 | . . 1 2 . . . 2 1 Guns 30 | . 6 1 1 . 10 . 2 10 Cannons 12 | . . 2 3 . . . 1 6 AOE 26 | . 2 4 4 . 5 . 6 5 Classes Destroyed 17 | . 5 1 4 . 2 . 1 4 Worker 8 | . 3 . . . 2 . . 3 Builder 6 | . . . 3 . . . . 3 Hauler 6 | . . . 3 . 2 . . 1 Recycler 2 | . 1 1 . . . . . . Operator 3 | . 1 . 1 . 1 . . . Watcher 3 | . . . 2 . . . . 1 Swarmer 14 | . 2 . . . 6 . 3 3 Grunt 37 | . 6 4 9 . 4 . 3 11 Brawler 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 6 | . . . 1 . 4 . . 1 Specialist 4 | . . . . . . . 4 . Hunter 3 | . . . . . 1 . . 2 Programmer 2 | . . . . . . . . 2 Heavy 2 | . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 Assembled 4 | . . 4 . . . . . . Best Kill Streak 10 | . 10 2 5 . 8 . 8 6 Combat Bots Only 8 | . 5 2 4 . 8 . 8 5 Max Kills in Single Turn 4 | . 2 2 3 . 4 . 2 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 2 2 . 3 . 2 2 Melee 1 | . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Hostile Shots Fired 513 | . 50 26 27 . 43 . 82 285 Missed 143 | . 26 6 11 . 19 . 12 69 Hits 370 | . 24 20 16 . 24 . 70 216 Melee 29 | . . 2 . . . . . 27 Projectile 341 | . 24 18 16 . 24 . 70 189 Critical Strikes 19 | . . . . . 1 . 2 16 Damage Taken 7704 | . 354 365 227 . 522 . 1598 4638 Core 1292 | . 55 89 44 . 23 . 231 850 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 282 | . . . 51 . . . . 231 Core Remaining (%) 78 | 100 . 42 . 89 95 . 67 . Volleys Fired 177 | . 29 24 17 . 30 . 17 60 Largest 5 | . 2 2 4 . 4 . 5 5 Hottest 260 | . 60 125 167 . 92 . 160 260 Shots Fired 515 | . 53 29 51 . 114 . 44 224 Gun 405 | . 48 8 38 . 112 . 25 174 Cannon 80 | . . 17 9 . . . 10 44 Launcher 30 | . 5 4 4 . 2 . 9 6 Special . | . . . . . . . . . Kinetic 338 | . 24 3 25 . 112 . 25 149 Thermal 119 | . . 18 22 . . . 10 69 Explosive 30 | . 5 4 4 . 2 . 9 6 Electromagnetic 28 | . 24 4 . . . . . . Robot Hit Streak 20 | . 10 7 14 . 20 . 15 15 Robot Miss Streak 5 | . 3 5 2 . 3 . 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 334 | . 39 16 39 . 59 . 36 145 Core Hits 202 | . 25 18 25 . 36 . 26 72 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 . . . . . 1 Destroy 1 | . . . . . . . . 1 Corrupt 1 | . . 1 . . . . . . Melee Attacks 22 | . . . 9 . . . 8 5 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 22 | . . . 9 . . . 8 5 Sneak Attacks 3 | . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9134 | . 852 498 927 6 1281 . 1351 4219 Guns 4760 | . 389 48 360 . 983 . 273 2707 Cannons 1074 | . . 155 107 . . . 164 648 Explosions 2665 | . 463 248 233 . 298 . 693 730 Melee 524 | . . . 225 . . . 221 78 Ramming 111 | . . 47 2 6 . . . 56 Kinetic 3861 | . 166 7 224 . 983 . 273 2208 Thermal 1748 | . 39 155 243 . . . 164 1147 Explosive 2626 | . 424 248 233 . 298 . 693 730 Electromagnetic 264 | . 223 41 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 524 | . . . 225 . . . 221 78 Highest Corruption 10 | . . . . . . . . 10 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . . . . . . 29 Message Errors 7 | . . . . . . . . 7 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . 3 Misfires 3 | . . . . . . . . 3 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 76 | . 12 12 . . 15 . . 37 Projectiles 23 | . . 12 . . . . . 11 Explosions 53 | . 12 . . . 15 . . 26 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 257 | . 86 68 . . . . 32 71 Shots 7 | . 3 2 . . . . 1 1 Rammed 24 | . . 11 1 1 . . . 11 Targets Rammed 26 | . . 11 1 1 . . . 13 Kicked . | . . . . . . . . . Crushed 2 | . . . . . . . . 2 Highest Temperature 743 | . 55 23 123 . 15 . 743 236 Average Temperature 99 | . 17 9 52 . 10 . 209 83 Received Heat Transfer 1716 | . 132 81 93 . 81 . 351 978 Effects 9 | . . . . . . . 9 . Matter Decay 1 | . . . . . . . 1 . Damage (minor) 2 | . . . . . . . 2 . Damage (major) 5 | . . . . . . . 5 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 2860 | . 50 333 555 . . . 296 1626 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Maximum Alert Level 2 | . 1 . 1 . 1 . 1 2 Low Security (%) 68 | . 87 100 96 100 19 100 47 29 Level 1 19 | . 12 . 3 . 80 . 52 23 Level 2 12 | . . . . . . . . 47 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 523 | . 231 149 218 21 341 142 306 523 Initial 160 | . . 82 . 21 . 142 95 160 Average 158 | . 62 41 120 1 245 137 207 323 Influence Increases 2574 | . 328 149 364 . 556 5 261 911 Destroy 0b10 Robot/C 1440 | . 160 80 200 . 360 . 220 420 Destroy 0b10 Robot/NC 150 | . 25 5 45 . 30 . . 45 Destroy Leader 348 | . 40 20 50 . 94 . 30 114 Allied During Kill 19 | . . . . . 19 . . . Successful Hack 34 | . . . 29 . . 5 . . Disable Machine 300 | . 15 15 15 . . . . 255 Destroy Structure 178 | . 28 29 25 . 8 . 11 77 Lose Combat Pursuer 105 | . 60 . . . 45 . . . Influence Decreases 2199 | . 117 360 308 56 242 182 92 842 Entered New Map 524 | . . 129 . 35 . 172 42 146 Time Decay 1335 | . 107 221 308 21 222 10 . 446 Lost Part 320 | . 10 10 . . . . 50 250 Lost Ally 20 | . . . . . 20 . . . Squads Dispatched 19 | . 1 . 4 . 1 . 2 11 Investigation 5 | . . . 2 . . . . 3 Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . 1 . 2 . 1 . 2 2 Assault 3 | . . . . . . . . 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Distress Signals 8 | . 1 . 4 . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 14 8 11 . 17 . 10 39 Peak Tracking Total 14 | . 4 2 3 . 8 . 6 14 Tactical Retreats 3 | . 2 . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Traps Triggered 2 | . . . 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Disabled 21 | . 2 1 1 . . . . 17 Max in Single Turn 4 | . 1 1 1 . . . . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Machines Accessed 12 | . 2 . 5 . . 1 . 4 Terminals 8 | . 2 . 4 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 8 . 20 . . 1 . 8 Successful 16 | . 2 . 11 . . 1 . 2 Failed 21 | . 6 . 9 . . . . 6 Catastrophic 5 | . 1 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 14 | . 1 . 9 . . . . 4 Terminals 28 | . 8 . 18 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 2 . . . . 7 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 . 6 . . 1 . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 2 | . 1 . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . . . 2 Terminals 3 | . . . 3 . . . . . Botnet 1 | . . . 1 . . . . . Operators 1 | . . . 1 . . . . . Skim 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Patch 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 5 . . . . 2 Full Trace Events 3 | . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 40 | . . . . 40 32 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 Total Orders . | . . . . . . . . . Ally Attacks 11 | . . . . . 11 . . . Total Damage 140 | . . . . . 140 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Active Infowar (turns) 341 | . . . . . 33 . . 308 Traps 308 | . . . . . . . . 308 T.N.C. 33 | . . . . . 33 . . . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Turns Passed 4350 | . 303 923 718 471 469 37 318 1111 Spaces Moved 1853 | 1 178 300 336 195 210 23 132 478 Core . | . . . . . . . . . Treads 1603 | . . 229 336 195 210 23 132 478 Legs 250 | 1 178 71 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 160 240 160 163 163 167 Average Speed 168 | 120 120 152 170 240 160 163 177 169 Slowest Speed 250 | 120 190 190 240 240 163 163 250 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 35 | 2 46 58 37 60 20 2 81 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 5 | . . 3 . 2 . . . . Spaces Dug 2 | . . . . . . . 1 1 Terrain Destroyed 174 | . 26 32 22 . 5 . 11 78 Melee 2 | . . . . . . . 1 1 Projectile 8 | . . . . . . . . 8 AOE 164 | . 26 32 22 . 5 . 10 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Total 2726 | . 218 736 439 198 270 23 181 661 Wait 443 | . 2 365 35 3 . . . 38 Move 1845 | . 177 299 335 194 209 22 131 478 Hop . | . . . . . . . . . Pick Up 34 | . 3 12 3 . 4 . 4 8 Fast Attach 34 | . 1 1 7 . 2 . 6 17 Attach 24 | . 1 2 3 . 2 1 3 12 Detach 11 | . . 2 2 . 1 . . 6 Swap 52 | . 3 10 13 . 13 . 5 8 Drop 57 | . 2 10 14 . 9 . 7 15 Fire 177 | . 29 24 17 . 30 . 17 60 Melee 22 | . . . 9 . . . 8 5 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 26 | . . 11 1 1 . . . 13 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 6) 180 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Entered Mines 355 | -10/Mines | Build established: Mutant 463 | -10/Mines | Learned Materials garrison access intel 569 | -10/Mines | Learned location of Recycling (-9) 619 | -10/Mines | Assembled infested the area 1110 | -10/Mines | Core integrity fell below 50% 1116 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1138 | -10/Mines | Discovered new exit (range 16) 1227 | -10/Mines | Entered Materials 1227 | -9/Materials | Evolved 2 slots: Weapon x2 1478 | -9/Materials | Repaired Grenade Launcher 1712 | -9/Materials | Build established: Scavenger-Gunner 1764 | -9/Materials | Discovered new exit (range 7) 1945 | -9/Materials | Entered Mines 1958 | -9/Mines | Met a Derelict bent on vengeance 2056 | -9/Mines | Learned Materials stockpile data 2058 | -9/Mines | Learned location of 1 exit from Materials 2086 | -9/Mines | Build established: Gunner 2222 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2397 | -9/Mines | Discovered new exit (range 7) 2416 | -9/Mines | Entered Materials 2416 | -8/Materials | Accompanied by 3 allies 2416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2417 | -8/Materials | Identified exit to Factory 2419 | -8/Materials | Loaded intel: 1 garrison access location 2532 | -8/Materials | Destroyed 8 combat bots 2808 | -8/Materials | Discovered exit to Factory (range 15) 2859 | -8/Materials | Build established: Scavenger-Tank 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2922 | -7/Factory | Identified exit to DSF 2922 | -7/Factory | Entered DSF 3003 | -7/DSF | Additional patrols routed to DSF 3097 | -7/DSF | Sterilization system engaged 3101 | -7/DSF | Lost 3 parts (3w) 3109 | -7/DSF | Destroyed 8 combat bots 3117 | -7/DSF | Ambient heat levels rising (+10) 3130 | -7/DSF | Discovered new exit (range 16) 3132 | -7/DSF | Ambient heat levels rising (+10) 3147 | -7/DSF | Ambient heat levels rising (+10) 3162 | -7/DSF | Ambient heat levels rising (+10) 3177 | -7/DSF | Ambient heat levels rising (+10) 3192 | -7/DSF | Ambient heat levels rising (+10) 3207 | -7/DSF | Ambient heat levels rising (+10) 3222 | -7/DSF | Ambient heat levels rising (+10) 3237 | -7/DSF | Ambient heat levels rising (+10) 3240 | -7/DSF | Entered Factory 3240 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3465 | -6/Factory | Build established: Scavenger-Gunner 3516 | -6/Factory | Spotted B-75 Beast 3536 | -6/Factory | Destroyed B-75 Beast 3539 | -6/Factory | Crushed by falling debris 3576 | -6/Factory | Lost 4 parts (1p1n2w) 3940 | -6/Factory | First assault squad dispatched 3978 | -6/Factory | Lost 3 parts (1u2w) 4130 | -6/Factory | Lost 3 parts (2n1w) 4334 | -6/Factory | System corruption reached 10% 4346 | -6/Factory | Core integrity fell below 50% 4350 | -6/Factory | Core integrity fell below 20% 4351 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04344_ Wheel destroyed. 04344_ Arm. Treads destroyed. 04344_ Wheel destroyed. 04344_ B-48 Gladiator suffers critical hit (Burn). 04346_ System corrupted: Heat flow error (+252). 04346_ Wheel severed. 04346_ Acquired Arm. Treads. 04346_ R-10 Processor collects Wheel. 04346_ K-01 Serf collects debris. 04346_ Arm. Treads severed. 04347_ Dropped Med. Storage Unit. 04347_ Adv. Heat Sink severed. 04347_ Adv. Heat Sink destroyed. 04348_ Dropped Hcp. Storage Unit. 04348_ Dropped Sml. Matter Pod. 04349_ Dropped Imp. Trap Scanner. 04349_ R-10 Processor collects Adv. Heat Sink. 04349_ Dropped Sml. Matter Pod. 04350_ Dropped Imp. Trap Scanner. 04350_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ??????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????????^^ #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# u#????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# i #??????????###??## | | ?????????????????????????##g ##?????????# ?? | | ??????????????############lgg #?????????# ?? | | ?????????? % R *!!@b g ##+######?# """" | | ?????????? Rgllgg % ### """" | | ?????????? *p % + """" | | ???????????#####+#########k t ### """" | | ?????????????????????????# ##### #?# | | ?????????????????????????# #??## ### """ | | ?????????????????????????#########??# ## """ | | ??????????????????????????????####### "" ## """ | | ??????????????????????????????+ "T ## | | ??????????????????????????????####### !## | | ????????????????????????????????????# ###+#### | | ????????????????????????????????????### ###?# | | ??????????????????????????????????????# #???# | | ??????????????????????????????????????# ##### | | ??????????????????????????????????????# | | ??????????????????????????????????????#######+#### | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# """%[# | | ??????????????????????????????????????????# """= # | | ??????????????????????????????????????????# """ # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ! # | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 15% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledDirtyTorch Manual? 0 Play Time 00:24:38 Cumulative 1396.0 hours Start 2026.10.08 @ 11:58:53 End 2026.10.08 @ 19:56:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1708 Rogue 1424 Adventurer 124 Explorer 160 Win Type - Total 74 Types 56/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a08b277-7c1e-4c6e-bb76-940e859999f3