Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 06:07:19 Player: Lorraine Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (690) 690 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 3137 Bonus ------- Follower Combat Kills 187 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 292/300 Energy 40/100 System Corruption 2% Temperature Hot (223) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (15) --- Salvage Targeting Computer Precision Energy Filter Improved Powered Armor Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] Bomb Factory No. 2 Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VTOL Module Structural Scanner Salvage Targeting Computer Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Weapon] Bomb Factory No. 2 Small Laser Datajack RU-N14's Throwing Claymores [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Visual Processing Unit Weapon RU-N14's Throwing Claymores Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 46 | 5 3 12 . 13 13 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 18 | 2 . 7 . 6 3 Treads . | . . . . . . Leg 11 | 2 . 4 . 2 3 Wheel . | . . . . . . Hover 6 | . . 2 . 4 . Flight 1 | . . 1 . . . Utility 8 | . 3 2 . . 3 Device 4 | . 1 . . . 3 Storage 2 | . 2 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 2 . 6 5 Energy Gun 7 | . . 2 . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 4 | . . . . 2 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . 2 . . 11 Power 4 | . . 1 . . 3 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . . 2 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 97 100 99 86 Engine 4 | . 14 9 11 3 2 Core 6 | . . . . 7 8 Leg 16 | . 28 32 33 19 8 Hover 13 | . . . . 13 17 Device 4 | . 14 7 . . 6 Storage 11 | . 13 11 11 11 11 Processor 17 | . . 14 22 22 15 Energy Gun 8 | . . 4 22 17 . Ballistic Gun 2 | . 28 15 . . . Special Weapon 8 | . . . . 4 16 Naked Turns . | . . . . . . Heaviest Build 48 | 7 28 28 27 43 48 Greatest Support 40 | 20 20 30 30 40 35 Greatest Overweight (x) 9 | . 1 . . 2 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 Most Carried 15 | 5 9 15 14 15 15 Average Carried 13 | 3 6 12 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 5 9 14 14 15 10 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 723 | 274 20 114 . 110 205 Remotely . | . . . . . . Salvage Created 614 | 70 . 218 . . 326 Parts 38 | 7 . 19 . . 12 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | 1 . 4 . . 10 Guns 5 | 1 . 4 . . . Cannons 4 | . . . . . 4 AOE 6 | . . . . . 6 Classes Destroyed 9 | 2 . 3 . . 4 Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 5 | . . . . . 5 Grunt 5 | 1 . 1 . . 3 Sentry 3 | . . 3 . . . Programmer 1 | . . . . . 1 Behemoth 1 | . . . . . 1 Best Kill Streak 4 | 3 . 2 . . 4 Combat Bots Only 4 | 1 . 1 . . 4 Max Kills in Single Turn 4 | 1 . 1 . . 4 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 148 | 2 . 51 . . 95 Missed 49 | 1 . 17 . . 31 Damage Taken 1681 | 11 . 449 . . 1221 Core 423 | 11 . 76 . . 336 Absorbed by Shields 12 | . . . . . 12 Regen/Repaired (Parts) 214 | . . . . 214 . Core Remaining (%) 95 | 95 95 . . . . Volleys Fired 41 | 4 . 27 . . 10 Largest 2 | 2 . 2 . . 2 Hottest 96 | 40 . 96 . . . Shots Fired 70 | 8 . 47 . . 15 Gun 55 | 8 . 47 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special 15 | . . . . . 15 Kinetic 33 | 8 . 25 . . . Thermal 22 | . . 22 . . . Explosive 15 | . . . . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 4 . 9 . . 4 Robot Miss Streak 6 | 1 . 6 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 45 | 5 . 28 . 5 7 Core Hits 30 | 4 . 10 . . 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 7 | . . . . 5 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2141 | 58 . 435 . . 1648 Guns 493 | 58 . 435 . . . Cannons . | . . . . . . Explosions 1347 | . . . . . 1347 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 261 | 58 . 203 . . . Thermal 232 | . . 232 . . . Explosive 1347 | . . . . . 1347 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 301 | . . . . . 301 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 2 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 2 . . . 1 Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 32 | . . . . . 32 Projectiles . | . . . . . . Explosions 32 | . . . . . 32 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 223 | . . 72 . . 223 Average Temperature 35 | . . 31 . . 223 Received Heat Transfer 383 | 6 . 222 . . 155 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 569 | . . 569 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 146 | 30 24 146 13 . . Initial 19 | . 19 9 13 . . Average 29 | 7 20 40 13 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | 1 . 6 . . 21 Peak Tracking Total 5 | 1 . 2 . . 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 . . 1 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 . . 4 1 Successful 11 | . 6 . . 4 1 Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . . 4 1 Record 4 | . 3 . . . 1 Part Schematic 4 | . . . . 4 . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . . . 9 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 81 | . 81 . . . . Retrieved Matter 81 | . 81 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 6 Highest-Rated Group 279 | . . . . 279 205 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 48 | . . . . . 48 Total Damage 790 | . . . . . 790 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5512 | 98 288 496 26 2454 2150 Spaces Moved 3544 | 71 226 316 21 1783 1127 Core 25 | 23 . . . . 2 Treads . | . . . . . . Legs 1987 | 48 226 316 21 1001 375 Wheels . | . . . . . . Hover 1532 | . . . . 782 750 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 Average Speed 145 | 97 124 120 120 134 177 Slowest Speed 500 | 120 190 120 120 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 39 25 13 93 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 235 | . . . . . 235 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 229 | . . . . . 229 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3822 | 92 234 384 22 1833 1257 Wait 116 | 1 . 13 2 8 92 Move 3539 | 70 225 315 20 1782 1127 Hop . | . . . . . . Pick Up 48 | 11 6 13 . 9 9 Fast Attach 5 | . . . . 5 . Attach 23 | 5 2 5 . 1 10 Detach . | . . . . . . Swap 18 | . 1 7 . 7 3 Drop 25 | 1 . 4 . 16 4 Fire 41 | 4 . 27 . . 10 Melee 7 | . . . . 5 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Discovered new exit (range 18) 882 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Entered Mines 906 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 909 | -9/Mines | Identified exit to Zion 909 | -9/Mines | Entered Zion 1022 | -7/Zion | Learned location of Armory (-4) 1052 | -7/Zion | Learned 12 Factory zone layouts 1067 | -7/Zion | Build established: Scavenger-Mutant 1329 | -7/Zion | Imprinted 1331 | -7/Zion | Declared Zion's savior 1667 | -7/Zion | Found Prototype Device 2064 | -7/Zion | Visited the Megawrench Repair Shop 2064 | -7/Zion | Megawrench repaired 7 parts 2859 | -7/Zion | Gained Derelict followers 2902 | -7/Zion | Found Prototype Special Weapon 2902 | -7/Zion | Identified RU-N14's Throwing Claymores 2905 | -7/Zion | Found RU-N14's Throwing Claymores 2914 | -7/Zion | Found RU-N14's Throwing Claymores 3201 | -7/Zion | Build established: Mutant 3335 | -7/Zion | Discovered new exit (range 16) 3359 | -7/Zion | Identified exit to Proximity Caves 3363 | -7/Zion | Entered Proximity Caves 3363 | -6/Proximity Caves | Accompanied by 6 allies 3363 | -6/Proximity Caves | Learned Factory emergency access door positions 3633 | -6/Proximity Caves | Learned Factory trap positions 3647 | -6/Proximity Caves | Spotted B-75 Beast 3655 | -6/Proximity Caves | Destroyed B-75 Beast 4946 | -6/Proximity Caves | Core integrity fell below 50% 4999 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 5035 | -6/Proximity Caves | Found Imp. Powered Armor 5471 | -6/Proximity Caves | Ambushed by research squad 5487 | -6/Proximity Caves | Core integrity fell below 20% 5513 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Slug penetrates CJ-UTZ(M). Slug penetrates Wall. Slug penetrates CJ-UTZ(M). CJ-UTZ(M) destroyed. Penetrated by Slug. Slug penetrates Wall. Acquired Riot Gun. Slug penetrates H-66 Slayer. Penetrated by Slug. Aluminum Leg destroyed. Discarded Visual Processing Unit. Penetrated by Slug. Slug penetrates Wall. Acquired 2 matter. Phase Shifter destroyed. System corrupted: Heat flow error (+251). Carbon-fiber Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##### #########????????????????????????????????? | | #### #### ########???????????????????????????? | | ### ### #######???????????????????????????? | | ### ## ##???????????????????????????? | | ##???????????????????????????? | | ## ##???????????????????????????? | | ####### #### ##???????????????????????????? | | ####### #########????????????????????????????? | | ####### ##???? ??????????????????????????????? | | ##??## ??????????????????????????????? | | ###??## ??????????????????????????????? | | ## #####??## ??????????????????????????????? | | ## ####???## ?#######????%????????????????? | | ### ####??## ?#######???? ????????????????? | | ######%= ####?## ?## ???? ????????????????? | | ?#####%%% ###?##% ?## ????? ????????????????? | | ??### ##?## ?## ##???? #???????????????? | | ??### ###?##% ?## ##???? ##???????????????? | | ??## % ######?##% ### ####?? ##???????????????? | | ??## ######??##% ### #####?%##???????????????? | | ??## #####???## % ## ###? ### ?????????????? | | ??### ####### % % ##? ####?????????????? | | ??### % ######## ##? ##?????????????? | | #??## % % %#### % ## ##?????????????? | | ###### #### %### ###????????????? | | ######## ###### % % ##@% % % ###????????????? | | ### # ############# #### % ##????????????? | | ### #?###############ph ##????????????? | | ## ################# ###???????????? | | ## #### ## ###### ###???????????? | | ### ### % %= % ###??????????? | | # # ## % *= % ## ##??????????? | | ## ### ##??????????? | | ### ######??????????? | | ## ## ##### ###########??????????? | | ##### ############### #######??????????????? | | ##?#### ### #######?#######???????????????????? | | ###?### ???????????????######???????????????????? | | ##### #????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | # ## ##???????????????????????????????????? | | # ##?# #????????????????????????????????????? | | ?? #?????# #????????????????????????????????????? | | ?? #????????#????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 55 Authchip Count 4 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Gauss Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed FieldNetworkExtractor Manual? 0 Play Time 01:04:22 Cumulative 3.4 hours Start 2024.05.11 @ 04:58:34 End 2024.05.11 @ 06:07:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38a18245-8d71-400d-99c3-cdc74ecc9aa5