Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 15:05:18 Player: JoshuaCF Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (102) 510 Value Destroyed (3971) 3971 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 11818 Bonus ------- Follower Combat Kills 57 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 89/170 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Force Booster Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Signal Interpreter Encrypted Comm Array Experimental Targeting Computer Particle Charger Advanced System Shield > --- WEAPON ----------- Phase Gun Railgun AWS/Gauss > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor Improved Linear Gravjet Tesla Rifle Field Laser Heavy Phase Cannon Mass Driver Katana Axe [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Flak Gun Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . 1 . . . . Utility 7 | . . 1 . . . 1 1 . 1 1 . . 2 Weapon 2 | . . . . . . 1 . . . 1 . . . Parts Attached 126 | 6 10 11 1 4 1 8 4 12 2 25 4 8 30 Power 24 | 1 1 2 . . . . 2 4 . 6 1 2 5 Engine 8 | 1 1 2 . . . . 1 . . 2 . 1 . Core 12 | . . . . . . . 1 4 . 4 1 1 1 Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 35 | 2 5 3 . 2 . 2 . 3 1 7 1 3 6 Treads . | . . . . . . . . . . . . . . Leg 28 | 2 5 3 . 2 . 2 . 3 1 4 1 . 5 Wheel 4 | . . . . . . . . . . 2 . 2 . Hover 2 | . . . . . . . . . . 1 . . 1 Flight 1 | . . . . . . . . . . . . 1 . Utility 34 | 1 2 2 . 2 1 1 2 4 1 6 1 1 10 Device 15 | . . 1 . . 1 . 1 . . 5 1 . 6 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 8 | . . 1 . . . 1 . 2 . 1 . . 3 Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 6 | . 1 . . 1 . . 1 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 2 2 4 1 . . 5 . 1 . 6 1 2 9 Energy Gun 13 | 1 2 2 . . . 1 . 1 . 1 . 1 4 Energy Cannon 2 | . . . . . . 1 . . . . . . 1 Ballistic Gun 7 | 1 . 1 . . . 1 . . . 2 . 1 1 Ballistic Cannon 7 | . . 1 1 . . 1 . . . 2 1 . 1 Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . 1 . 1 . . 1 Corrupted Parts 2 | . . 1 . . . . . . . . . . 1 System Corruption 3 | . . 2 . . . . . . . . . . 1 Parts Lost 79 | . 1 9 . . . 2 . 5 . 15 5 9 33 Power 14 | . 1 . . . . . . 1 . 3 2 2 5 Propulsion 22 | . . 3 . . . . . 1 . 4 1 4 9 Utility 16 | . . 1 . . . 1 . 3 . 2 . 1 8 Weapon 27 | . . 5 . . . 1 . . . 6 2 2 11 Highest Loss Streak 28 | . 1 8 . . . 2 . 2 . 8 7 3 28 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Backups 7 | 2 9 6 4 3 7 8 7 8 8 7 7 8 6 Power 1 | . 1 3 2 2 2 2 1 1 1 1 . . 1 Propulsion . | . 4 . . . 1 1 1 . . . . . . Utility 1 | . 1 . 1 . 1 1 . . . . 3 3 . Weapon 3 | . 2 2 1 1 2 3 4 6 7 4 3 4 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 6 2 . . 1 5 . 1 . 3 . 3 1 Power 7 | . . 2 . . . 4 . . . 1 . . . Propulsion 4 | . 4 . . . . . . . . . . . . Utility 7 | . 1 . . . 1 . . . . 2 . 2 1 Weapon 4 | . 1 . . . . 1 . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 65 50 77 82 89 95 91 83 94 93 81 64 Engine 6 | . 14 10 11 11 11 9 7 5 . 2 5 4 . Core 3 | . . . . . . . 6 7 13 7 5 4 . Leg 21 | . 28 25 22 23 33 27 23 23 23 20 22 10 13 Device 8 | . . 2 11 11 10 9 11 2 . 8 11 11 15 Storage 7 | . 14 6 . 9 11 9 7 7 6 4 5 5 3 Processor 9 | . . 6 . . . 5 . 11 13 15 17 17 6 Protection 6 | . 13 1 . 11 1 3 14 7 6 6 5 4 2 Energy Gun 4 | . 20 7 . . . . 7 11 6 4 . 3 3 Ballistic Gun 6 | . 7 1 . . 4 13 7 2 6 4 10 11 6 Ballistic Cannon 5 | . . 2 6 11 11 10 7 3 6 6 5 1 . Peak Build Rating 117 | 6 8 11 9 35 39 48 54 56 63 75 73 70 117 Average Rating 47 | 4 7 7 8 14 36 45 51 51 58 69 68 67 73 On Entrance 37 | . 6 8 7 9 35 37 48 54 55 63 68 70 69 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . 3 . 2 4 Naked Turns 74 | . . 22 . . . . . . . . . . 52 Heaviest Build 69 | 14 22 24 11 22 25 37 47 51 48 61 50 51 69 Greatest Support 90 | 20 20 30 20 70 70 75 75 75 80 80 75 70 90 Greatest Overweight (x) 5 | 1 1 1 . 1 . . . . . 2 . 4 5 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 8 5 9 10 10 10 10 10 9 10 10 8 Most Carried 10 | 7 10 10 4 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 9 6 4 3 8 9 8 9 10 9 8 9 6 Final Capacity 10 | 8 10 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 4 4 9 9 10 10 10 10 10 10 8 1 Scrap Suit Usage (%) 16 | . . . . . 91 100 3 . . . . . . Class Distribution -------------------- 39% | Scavenger-Gunner 35% | Mutant 11% | Skirmisher 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Matter Collected 3372 | 275 181 139 . . 102 725 . 256 . 897 158 330 309 Remotely 10 | . . . . . . . . . . 10 . . . Salvage Created 4792 | 79 336 85 . . 73 628 . 577 . 1430 115 859 610 Parts 223 | 1 17 2 . . 9 50 . 31 . 50 3 36 24 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 3 37 . Prevented 2 | . . . . . . . . . . . 1 1 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Combat Hostiles Destroyed 80 | . 9 2 . . 4 10 . 10 . 18 2 17 8 Melee 1 | . . . . . . . . . . 1 . . . Guns 47 | . 9 1 . . . 4 . 7 . 5 1 13 7 Cannons 31 | . . 1 . . 4 6 . 3 . 11 1 4 1 Classes Destroyed 16 | 1 2 1 . . 2 5 . 2 . 1 . 2 . Worker 5 | . . . . . . 3 . . . 1 . . 1 Builder 5 | . . . . . . 2 . . . 3 . . . Tunneler 2 | . . . . . 1 . . . . . . . 1 Hauler 1 | . . . . . . 1 . . . . . . . Recycler 7 | 1 . . . . . 1 . . . 5 . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 21 | . 3 . . . 3 . . 3 . 4 . 8 . Grunt 36 | . 6 2 . . . 6 . 5 . 8 2 3 4 Brawler 3 | . . . . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 6 | . . . . . . 3 . . . . . 2 1 Specialist 2 | . . . . . . . . 1 . . . . 1 Hunter 3 | . . . . . 1 1 . . . 1 . . . Programmer 7 | . . . . . . . . . . 5 . . 2 Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 1 4 2 . . 4 6 . 3 . 5 2 8 6 Combat Bots Only 8 | . 4 2 . . 4 6 . 3 . 4 2 8 4 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 . 1 . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Hostile Shots Fired 1082 | . 68 89 . . 20 62 . 53 . 151 28 52 559 Missed 376 | . 18 37 . . 5 20 . 11 . 39 4 17 225 Hits 706 | . 50 52 . . 15 42 . 42 . 112 24 35 334 Melee 8 | . . . . . . . . . . . . 8 . Projectile 698 | . 50 52 . . 15 42 . 42 . 112 24 27 334 AOE 2 | . . 2 . . . . . . . . . . . Critical Strikes 27 | . 2 . . . . 4 . 4 . 6 . 2 9 Actively Blocked 1 | . . . . . . . . 1 . . . . . Damage Taken 11865 | . 618 969 . . 161 1256 . 928 . 2487 463 866 4117 Core 2528 | . 128 281 . . 43 194 . 157 . 355 77 141 1152 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 280 | . . . . . . 28 . 24 . 85 11 28 104 Regen/Repaired (Parts) 253 | . . . . . . 62 . . . 191 . . . Core Remaining (%) 64 | 100 48 . . . 19 64 . 77 100 . . 42 . Volleys Fired 265 | 5 37 18 . . 20 53 . 24 . 63 5 25 15 Largest 4 | 2 2 2 . . 1 3 . 3 . 4 3 3 4 Hottest 278 | 70 80 80 . . 33 123 . 182 . 202 106 106 278 Shots Fired 722 | 10 74 29 . . 20 140 . 72 . 190 15 107 65 Gun 474 | 10 74 23 . . . 69 . 48 . 89 10 94 57 Cannon 248 | . . 6 . . 20 71 . 24 . 101 5 13 8 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 483 | 5 27 16 . . 20 129 . 8 . 119 15 96 48 Thermal 192 | 5 27 . . . . 11 . 64 . 71 . . 14 Explosive . | . . . . . . . . . . . . . . Electromagnetic 47 | . 20 13 . . . . . . . . . 11 3 Robot Hit Streak 17 | 2 13 5 . . 5 6 . 11 . 13 5 12 17 Robot Miss Streak 8 | 3 5 8 . . 6 8 . 7 . 8 5 7 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Autonomous 79 | . . . . . . . . . . . . 45 34 Shots Hit Robots 446 | 5 47 14 . . 10 64 . 45 . 112 11 81 57 Core Hits 249 | 2 18 3 . . 5 38 . 24 . 70 13 49 27 Critical Kills 4 | . . . . . . . . . . 3 . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . 1 1 1 2 Critical Strikes 23 | 1 2 . . . 1 . . 1 . 10 2 3 3 Burn 8 | 1 2 . . . . . . 1 . 3 . . 1 Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 9 | . . . . . . . . . . 3 1 3 2 Blast 4 | . . . . . 1 . . . . 2 1 . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 10 | . . . . . . . . . . 9 . . 1 Impact . | . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 9 . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10424 | 57 659 222 . . 193 1056 . 911 . 2943 331 1995 2057 Guns 6620 | 57 659 148 . . . 490 . 700 . 1118 198 1739 1511 Cannons 3136 | . . 74 . . 193 566 . 211 . 1499 133 210 250 Explosions 409 | . . . . . . . . . . 71 . 46 292 Melee 255 | . . . . . . . . . . 255 . . . Ramming 4 | . . . . . . . . . . . . . 4 Kinetic 6838 | 32 247 108 . . 193 899 . 106 . 1707 331 1797 1418 Thermal 2568 | 25 292 . . . . 157 . 805 . 910 . 46 333 Explosive 363 | . . . . . . . . . . 71 . . 292 Electromagnetic 396 | . 120 114 . . . . . . . . . 152 10 Impact . | . . . . . . . . . . . . . . Slashing 255 | . . . . . . . . . . 255 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 2 2 2 2 2 . . . 4 1 1 5 Average Corruption 1 | . . 2 2 2 2 2 . . . 2 1 1 2 Corruption Purged 4 | . . . . . . . . . . 3 1 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . 1 2 12 6 7 . . . . . 4 5 Message Errors 7 | . . . 1 1 . 2 . . . . . 1 2 Matter Fused 7 | . . . . 3 2 2 . . . . . . . Heat Flow Errors 5 | . . . 1 1 2 . . . . . . 1 . Energy Discharges 5 | . . . . 3 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . 2 1 1 . . . . . 1 2 Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . Misfires 1 | . . . . . . 1 . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 142 | . . . . . . . . . . 38 . 54 50 Projectiles 121 | . . . . . . . . . . 38 . 54 29 Explosions 21 | . . . . . . . . . . . . . 21 Melee . | . . . . . . . . . . . . . . Knockbacks 25 | . . . . . 3 3 . 2 . 16 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 21 | . . . . . 2 3 . 2 . 13 1 . . Secondary 4 | . . . . . 1 . . . . 3 . . . Self-Inflicted Damage 67 | . . . . . . . . . . . . 65 2 Shots 1 | . . . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 606 | . 286 37 144 195 157 195 . 425 . 606 20 117 196 Average Temperature 112 | . 111 13 74 110 68 52 . 132 . 175 10 73 87 Received Heat Transfer 2203 | . 351 357 . . . 279 . 189 . 603 207 72 145 Effects 34 | . . . . . . . . 2 . 32 . . . Shutdowns 11 | . . . . . . . . 1 . 10 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 7 | . . . . . . . . . . 7 . . . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 3 | . . . . . . . . . . 3 . . . Damage (minor) 3 | . . . . . . . . 1 . 2 . . . Damage (major) 7 | . . . . . . . . . . 7 . . . Damage (core) 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . Parts Melted 9 | 1 . . . . . . . 3 . 4 . . 1 Heat Transferred 5230 | 148 999 . . . . 259 . 1628 . 1702 . 50 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 100 . 100 100 100 63 100 100 . . 100 Level 1 2 | . . . . . . . . 36 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Peak Influence 260 | 5 130 46 . . 92 133 28 260 136 198 . . 145 Initial 136 | . . 3 . . . 6 28 3 136 46 . . . Average 70 | . 52 10 . . 32 64 8 121 119 108 . . 56 Influence Increases 2617 | 5 260 110 . . 107 381 5 295 . 645 95 380 334 Destroy 0b10 Robot/C 1620 | . 180 40 . . 80 200 . 200 . 360 40 340 180 Destroy 0b10 Robot/NC 115 | 5 . 5 . . 5 40 . 5 . 45 . . 10 Destroy Leader 264 | . 40 . . . 20 64 . 30 . 60 10 10 30 Allied During Kill 3 | . . . . . . . . . . . . . 3 Successful Hack 60 | . 10 4 . . . 36 5 . . 5 . . . Disable Machine 195 | . 30 30 . . . 30 . 15 . 45 . . 45 Destroy Structure 180 | . . 1 . . 2 11 . . . 100 . . 66 Lose Combat Pursuer 180 | . . 30 . . . . . 45 . 30 45 30 . Influence Decreases 2614 | 5 250 120 . . 90 335 63 40 164 575 261 380 331 Entered New Map 291 | . . 7 . . . 11 35 2 124 50 62 . . Time Decay 1769 | 5 240 57 . . 90 304 28 . 40 411 149 295 150 Lost Part 534 | . 10 56 . . . 20 . 38 . 114 50 85 161 Lost Ally 20 | . . . . . . . . . . . . . 20 Squads Dispatched 20 | . 2 2 . . . 2 . 1 1 6 . 1 5 Investigation 3 | . . 1 . . . 1 . . 1 . . . . Extermination 4 | . . . . . . . . . . 3 . . 1 Reinforcement 10 | . 2 1 . . . 1 . 1 . 3 . . 2 Assault 1 | . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 123 | . 15 13 . . 4 12 . 12 . 27 5 19 16 Peak Tracking Total 9 | . 6 7 . . 4 6 . 4 . 4 5 5 9 Tactical Retreats 10 | . . 2 . . . . . 2 . 2 2 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Traps Triggered 8 | . . . . . . 3 . 3 . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Disabled 13 | . 2 2 . . . 2 . 1 . 3 . . 3 Max in Single Turn 2 | . 1 1 . . . 1 . 1 . 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Machines Accessed 25 | . 4 1 . 5 . 6 2 . 2 5 . . . Terminals 13 | . 4 1 . . . 4 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . Total Hacks 98 | . 11 3 . 50 . 17 2 . 5 10 . . . Successful 69 | . 6 1 . 50 . 8 1 . . 3 . . . Failed 29 | . 5 2 . . . 9 1 . 5 7 . . . Catastrophic 6 | . 1 . . . . 1 1 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 2 . . 4 . 5 . . . 1 . . . Terminals 32 | . 11 3 . . . 11 1 . 5 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 3 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 3 . . . 3 . . . Garrison Access 5 | . . . . . . . 1 . . 4 . . . Terminal Hacks 62 | . 6 1 . 50 . 4 1 . . . . . . Record 50 | . . . . 49 . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . . . Scan Component 2 | . . . . . . 1 . . . 1 . . . Repair 2 | . . . . . . 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Retrieve Study 2 | . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 3 1 . . . 6 1 . 2 5 . . . Full Trace Events 4 | . 1 1 . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . . . Time 45 | . . . . . . 19 . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . 1 Highest-Rated Group 47 | . . . . . . . . . . . . . 47 Highest-Rated Ally 47 | . . . . . . . . . . . . . 47 Initial Warlord ECA Mod 9 | . . . . . . . . . 9 8 8 8 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 Ghost 1 | . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . 2 Total Damage 38 | . . . . . . . . . . . . . 38 Kills 1 | . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Active Infowar (turns) 44 | . . . . . . . . . . . . . 44 Optics 44 | . . . . . . . . . . . . . 44 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Turns Passed 6647 | 116 555 278 101 727 276 856 125 273 84 1348 485 1006 417 Spaces Moved 4010 | 77 226 190 82 464 202 539 116 166 73 743 377 482 273 Core 127 | 12 . 42 . . . . . . . . . . 73 Treads . | . . . . . . . . . . . . . . Legs 3820 | 65 226 148 82 464 202 539 116 166 73 742 377 450 170 Wheels 58 | . . . . . . . . . . 1 . 32 25 Hover 5 | . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 120 100 100 100 100 60 110 112 120 110 50 Average Speed 129 | 111 184 105 120 155 100 100 100 96 111 122 120 187 104 Slowest Speed 260 | 120 190 190 120 190 100 105 100 110 112 190 120 260 200 Overloaded Moves 33 | . . . . . . . . 33 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 33 | 6 34 18 36 72 27 35 2 98 2 20 51 59 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 2 . Spaces Dug 6 | . . . . . . 6 . . . . . . . Terrain Destroyed 137 | . . . . . 3 10 . . . 50 2 38 34 Melee . | . . . . . . . . . . . . . . Projectile 82 | . . . . . 3 10 . . . 29 2 30 8 AOE 55 | . . . . . . . . . . 21 . 8 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Fac Total 4937 | 94 294 239 84 469 257 759 124 225 74 1035 395 524 364 Wait 359 | . . 11 2 . 30 137 . 1 . 160 1 . 17 Move 3997 | 76 225 189 81 463 201 538 115 165 72 742 376 481 273 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 7 10 4 . 2 2 11 3 4 . 17 6 7 11 Fast Attach 62 | 6 1 4 1 2 1 2 1 5 2 12 1 3 21 Attach 53 | . 1 8 . 1 . 3 3 2 . 9 5 5 16 Detach 4 | . . . . . 1 . 1 . . 2 . . . Swap 43 | . 8 2 . 1 . 6 1 10 . 10 1 . 4 Drop 51 | . 12 3 . . 2 9 . 9 . 11 . 3 2 Fire 265 | 5 37 18 . . 20 53 . 24 . 63 5 25 15 Melee 10 | . . . . . . . . . . 9 . . 1 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . . . Rewire 3 | . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -9/Materials | Core integrity fell below 50% 844 | -9/Materials | Released all parts (6) 852 | -9/Materials | Met 8R-AWN 859 | -9/Materials | Lost 8 parts (3n5w) 938 | -9/Materials | Discovered new exit (range 11) 950 | -9/Materials | Entered Mines 951 | -9/Mines | Followed 8R-AWN into the Mines 973 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 989 | -9/Mines | Assembled infested the area 997 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1046 | -9/Mines | Discovered new exit (range 5) 1051 | -9/Mines | Entered Exiles 1068 | -9/Exiles | Discovered new exit (range 15) 1085 | -9/Exiles | Welcomed by 8R-AWN 1102 | -9/Exiles | Met EX-HEX 1177 | -9/Exiles | Met EX-DEC 1257 | -9/Exiles | Learned location of Zion (-7) 1336 | -9/Exiles | Discovered new exit (range 14) 1483 | -9/Exiles | Met EX-BIN 1519 | -9/Exiles | Aligned with FarCom system 1521 | -9/Exiles | Given EX-Vault access code 1635 | -9/Exiles | Opened EX-Vault 1654 | -9/Exiles | Found Potential Leg 1656 | -9/Exiles | Found Potential Leg 1659 | -9/Exiles | Found AWS/Gauss 1662 | -9/Exiles | Found Lightpack 2.0 1701 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1778 | -9/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, AWS/Gauss 1778 | -9/Exiles | Entered Mines 1798 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 1802 | -8/Mines | Found Scrap Suit 1892 | -8/Mines | Core integrity fell below 20% 2046 | -8/Mines | Discovered new exit (range 9) 2054 | -8/Mines | Entered Materials 2054 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2364 | -8/Materials | Repaired Hpw. Shotgun 2612 | -8/Materials | Crushed by falling debris 2884 | -8/Materials | Discovered new exit (range 4) 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2912 | -7/Factory | FarCom data flow suspended 3015 | -7/Factory | Discovered new exit (range 15) 3033 | -7/Factory | Identified exit to DSF 3035 | -7/Factory | Entered DSF 3070 | -7/DSF | Additional patrols routed to DSF 3149 | -7/DSF | Discovered new exit (range 16) 3293 | -7/DSF | Sterilization system engaged 3308 | -7/DSF | Entered Factory 3308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3332 | -6/Factory | Discovered new exit (range 12) 3392 | -6/Factory | Entered another Factory area 3392 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3515 | -5/Factory | Build established: Tank 3754 | -5/Factory | Lost 8 parts (1p3n1u3w) 3984 | -5/Factory | Lost 3 parts (1p1u1w) 4062 | -5/Factory | Repaired Med. Storage Unit 4102 | -5/Factory | Build established: Scavenger-Gunner 4577 | -5/Factory | Identified exit to Garrison 4714 | -5/Factory | Discovered new exit (range 12) 4740 | -5/Factory | Entered Upper Caves 4779 | -5/Upper Caves | Lost 7 parts (2p2n3w) 4796 | -5/Upper Caves | Met a Warlord Commander 4797 | -5/Upper Caves | Learned location of Warlord (-5) 4798 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4798 | -5/Upper Caves | Found Encrypted Comm Array 4874 | -5/Upper Caves | Learned location of 1 exit from Factory 5051 | -5/Upper Caves | Discovered new exit (range 8) 5225 | -5/Upper Caves | Entered another Upper Caves area 5248 | -5/Upper Caves | Learned Factory emergency access door positions 5426 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5638 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5647 | -5/Upper Caves | Lost 3 parts (1n2w) 5661 | -5/Upper Caves | Destroyed 8 combat bots 5931 | -5/Upper Caves | Core integrity fell below 50% 6221 | -5/Upper Caves | Discovered new exit (range 9) 6231 | -5/Upper Caves | Entered Factory 6231 | -4/Factory | Evolved 2 slots: Utility x2 6232 | -4/Factory | Identified exit to Research 6276 | -4/Factory | Released all parts (14) 6303 | -4/Factory | Lost 4 parts (3n1w) 6443 | -4/Factory | Found Prototype Processor 6443 | -4/Factory | Identified Exp. Targeting Computer 6494 | -4/Factory | Garrison activated, responded to threat 6507 | -4/Factory | Joined by Warlord Ghost squad 6528 | -4/Factory | AWS/Gauss suddenly broke down 6588 | -4/Factory | Core integrity fell below 50% 6598 | -4/Factory | Core integrity fell below 20% 6598 | -4/Factory | Released all parts (3) 6626 | -4/Factory | Lost 28 parts (5p5n8u10w) 6648 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Attempting to rewire G-67 Veteran. G-67 Veteran rewired. Slug penetrates Wall. Penetrated by Slug. Acquired Lance. Acquired Imp. Force Booster. H-77 Assassin destroyed. Slug penetrates Subcomponent Replicator. Subcomponent Replicator disabled. Slug penetrates Subcomponent Replicator. Slug penetrates Veteran 7a. Veteran 7a destroyed. Acquired Flexi-carbon Leg. Slug penetrates X-82 Rainmaker. Penetrated by Slug. H-77 Assassin knocked back. Acquired Lgt. Antimatter Reactor. Flexi-carbon Leg destroyed. Penetrated by Slug. Slug penetrates Subcomponent Replicator. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#################?????????????????? | | ???????????????# ! #?????????????????? | | ???????????????# " #?????????????????? | | ???????????????# "" #?????????????????? | | ???????????????# G """h""" #?????????????????? | | ???????????????# "" "" """ #?????????????????? | | ############???# " ""@%""" #?????????????????? | | ## ##### " !="" #?????????????????? | | ## + x "" #?????????????????? | | + ##### h[ #?????????????????? | | # #???# ! h #?????????????????? | | # ############Y########?????????????????? | | # #??????????????????????? | | # ##?????????????????????? | | + ??????????????????????? | | # ##?????????????????????? | | # "#?????????????????????? | | ##### ######### #??????????????????????? | | #####+#######"# % ###????????????????????? | | # # u %= #????????????????????? | | # # ! ##########+####??????? | | # # ???????? | | + !# [ ?????????? | | +###### """""" " != ???????????? | | ??????# """""" # !%! != ???????????? | | ??????# """""" # !!= !%[ ????????????? | | +?????#! """""" # #"#+###??????????????? | | ??????# ? # # #??????????????? | | ??????# ? ## ## #??????????????? | | ??????###?########## ## #??????????????? | | ???######## ## #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Coolant Potential 100 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 25 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 58 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Energy Filtering 50 Particle Charging 15 Salvage Targeting 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 50% | -8/Materials Med. Storage Unit | 23% | -5/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Follow The Leader Ghost 'Em Hot Goods I Like You, Cogmind Leap Before You Look Morally Flexible Respectable Loadout Sixth Sense Sprinter Window Shopping Challenges ------------ None Game ------ Seed ProcessingSlugStick Manual? 0 Play Time 01:45:30 Cumulative 8.3 hours Start 2026.07.12 @ 13:05:41 End 2026.07.12 @ 15:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b91c86a8-0897-40ce-82ef-ea1607ee11b3