Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 14:30:59 Player: Noggity Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (66) 330 Value Destroyed (1772) 1772 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 6232 Bonus ------- Met Data Miner 300 Friendly Fire -410 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Advanced Melee Analysis Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Armored Leg Gravmag System > --- UTILITY ---------- Compact Battery Advanced Melee Analysis Suite Force Field Point Defense System System Shield > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Makeshift Shrapnel Gun > --- INVENTORY -------- Drone Bay Great Maul Makeshift Sword [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 4 | . . . . 1 2 . 1 . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 104 | 6 13 12 10 7 7 15 6 13 . 15 Power 9 | 1 1 1 2 . . 2 . . . 2 Engine 8 | 1 1 1 2 . . 2 . . . 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 27 | 2 3 2 3 4 . 6 . 3 . 4 Treads 3 | . . . . . . . . 1 . 2 Leg 22 | 2 3 2 3 4 . 6 . 1 . 1 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . 1 Utility 30 | 1 3 4 1 1 4 3 3 6 . 4 Device 13 | . 1 4 . . 2 . 2 3 . 1 Storage 7 | 1 2 . . . 1 . . 2 . 1 Processor 4 | . . . 1 . . . 1 . . 2 Hackware 2 | . . . . . 1 . . 1 . . Protection 4 | . . . . 1 . 3 . . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 6 5 4 2 3 4 3 4 . 5 Energy Gun 4 | . . 1 1 . . . . 1 . 1 Energy Cannon 8 | . 4 1 . . . . 1 1 . 1 Ballistic Gun 14 | 2 1 2 2 1 3 . 1 1 . 1 Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 3 | . 1 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 6 | . . . 1 1 . 1 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 35 | . . 2 . . . 15 . 1 . 17 Power 5 | . . 1 . . . 2 . . . 2 Propulsion 12 | . . . . . . 6 . . . 6 Utility 9 | . . . . . . 4 . 1 . 4 Weapon 9 | . . 1 . . . 3 . . . 5 Highest Loss Streak 8 | . . 1 . . . 8 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 98 100 100 100 91 14 33 66 56 Engine 7 | . 14 13 11 9 7 5 . . . 2 Treads 2 | . . . . . . . . 2 6 8 Leg 20 | . 27 28 44 36 30 27 . 1 6 5 Device 7 | . 9 13 . . 7 4 3 7 13 3 Storage 9 | . 16 14 11 9 12 14 . 3 6 2 Processor 4 | . . . 10 9 7 6 3 6 6 7 Hackware 1 | . . . . . 2 . . 1 6 6 Protection 1 | . . . . 9 7 8 . . . . Energy Gun 4 | . . 9 11 9 2 . . . . 1 Energy Cannon 1 | . 5 . . . . . . 2 6 4 Ballistic Gun 10 | . 19 15 9 11 16 15 6 3 6 5 Naked Turns 24 | . . . . . . 24 . . . . Heaviest Build 77 | 12 53 65 65 61 70 77 17 24 19 39 Greatest Support 73 | 20 20 32 52 52 51 53 3 22 22 73 Greatest Overweight (x) 5 | . 4 2 1 1 1 3 5 4 . 1 Average Overweight (x) . | . . 1 . 1 1 . 2 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 15 Average Capacity 13 | 7 14 20 20 20 20 19 5 5 5 5 Most Carried 20 | 4 13 20 20 19 20 19 5 5 4 4 Average Carried 11 | 2 8 18 18 17 15 15 4 3 4 3 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 9 20 19 19 16 5 5 4 4 2 Class Distribution -------------------- 57% | Mutant 16% | Derelict-Mutant 8% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Gladiator 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Mutant | -6/Factory Gladiator | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Matter Collected 2619 | 290 3 893 211 191 55 567 . 142 . 267 Remotely . | . . . . . . . . . . . Salvage Created 2194 | 98 11 284 308 254 55 588 . 105 . 491 Parts 105 | 1 1 34 20 13 1 25 . 3 . 7 Haulers Intercepted 2 | . . . 1 . . 1 . . . . Recyclers Shooed 4 | 1 . 1 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 3 . 3 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Combat Hostiles Destroyed 44 | . 2 8 3 4 2 15 . 2 . 8 Melee 7 | . . . . . . . . 2 . 5 Guns 23 | . . 3 3 4 2 11 . . . . Cannons 6 | . . . . . . 4 . . . 2 AOE 8 | . 2 5 . . . . . . . 1 Classes Destroyed 14 | 2 2 2 3 1 . 3 . . . 1 Worker 6 | 2 . 1 2 . . 1 . . . . Builder 5 | . 1 3 . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . Recycler 4 | 1 . 2 . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 16 | . . 8 . . . 3 . 1 . 4 Grunt 18 | . 2 . 2 3 2 7 . . . 2 Brawler 1 | . . . . . . . . . . 1 Duelist 2 | . . . . 1 . 1 . . . . Sentry 4 | . . . 1 . . 2 . 1 . . Hunter 2 | . . . . . . 1 . . . 1 Programmer 1 | . . . . . . 1 . . . . Thug 1 | . . 1 . . . . . . . . Best Kill Streak 10 | 3 3 4 3 3 2 10 . 1 . 4 Combat Bots Only 6 | . 2 3 1 3 2 6 . 1 . 4 Max Kills in Single Turn 3 | 1 2 3 2 1 1 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . 1 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Hostile Shots Fired 578 | . 11 34 7 16 5 258 6 61 . 180 Missed 189 | . 5 11 3 2 1 97 2 19 . 49 Damage Taken 5068 | . 68 302 60 415 62 1772 77 280 . 2032 Core 1566 | . 23 56 17 231 . 389 20 76 . 754 Absorbed by Shields 130 | . . . . . . . . 54 . 76 Redirected to Shielding 1 | . . . . . . 1 . . . . Core Remaining (%) 73 | 100 . 68 95 58 . 44 . . . . Volleys Fired 155 | 5 5 26 29 19 5 38 . 1 . 27 Largest 3 | 2 2 2 2 3 3 3 . 1 . 3 Hottest 164 | 40 90 100 100 125 84 101 . 28 . 164 Shots Fired 347 | 10 10 51 54 44 15 106 . 1 . 56 Gun 301 | 10 . 45 54 44 15 95 . 1 . 37 Cannon 35 | . 5 . . . . 11 . . . 19 Launcher 11 | . 5 6 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 243 | 10 . 34 25 25 15 106 . 1 . 27 Thermal 83 | . 5 11 29 19 . . . . . 19 Explosive 11 | . 5 6 . . . . . . . . Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 13 | 2 3 3 4 6 8 9 . . . 13 Robot Miss Streak 14 | 2 1 8 5 5 11 14 . 6 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 230 | 5 3 20 28 22 12 86 . 8 . 46 Core Hits 186 | 4 8 20 17 10 10 88 . 2 . 27 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 5 | . . . 3 . . . . 1 . 1 Burn 2 | . . . 2 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . 1 . . Melee Attacks 27 | . . . . 1 . . . 8 . 18 Impact 11 | . . . . . . . . . . 11 Slashing 16 | . . . . 1 . . . 8 . 7 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6026 | 58 393 785 613 422 175 1752 1 430 . 1397 Guns 3739 | 58 . 370 613 422 168 1512 . . . 596 Cannons 556 | . 34 . . . . 217 . . . 305 Explosions 792 | . 359 386 . . . . . . . 47 Melee 867 | . . . . . . . . 430 . 437 Ramming 72 | . . 29 . . 7 23 1 . . 12 Kinetic 3162 | 58 . 288 239 218 168 1729 . . . 462 Thermal 1046 | . 34 82 374 204 . . . . . 352 Explosive 745 | . 359 386 . . . . . . . . Electromagnetic 134 | . . . . . . . . . . 134 Impact 280 | . . . . . . . . . . 280 Slashing 587 | . . . . . . . . 430 . 157 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . 1 Average Corruption 4 | . . . . . . 6 . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . 7 . . . 1 Message Errors 3 | . . . . . . 3 . . . . Matter Fused 2 | . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 92 | . . 2 . . . . . 56 . 34 Projectiles 14 | . . . . . . . . . . 14 Explosions 2 | . . 2 . . . . . . . . Melee 76 | . . . . . . . . 56 . 20 Knockbacks 3 | . . . . . . 2 . . . 1 Impact 2 | . . . . . . 1 . . . 1 Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 172 | . . 116 . . . . . . . 56 Shots 4 | . . 3 . . . . . . . 1 Rammed 6 | . . . . . . . 1 . . 5 Targets Rammed 15 | . . 6 . . 1 2 1 . . 5 Kicked 9 | . . 6 . . 1 2 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 625 | . 180 209 269 625 64 131 . . . 419 Average Temperature 106 | . 95 74 96 226 31 36 . . . 140 Received Heat Transfer 970 | . 36 . 24 144 36 312 36 35 . 347 Effects 20 | . . . 4 12 . . . . . 4 Shutdowns 4 | . . . . 3 . . . . . 1 Energy Bleed 4 | . . . . 1 . . . . . 3 Interference 6 | . . . 4 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Short Circuit 2 | . . . . 2 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . 1 Heat Transferred 2056 | . 74 148 814 370 . . . . . 650 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Peak Influence 262 | 15 131 254 115 112 154 262 33 . . . Initial 51 | . 9 51 . 17 50 . 33 . . . Average 61 | 2 66 52 38 78 96 104 29 . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . . Low Security (%) 90 | 100 100 85 100 100 100 75 100 . . . Level 1 9 | . . 14 . . . 24 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 1 2 1 1 6 . . . . Investigation 1 | . . 1 . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . 1 . 2 1 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Distress Signals 10 | . . . 4 . . 6 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 90 | . 4 9 12 11 3 25 2 7 . 17 Peak Tracking Total 7 | . 3 3 7 3 2 6 2 3 . 4 Tactical Retreats 10 | . . . 1 . . . 1 3 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Traps Triggered 7 | . 4 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Machines Disabled 3 | . 1 1 1 . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Machines Accessed 19 | . 2 2 3 1 3 2 . 2 4 . Terminals 8 | . 2 . 2 1 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 61 | . 8 2 6 1 5 5 . 6 28 . Successful 50 | . 6 2 5 . 2 1 . 6 28 . Failed 11 | . 2 . 1 1 3 4 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 12 | . 4 . 1 1 2 2 . 1 1 . Terminals 21 | . 8 . 5 1 2 5 . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 44 | . 4 2 3 . . 1 . 6 28 . Record 18 | . 1 . . . . 1 . 5 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 3 | . . 2 . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . 1 . . . . . Terminals 4 | . 2 . 1 . 1 . . . . . Botnet 4 | . 2 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . 2 1 2 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage 101 | . . . . . . . . . . 101 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 25 | . . 23 . . . . 2 . . . Drone Recoveries 3 | . . 3 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Turns Passed 6865 | 146 282 2111 505 281 453 515 182 687 140 1563 Spaces Moved 3461 | 102 137 772 232 105 208 218 111 423 97 1056 Core 470 | 5 . . . . . 50 111 283 . 21 Treads 946 | . . . . . . . . 140 97 709 Legs 1788 | 97 137 772 232 105 208 168 . . . 69 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 257 | . . . . . . . . . . 257 Fastest Speed 35 | 50 120 195 122 190 190 50 100 100 145 35 Average Speed 167 | 116 170 246 162 190 190 160 152 132 145 127 Slowest Speed 400 | 120 400 265 192 192 190 330 300 250 145 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 5 26 94 28 16 5 36 4 47 75 83 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . . . . 1 1 . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 8 | 1 . . 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . 3 . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 82 | . 17 55 . . . 2 . . . 8 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . 2 . . . . AOE 80 | . 17 55 . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Dat Pro Total 4175 | 116 177 924 314 151 257 295 123 533 96 1189 Wait 266 | . 1 92 . 15 1 15 . 81 . 61 Move 3451 | 101 136 771 231 104 207 217 110 422 96 1056 Hop . | . . . . . . . . . . . Pick Up 69 | 4 18 14 10 2 10 6 . 4 . 1 Fast Attach 29 | 6 1 2 . . . 1 4 7 . 8 Attach 43 | . 9 1 2 3 2 11 2 6 . 7 Detach 14 | . . . . 1 . 2 4 2 . 5 Swap 32 | . 3 9 8 4 5 3 . . . . Drop 36 | . 4 3 12 2 11 . 1 2 . 1 Fire 155 | 5 5 26 29 19 5 38 . 1 . 27 Melee 27 | . . . . 1 . . . 8 . 18 Ram 6 | . . . . . . . 1 . . 5 Kick 9 | . . 6 . . 1 2 . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . Rewire 23 | . . . 22 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Identified exit to Mines 337 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 576 | -10/Mines | Met a Derelict shopkeep closing up shop 758 | -10/Mines | Discovered new exit (range 13) 1108 | -10/Mines | Found the Drone Emporium 1120 | -10/Mines | Found Prototype Device 1161 | -10/Mines | Identified Sensor Drone Bay 1371 | -10/Mines | Identified exit to Materials 1570 | -10/Mines | Found a hidden stash of uninstalled traps 1595 | -10/Mines | Learned location of Mines (-9) 2367 | -10/Mines | Discovered exit to Materials (range 4) 2540 | -10/Mines | Entered Materials 2540 | -9/Materials | Accompanied by 20 allies 2540 | -9/Materials | Evolved 2 slots: Propulsion x2 3008 | -9/Materials | Discovered new exit (range 15) 3045 | -9/Materials | Entered another Materials area 3045 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3291 | -8/Materials | Discovered new exit (range 15) 3326 | -8/Materials | Entered Factory 3326 | -7/Factory | Evolved 2 slots: Utility x2 3407 | -7/Factory | Build established: Scavenger-Mutant 3545 | -7/Factory | Discovered new exit (range 11) 3702 | -7/Factory | Fabricated Magnetic Acceleration Cannon? 3755 | -7/Factory | Build established: Scavenger-Gunner 3779 | -7/Factory | Entered Storage 3939 | -7/Storage | Garrison activated, responded to threat 4063 | -7/Storage | Garrison activated, responded to threat 4162 | -7/Storage | Lost 8 parts (1p3n2u2w) 4270 | -7/Storage | Released all parts (10) 4280 | -7/Storage | Core integrity fell below 50% 4287 | -7/Storage | Discovered new exit (range 15) 4294 | -7/Storage | Entered Factory 4294 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4301 | -6/Factory | Lost 5 parts (1p2n1u1w) 4473 | -6/Factory | Discovered new exit (range 3) 4476 | -6/Factory | Entered Lower Caves 4576 | -6/Lower Caves | Build established: Mutant 4728 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5068 | -6/Lower Caves | Learned location of Extension (-6) 5068 | -6/Lower Caves | Learned 8 Research zone layouts 5068 | -6/Lower Caves | Learned Research terminal intel 5156 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5163 | -6/Lower Caves | Entered Data Miner 5163 | -6/Data Miner | Discovered new exit (range 6) 5191 | -6/Data Miner | Met Data Miner 5243 | -6/Data Miner | Learned location of Section 7 (-3) 5243 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5266 | -6/Data Miner | Received God Mode back door access code from Data Miner 5303 | -6/Data Miner | Entered Proximity Caves 5356 | -5/Proximity Caves | Build established: Derelict-Mutant 5848 | -5/Proximity Caves | Spotted B-75 Beast 5850 | -5/Proximity Caves | Escorted by Enhanced Grunt 5902 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 6654 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 6727 | -5/Proximity Caves | Core integrity fell below 50% 6749 | -5/Proximity Caves | Core integrity fell below 20% 6772 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 6829 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6866 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- effect. 06730_ S-27 Virus knocked back. 06739_ S-27 Virus destroyed. 06741_ VTOL Module fries itself beyond repair. 06741_ Great Maul destroyed. 06743_ Slammed into S-27 Virus. 06743_ Destabilizing: System corrupted (+1). 06754_ S-27 Virus destroyed. 06758_ System corrupted: Matter fused (-7). 06759_ Acquired VTOL Module. 06774_ Acquired 19 matter. 06775_ Acquired 24 matter. 06829_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 06852_ VTOL Module destroyed. 06855_ Mak. Sword destroyed. 06856_ Slammed into S-27 Virus. 06858_ Adv. Melee Analysis Suite broken. 06858_ Destabilizing: Short circuit. 06859_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????####?????????????#####?????###?###???? | | ??????????### ##??########### ##??### ### ##??? | | ??????????# #### ## #### #??? | | #?###???????# ## #### ## #??? | | ### ###??????# #??# #??? | | ## ######## #??# #??? | | ## ##?# ### #??? | | ######## #### #??# ##?# #??? | | #?????"# ### #??# #??## ####?# #??? | | #???? # #?# #?## ##???#####???# ##??? | | #???? #?# ## #??????????? ###???? | | #??? #?### ## #?????????? ??????? | | #??? # ???# # ###????????? ??????? | | #?? # ??? # ####????###???# ??????? | | ### ###$#??? # #????### #?## ??????? | | #? ## #???? # ??????? | | #########? ### ##### ??????? | | ##???????? ##?# $ ??????? | | ##??????? #??# ## ???????? | | #?#?????# ??####### #???? # ???????? | | #?? ????# ??# #### Y #?????? # ???????? | | ##??? ???# ???# ## ##???????? ???????? | | #???? ?## #?????# #??????????????????? | | ##????? ## ##???## #??????????????????? | | ### ????? ##?## #??????????????????? | | ??# ?????? ### s @ #??????????????????? | | ??# ?????? ?# #### #??????????????????? | | ##? ??????# ??# #??# #?????????????????? | | ## ? ?????# #### #??# ###?????????????????? | | ## ? ##???# ## #??# #???????????????????? | | ??# ??## #??# #??????????????????? | | ???? ??# % #??# #?????????????????? | | ?????# ### % ###??# #????????????????? | | ???????# %## #####????# #????????????????? | | ???????# %#####???????? ????????????????? | | ???????# #???????????? ## ##???????????????? | | ??????## #???????????? #?##????????????????? | | ??????# ##???????????? ##???????????????????? | | ??????#####?????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Loot Pinata More Dakka Please Shopping List The Oracle Challenges ------------ None Game ------ Seed ServoMiningDetector Manual? 0 Play Time 01:50:24 Cumulative 10.5 hours Start 2024.07.29 @ 12:33:43 End 2024.07.29 @ 14:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62138e6-d8b0-4680-94e1-c2b05ffaa3fd