Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 21:36:30 Player: Petvaria Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1907) 1907 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (6100) 6100 TOTAL SCORE: 16077 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 140/150 System Corruption 15% Temperature Cool (0) Movement Core (900) Ox17 Location -6/Data Miner Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Improved Deuterium Engine Improved Cooling System Advanced Terrain Scan Processor Advanced Melee Analysis Suite EM Shield A0-MCA's Component Scanner Tech Extrapolator Overtuned Quantum Rifle Improved Proton Missile Launcher Long-range Missile Launcher Precision Rocket Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Overtuned Titanium Leg Improved VSS Leg Overtuned Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON ----------- Power Sword Companion Sword > --- INVENTORY -------- Angular Momentum Engine Improved Treads Improved Cooling System Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Reaction Control System Improved Utility Shielding EM Shield Improved Hacking Suite A0-MCA's Component Scanner Tech Extrapolator Overtuned Quantum Rifle Improved Proton Missile Launcher Long-range Missile Launcher CPS Tube [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Gun Armor Weapon Advanced Beam Cannon Energy Gun Subdweller Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 5 . . Weapon . | . . . . . . . . Parts Attached 62 | 7 5 18 . 5 22 5 . Power 6 | 1 . 1 . 1 2 1 . Engine 6 | 1 . 1 . 1 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . 4 . . 7 2 . Treads 7 | 2 . 4 . . 1 . . Leg 7 | . . . . . 6 1 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 6 . 1 12 2 . Device 6 | 1 . . . . 4 1 . Storage 3 | 1 1 . . . 1 . . Processor 4 | . . . . 1 3 . . Hackware 1 | . . . . . 1 . . Protection 10 | . . 6 . . 3 1 . Artifact . | . . . . . . . . Weapon 17 | 2 4 7 . 3 1 . . Energy Gun 4 | 1 1 2 . . . . . Energy Cannon 5 | . 3 2 . . . . . Ballistic Gun 4 | 1 . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 2 1 . 1 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 10 | . . . . . . 10 . Parts Lost 24 | . . 5 . . 7 7 5 Power 2 | . . . . . 1 1 . Propulsion 11 | . . 2 . . 3 4 2 Utility 8 | . . 2 . . 2 2 2 Weapon 3 | . . 1 . . 1 . 1 Highest Loss Streak 6 | . . 4 . . 6 6 5 To Critical Strikes . | . . . . . . . . Average Backups 9 | 3 8 6 . 11 14 13 12 Power . | . 1 . . . . 1 1 Propulsion 1 | 1 2 3 . 1 1 . . Utility 4 | . 1 . . 6 8 6 6 Weapon 2 | . 3 2 . 2 2 4 4 Tool/Special . | . . . . . . . . Unused Backups 30 | . 4 4 . 9 3 . 10 Power 3 | . . 1 . . 1 . 1 Propulsion 5 | . 2 2 . 1 . . . Utility 12 | . . . . 4 2 . 6 Weapon 9 | . 2 1 . 3 . . 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 93 | . 99 90 100 96 90 78 79 Engine 11 | . 14 13 11 10 5 5 6 Treads 23 | . 28 27 22 24 10 6 5 Leg 2 | . . . . . 21 7 6 Device 3 | . 14 2 . . 18 14 13 Storage 9 | . 14 5 11 11 6 6 6 Processor 3 | . . . . 4 11 13 13 Protection 7 | . . 10 11 6 2 3 6 Energy Gun 4 | . 2 1 11 6 3 . . Energy Cannon 17 | . 23 23 22 18 . . . Ballistic Gun 4 | . 1 3 11 6 . . . Slashing Weapon 3 | . . . . 5 7 13 13 Peak Build Rating 72 | 7 13 42 42 30 72 68 56 Average Rating 28 | 5 11 14 41 26 63 56 55 On Entrance 29 | . 7 12 42 24 29 68 56 Avg Prop Armor Cover (%) 19 | . . . . 41 10 17 20 Naked Turns . | . . . . . . . . Heaviest Build 72 | 15 34 49 49 49 72 66 61 Greatest Support 77 | 40 40 46 46 46 77 53 10 Greatest Overweight (x) 20 | 1 . 1 1 1 1 20 6 Average Overweight (x) . | . . . 1 . . 4 6 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 Average Capacity 13 | 7 11 9 15 14 17 20 20 Most Carried 20 | 5 12 15 15 15 20 16 12 Average Carried 10 | 3 8 7 14 11 15 13 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 Final Carried 15 | 4 12 15 1 15 15 12 12 Scrap Suit Usage (%) 8 | . . . . . 99 23 . Parts Cannibalized 5 | . . . . . 5 . . Class Distribution -------------------- 51% | Mutant 37% | Gunner 5% | Gladiator 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -9/Recycling Gunner | -9/Scraptown Assassin | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Resources | -11 -10 -10 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Matter Collected 1195 | 291 79 319 55 . 355 74 22 Remotely . | . . . . . . . . Salvage Created 2514 | 71 340 727 84 . 1056 111 125 Parts 152 | 5 23 46 2 . 60 10 6 Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 4 | . 2 . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 36 | . . 21 . . . 15 . Prevented 1 | . . . . . . 1 . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Combat Hostiles Destroyed 44 | . 5 18 1 . 17 2 1 Melee 20 | . . . . . 17 2 1 Guns 10 | . 1 9 . . . . . Cannons 12 | . 4 7 1 . . . . Classes Destroyed 15 | 2 4 4 1 . 3 1 . Worker 3 | . 1 . . . 2 . . Builder 2 | . . . 1 . 1 . . Tunneler 3 | 1 . . . . 2 . . Hauler 3 | . 2 . . . 1 . . Recycler 3 | 1 1 . . . 1 . . Operator 1 | . . . . . 1 . . Turret 2 | . . 2 . . . . . Swarmer 15 | . 3 5 . . 7 . . Grunt 5 | . 2 . . . 3 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . 1 1 . 2 . . Hunter 2 | . . . . . . 2 . Programmer 4 | . . . . . 4 . . Enhanced Grunt 1 | . . . . . . . 1 Artisan 1 | . . 1 . . . . . Subdweller 12 | . . 12 . . . . . Best Kill Streak 5 | 1 5 4 1 . 5 1 1 Combat Bots Only 4 | . 3 4 1 . 4 1 1 Max Kills in Single Turn 2 | 1 1 1 1 . 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 2 | . . . . . 2 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Hostile Shots Fired 446 | . 26 139 2 . 189 63 27 Missed 114 | . 8 33 . . 55 8 10 Hits 332 | . 18 106 2 . 134 55 17 Melee 5 | . . . . . 5 . . Projectile 327 | . 18 106 2 . 129 55 17 AOE 1 | . . . . . 1 . . Critical Strikes 9 | . . 2 1 . 6 . . Damage Taken 5587 | . 168 1585 29 . 2022 1001 782 Core 1118 | . 70 153 15 . 324 229 327 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . . . . . 11 59 Regen/Repaired (Parts) 47 | . . . . . 47 . . Core Remaining (%) 52 | 100 . . . 4 . . . Volleys Fired 172 | 7 25 115 25 . . . . Largest 4 | 2 2 2 4 . . . . Hottest 238 | 70 136 148 238 . . . . Shots Fired 250 | 14 43 162 31 . . . . Gun 75 | 14 12 45 4 . . . . Cannon 175 | . 31 117 27 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 44 | 7 3 32 2 . . . . Thermal 206 | 7 40 130 29 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 5 10 24 5 . . . . Robot Miss Streak 6 | 1 6 4 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 190 | 10 21 74 8 . 58 3 16 Core Hits 78 | 3 9 29 3 . 26 3 5 Critical Kills 2 | . . 2 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . 2 . . . . . Meltdown 2 | . . 2 . . . . . Melee Attacks 151 | . . 1 . . 105 4 41 Impact 1 | . . 1 . . . . . Slashing 150 | . . . . . 105 4 41 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 7 | . . . . . 4 . 3 Damage Inflicted 6086 | 141 534 1690 223 . 2678 133 687 Guns 753 | 138 38 530 47 . . . . Cannons 1778 | . 489 1160 129 . . . . Explosions . | . . . . . . . . Melee 3498 | . . . . . 2678 133 687 Ramming 57 | 3 7 . 47 . . . . Kinetic 495 | 88 . 383 24 . . . . Thermal 2036 | 50 527 1307 152 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 3498 | . . . . . 2678 133 687 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 5 15 15 Average Corruption 10 | . . . . . 4 11 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . 3 11 9 Message Errors 5 | . . . . . . 3 2 Matter Fused 7 | . . . . . . 3 4 Heat Flow Errors 3 | . . . . . 2 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . 1 1 3 Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 410 | . 23 8 . . 379 . . Projectiles 31 | . 23 8 . . . . . Explosions . | . . . . . . . . Melee 379 | . . . . . 379 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 9 | 1 1 . 7 . . . . Targets Rammed 9 | 1 1 . 7 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | 45 336 195 381 . 104 107 . Average Temperature 94 | 19 125 54 116 . 51 62 . Received Heat Transfer 750 | . 48 408 27 . 267 . . Effects 4 | . 2 . 2 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 10 | . 2 7 1 . . . . Heat Transferred 3456 | 148 999 2062 247 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 176 | 5 65 . 74 . 176 . . Initial 74 | . . . 74 . . . . Average 33 | . 18 . 10 . 65 . . Influence Increases 1218 | 10 174 235 140 . 589 50 20 Destroy 0b10 Robot/C 680 | . 100 160 20 . 340 40 20 Destroy 0b10 Robot/NC 75 | 10 20 . 5 . 40 . . Destroy Leader 126 | . 24 . . . 92 10 . Successful Hack 12 | . . . 12 . . . . Select Force Hacks 90 | . . . 90 . . . . Disable Machine 90 | . 30 . . . 60 . . Destroy Structure 40 | . . . 13 . 27 . . Lose Combat Pursuer 105 | . . 75 . . 30 . . Influence Decreases 1218 | 10 153 100 296 . 439 200 20 Entered New Map 149 | . . 11 82 . . 56 . Time Decay 887 | 10 153 61 214 . 349 80 20 Lost Part 162 | . . 28 . . 70 64 . Lost Ally 20 | . . . . . 20 . . Squads Dispatched 7 | . 1 . . . 6 . . Investigation 1 | . . . . . 1 . . Extermination 3 | . . . . . 3 . . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 13 21 1 . 27 2 3 Peak Tracking Total 6 | . 6 5 1 . 5 2 3 Tactical Retreats 3 | . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Machines Disabled 7 | . 2 1 . . 4 . . Max in Single Turn 1 | . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Machines Accessed 25 | . 3 3 5 3 8 . 3 Terminals 11 | . 3 . 2 . 6 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 3 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 74 | . 5 6 7 21 13 . 22 Successful 57 | . 1 6 5 21 2 . 22 Failed 17 | . 4 . 2 . 11 . . Catastrophic 7 | . 3 . 1 . 3 . . Database Lockouts . | . . . . . . . . Manual 25 | . 5 . 7 . 13 . . Terminals 19 | . 5 . 4 . 10 . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 3 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 50 | . . 6 1 21 . . 22 Record 30 | . . 4 . 20 . . 6 Part Schematic 9 | . . . 1 . . . 8 Robot Schematic 5 | . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . 3 Open Door 2 | . . 1 . 1 . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 . 4 . 2 . . Terminals 2 | . 1 . 1 . . . . Botnet 1 | . . . 1 . . . . Skim 1 | . 1 . . . . . . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 3 . 1 . . Tunnel 3 | . . . 3 . . . . Fedlink 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 2 . 6 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . 8 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 30 | . . . . . 30 . . Highest-Rated Ally 30 | . . . . . 30 . . Initial UFD Resources 34 | . . . . . 24 34 34 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . 2 . . Total Damage 49 | . . . . . 49 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Active Infowar (turns) 2698 | 35 445 637 . . 988 330 263 Sensors 1264 | . . . . . 671 330 263 Structural 992 | . . . . . 901 91 . Seismic 1117 | 35 445 637 . . . . . Robot Analysis Total 154 | . . . . . . . 154 Derelict Logs Recovered 4 | . . 1 . 2 . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Turns Passed 14076 | 105 445 3783 1142 6857 1151 330 263 Spaces Moved 6700 | 57 213 2108 443 2921 708 155 95 Core 322 | 24 . . . 296 . 2 . Treads 5475 | 33 213 2108 443 2625 23 30 . Legs 695 | . . . . . 685 10 . Wheels 208 | . . . . . . 113 95 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 50 100 155 170 Average Speed 173 | 116 160 161 240 187 113 201 170 Slowest Speed 1050 | 160 160 240 240 240 240 1050 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 3 49 90 88 88 26 24 78 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 33 | . . 2 3 3 . . 25 Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 54 | . . 17 10 . 27 . . Terrain Destroyed 63 | . . 19 17 . 27 . . Melee 28 | . . 1 . . 27 . . Projectile 35 | . . 18 17 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Total 8741 | 81 276 2330 485 4319 940 168 142 Wait 1443 | . 5 26 9 1325 67 2 9 Move 6694 | 57 212 2107 442 2920 707 154 95 Hop . | . . . . . . . . Pick Up 114 | 10 16 22 1 41 21 3 . Fast Attach 14 | 1 . 7 . 6 . . . Attach 38 | 6 3 6 . 2 15 6 . Detach 2 | . . . . . 2 . . Swap 35 | . 5 14 . 1 15 . . Drop 67 | . 9 22 1 24 11 . . Fire 172 | 7 25 115 25 . . . . Melee 143 | . . 1 . . 101 3 38 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . 1 . 7 . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous 10 | . . 10 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 493 | -10/Materials | Discovered new exit (range 9) 551 | -10/Materials | Entered Subcaves 555 | -10/Subcaves | Learned location of Zion (-7) 755 | -10/Subcaves | Visited Clippyterm 760 | -10/Subcaves | Learned Factory garrison access intel 796 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1175 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1346 | -10/Subcaves | Discovered new exit (range 8) 1683 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1799 | -10/Subcaves | Core integrity fell below 50% 1850 | -10/Subcaves | Lost 4 parts (2n1u1w) 2009 | -10/Subcaves | Met a Zionite searching for "candidates" 2094 | -10/Subcaves | Disturbed a concealed Subdweller 2241 | -10/Subcaves | A Subdweller sparked back to life 2241 | -10/Subcaves | A Subdweller sparked back to life 2241 | -10/Subcaves | A Subdweller sparked back to life 2926 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2962 | -10/Subcaves | Discovered new exit (range 5) 2983 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3581 | -10/Subcaves | Core integrity fell below 20% 3624 | -10/Subcaves | Discovered new exit (range 15) 3716 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 3718 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3803 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4012 | -10/Subcaves | Found Prototype Protection 4062 | -10/Subcaves | Found SUBCON Basin 4173 | -10/Subcaves | Identified Gun Armor 4175 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4334 | -10/Subcaves | Entered Recycling 4526 | -9/Recycling | Build established: Gunner 4600 | -9/Recycling | Discovered new exit (range 10) 5404 | -9/Recycling | Scanned before Scraplab entrance 5438 | -9/Recycling | Entered Scraplab 5473 | -9/Recycling | Discovered new exit (range 2) 5476 | -9/Recycling | Entered Scraptown 6053 | -9/Scraptown | Discovered new exit (range 11) 6495 | -9/Scraptown | Visited TADAMA 6519 | -9/Scraptown | Visited Comm Corps 7223 | -9/Scraptown | Visited Awakened 7256 | -9/Scraptown | Visited Spacefarers 7393 | -9/Scraptown | Visited Red Mages 7548 | -9/Scraptown | Visited The Evicted 7617 | -9/Scraptown | Visited UFD Registry 7617 | -9/Scraptown | Registered with UFD as "Tooltank" 7670 | -9/Scraptown | Visited Research Penetration Think Tank 7723 | -9/Scraptown | Visited Junk Repository 7842 | -9/Scraptown | Visited Abandonware Association 7861 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7870 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7870 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 8022 | -9/Scraptown | Visited Derelict Rescue Squad 8089 | -9/Scraptown | Visited Sword Containment 8110 | -9/Scraptown | Visited Cartography Club 8173 | -9/Scraptown | Visited Scrap Suit Storage 8216 | -9/Scraptown | Visited A0-MCA Data Center 8245 | -9/Scraptown | Given a C+ rating by A0-MCA 8293 | -9/Scraptown | Visited Modified Component R&D 8885 | -9/Scraptown | Found A0-MCA's Component Scanner 9259 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 9263 | -9/Scraptown | Learned location of 2 exits from Research 9265 | -9/Scraptown | Learned Factory interactive machine intel 9574 | -9/Scraptown | Found Deep Structural Scanner 9580 | -9/Scraptown | Learned location of Recycling (-9) 9580 | -9/Scraptown | Learned location of Warlord (-5) 9580 | -9/Scraptown | Learned location of Archives (-4) 9580 | -9/Scraptown | Learned 12 Factory zone layouts 9580 | -9/Scraptown | Learned 4 Mines zone layouts 9580 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 9580 | -9/Scraptown | Learned 16 Lower Caves zone layouts 9580 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 9580 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 9580 | -9/Scraptown | Learned Factory emergency access door positions 9580 | -9/Scraptown | Learned location of 1 exit from Lower Caves 9580 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 9580 | -9/Scraptown | Identified exit to Factory 9743 | -9/Scraptown | Build established: Mutant 9743 | -9/Scraptown | Found Prototype Slashing Weapon 9743 | -9/Scraptown | Identified Companion Sword 10337 | -9/Scraptown | Found Scrap Suit 12255 | -9/Scraptown | Met Optimus 12255 | -9/Scraptown | Accepted into 0bPrime 12333 | -9/Scraptown | Entered Factory 12333 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 12334 | -6/Factory | Identified exit to Factory 12337 | -6/Factory | Loaded intel: 54 interactive machine locations 12338 | -6/Factory | Loaded intel: 4 garrison access locations 12849 | -6/Factory | Discovered exit to Factory (range 17) 12882 | -6/Factory | Loaded intel: 8 recycling unit locations 12952 | -6/Factory | Build established: Assassin 13026 | -6/Factory | Found Hvy. Reflective Plating 13330 | -6/Factory | Lost 6 parts (3n2u1w) 13452 | -6/Factory | Discovered new exit (range 14) 13480 | -6/Factory | Identified exit to Lower Caves 13484 | -6/Factory | Entered Lower Caves 13485 | -6/Lower Caves | Identified exit to Lower Caves 13576 | -6/Lower Caves | Core integrity fell below 50% 13590 | -6/Lower Caves | System corruption reached 10% 13625 | -6/Lower Caves | Lost 6 parts (1p3n2u) 13648 | -6/Lower Caves | Build established: Gladiator 13725 | -6/Lower Caves | Learned Factory trap positions 13809 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 13812 | -6/Lower Caves | Identified exit to Data Miner 13814 | -6/Lower Caves | Entered Data Miner 13814 | -6/Data Miner | Discovered new exit (range 6) 13847 | -6/Data Miner | Met Data Miner 13876 | -6/Data Miner | Learned location of Section 7 (-3) 13876 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13908 | -6/Data Miner | Received God Mode back door access code from Data Miner 13922 | -6/Data Miner | Destroyed Data Miner 13923 | -6/Data Miner | Interfaced with the Data Conduit 14048 | -6/Data Miner | Core integrity fell below 20% 14077 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloaded 154 analysis records. Downloaded 773 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. System corrupted: Component data lost. System corrupted: Matter fused (-10). JBTTN&WI BWC%DL5PV=ZUI3X=SHMZ