Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 06:08:10 Player: Bug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1467) 1467 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4965 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Small Laser Beam Cannon Heavy Ion Cannon Autogun > --- INVENTORY -------- Large Storage Unit Particle Gun Beam Cannon [Rating: 40] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . . 1 1 1 Weapon 4 | . . . 1 1 1 1 Parts Attached 59 | 7 6 6 14 9 10 7 Power 7 | 2 . 1 1 1 1 1 Engine 6 | 2 . 1 1 . 1 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 3 2 1 5 3 3 1 Treads 2 | . . . 2 . . . Leg 13 | 3 . 1 2 3 3 1 Wheel . | . . . . . . . Hover 2 | . 1 . 1 . . . Flight 1 | . 1 . . . . . Utility 13 | . 2 2 3 1 3 2 Device 6 | . 1 1 1 1 . 2 Storage 1 | . . 1 . . . . Processor 3 | . 1 . 1 . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . 1 . 1 . Artifact . | . . . . . . . Weapon 21 | 2 2 2 5 4 3 3 Energy Gun 7 | . . . 3 1 1 2 Energy Cannon 5 | . . . . 2 2 1 Ballistic Gun 5 | 2 . 1 1 1 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 2 | . . 1 1 . . . Impact Weapon 2 | . 2 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 31 | . 1 . 7 . 3 20 Power 4 | . 1 . 1 . . 2 Propulsion 7 | . . . 3 . . 4 Utility 9 | . . . 1 . 2 6 Weapon 11 | . . . 2 . 1 8 Highest Loss Streak 10 | . 1 . 3 . 2 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 79 96 75 93 93 60 Engine 4 | . 7 10 9 . 2 1 Core 2 | . . . . 8 3 . Treads 2 | . . . 6 7 . . Leg 17 | . 21 10 10 19 23 14 Hover 2 | . 4 14 3 . . . Device 10 | . 3 12 4 13 14 9 Processor 10 | . 11 14 11 9 7 11 Energy Gun 10 | . . . 13 18 14 8 Energy Cannon 7 | . . . . 10 15 10 Ballistic Gun 6 | . 8 14 8 5 7 2 Special Weapon 1 | . . 12 5 . . . Impact Weapon 2 | . 19 1 . . . . Naked Turns 11 | . . . . . . 11 Heaviest Build 86 | 8 9 86 11 19 33 33 Greatest Support 57 | 20 20 10 23 30 57 57 Greatest Overweight (x) 8 | . 1 8 3 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 25 5 5 5 5 Average Capacity 5 | 5 5 6 5 5 5 5 Most Carried 5 | 2 5 5 4 5 5 4 Average Carried 2 | . 3 4 2 3 3 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 . 4 3 1 Class Distribution -------------------- 30% | Mutant 21% | Scavenger-Skirmisher 16% | Skirmisher 14% | Gunner 9% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 975 | 315 75 17 198 101 214 55 Remotely . | . . . . . . . Salvage Created 2029 | 48 198 . 242 432 677 432 Parts 108 | 3 13 . 16 21 32 23 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 3 | . . . 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 31 | 1 6 . 5 5 9 5 Melee 5 | . 5 . . . . . Guns 17 | 1 . . 5 2 6 3 Cannons 5 | . . . . . 3 2 AOE 3 | . . . . 3 . . Classes Destroyed 13 | 1 2 . 1 4 3 2 Worker 4 | . . . . 1 2 1 Builder 3 | . . . 1 . 2 . Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . 1 . . Recycler 2 | . . . . . 2 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 5 | . 1 . 1 2 . 1 Swarmer 5 | . 2 . . . 3 . Grunt 21 | 1 4 . 5 4 3 4 Duelist 1 | . . . . 1 . . Sentry 2 | . . . . . 1 1 Programmer 2 | . . . . . 2 . Best Kill Streak 11 | 1 3 . 4 5 11 3 Combat Bots Only 4 | 1 3 . 2 3 4 2 Max Kills in Single Turn 4 | 1 1 . 1 2 4 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 399 | 17 42 . 74 16 81 169 Missed 99 | 3 15 . 22 4 22 33 Damage Taken 4242 | 146 267 . 666 221 891 2051 Core 1287 | 21 118 . 165 58 60 865 Absorbed by Shields 10 | . . . . . . 10 Core Remaining (%) 74 | 91 . 44 58 89 91 . Volleys Fired 141 | 14 4 . 43 24 21 35 Largest 5 | 2 2 . 3 4 5 5 Hottest 248 | 40 40 . 125 205 233 248 Shots Fired 359 | 27 8 . 69 93 81 81 Gun 252 | 27 8 . 68 58 45 46 Cannon 106 | . . . . 35 36 35 Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 88 | 27 8 . 24 11 16 2 Thermal 230 | . . . 45 60 57 68 Explosive . | . . . . . . . Electromagnetic 41 | . . . . 22 8 11 Robot Hit Streak 11 | 3 2 . 8 7 10 11 Robot Miss Streak 6 | 3 5 . 3 6 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 220 | 14 16 . 45 47 44 54 Core Hits 88 | 2 4 . 15 20 27 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 2 . 1 . . . Critical Strikes 4 | . 2 . 1 . . 1 Destroy 1 | . . . 1 . . . Corrupt 1 | . . . . . . 1 Smash 2 | . 2 . . . . . Melee Attacks 20 | . 20 . . . . . Impact 20 | . 20 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4081 | 178 464 . 519 848 1042 1030 Guns 2025 | 178 24 . 515 391 373 544 Cannons 1281 | . . . . 260 536 485 Explosions 302 | . . . . 197 105 . Melee 440 | . 440 . . . . . Ramming 29 | . . . . . 28 1 Kinetic 624 | 178 24 . 183 64 149 26 Thermal 2459 | . . . 336 556 760 807 Explosive . | . . . . . . . Electromagnetic 529 | . . . . 228 105 196 Impact 440 | . 440 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 6 4 Message Errors 1 | . . . . . 1 . Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . 2 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 92 | . 67 . . . 25 . Projectiles 25 | . . . . . 25 . Explosions . | . . . . . . . Melee 67 | . 67 . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . . . 37 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 5 | . . . . . 4 1 Kicked 5 | . . . . . 4 1 Crushed . | . . . . . . . Highest Temperature 466 | 12 . . 395 422 456 466 Average Temperature 158 | 6 . . 133 129 218 165 Received Heat Transfer 1830 | 84 99 . 354 126 285 882 Effects 15 | . . . 1 3 9 2 Shutdowns 4 | . . . . 1 2 1 Energy Bleed 2 | . . . 1 . 1 . Interference 5 | . . . . 1 4 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . . 1 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . . . 1 Impact Corruptions 5 | . 5 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 1 2 5 1 Heat Transferred 4544 | . . . 809 930 1288 1517 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 3 1 . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 316 | 20 300 117 154 316 251 212 Initial 143 | . 13 117 45 65 143 117 Average 140 | 3 114 117 103 182 187 141 Maximum Alert Level 1 | . 1 . . 1 1 1 Low Security (%) 78 | 100 78 100 100 61 52 95 Level 1 21 | . 21 . . 38 47 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 1 2 2 Investigation 5 | . 1 . . 1 1 2 Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | 1 14 . 12 12 13 17 Peak Tracking Total 5 | 1 5 . 4 5 5 5 Tactical Retreats 8 | . 3 . . 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . 1 . 2 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 5 | . . . 1 1 1 2 Terminals 3 | . . . . 1 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . . . 4 3 4 5 Successful 10 | . . . 3 2 2 3 Failed 6 | . . . 1 1 2 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 9 | . . . . 3 4 2 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . . . . 2 2 2 Record 5 | . . . . 2 2 1 Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 3 | . . . 3 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 5 | . . . 1 1 1 2 Full Trace Events 4 | . . . . 1 1 2 Feedback Events 2 | . . . . . 1 1 Corruption 2 | . . . . . 1 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 69 | . . . 69 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 42 | . . . 42 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2246 | 126 252 130 375 371 553 439 Spaces Moved 1196 | 83 179 102 181 215 326 110 Core 40 | 33 . . 5 . . 2 Treads 12 | . . . 12 . . . Legs 991 | 50 99 29 164 215 326 108 Wheels . | . . . . . . . Hover 152 | . 79 73 . . . . Flight 1 | . 1 . . . . . Fastest Speed 50 | 50 60 60 120 120 120 50 Average Speed 118 | 92 94 114 125 120 123 156 Slowest Speed 680 | 120 120 680 200 120 130 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 8 37 30 12 19 11 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . 7 4 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 10 | . . . . 7 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 1716 | 105 218 115 263 271 433 311 Wait 235 | . 2 . 15 8 61 149 Move 1190 | 82 178 101 180 214 325 110 Hop . | . . . . . . . Pick Up 46 | 2 7 4 11 10 7 5 Fast Attach 4 | 4 . . . . . . Attach 34 | 1 2 3 13 2 6 7 Detach . | . . . . . . . Swap 21 | 2 4 3 1 7 4 . Drop 17 | . 2 4 . 6 5 . Fire 141 | 14 4 . 43 24 21 35 Melee 19 | . 19 . . . . . Ram . | . . . . . . . Kick 5 | . . . . . 4 1 Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 66 | -11/Scrapyard | Discovered new exit (range 8) 127 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 371 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Entered Mines 382 | -10/Mines | Received a Mining Laser from a helpful Derelict 386 | -10/Mines | Met a Derelict bent on vengeance 444 | -10/Mines | Discovered new exit (range 16) 462 | -10/Mines | Identified exit to Materials 487 | -10/Mines | Discovered exit to Materials (range 13) 509 | -10/Mines | Entered Materials 509 | -9/Materials | Accompanied by 1 ally 509 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 510 | -9/Materials | Identified exit to Storage 707 | -9/Materials | Lost 3 parts (1p1n1w) 866 | -9/Materials | Discovered new exit (range 16) 883 | -9/Materials | Identified exit to Materials 884 | -9/Materials | Entered another Materials area 884 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1235 | -8/Materials | Discovered new exit (range 8) 1242 | -8/Materials | Identified exit to Factory 1255 | -8/Materials | Entered Factory 1255 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1372 | -7/Factory | Build established: Scavenger-Skirmisher 1782 | -7/Factory | Discovered new exit (range 16) 1801 | -7/Factory | Identified exit to Factory 1808 | -7/Factory | Build established: Skirmisher 1808 | -7/Factory | Entered another Factory area 1808 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1917 | -6/Factory | Lost 3 parts (1p1u1w) 2006 | -6/Factory | Lost 6 parts (1p1n1u3w) 2219 | -6/Factory | Core integrity fell below 50% 2238 | -6/Factory | Core integrity fell below 20% 2247 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02148_ R-10 Processor collects Terrain Scan Processor. 02150_ Adv. Targeting Computer destroyed. 02152_ R-10 Processor collects Wheel. 02156_ System corrupted: Substantial component data lost. 02156_ R-10 Processor collects Wheel. 02158_ Broken Titanium Leg destroyed. 02173_ Hvy. Ion Cannon destroyed. 02179_ Critical hit (Burn: +37). 02183_ Particle Gun destroyed. 02193_ Carbon-fiber Leg destroyed. 02200_ Destroyed Lgt. Angular Momentum Engine. 02211_ Recalibrator destroyed. 02212_ Imp. Signal Interpreter destroyed. 02214_ System corrupted: Matter fused (-8). 02221_ Hvy. Laser destroyed. 02236_ Adv. Heat Sink destroyed. 02236_ Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????###???#??????? | | ???????????????????????? !#?? #??????? | | ???????????????????????? #?? #??????? | | ???????????????????????? !#? #??????? | | ???????????????????????? #? #??????? | | ????????##?????????????? ? #??????? | | ?# # ############+## #??????? | | ?? 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"" "" #%== | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key First Step to Greatness I Spy Loot Pinata Made in Tau Ceti IV One Hack Too Far Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed LatentMultitargetingPlatform Manual? 0 Play Time 01:21:45 Cumulative 1.2 hours Start 2024.04.03 @ 04:30:06 End 2024.04.03 @ 06:08:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb12d84b-79e5-4a09-b201-693eb6166bef