Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 20:59:53 Player: Zoe Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2340) 2340 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 4755 Bonus ------- Follower Combat Kills 150 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Treading (152) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Enhanced Autogun Gauss Rifle > --- INVENTORY (10) --- Heavy EM Shotgun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Terrain Scan Processor Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Improved Heat Sink Light Armor Plating Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 72 | 7 6 19 29 11 Power 14 | 1 2 4 4 3 Engine 10 | 1 2 4 2 1 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 21 | 2 3 6 8 2 Treads 12 | . . 5 5 2 Leg 9 | 2 3 1 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 1 4 11 . Device 10 | 1 1 2 6 . Storage 2 | 1 . 1 . . Processor 2 | . . 1 1 . Hackware 1 | . . . 1 . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 19 | 2 . 5 6 6 Energy Gun 5 | 1 . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 1 . 3 3 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . . 4 Parts Lost 20 | . 1 3 10 6 Power 3 | . 1 . 1 1 Propulsion 3 | . . . 2 1 Utility 12 | . . 2 6 4 Weapon 2 | . . 1 1 . Highest Loss Streak 4 | . 1 1 3 4 To Critical Strikes . | . . . . . Average Backups 7 | 4 6 7 7 8 Power 1 | . . . 2 . Propulsion 1 | 1 2 1 1 1 Utility . | . 1 1 . 1 Weapon 3 | 1 2 3 3 5 Tool/Special . | . . . . . Unused Backups 6 | . 2 . . 4 Power . | . . . . . Propulsion 3 | . 2 . . 1 Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 99 98 81 82 Engine 6 | . 13 11 3 . Core 2 | . . . 4 5 Treads 13 | . . 18 11 17 Leg 6 | . 28 3 5 . Device 15 | . 14 21 14 5 Storage 10 | . 14 11 9 9 Processor 8 | . . 10 8 9 Hackware 3 | . . . 5 9 Protection 2 | . . . 3 8 Energy Gun 4 | . 14 3 3 . Ballistic Gun 12 | . 14 18 6 12 Impact Weapon 2 | . . . 5 3 Peak Build Rating 25 | 7 8 14 24 25 Average Rating 14 | 6 7 12 17 22 On Entrance 9 | . 7 7 11 21 Naked Turns . | . . . . . Heaviest Build 33 | 12 14 24 30 33 Greatest Support 42 | 20 20 40 42 42 Greatest Overweight (x) 7 | . 1 1 7 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 7 | 4 6 7 7 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | 6 7 9 9 7 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Scavenger-Skirmisher 12% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1659 | 282 97 396 420 464 Remotely . | . . . . . Salvage Created 3022 | 210 310 711 1132 659 Parts 162 | 17 15 58 48 24 Haulers Intercepted 3 | . . 2 . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 55 | . 7 17 23 8 Melee 10 | . . . 9 1 Guns 39 | . 6 17 10 6 Classes Destroyed 11 | 2 3 3 2 1 Worker 2 | . 2 . . . Tunneler 6 | 6 . . . . Hauler 3 | . . 2 . 1 Recycler 5 | 1 . . 1 3 Operator 1 | . . . 1 . Watcher 5 | . 1 3 1 . Swarmer 10 | . . 10 . . Grunt 30 | . 7 2 16 5 Brawler 1 | . . . 1 . Sentry 13 | . . 5 6 2 Hunter 1 | . . . . 1 Best Kill Streak 8 | 6 5 8 7 4 Combat Bots Only 8 | . 5 8 7 4 Max Kills in Single Turn 3 | 1 3 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 384 | . 53 100 159 72 Missed 80 | . 6 26 35 13 Hits 304 | . 47 74 124 59 Melee 4 | . . . 4 . Projectile 300 | . 47 74 120 59 Critical Strikes 8 | . . 1 6 1 Damage Taken 4192 | . 550 792 1964 886 Core 807 | . 123 125 495 64 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 50 68 . . Volleys Fired 184 | 13 34 49 55 33 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 70 100 130 53 Shots Fired 353 | 26 68 97 96 66 Gun 352 | 26 68 96 96 66 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . 1 . . Kinetic 262 | 13 34 73 76 66 Thermal 91 | 13 34 24 20 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 6 10 21 18 15 Robot Miss Streak 3 | 2 3 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 1 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 280 | 15 45 68 109 43 Core Hits 121 | 10 17 33 43 18 Critical Kills 3 | . . 1 2 . Critical Parts Destroyed 8 | . . 1 6 1 Critical Strikes 18 | 1 2 5 9 1 Burn 6 | 1 2 3 . . Destroy 3 | . . 2 1 . Smash 9 | . . . 8 1 Melee Attacks 72 | . . . 53 19 Impact 72 | . . . 53 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5380 | 168 763 841 2361 1247 Guns 3190 | 168 494 841 1038 649 Cannons . | . . . . . Explosions 269 | . 269 . . . Melee 1920 | . . . 1322 598 Ramming 1 | . . . 1 . Kinetic 2319 | 46 182 624 818 649 Thermal 1140 | 122 581 217 220 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1920 | . . . 1322 598 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 3 5 6 Average Corruption 4 | . . 2 4 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 7 8 15 Message Errors 5 | . . . 1 4 Matter Fused 9 | . . 1 3 5 Heat Flow Errors 3 | . . 2 1 . Energy Discharges 7 | . . 2 2 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 1 1 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 595 | . 141 . 249 205 Projectiles . | . . . . . Explosions 141 | . 141 . . . Melee 454 | . . . 249 205 Knockbacks 2 | . . . 1 1 Impact 2 | . . . 1 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | 60 342 202 245 76 Average Temperature 76 | 24 139 43 68 31 Received Heat Transfer 1749 | . 306 147 954 342 Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . . . 4 3 Combat Hostiles 5 | . . . 4 1 Parts Fried 7 | . . . 2 5 Impact Corruptions 15 | . . . 10 5 Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 4 | . 2 2 . . Heat Transferred 2999 | 444 1223 851 481 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 51 | 100 100 30 29 75 Level 1 44 | . . 69 70 1 Level 2 4 | . . . . 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 472 | 10 132 338 289 472 Initial 106 | . 3 51 100 106 Average 177 | 1 64 224 210 181 Influence Increases 2347 | 35 298 610 681 723 Destroy 0b10 Robot/C 1260 | . 140 340 460 320 Destroy 0b10 Robot/NC 115 | 35 15 25 15 25 Destroy Leader 338 | . 32 90 112 104 Allied During Kill 134 | . . . . 134 Successful Hack 74 | . 37 4 16 17 Disable Machine 105 | . 30 15 . 60 Destroy Structure 21 | . 14 1 3 3 Lose Combat Pursuer 300 | . 30 135 75 60 Influence Decreases 1892 | 30 181 493 667 521 Entered New Map 359 | . 2 71 139 147 Time Decay 1273 | 30 169 392 428 254 Lost Part 200 | . 10 30 100 60 Lost Ally 60 | . . . . 60 Squads Dispatched 11 | . 2 . 4 5 Investigation 8 | . 2 . 3 3 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 11 | . 3 4 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 14 29 35 14 Peak Tracking Total 9 | . 6 9 6 5 Tactical Retreats 11 | . 1 4 5 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . . 3 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . 2 . . . Exploded 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . 2 1 . 4 Max in Single Turn 2 | . 2 1 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 4 4 2 3 Terminals 9 | . 2 4 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 56 | . 20 16 7 13 Successful 28 | . 13 6 3 6 Failed 27 | . 7 9 4 7 Catastrophic 3 | . . 2 . 1 Database Lockouts 1 | . . 1 . . Manual 45 | . 18 17 7 3 Terminals 39 | . 10 16 4 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 13 | . 10 . 3 . Scanalyzers . | . . . . . Garrison Access 4 | . . . . 4 Terminal Hacks 5 | . . 2 . 3 Part Schematic 3 | . . . . 3 Robot Analysis 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 22 | . 13 4 3 2 Terminals 15 | . 7 4 2 2 Track 4 | . 2 . 1 1 Botnet 8 | . 2 4 1 1 Detonate 1 | . 1 . . . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 6 . 1 . Monitor 2 | . 2 . . . Reject 3 | . 2 . 1 . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 4 2 3 Full Trace Events 12 | . 4 4 2 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 59 | . . . . 59 Total Damage 798 | . . . . 798 Kills 9 | . . . . 9 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 2162 | 135 375 924 530 198 Sensors 860 | . . 860 . . Terrain 1093 | . . 681 214 198 Structural 182 | . . . 182 . Seismic 960 | 135 375 263 187 . Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3131 | 219 378 924 1057 553 Spaces Moved 1225 | 130 140 391 344 220 Core 9 | 7 . . 2 . Treads 798 | . . 347 231 220 Legs 418 | 123 140 44 111 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 145 Average Speed 155 | 116 156 156 169 152 Slowest Speed 400 | 120 190 240 400 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 32 38 39 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 2 2 Terrain Destroyed 15 | . 11 . 2 2 Melee 4 | . . . 2 2 Projectile . | . . . . . AOE 11 | . 11 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2021 | 174 239 611 639 358 Wait 339 | 12 49 106 116 56 Move 1221 | 129 139 390 343 220 Hop . | . . . . . Pick Up 75 | 13 5 23 26 8 Fast Attach 1 | . . . . 1 Attach 34 | 7 1 7 14 5 Detach 2 | . . 2 . . Swap 50 | . 6 17 17 10 Drop 42 | . 5 17 14 6 Fire 184 | 13 34 49 55 33 Melee 72 | . . . 53 19 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 9) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Utility x2 913 | -9/Materials | Build established: Scavenger-Skirmisher 931 | -9/Materials | Destroyed 8 combat bots 1312 | -9/Materials | Discovered new exit (range 8) 1334 | -9/Materials | Identified exit to Materials 1424 | -9/Materials | Central database locked down 1522 | -9/Materials | Entered another Materials area 1522 | -8/Materials | Evolved 2 slots: Utility x2 1522 | -8/Materials | Discovered new exit (range 7) 1532 | -8/Materials | Identified exit to Storage 1578 | -8/Materials | Build established: Scavenger-Mutant 1868 | -8/Materials | Destroyed 7 combat bots 1869 | -8/Materials | Lost 3 parts (2n1u) 1969 | -8/Materials | Lost 3 parts (1p1u1w) 2205 | -8/Materials | Core integrity fell below 50% 2405 | -8/Materials | Core integrity fell below 20% 2555 | -8/Materials | Discovered exit to Storage (range 14) 2579 | -8/Materials | Entered Storage 2744 | -8/Storage | Garrison activated, responded to threat 2816 | -8/Storage | Lost 4 parts (1p3u) 2873 | -8/Storage | Garrison activated, responded to threat 2927 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3132 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03014_ Slug penetrates A-02 Transporter. 03015_ Acquired 8 matter. 03016_ K-01 Serf collects debris. 03017_ Slug penetrates A-02 Transporter. 03018_ Acquired 4 matter. 03019_ K-01 Serf collects debris. 03021_ Acquired 4 matter. 03023_ K-01 Serf collects debris. 03042_ Storage Shell breached. 03048_ Acquired 8 matter. 03049_ Slug penetrates Storage Shell. 03050_ Acquired 8 matter. 03052_ Slug penetrates Storage Shell. 03053_ Acquired 8 matter. 03055_ Slug penetrates Storage Shell. 03056_ Acquired 8 matter. 03058_ B7:3U28SS=DOJ>HF 44BYP2 FH1M4 03073_ System corrupted: Component data lost. 03101_ Slug penetrates Storage Shell. 03101_ Storage Shell breached. 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""" # #???????????? | | ??????????" """ + #???????????? | | ??????????" """ # #???????????? | | ?????????? ###+#+#########+########?????????? | | ????????? ?# #??# % #?????????? | | ???????? ??# " """ #??# *% #?????????? | | ???????######???# ?"]!%"? #?##= * " #?????????? | | ????????????????#??""" "??#?# [ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Rifle | -8/Storage | Hacked Lgt. Nuclear Core | -8/Storage | Hacked Imp. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMultinovaBlaster Manual? 0 Play Time 00:36:35 Cumulative 41.7 hours Start 2025.08.09 @ 20:24:05 End 2025.08.09 @ 20:59:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce8cc507-3837-4b13-97dd-8cf699aeee78