Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 00:49:15 Player: Runia Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (7157) 7157 Prototype IDs (55) 1100 Alien Tech Used (0) 0 Bonus (988) 988 TOTAL SCORE: 16640 Bonus ------- High Alert Combat Kills 409 Follower Combat Kills 476 Aligned with FarCom 300 Friendly Fire -197 Cogmind --------- Core Integrity 0/1300 Matter 279/300 Energy 449/450 System Corruption 34% Temperature Cool (27) Movement Rolling (130) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Biometal Medium Treads Centrium Wheel > --- UTILITY (9) ------ Large Storage Unit Energy Well Advanced Target Analyzer > --- WEAPON (4) ------- Dispersion Rifle Helical Railgun Enhanced Force Lance > --- INVENTORY (15) --- Improved Antigrav System Advanced Signal Interpreter Advanced Field Recycling Unit (0) Firepult Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Combat Airjet Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Cooled Antigrav System > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Advanced Hacking Suite Experimental Reclamation Unit > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Helical Railgun Helical Railgun > --- INVENTORY -------- Compact Wheel Advanced Signal Interpreter Improved Heavy Armor Plating Hacking Suite Heavy Neutron Cannon Firepult [Rating: 137] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . 1 . . . . 2 1 Utility 7 | . . . . . 2 1 . 2 1 . . . . . 1 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 213 | . 3 1 9 1 14 15 19 12 29 19 4 2 7 22 56 Power 22 | . . . 1 . 1 2 1 2 4 . . . 1 4 6 Engine 11 | . . . 1 . 1 2 1 2 3 . . . 1 . . Core 4 | . . . . . . . . . 1 . . . . 3 . Reactor 7 | . . . . . . . . . . . . . . 1 6 Propulsion 48 | . 2 . 5 . . . 3 2 6 3 . 1 1 6 19 Treads 17 | . . . 3 . . . 2 2 4 2 . 1 . . 3 Leg 2 | . . . . . . . . . . . . . . . 2 Wheel 17 | . 2 . 2 . . . 1 . 2 1 . . 1 3 5 Hover 12 | . . . . . . . . . . . . . . 3 9 Flight . | . . . . . . . . . . . . . . . . Utility 60 | . . 1 . 1 3 5 . 6 8 10 3 . 3 6 14 Device 28 | . . . . . . 3 . 4 3 7 1 . 1 2 7 Storage 9 | . . . . 1 . 1 . . 2 1 1 . . 1 2 Processor 12 | . . 1 . . 2 1 . . 2 2 . . . 1 3 Hackware 2 | . . . . . . . . . . . . . 1 . 1 Protection 9 | . . . . . 1 . . 2 1 . 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 83 | . 1 . 3 . 10 8 15 2 11 6 1 1 2 6 17 Energy Gun 30 | . . . . . 6 3 12 . 6 . . . . . 3 Energy Cannon 19 | . . . 2 . 2 1 2 1 3 1 1 . . 5 1 Ballistic Gun 8 | . 1 . . . . . . . . . . . . . 7 Ballistic Cannon 4 | . . . . . . . . . . 1 . 1 1 1 . Launcher 7 | . . . . . 1 1 1 1 2 1 . . . . . Special Weapon 3 | . . . . . . . . . . 3 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 1 . 6 Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . 5 1 . . 1 . . 2 4 Corrupted Parts 4 | . . . 4 . . . . . . . . . . . . System Corruption 12 | . . . 12 . . . . . . . . . . . . Parts Lost 90 | . . 1 . . 2 4 3 1 21 4 4 9 2 3 36 Power 12 | . . . . . . 1 . . 4 . 1 1 . 1 4 Propulsion 25 | . . 1 . . . . 2 . 5 1 . 3 1 . 12 Utility 29 | . . . . . 1 1 . 1 5 2 1 4 . 1 13 Weapon 24 | . . . . . 1 2 1 . 7 1 2 1 1 1 7 Highest Loss Streak 11 | . . 1 . . 1 4 2 1 5 2 2 9 2 2 11 Average Slot Usage (%) 81 | . 85 89 79 85 82 97 97 98 83 77 67 48 20 45 77 Engine 7 | . 14 14 13 14 9 14 15 13 6 5 2 . 1 . . Core 1 | . . . . . . . . . 1 5 5 4 . 3 . Treads 5 | . . . . 14 9 7 6 6 7 1 11 9 . . . Wheel 5 | . 7 23 13 14 9 7 6 6 4 4 . . 2 2 4 Hover 2 | . . . . . . . . . . . . . . 8 18 Device 11 | . . . . . . 13 15 18 16 14 11 10 2 8 12 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 7 10 . . 6 Processor 12 | . . 9 14 14 18 16 15 12 11 11 5 5 5 9 12 Protection 2 | . . . . . 6 . . 6 2 5 3 4 1 . . Energy Gun 12 | . 14 14 8 . 19 25 26 20 15 5 4 . . . . Energy Cannon 3 | . . . 5 14 1 1 2 6 3 5 10 . . . . Ballistic Gun 1 | . 14 14 . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 12 12 32 107 108 127 121 142 151 164 169 133 32 50 104 Greatest Support 100 | 20 24 24 40 12 12 12 12 12 28 70 100 100 10 33 76 Greatest Overweight (x) 12 | . . . 2 8 8 10 10 11 12 5 2 1 3 1 5 Average Overweight (x) 4 | . . . . 2 7 9 9 10 8 4 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 5 10 15 Average Capacity 21 | 8 8 8 8 10 25 25 25 25 25 25 25 22 5 6 14 Most Carried 25 | 6 8 8 8 8 18 21 25 25 25 25 20 23 5 9 15 Average Carried 16 | 6 5 7 7 7 12 17 22 24 21 20 17 20 4 5 11 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 5 5 10 15 Final Carried 25 | 6 5 8 7 8 18 18 25 24 23 18 20 5 5 9 5 Class Distribution -------------------- 38% | Skirmisher 36% | Mutant 5% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Tank | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Matter Collected 2951 | 200 . 40 . 36 273 182 116 179 300 454 188 13 30 117 823 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8338 | . . 38 . 81 811 793 553 1217 1265 629 913 . . 366 1672 Parts 341 | . . 6 . 5 40 32 18 56 57 25 15 . . 9 78 Haulers Intercepted 7 | . . . . . 3 1 . 1 . . 1 . . . 1 Recyclers Shooed 16 | . . . . . 1 1 1 5 6 . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 17 13 . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 134 | . . 3 . 4 11 11 10 18 22 21 16 . . 3 15 Melee 12 | . . . . . . . . . . . . . . . 12 Guns 57 | . . 3 . . 4 4 9 15 12 6 1 . . . 3 Cannons 16 | . . . . 2 3 . 1 3 3 2 1 . . 1 . AOE 28 | . . . . 2 2 1 . . 4 12 7 . . . . Classes Destroyed 15 | . . 1 . 1 7 2 1 1 1 . 1 . . . . Worker 9 | . . . . . 3 . 1 2 3 . . . . . . Builder 10 | . . . . . 1 2 . 4 1 . . . . 1 1 Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 7 | . . . . . 3 1 . 1 . . 1 . . . 1 Recycler 10 | . . . . . . 2 . 2 2 . . . . 1 3 Watcher 7 | . . . . . 1 1 1 2 2 . . . . . . Swarmer 31 | . . 3 . 4 . 3 . . 5 10 6 . . . . Grunt 44 | . . . . . 3 2 7 6 8 6 5 . . . 7 Brawler 5 | . . . . . . . 1 2 . 2 . . . . . Duelist 2 | . . . . . . . . . 1 1 . . . . . Sentry 21 | . . . . . 5 2 2 4 1 1 1 . . 3 2 Hunter 12 | . . . . . 3 . . 1 4 1 3 . . . . Programmer 15 | . . . . . . 4 . 4 2 . . . . . 5 Heavy 3 | . . . . . . . . 1 1 . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . . 3 . 5 5 5 3 7 5 9 6 . . 4 3 Combat Bots Only 9 | . . 3 . 4 3 3 3 4 5 9 5 . . 2 3 Max Kills in Single Turn 4 | . . 1 . 4 2 2 2 3 3 3 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 1 1 . . 3 3 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Damage Taken 16986 | . . 313 . 43 429 848 386 1102 3042 1179 893 1437 369 806 6139 Core 2908 | . . 43 . . 83 74 61 82 249 262 14 183 204 340 1313 Absorbed by Shields 26 | . . . . . . . . . 26 . . . . . . Core Remaining (%) 73 | 100 . . . 82 84 . 80 90 . . . . 8 70 . Volleys Fired 340 | . . 5 . 4 29 37 27 52 80 36 24 5 . 14 27 Largest 4 | . . 2 . 1 3 4 4 4 4 4 2 1 . 1 4 Hottest 361 | . . 60 . 250 361 361 255 315 299 351 348 57 . 250 252 Shots Fired 814 | . . 10 . 3 63 106 84 197 174 64 32 5 . 14 62 Gun 616 | . . 10 . . 56 90 80 156 129 27 7 . . . 61 Cannon 169 | . . . . 3 5 13 4 41 35 23 25 5 . 14 1 Launcher 22 | . . . . . 2 3 . . 10 7 . . . . . Special 7 | . . . . . . . . . . 7 . . . . . Kinetic 79 | . . 5 . . . . . . . . 5 5 . 9 55 Thermal 703 | . . 5 . 3 61 96 84 197 161 57 27 . . 5 7 Explosive 19 | . . . . . 2 3 . . 7 7 . . . . . Electromagnetic 13 | . . . . . . 7 . . 6 . . . . . . Robot Hit Streak 16 | . . 5 . 2 13 9 13 16 14 8 6 . . 10 9 Robot Miss Streak 8 | . . 3 . 3 2 6 2 8 7 6 6 . . 3 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . 1 . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . . . . 1 Shots Hit Robots 628 | . . 6 5 2 49 53 61 149 127 43 25 . . 10 98 Core Hits 565 | . . 4 . 5 33 27 35 177 135 57 37 . . 8 47 Critical Kills 3 | . . . . . . . . . 1 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . 1 Critical Strikes 22 | . . . . . 4 4 2 . 4 2 2 . . 1 3 Burn 14 | . . . . . 4 4 2 . 3 1 . . . . . Meltdown 2 | . . . . . . . . . 1 1 . . . . . Destroy 3 | . . . . . . . . . . . 2 . . . 1 Blast 1 | . . . . . . . . . . . . . . 1 . Puncture 2 | . . . . . . . . . . . . . . . 2 Melee Attacks 84 | . . . 5 . . 2 . . . . . . . . 77 Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . 2 . . . . . . . . . Piercing 77 | . . . . . . . . . . . . . . . 77 Sneak Attacks 10 | . . . 5 . . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . 7 Damage Inflicted 20677 | . . 55 . 130 1379 1516 1182 3873 3769 2158 1311 16 . 575 4713 Guns 9719 | . . 55 . . 694 827 1128 2932 2342 372 90 . . . 1279 Cannons 3105 | . . . . 36 91 191 54 881 649 383 410 16 . 394 . Explosions 4374 | . . . . 94 594 498 . 60 778 1358 811 . . 181 . Melee 3218 | . . . . . . . . . . . . . . . 3218 Ramming 216 | . . . . . . . . . . . . . . . 216 Kinetic 1428 | . . 14 . . . . . . . . 23 16 . 254 1121 Thermal 13352 | . . 41 . 130 1085 1466 1182 3873 3008 800 1288 . . 321 158 Explosive 2146 | . . . . . 294 . . . 494 1358 . . . . . Electromagnetic 317 | . . . . . . 50 . . 267 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 3218 | . . . . . . . . . . . . . . . 3218 Highest Corruption 34 | . . . 12 12 . . . 2 6 10 10 10 1 . 34 Average Corruption 9 | . . . 4 12 . . . 1 4 9 10 10 1 . 18 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 198 | . . . 4 16 . . . 4 33 54 35 1 . . 51 Message Errors 55 | . . . 1 2 . . . 3 13 14 11 . . . 11 Matter Fused 43 | . . . 2 4 . . . . 9 7 7 1 . . 13 Heat Flow Errors 35 | . . . 1 3 . . . . 4 16 5 . . . 6 Energy Discharges 16 | . . . . 3 . . . . 4 2 3 . . . 4 Parts Rejected 4 | . . . . . . . . . . 1 . . . . 3 Data Loss (minor) 17 | . . . . 2 . . . . . 10 2 . . . 3 Data Loss (major) 9 | . . . . 1 . . . . 2 . 2 . . . 4 Misfires 8 | . . . . . . . . . . 3 3 . . . 2 Alerts 1 | . . . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . 1 . . . . 4 Weapon Failures 5 | . . . . 1 . . . 1 1 . 1 . . . 1 Overload Shots 2 | . . . . . . . . 1 1 . . . . . . Overflow Damage 521 | . . . . . 18 9 . 16 77 40 9 . . . 352 Projectiles 44 | . . . . . . 1 . 8 24 11 . . . . . Explosions 125 | . . . . . 18 8 . 8 53 29 9 . . . . Melee 352 | . . . . . . . . . . . . . . . 352 Knockbacks 8 | . . . . . . . . . . . . . . 3 5 Impact 5 | . . . . . . . . . . . . . . . 5 Kinetic 3 | . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 560 | . . . . 17 46 82 . 100 114 23 8 . . 63 107 Shots 21 | . . . . 2 2 3 . 1 4 1 3 . . 5 . Rammed 16 | . . . . . . . . . . . . . . . 16 Targets Rammed 16 | . . . . . . . . . . . . . . . 16 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 646 | . . 40 87 340 425 258 192 290 640 539 486 314 . 456 646 Average Temperature 122 | . . 25 47 128 113 73 81 59 129 132 183 166 . 167 129 Received Heat Transfer 2408 | . . . . . 72 24 180 171 747 198 69 45 27 172 703 Effects 46 | . . . . . . . . . 5 10 8 . . 2 21 Shutdowns 15 | . . . . . . . . . 2 5 3 . . 1 4 Energy Bleed 7 | . . . . . . . . . . . . . . 1 6 Interference 11 | . . . . . . . . . . . 5 . . . 6 Matter Decay 5 | . . . . . . . . . 3 1 . . . . 1 Short Circuit 4 | . . . . . . . . . . 3 . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . 1 . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . . . 1 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 21 | . . . . . 2 6 . . 2 2 7 . . 2 . Combat Hostiles 20 | . . . . . 2 6 . . 2 1 7 . . 2 . Parts Melted 95 | . . . . 5 17 21 7 1 10 2 26 . . 6 . Heat Transferred 28749 | . . 100 . 720 3801 5487 2365 3605 4063 1197 5706 . . 1520 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Peak Influence 944 | . 15 65 . 95 289 944 907 728 237 . . . . 126 195 Initial 378 | . . 5 . . 37 60 378 318 182 . . . . . 55 Average 203 | . 2 24 . 32 113 282 660 366 126 . . . . 76 75 Maximum Alert Level 3 | . . . . . 1 3 3 3 1 . . . . . . Low Security (%) 69 | 100 100 100 . 100 86 63 . . 94 . . . . 100 100 Level 1 15 | . . . . . 13 5 3 75 5 . . . . . . Level 2 9 | . . . . . . 27 37 20 . . . . . . . Level 3 5 | . . . . . . 4 59 3 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 43 | . . . . . . 10 7 6 7 . . . . 2 11 Investigation 8 | . . . . . . 3 2 1 . . . . . 1 1 Extermination 11 | . . . . . . 3 . 3 1 . . . . . 4 Reinforcement 16 | . . . . . . 2 4 2 4 . . . . 1 3 Assault 1 | . . . . . . 1 . . . . . . . . . Garrison 7 | . . . . . . 1 1 . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . 1 1 Haulers Reinforced 5 | . . . . . . . 2 1 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Distress Signals 14 | . . . . . 3 . 3 3 2 . . . . . 3 Communications Jammed 19 | . . . . . . . . 4 11 . . . . . 4 Distress Signals 19 | . . . . . . . . 4 11 . . . . . 4 Times Spotted 216 | . 1 3 . 3 16 17 22 28 36 23 14 4 4 6 39 Peak Tracking Total 9 | . 2 3 . 4 3 3 6 6 5 9 5 4 4 3 9 Tactical Retreats 15 | . . . . . . . 1 3 5 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Traps Triggered 15 | . . 1 . . . . 1 1 1 . . 2 . 1 8 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Disabled 15 | . . . . . 3 2 1 3 2 2 . . . . 2 Max in Single Turn 2 | . . . . . 2 1 1 2 1 1 . . . . 1 Garrison Access 3 | . . . . . 1 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Machines Accessed 33 | . . 1 2 . 6 5 4 4 5 3 . . . . 3 Terminals 19 | . . . . . 5 1 4 2 4 . . . . . 3 Fabricators 3 | . . . . . . 1 . 2 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 . . 1 . . . . . . Total Hacks 76 | . . 1 2 . 21 10 9 7 13 8 . . . . 5 Successful 44 | . . 1 2 . 12 5 4 4 5 8 . . . . 3 Failed 32 | . . . . . 9 5 5 3 8 . . . . . 2 Catastrophic 6 | . . . . . 1 . 3 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . . . 1 . 11 5 6 3 5 . . . . . 3 Terminals 50 | . . . . . 18 2 9 5 11 . . . . . 5 Fabricators 6 | . . . . . . 4 . 2 . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 3 3 . . 2 . . . . . . Terminal Hacks 27 | . . 1 2 . 4 . 4 2 4 8 . . . . 2 Record 7 | . . . 1 . . . . . . 6 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Open Door 4 | . . 1 . . . . 1 . . 2 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . 1 Unreport Threat 5 | . . . . . . . 1 2 2 . . . . . . Zone Layout 4 | . . . . . 1 . 1 . 1 . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . . . . . 7 4 . 1 1 . . . . . 1 Terminals 9 | . . . . . 7 . . . 1 . . . . . 1 Track 1 | . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 6 | . . . . . 4 . . . 1 . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators 3 | . . . . . . 2 . 1 . . . . . . . Prioritize 1 | . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . 1 . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Jam 2 | . . . . . . 2 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . . . 5 4 3 4 5 . . . . . 3 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total Allies 15 | . . 1 . . . . 12 . . 2 . . . . . Largest Group 10 | . . 1 . . . . 10 . . 2 2 . . . . Highest-Rated Group 173 | . . 31 . . . . 173 . . 60 60 . . . . Highest-Rated Ally 100 | . . 31 . . . . 100 . . 30 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 111 | . . . . . . . 110 . . . 1 . . . . Total Damage 1797 | . . . . . . . 1764 . . . 33 . . . . Kills 15 | . . . . . . . 15 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Turns Passed 12094 | 2 116 193 364 373 1405 1216 675 1297 1656 1561 905 226 228 209 1668 Spaces Moved 5854 | 2 98 181 343 195 615 441 230 429 575 725 312 106 329 182 1091 Core 388 | . . . . . . . . . . . . 30 252 106 . Treads 455 | . . . 3 . . . . . . 64 312 76 . . . Legs 65 | 2 63 . . . . . . . . . . . . . . Wheels 4056 | . 35 181 340 195 615 441 230 429 575 661 . . 77 28 249 Hover 890 | . . . . . . . . . . . . . . 48 842 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 90 90 90 120 195 225 210 240 145 175 260 50 50 50 36 Average Speed 162 | 120 109 90 99 130 204 229 225 242 215 191 267 199 64 71 71 Slowest Speed 360 | 120 120 90 170 210 210 240 240 255 270 360 360 260 125 115 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 19 45 66 32 52 14 46 15 20 80 51 21 47 7 26 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 1 . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 . Scrap Searched 13 | . . 1 . 2 . . . . . 4 3 . 3 . . Spaces Dug 12 | . . . . . . 2 . . 3 . . . . . 7 Terrain Destroyed 346 | . . . . 27 94 28 2 32 49 77 6 3 . 2 26 Melee 9 | . . . . . . 2 . . . . . . . . 7 Projectile 57 | . . . . 1 3 . 2 1 10 11 5 3 . 2 19 AOE 280 | . . . . 26 91 26 . 31 39 66 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Res Total 7716 | 1 109 202 362 310 714 569 331 562 859 842 354 116 342 248 1795 Wait 940 | . . 10 . 108 28 61 16 47 148 41 6 . 4 8 463 Move 5839 | 1 97 180 342 194 614 440 229 428 574 724 311 105 328 181 1091 Hop . | . . . . . . . . . . . . . . . . Pick Up 167 | . 4 5 3 2 19 10 22 11 22 9 7 1 . 11 41 Fast Attach 21 | . . . 1 . . . . . . 1 . . 6 8 5 Attach 144 | . 3 1 4 . 12 8 5 6 23 13 4 2 1 13 49 Detach 30 | . . . 1 . 5 . 1 1 . 1 1 2 1 8 9 Swap 49 | . . . 4 1 3 7 14 6 6 5 . . . 1 2 Drop 80 | . 5 1 2 1 4 4 17 11 6 7 1 1 2 4 14 Fire 340 | . . 5 . 4 29 37 27 52 80 36 24 5 . 14 27 Melee 77 | . . . 5 . . 2 . . . . . . . . 70 Ram 16 | . . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 Rewire 5 | . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 9) 107 | -10/Materials | Met 8R-AWN 119 | -10/Materials | Entered Mines 120 | -10/Mines | Followed 8R-AWN into the Mines 139 | -10/Mines | Met a Derelict bent on vengeance 175 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 284 | -10/Mines | Received a Mining Laser from a helpful Derelict 308 | -10/Mines | Discovered new exit (range 5) 309 | -10/Mines | Build established: Mutant 312 | -10/Mines | Entered Exiles 337 | -10/Exiles | Welcomed by 8R-AWN 353 | -10/Exiles | Met EX-HEX 390 | -10/Exiles | Met EX-DEC 486 | -10/Exiles | Met EX-BIN 508 | -10/Exiles | Aligned with FarCom system 509 | -10/Exiles | Given EX-Vault access code 529 | -10/Exiles | Opened EX-Vault 537 | -10/Exiles | Found Firepult 563 | -10/Exiles | Warned to stay clear of 0b10 Research branches 605 | -10/Exiles | Learned location of Zion (-7) 647 | -10/Exiles | Discovered new exit (range 11) 665 | -10/Exiles | System corruption reached 10% 676 | -10/Exiles | Left Exiles lab with Firepult 676 | -10/Exiles | Entered Mines 1023 | -9/Mines | Discovered new exit (range 8) 1049 | -9/Mines | Entered Materials 1049 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1441 | -8/Materials | Discovered new exit (range 11) 1641 | -8/Materials | Discovered new exit (range 7) 2082 | -8/Materials | Build established: Skirmisher 2397 | -8/Materials | Build established: Gunner 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2455 | -7/Factory | Identified exit to Storage 2706 | -7/Factory | Fabricated Adv. Cooling System (x1) 2731 | -7/Factory | Build established: Skirmisher 3289 | -7/Factory | Cargo convoy interrupted 3368 | -7/Factory | Lost 4 parts (1p1u2w) 3589 | -7/Factory | Garrison activated, responded to threat 3650 | -7/Factory | Build established: Pyromaniac-Skirmisher 3654 | -7/Factory | First assault squad dispatched 3670 | -7/Factory | Entered Storage 3692 | -7/Storage | Identified exit to Recycling 3830 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4038 | -7/Storage | Garrison activated, responded to threat 4138 | -7/Storage | Met 01-MTF 4259 | -7/Storage | Discovered new exit (range 20) 4311 | -7/Storage | Build established: Skirmisher 4345 | -7/Storage | Entered Factory 4345 | -6/Factory | Accompanied by 1 ally (01-MTF) 4345 | -6/Factory | Evolved 2 slots: Utility x2 4350 | -6/Factory | 01-MTF left 5483 | -6/Factory | Discovered new exit (range 16) 5552 | -6/Factory | Found Prototype Launcher 5553 | -6/Factory | Identified Rocket Array 5642 | -6/Factory | Entered another Factory area 5642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5997 | -5/Factory | Build established: Tank 6395 | -5/Factory | Lost 4 parts (1n2u1w) 6550 | -5/Factory | Lost 4 parts (1p1n1u1w) 6704 | -5/Factory | Lost 5 parts (1p1n2u1w) 6893 | -5/Factory | Identified exit to Factory 7062 | -5/Factory | Garrison activated, responded to threat 7252 | -5/Factory | Discovered new exit (range 16) 7293 | -5/Factory | Garrison activated, responded to threat 7298 | -5/Factory | Entered Upper Caves 7449 | -5/Upper Caves | Identified exit to Upper Caves 7479 | -5/Upper Caves | System corruption reached 10% 7785 | -5/Upper Caves | Build established: Skirmisher 8098 | -5/Upper Caves | Learned Armory trap positions 8098 | -5/Upper Caves | Learned Extension stockpile data 8098 | -5/Upper Caves | Learned Armory security intel 8605 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8608 | -5/Upper Caves | Core integrity fell below 50% 8643 | -5/Upper Caves | Destroyed 9 combat bots 8859 | -5/Upper Caves | Entered another Upper Caves area 8859 | -5/Upper Caves | Accompanied by 2 allies 8860 | -5/Upper Caves | Encountered a Warlord checkpoint 8874 | -5/Upper Caves | Learned Factory emergency access door positions 8900 | -5/Upper Caves | Build established: Mutant 8951 | -5/Upper Caves | Discovered exit to Factory (range 20) 9320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9325 | -5/Upper Caves | Build established: Skirmisher 9649 | -5/Upper Caves | Spotted B-75 Beast 9652 | -5/Upper Caves | Identified exit to Warlord 9674 | -5/Upper Caves | Destroyed B-75 Beast 9764 | -5/Upper Caves | Entered Warlord 9862 | -5/Warlord | System corruption cleaned by Quarantine Array 9918 | -5/Warlord | Attacked by Warlord forces 9919 | -5/Warlord | Spotted KG-M54(B) 9919 | -5/Warlord | Spotted 8H-DNL(B) 9984 | -5/Warlord | Discovered new exit (range 14) 9986 | -5/Warlord | Build established: Mutant 9990 | -5/Warlord | Entered Proximity Caves 10018 | -4/Proximity Caves | Lost 9 parts (1p3n4u1w) 10185 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10198 | -4/Proximity Caves | Core integrity fell below 20% 10212 | -4/Proximity Caves | Discovered exit to Factory (range 10) 10218 | -4/Proximity Caves | Entered Factory 10218 | -4/Factory | Evolved 2 slots: Propulsion x2 10274 | -4/Factory | Discovered new exit (range 13) 10427 | -4/Factory | Entered Research 10427 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10878 | -3/Research | Spotted B-86 Titan 10916 | -3/Research | Identified exit to Testing 10949 | -3/Research | Found Unknown Piercing Weapon 11057 | -3/Research | Found Prototype Device 11148 | -3/Research | System corruption reached 10% 11161 | -3/Research | Identified Enh. Force Lance 11162 | -3/Research | Identified Exp. Thermal Defense Suite 11178 | -3/Research | Lost 4 parts (4u) 11273 | -3/Research | Lost 5 parts (3n1u1w) 11299 | -3/Research | Found Enh. Force Lance 11306 | -3/Research | Garrison activated, responded to threat 11642 | -3/Research | Core integrity fell below 50% 11737 | -3/Research | Lost 11 parts (2p3n2u4w) 11777 | -3/Research | Found Enh. Force Lance 12033 | -3/Research | Core integrity fell below 20% 12034 | -3/Research | System corruption reached 30% 12043 | -3/Research | Build established: Scavenger-Mutant 12080 | -3/Research | Lost 7 parts (1p1n4u1w) 12095 | -3/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-8). Destroyed Prototype Energy Gun. P-80 Master resets P-80 Master, system corruption cleaned. Adv. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates P-80 Master. P-80 Master destroyed. Penetrated by Slug. Enh. Force Lance destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Com. Wheel rejected. System corrupted: Substantial component data lost. Biometal Medium Treads destroyed. W-44 Eye sends out distress signal. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????H?????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ???????????????????????????? | | ???###+###????## #??????????????????????????? | | ???# ??? #??????????????????????????? | | ???# ##############+#???????????? | | ???# @ w g u ????? | | ???# ######## #####g g ????? | | ???? #? # #?????g???????????? | | ?????# """"" #? # #?????????????????? | | ?????# """"" #?? ! #p#?????????????????? | | ?????# """"" #?? # #?????????????????? | | ?????# #??? # #?????????????????? | | ?????# #??? #h#?????????????????? | | ?????# #???#+##h#?????????????????? | | ?????# % ##### #?????????????????? | | ?????# ! % "## ####?????????????????? | | ?????# =! ### ##???????????????????? | | ?????# = ## !########????????????? | | ?????# ## p ?????? | | ?????# % ## ! ########????????????? | | ?????# !=! ########### ##???????????????????? | | ?????# *%!! #########?# #????????????????????? | | ?????# =!! %# #?# #????????????????????? | | ?????# % " #?# #????????????????????? | | ????#|![ # !#?# #????????????????????? | | "#####=[* ##+##+##### #######??????????????? | | !!%== = #??????????????? | | ##/####################+#### #??????????????? | | # ???# #????????????????????????????? | | # ?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 53 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 33 Reclamation Efficiency 25 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 10 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 20 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed LayeredAutogunLoader Manual? 0 Play Time 01:17:40 Cumulative 263.4 hours Start 2021.08.06 @ 23:30:10 End 2021.08.07 @ 00:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bb0f98c-cbda-4776-b564-201fc59daf87