Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 21:02:12 Player: Tereza Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (3017) 3017 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1336) 1336 TOTAL SCORE: 11748 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -31 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Signal Interpreter Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Spiked Heavy Treads Spiked Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Terrain Scanner Makeshift Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Makeshift Hacking Suite Mapping Drone Bay > --- WEAPON ----------- Plasma Cannon YOLO Cannon Mini Grenade Launcher > --- INVENTORY -------- Micro Antimatter Reactor Improved Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Improved Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Antimissile System Makeshift Hacking Suite Makeshift Hacking Suite Gatling Laser Plasma Cannon Signal Generator [Rating: 104] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Dispersion Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . Utility 10 | . . . . . 3 1 1 1 2 . . . . 2 Weapon 2 | . . . . . . 1 . 1 . . . . . . Parts Attached 96 | 8 5 3 . . 7 13 6 8 . 11 2 3 7 23 Power 10 | 1 . 1 . . . 3 . 1 . . . . 1 3 Engine 4 | 1 . 1 . . . 1 . . . . . . 1 . Core 3 | . . . . . . 2 . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 19 | 2 1 1 . . 2 1 1 3 . . . 1 . 7 Treads 12 | 2 . . . . 2 1 1 3 . . . 1 . 2 Leg 3 | . . . . . . . . . . . . . . 3 Wheel 3 | . 1 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 32 | 1 2 . . . 2 6 2 1 . 7 2 . 3 6 Device 10 | . 1 . . . . 1 . 1 . 3 2 . 1 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 11 | . . . . . . 4 . . . 3 . . 2 2 Hackware 3 | . . . . . . . . . . . . . . 3 Protection 6 | . . . . . 2 1 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 4 2 1 . . 3 3 3 3 . 4 . 2 3 7 Energy Gun 7 | 1 . . . . . . 1 1 . . . 2 . 2 Energy Cannon 5 | . . . . . . . . . . . . . 1 4 Ballistic Gun 10 | 3 . . . . 1 1 1 1 . 2 . . 1 . Ballistic Cannon 10 | . 2 1 . . 2 2 1 1 . 1 . . . . Launcher 3 | . . . . . . . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . 2 Parts Lost 55 | . . 2 . . 1 4 1 3 . 10 . . 6 28 Power 8 | . . 1 . . 1 1 . . . . . . 1 4 Propulsion 15 | . . 1 . . . 1 . 2 . 1 . . 1 9 Utility 16 | . . . . . . 2 . 1 . 4 . . 2 7 Weapon 16 | . . . . . . . 1 . . 5 . . 2 8 Highest Loss Streak 13 | . . 1 . . 1 1 1 2 . 6 . . 3 13 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 88 | . 96 99 100 100 70 86 97 96 84 79 84 88 85 72 Engine 4 | . 14 13 14 14 5 3 . . . . . . . 1 Core 2 | . . . . . . 3 6 5 5 5 5 5 4 . Treads 16 | . 14 14 14 14 14 21 25 23 21 19 15 14 12 5 Wheel 3 | . 13 13 14 14 6 . . . . . . . . 1 Device 8 | . 10 14 14 14 . 4 6 10 10 11 15 14 7 4 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 3 Processor 17 | . . . . . . 13 26 23 21 24 31 31 35 37 Protection 3 | . . . . . 17 8 4 2 . . . . . . Energy Gun 1 | . . . . . . . 3 5 5 1 . 5 4 . Ballistic Gun 4 | . 17 . . . . 3 6 10 10 6 5 5 3 1 Ballistic Cannon 13 | . 10 28 28 28 17 18 9 5 5 3 5 5 5 1 Peak Build Rating 104 | 6 10 11 13 13 30 44 51 59 58 65 62 90 78 104 Average Rating 42 | 4 8 10 11 13 25 38 47 57 58 52 61 73 73 72 On Entrance 37 | . 6 10 11 13 13 30 44 51 58 58 56 62 78 71 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 92 | 14 53 53 53 53 85 92 67 74 71 73 67 79 73 79 Greatest Support 150 | 40 40 16 16 16 65 65 85 90 87 87 67 122 102 150 Greatest Overweight (x) 5 | 4 5 5 3 3 5 1 . . . 1 . 1 . 4 Average Overweight (x) 1 | 1 4 3 3 3 3 . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 7 20 20 20 20 20 20 20 20 19 19 18 20 20 20 Average Carried 18 | 4 16 19 19 20 19 18 19 19 19 15 17 19 17 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 20 20 20 19 19 15 18 20 16 3 Class Distribution -------------------- 30% | Mutant 23% | Scavenger-Gunner 16% | Gunner 11% | Scavenger-Mutant 8% | Tank 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Derelict-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 2686 | 251 40 227 . 70 187 539 367 170 . 216 82 74 161 302 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1958 | . 70 102 . 34 51 414 67 188 . 104 . . 182 746 Parts 126 | . 12 17 . 1 9 33 2 9 . 5 . . 6 32 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . . . 1 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 4 . . 3 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 59 | . 3 8 . 1 6 16 1 3 . 3 . . 6 12 Melee 1 | . . . . . . 1 . . . . . . . . Guns 14 | . 3 . . . . 3 1 3 . 3 . . 1 . Cannons 36 | . . 6 . 1 6 12 . . . . . . 2 9 AOE 6 | . . 2 . . . . . . . . . . 3 1 Classes Destroyed 12 | . 2 1 . . . 4 . 1 . 1 . . 1 2 Worker 4 | . . . . . . 4 . . . . . . . . Builder 7 | . . . . . . 1 . 1 . . . . . 5 Hauler 1 | . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . . . 1 . . . . . . . . Swarmer 24 | . 3 6 . . 6 3 . 1 . . . . 4 1 Grunt 15 | . . 2 . 1 . 7 1 . . . . . . 4 Sentry 1 | . . . . . . . . . . . . . 1 . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 6 | . . . . . . 1 . . . 2 . . . 3 Programmer 9 | . . . . . . 5 . . . . . . . 4 Behemoth 2 | . . . . . . . . . . 1 . . 1 . Best Kill Streak 14 | . 4 3 . 1 6 5 1 2 . 2 . . 4 14 Combat Bots Only 7 | . 3 3 . 1 6 3 1 2 . 2 . . 4 7 Max Kills in Single Turn 5 | . 1 2 . 1 2 5 1 2 . 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . 2 1 Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 708 | . 15 43 . 3 28 122 12 61 . 68 . 19 39 298 Missed 203 | . 1 10 . 1 7 38 3 22 . 16 . 6 11 88 Damage Taken 10435 | . 116 326 . 78 168 1414 150 808 . 1508 . 299 874 4694 Core 1951 | . 29 68 . . . 48 . 39 . 237 . 129 77 1324 Absorbed by Shields 17 | . . . . . . . . . . . . 17 . . Regen/Repaired (Parts) 289 | . . . . . . . . . . . . 289 . . Core Remaining (%) 87 | 100 . . . 61 100 93 100 96 . . . . 61 . Volleys Fired 176 | . 12 19 . 4 13 50 5 10 . 15 10 . 11 27 Largest 4 | . 2 2 . 2 2 3 3 4 . 4 2 . 4 4 Hottest 210 | . 55 74 . 74 83 131 150 189 . 189 77 . 195 210 Shots Fired 449 | . 24 38 . 8 26 136 15 39 . 51 20 . 38 54 Gun 157 | . 22 . . . . 26 10 29 . 36 10 . 16 8 Cannon 271 | . 2 38 . 8 26 110 5 10 . 10 10 . 12 40 Launcher 21 | . . . . . . . . . . 5 . . 10 6 Special . | . . . . . . . . . . . . . . . Kinetic 365 | . 24 38 . 8 26 136 10 30 . 41 20 . 18 14 Thermal 57 | . . . . . . . 5 9 . 5 . . 10 28 Explosive 21 | . . . . . . . . . . 5 . . 10 6 Electromagnetic 6 | . . . . . . . . . . . . . . 6 Robot Hit Streak 34 | . 3 3 . 5 10 11 7 15 . 25 . . 34 21 Robot Miss Streak 15 | . 4 8 . 1 15 4 1 3 . 3 . . 1 1 Penetration Max 1 | . . . . . . 1 1 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 294 | . 8 15 . 6 13 97 12 30 . 43 . . 32 38 Core Hits 176 | . 6 7 . 1 10 46 5 24 . 23 . . 16 38 Critical Kills 4 | . . . . . . 1 . . . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . Critical Strikes 10 | . . . . . . 4 1 . . 1 . . 1 3 Burn 1 | . . . . . . . 1 . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . 2 Destroy 3 | . . . . . . 1 . . . 1 . . 1 . Blast 4 | . . . . . . 3 . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11157 | . 104 438 . 138 369 2963 307 816 . 1118 . . 1075 3829 Guns 2652 | . 104 . . . . 436 186 616 . 775 . . 390 145 Cannons 5407 | . . 298 . 138 369 2016 121 196 . 245 . . 251 1773 Explosions 3067 | . . 140 . . . 503 . . . 98 . . 434 1892 Melee . | . . . . . . . . . . . . . . . Ramming 31 | . . . . . . 8 . 4 . . . . . 19 Kinetic 5760 | . 104 298 . 138 369 2452 226 661 . 862 . . 425 225 Thermal 3961 | . . 140 . . . 503 81 151 . 158 . . 216 2712 Explosive 1200 | . . . . . . . . . . 98 . . 434 668 Electromagnetic 205 | . . . . . . . . . . . . . . 205 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 6 1 . . . . . . 13 Average Corruption 4 | . . . . . . 3 1 . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 54 | . . . . . . 29 1 . . . . . . 24 Message Errors 12 | . . . . . . 7 . . . . . . . 5 Matter Fused 9 | . . . . . . 6 . . . . . . . 3 Heat Flow Errors 9 | . . . . . . 5 . . . . . . . 4 Energy Discharges 8 | . . . . . . 3 . . . . . . . 5 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 5 1 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 513 | . . 28 . . . 194 4 . . 7 . . 4 276 Projectiles 255 | . . 3 . . . 77 4 . . 7 . . . 164 Explosions 258 | . . 25 . . . 117 . . . . . . 4 112 Melee . | . . . . . . . . . . . . . . . Knockbacks 49 | . . 4 . . 3 35 1 2 . . . . 1 3 Impact . | . . . . . . . . . . . . . . . Kinetic 47 | . . 4 . . 3 33 1 2 . . . . 1 3 Secondary 2 | . . . . . . 2 . . . . . . . . Self-Inflicted Damage 619 | . . . . . . 48 . . . 97 . . 80 394 Shots 12 | . . . . . . 1 . . . 2 . . 2 7 Rammed 5 | . . . . . . 1 . 1 . . . . . 3 Targets Rammed 6 | . . . . . . 2 . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . Highest Temperature 566 | . . 84 . 48 120 335 . 54 . 566 . . 374 342 Average Temperature 101 | . . 32 . 24 49 138 . 12 . 123 . . 151 114 Received Heat Transfer 1681 | . . 78 . . . 414 36 198 . 442 . 27 81 405 Effects 9 | . . . . . . 4 . . . 4 . . . 1 Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . 3 . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 3 | . . . . . . 1 1 . . . . . . 1 Heat Transferred 4428 | . . 150 . . . 300 222 310 . 350 . . 296 2800 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 379 | . 129 196 . 58 85 273 104 54 11 . . . . 379 Initial 104 | . . 8 . . 22 38 104 17 11 . . . . . Average 94 | . 77 83 . 56 53 153 59 17 11 . . . . 122 Maximum Alert Level 1 | . . . . . . 1 . . . . . . . 1 Low Security (%) 88 | 100 100 100 . 100 100 71 100 100 100 . . . . 73 Level 1 11 | . . . . . . 28 . . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 4 7 6 4 . . . . . 5 Investigation 3 | . . . . . 1 1 . . . . . . . 1 Extermination 9 | . . . . . . 4 3 1 . . . . . 1 Reinforcement 8 | . . . . . 2 2 . 3 . . . . . 1 Assault 2 | . . . . . 1 . . . . . . . . 1 Garrison 4 | . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 11 | . 2 . . . 2 1 2 . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 7 11 . 2 10 27 14 16 1 3 . 11 6 30 Peak Tracking Total 14 | . 5 3 . 2 4 4 7 4 1 2 . 14 4 6 Tactical Retreats 11 | . 1 . . . . 3 1 . . . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 4 | . . . . . . 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 11 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 19 | . . 4 . . . 11 . . . . . . . 4 Max in Single Turn 10 | . . 4 . . . 10 . . . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 19 | . 1 1 2 1 4 5 . . . . . 3 . 2 Terminals 13 | . 1 1 . . 4 5 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 41 | . 2 1 5 1 10 12 . . . . . 7 . 3 Successful 20 | . 1 1 5 1 4 . . . . . . 7 . 1 Failed 21 | . 1 . . . 6 12 . . . . . . . 2 Catastrophic 4 | . . . . . . 3 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . . . 1 . 2 7 . . . . . . . 3 Terminals 28 | . 2 1 . . 10 12 . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . 1 1 5 1 3 . . . . . . 7 . 1 Record 4 | . . . 4 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . . . . 5 . . Open Door 3 | . . . . 1 . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . . 4 5 . . . . . . . 1 Full Trace Events 2 | . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 4 . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 4 | . . 3 . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 2 2 . . . 1 . . . . . Highest-Rated Group 47 | . . 40 40 24 24 . . . 47 . . . . . Highest-Rated Ally 47 | . . 16 16 16 16 . . . 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 26 | . . 7 . 10 9 . . . . . . . . . Total Damage 252 | . . 77 . 107 68 . . . . . . . . . Kills 3 | . . 1 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . 41 Items 41 | . . . . . . . . . . . . . . 41 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 9623 | 71 546 1103 339 203 701 2192 760 572 191 445 246 674 841 739 Spaces Moved 4809 | 33 310 504 233 125 310 859 430 309 85 187 127 374 468 455 Core 169 | 15 . . . . . . . . . . . . . 154 Treads 3136 | 18 17 . . . 87 859 430 309 85 187 127 374 468 175 Legs 9 | . . . . . . . . . . . . . . 9 Wheels 1495 | . 293 504 233 125 223 . . . . . . . . 117 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 145 145 145 145 158 158 158 165 163 166 165 165 50 Average Speed 169 | 163 152 145 145 145 188 223 158 161 165 169 166 176 165 126 Slowest Speed 320 | 250 160 155 145 145 235 235 158 165 165 245 166 246 165 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 36 95 68 40 42 27 14 10 2 34 26 75 60 12 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . 2 . 3 . . . . . 2 2 . 1 . Spaces Dug 1 | . . . . . . . . . . . 1 . . . Terrain Destroyed 322 | . . 32 . . . 47 1 2 . 34 1 . 51 154 Melee . | . . . . . . . . . . . . . . . Projectile 20 | . . . . . . 12 1 2 . 2 1 . . 2 AOE 302 | . . 32 . . . 35 . . . 32 . . 51 152 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 5930 | 47 368 839 235 139 407 1027 505 360 136 280 141 389 510 547 Wait 695 | . 5 307 . 11 54 80 52 26 51 62 1 5 24 17 Move 4795 | 32 309 503 232 124 309 858 429 308 84 186 126 373 467 455 Hop . | . . . . . . . . . . . . . . . Pick Up 97 | 7 24 4 1 . 9 16 6 3 . 6 2 4 1 14 Fast Attach 26 | 4 2 . . . 6 1 2 . . . . 3 1 7 Attach 52 | 2 1 2 . . . 10 2 4 . 10 . . 5 16 Detach 2 | . 2 . . . . . . . . . . . . . Swap 18 | 2 2 1 . . 1 2 2 4 . 1 2 . 1 . Drop 57 | . 11 3 2 . 15 8 7 4 . . . 4 . 3 Fire 176 | . 12 19 . 4 13 50 5 10 . 15 10 . 11 27 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 . 1 . . . . . 1 Escape Stasis 5 | . . . . . . . . . . . . . . 5 Rewire 1 | . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 10) 254 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Build established: Mutant 421 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Entered Mines 810 | -10/Mines | Discovered new exit (range 15) 900 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 925 | -10/Mines | Met a Derelict testing a Signal Generator 932 | -10/Mines | Found Signal Generator 1067 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1384 | -10/Mines | Discovered new exit (range 5) 1623 | -10/Mines | Discovered new exit (range 7) 1700 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1702 | -10/Mines | Discovered new exit (range 5) 1721 | -10/Mines | Entered Exiles 1721 | -10/Exiles | Accompanied by 3 allies 1756 | -10/Exiles | Met 8R-AWN 1782 | -10/Exiles | Met EX-HEX 1833 | -10/Exiles | Met EX-DEC 1861 | -10/Exiles | Met EX-BIN 1881 | -10/Exiles | Aligned with FarCom system 1882 | -10/Exiles | Given EX-Vault access code 1916 | -10/Exiles | Opened EX-Vault 1924 | -10/Exiles | Found YOLO Cannon 1953 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1977 | -10/Exiles | Exiles lab attacked by MAIN.C 2006 | -10/Exiles | Learned location of Zion (-7) 2048 | -10/Exiles | Discovered new exit (range 10) 2060 | -10/Exiles | Left Exiles lab with YOLO Cannon 2060 | -10/Exiles | Entered Mines 2060 | -9/Mines | Accompanied by 3 allies 2234 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2239 | -9/Mines | Discovered new exit (range 8) 2263 | -9/Mines | Entered Materials 2263 | -8/Materials | Accompanied by 2 allies 2263 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2264 | -8/Materials | Identified exit to Factory 2754 | -8/Materials | Met 7R-MNS 2932 | -8/Materials | Discovered exit to Factory (range 8) 2964 | -8/Materials | Entered Factory 2964 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2965 | -7/Factory | Caught up to 7R-MNS 3299 | -7/Factory | Build established: Tank 4252 | -7/Factory | Build established: Gunner 5066 | -7/Factory | Discovered new exit (range 5) 5075 | -7/Factory | Identified exit to Factory 5156 | -7/Factory | Entered another Factory area 5156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5157 | -6/Factory | Caught up to 7R-MNS 5649 | -6/Factory | Garrison activated, responded to threat 5807 | -6/Factory | Build established: Scavenger-Gunner 5894 | -6/Factory | Discovered new exit (range 5) 5900 | -6/Factory | Identified exit to Factory 5916 | -6/Factory | Entered another Factory area 5916 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5917 | -5/Factory | Caught up to 7R-MNS 6483 | -5/Factory | Discovered new exit (range 3) 6487 | -5/Factory | Identified exit to Factory 6488 | -5/Factory | Entered another Factory area 6488 | -4/Factory | Evolved 2 slots: Utility x2 6489 | -4/Factory | Caught up to 7R-MNS 6575 | -4/Factory | Discovered new exit (range 15) 6676 | -4/Factory | Identified exit to Upper Caves 6679 | -4/Factory | Entered Upper Caves 6760 | -4/Upper Caves | Spotted B-86 Titan 6805 | -4/Upper Caves | Destroyed B-86 Titan 6834 | -4/Upper Caves | Lost 6 parts (4u2w) 7016 | -4/Upper Caves | Lost 4 parts (1n3w) 7061 | -4/Upper Caves | Build established: Scavenger-Mutant 7104 | -4/Upper Caves | Discovered new exit (range 10) 7119 | -4/Upper Caves | Encountered a Warlord checkpoint 7123 | -4/Upper Caves | Identified exit to Upper Caves 7124 | -4/Upper Caves | Entered another Upper Caves area 7342 | -4/Upper Caves | Discovered new exit (range 18) 7368 | -4/Upper Caves | Identified exit to Warlord 7370 | -4/Upper Caves | Entered Warlord 7584 | -4/Warlord | Visited the Vortex Lab 7596 | -4/Warlord | Warlord's base attacked by MAIN.C 7792 | -4/Warlord | Met Warlord 7946 | -4/Warlord | Warlord forces counterattacked 7994 | -4/Warlord | Opened side exit 8001 | -4/Warlord | Discovered new exit (range 16) 8029 | -4/Warlord | Spotted Executioner 8031 | -4/Warlord | Spotted Striker 8042 | -4/Warlord | Identified exit to Proximity Caves 8044 | -4/Warlord | Entered Proximity Caves 8117 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8338 | -3/Proximity Caves | Build established: Scavenger-Gunner 8484 | -3/Proximity Caves | Spotted B-86 Titan 8497 | -3/Proximity Caves | Destroyed B-86 Titan 8528 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 8754 | -3/Proximity Caves | Discovered new exit (range 14) 8883 | -3/Proximity Caves | Identified exit to Research 8885 | -3/Proximity Caves | Entered Research 8885 | -3/Research | Evolved 2 slots: Utility x2 9214 | -3/Research | System corruption reached 10% 9252 | -3/Research | Destroyed 7 combat bots 9296 | -3/Research | Lost 12 parts (2p4n2u4w) 9328 | -3/Research | Discovered new exit (range 3) 9331 | -3/Research | Identified exit to Testing 9531 | -3/Research | Garrison activated, responded to threat 9542 | -3/Research | Core integrity fell below 50% 9558 | -3/Research | Core integrity fell below 20% 9561 | -3/Research | Identified exit to Research 9600 | -3/Research | Lost 13 parts (2p4n4u3w) 9624 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09584_ >> DECODED: Tesla Rifle location. 09590_ Triggered Segregator Trap. 09590_ Arcs of energy rise from the floor. 09590_ Target Analyzer blown off. 09590_ Adv. Targeting Computer blown off. 09590_ Mak. Hacking Suite blown off. 09590_ Broken Adv. Targeting Computer blown off. 09597_ R5>2=KPRN#PE9PLO/RDCELRJ/EGWA NYVBX 09601_ >> DECODED: Imp. Field Recycling Unit location. 09612_ System corrupted: Energy discharge (-25). 09613_ >> DECODED: Centrium Wheel location. 09614_ W-44 Eye sends out distress signal. 09615_ Penetrated by Slug. 09615_ 0b10 Decoder Chip [Looter] destroyed. 09616_ Slug penetrates Wall. 09616_ Penetrated by Slug. 09619_ Slug penetrates Wall. 09620_ Slammed into R-10 Processor. 09620_ R-10 Processor sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????=???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ??????????????????????##### ####???????????????? | | ??????????????????????#% @H < ????????? | | ??????????????????????#R### ####???????????????? | | ??????????????????????# #????##??????????????????? | | ??????????????????????#%#????????????????????????? | | ####+###########??????# #????????????????????????? | | ######## #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ####+#######!! h #????????????????????????? | | ???????????#!! !=#????????????????????????? | | ???????????#! ! #????????????????????????? | | ???????????# h #????????????????????????? | | ???????????# ?????????????????????? | | ???????????# ??????????????????? | | ???????????# #### ??????????????????? | | ???????????# #??# ??????????????????? | | ???????????# ???# #############??????????????????? | | ???????????# ???# #??????????????????????????????? | | ???????????# ???# #??????????????????????????????? | | ???????????#+???# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 335 Armor Coverage 1200 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationCobblerLauncher Manual? 0 Play Time 00:55:58 Cumulative 95.7 hours Start 2024.11.03 @ 20:08:15 End 2024.11.03 @ 21:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 269d9632-0d0b-4f74-a3e8-a5257c11fe02