Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 01:17:42 Player: Johnny5001 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (122) 610 Value Destroyed (3387) 3387 Prototype IDs (52) 1040 Alien Tech Used (3) 600 Bonus (8478) 8478 TOTAL SCORE: 24615 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 1322 Hunted by Unchained 500 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -686 Cogmind --------- Core Integrity 1335/1600 Matter 200/300 Energy 148/150 System Corruption 0% Temperature Cool (5) Movement Flying (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (11) ----- Machine Analyzer Enhanced Optical Array IFF Parser Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield Mapping Drone Bay (2/3) > --- WEAPON (5) ------- Tactical Quantum Warhead Power Sword > --- INVENTORY (5) ---- Micro Antimatter Reactor Cooled VTOL Module Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Biomechanical Wings Q-thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array IFF Parser Experimental Propulsion Shielding Hardened Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Mapper System Shield Improved System Shield Mapping Drone Bay > --- WEAPON ----------- Tactical Quantum Warhead Power Sword > --- INVENTORY -------- Cooled VTOL Module Impulse Thruster Array Authchip [Propulsion] Transdimensional Reconstructor [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Scrap Shield Weapon Subdweller Beam Cannon Energy Gun Variable Charge Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Tactical Quantum Warhead Special Weapon Remote Datajack Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . 2 . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . 2 Utility 9 | . . . . . 2 . . . . . . 1 . . . 1 . . . . 2 . . . . 1 . 2 . . Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 4 12 19 12 12 17 8 17 4 2 . . 4 1 8 2 6 . 2 4 1 5 4 1 . 4 3 1 1 4 4 Power 13 | . 1 2 2 . 1 . . 3 . . . . . 1 . . . . . . 1 . . . 1 1 . . . . Engine 6 | . 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Propulsion 36 | 2 2 3 6 2 4 . 8 . . . . 1 . 2 . . . . . . . . . . . 1 1 . 1 3 Treads 17 | 2 2 3 5 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 8 . . . . 1 . 2 . . . . . . . . . . . 1 1 . 1 3 Utility 54 | 1 3 4 1 . 6 7 5 . 1 . . 1 . 4 2 4 . . 4 1 3 1 1 . 1 . . 1 2 1 Device 16 | 1 . 1 . . 1 2 2 . . . . . . 2 1 2 . . 1 . . . 1 . 1 . . 1 . . Storage 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Processor 8 | . 1 1 . . 2 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Hackware 9 | . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 1 . . . . . . . 2 1 Protection 18 | . 1 2 1 . 3 4 2 . . . . . . 1 1 1 . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 1 6 10 3 10 6 1 4 1 1 . . 2 1 1 . 2 . 2 . . 1 3 . . 2 1 . . 1 . Energy Gun 9 | . 1 . . 2 . . . . . . . 1 . . . 1 . 1 . . 1 2 . . . . . . . . Energy Cannon 7 | . . 4 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . Ballistic Gun 22 | 1 3 4 . 6 6 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Weapon 4 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . 1 . 1 1 . . 2 1 . . . . 1 . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 2 . . . 2 . . . . 1 . 1 . . . . 4 . . . . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 21 | . . 1 . 5 . 2 1 . . . . . 1 . . . . 1 . . 1 . . . . . 2 . . 7 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Utility 6 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 3 Weapon 8 | . . . . 2 . 2 . . . . . . . . . . . 1 . . 1 . . . . . 2 . . . Highest Loss Streak 4 | . . 1 . 4 . 2 1 . . . . . 1 . . . . 1 . . 1 . . . . . 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 6 11 6 14 14 14 6 4 4 5 5 5 3 3 4 5 3 4 4 3 4 3 4 4 4 4 4 4 3 3 3 Power . | 1 2 . . . 1 . . . 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . Propulsion 1 | 4 2 1 2 1 1 2 . 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Utility 3 | . 3 1 4 7 7 2 4 3 3 3 3 2 2 3 3 2 3 3 2 2 1 2 2 2 2 1 1 . . 1 Weapon 2 | 1 3 2 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | 3 12 4 15 . 4 5 1 1 . 1 . . . . . . . . 1 . 1 . . . 1 . . . . 2 Power 6 | 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 22 | 1 3 1 5 . 2 4 1 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 Weapon 11 | 1 5 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 85 67 83 99 55 82 91 92 92 92 92 98 92 93 93 94 94 92 94 91 97 100 100 100 92 88 78 82 76 Engine 8 | . 14 13 7 8 . 4 7 6 7 7 7 1 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 5 . . . . . . 4 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . . . Treads 17 | . 28 28 23 25 18 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 20 23 23 23 23 26 26 26 26 29 29 29 29 29 26 26 26 26 26 28 28 26 26 24 Device 3 | . 7 . . . 2 3 12 13 15 15 12 12 11 6 5 5 3 4 . 4 5 4 3 5 5 4 4 8 8 7 Storage 4 | . 14 2 7 8 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 4 | . 5 . . . 11 5 7 7 7 7 7 6 6 6 6 10 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Hackware 3 | . . . . . . . 2 . . . . 5 6 11 13 11 11 11 11 11 19 21 21 21 21 19 19 17 20 22 Protection 7 | . 1 11 6 8 9 11 5 8 7 7 9 6 6 5 6 4 6 5 8 5 4 5 6 5 5 8 8 8 8 1 Energy Gun 1 | . . . . 1 . 9 . . . . . . . . . 3 5 5 5 5 4 8 10 10 10 6 3 . . . Energy Cannon 6 | . . 17 . . . . 5 7 7 7 7 6 6 1 . 1 . . . . . . . . . . . . . . Ballistic Gun 8 | . 27 5 . 19 30 4 . . . . . . . . . . . 2 5 5 5 5 5 5 2 . . . . . Ballistic Cannon 2 | . . 4 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 5 7 7 7 7 6 6 6 6 5 5 1 . . . . . . 2 . . . . . Slashing Weapon 4 | . . . 5 4 6 . 9 14 15 15 15 13 19 20 20 11 11 11 11 11 10 10 10 10 10 6 4 4 4 4 Special Melee Weapon 1 | . . . 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 137 | 7 12 20 102 102 71 70 44 50 50 46 48 63 64 69 69 83 79 86 83 85 103 105 105 105 109 123 113 104 121 137 Average Rating 47 | 6 10 12 94 64 63 27 34 45 44 45 46 58 63 63 65 80 78 79 78 84 94 103 104 104 104 113 111 104 111 133 On Entrance 68 | 6 7 11 20 102 38 70 31 44 47 45 46 46 59 63 65 69 76 78 78 82 85 90 102 105 102 104 113 99 104 121 Avg Prop Armor Cover (%) 8 | . . . 5 . 7 2 17 . . . . . . . . . . . . . 3 . . . . . . . . 9 Naked Turns 124 | . . . . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 32 43 102 102 57 50 20 21 19 19 21 26 25 25 23 27 25 27 27 27 23 31 31 31 27 35 35 21 37 37 Greatest Support 84 | 40 40 40 84 84 76 76 21 27 21 27 27 26 26 26 26 27 33 33 27 33 33 33 33 27 27 36 42 42 44 67 Greatest Overweight (x) 4 | . . 1 2 1 4 . 1 . . . . . . . . . . . . . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 5 5 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 13 6 15 15 15 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 15 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 8 | 6 11 6 14 13 14 6 4 4 5 5 5 3 3 4 5 4 5 5 4 5 4 5 5 5 4 4 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 14 15 14 15 5 5 5 5 5 5 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 3 Class Distribution -------------------- 37% | Mutant 24% | Subdweller-Mutant 10% | Wizard-Sprinter 10% | Hacker-Sprinter 5% | Sprinter 3% | Executioner 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Executioner | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 5213 | 272 470 647 816 761 296 339 271 120 60 . 20 . 100 70 81 . . 131 . 36 156 203 40 . 50 60 . . . 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4375 | 178 685 824 590 421 390 . 289 126 . 23 44 . 125 52 169 109 . 12 . 36 15 107 . . 8 135 . . . 37 Parts 227 | 21 30 41 43 25 20 . 10 . . 2 3 . 4 7 4 2 . . . 1 2 2 . . . 5 . . . 5 Haulers Intercepted 5 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 9 . . . . . 10 . . 3 . . . . . . 4 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 81 | . 11 21 13 18 8 . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . 6 Melee 6 | . . . 2 . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . Guns 33 | . 11 9 . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . 10 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 13 | . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Classes Destroyed 16 | 2 5 2 2 . 2 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Worker 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . 2 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recycler 9 | 1 2 . 1 . 1 . 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . Mechanic 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 7 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 5 | . 3 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 31 | . 3 3 5 9 3 . . . . . 2 . . . . . . . . . . . . . . . . . . 6 Grunt 26 | . 8 . 7 8 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 5 4 3 5 5 3 . 2 . . 1 1 . . 2 1 1 . . . . 1 . . . 1 1 . . . 6 Combat Bots Only 6 | . 3 3 4 5 3 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . 6 Max Kills in Single Turn 4 | 1 1 1 1 3 2 . 1 . . 1 1 . 1 1 1 1 . 1 . 1 1 1 . . 1 1 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 657 | . 44 93 82 150 33 2 19 5 . . 9 . . . 62 . 8 14 . 3 26 1 2 . . . 26 2 27 49 Missed 245 | . 10 18 25 28 10 . 13 5 . . 5 . . . 39 . 7 7 . . 17 . 1 . . . 10 2 17 31 Hits 412 | . 34 75 57 122 23 2 6 . . . 4 . . . 23 . 1 7 . 3 9 1 1 . . . 16 . 10 18 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 410 | . 34 75 57 122 23 . 6 . . . 4 . . . 23 . 1 7 . 3 9 1 1 . . . 16 . 10 18 AOE 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . . 1 2 6 . 1 1 . . . . . . . . . . . . . 1 . 1 . . . 3 . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 6883 | . 347 1424 700 1438 389 310 69 54 . 36 60 . 23 127 378 . 14 122 . 94 117 14 20 . . 64 344 . 203 536 Core 1002 | . 61 160 124 130 . 34 47 5 . . 20 . . 25 84 . . 13 . . 29 14 . . . . 41 . 72 143 Absorbed by Shields 193 | . . . . 193 . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 295 | . . . . . . . . 3 . . . . . 44 42 . 9 . . 17 . . . . . . 63 . 36 81 Regen/Repaired (Parts) 569 | . . . 150 176 . 6 97 . . . . . 35 16 . . . . . . . . . . . . 89 . . . Core Remaining (%) 80 | 100 . 11 . 53 . . . . . . 84 . . . 87 . . . . 98 . . . . 96 . 96 . 95 83 Volleys Fired 357 | 16 45 113 54 45 15 8 1 . . . 1 3 13 . 9 6 . 5 . . 7 8 . . 3 1 2 . . 2 Largest 5 | 2 2 2 1 5 5 5 1 . . . 1 1 1 . 1 1 . 1 . . 1 2 . . 1 1 1 . . 1 Hottest 225 | 40 100 160 37 150 132 132 80 . . . 5 80 80 . 5 225 . 225 . . 225 225 . . 65 225 225 . . 20 Shots Fired 601 | 32 88 172 54 101 75 16 1 . . . 1 3 13 . 9 6 . 5 . . 7 9 . . 3 2 2 . . 2 Gun 363 | 32 86 56 . 74 75 10 . . . . . . . . . 3 . 5 . . 7 9 . . 3 1 2 . . . Cannon 213 | . . 116 54 24 . . 1 . . . . 3 12 . . 3 . . . . . . . . . . . . . . Launcher 12 | . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Special 13 | . 2 . . . . . . . . . 1 . 1 . 9 . . . . . . . . . . . . . . . Kinetic 434 | 32 86 72 54 90 75 16 . . . . . . . . . . . . . . 5 4 . . . . . . . . Thermal 146 | . 2 100 . 8 . . 1 . . . . 3 12 . . 6 . 5 . . 2 4 . . . 1 2 . . . Explosive 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Robot Hit Streak 13 | 4 13 13 11 12 9 8 1 . . . . . 3 . 8 . . . . . . . . . 1 . . . . . Robot Miss Streak 6 | 5 6 3 4 5 4 2 . . . . 1 . 5 . 1 . . . . . . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 384 | 16 59 73 42 57 52 13 15 6 . 2 4 . 13 4 12 5 . 1 . 1 1 2 . . 3 1 . . . 2 Core Hits 186 | 10 26 27 27 28 26 6 5 1 . 1 2 . 4 3 2 1 . 1 . . 1 1 . . 1 1 . . . 12 Critical Kills 6 | . . 4 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . . 6 6 1 2 . 2 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Meltdown 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . 1 . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Melee Attacks 208 | . 9 3 17 2 5 . 23 9 . 2 6 6 8 24 8 8 2 2 . 2 10 11 . . 7 7 12 . . 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 208 | . 9 3 17 2 5 . 23 9 . 2 6 6 8 24 8 8 2 2 . 2 10 11 . . 7 7 12 . . 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . 1 . 7 . 2 . 3 . . 2 . . 4 2 3 1 . 1 . 1 1 2 . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 2 1 . 1 1 . . 1 1 . . . . . . . . . . . . . . . Damage Inflicted 11334 | 144 902 1694 1472 1235 1215 722 615 280 . 148 143 . 597 222 251 248 . 81 . 76 81 168 . . 137 66 . . . 837 Guns 3006 | 144 852 706 . 380 735 147 . . . . . . . . . . . . . . . . . . 42 . . . . . Cannons 2393 | . . 988 743 431 . . 24 . . . . . 207 . . . . . . . . . . . . . . . . . Explosions 1968 | . . . . 417 268 575 . . . . . . . . . . . . . . . . . . . . . . . 708 Melee 3960 | . 50 . 729 . 212 . 591 280 . 148 143 . 390 222 251 248 . 81 . 76 81 168 . . 95 66 . . . 129 Ramming 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4844 | 144 852 912 743 736 735 722 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1088 | . . 782 . 75 . . 24 . . . . . 207 . . . . . . . . . . . . . . . . . Explosive 1345 | . . . . 417 268 . . . . . . . . . . . . . . . . . . . . . . . . 660 Electromagnetic 90 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . 48 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3960 | . 50 . 729 . 212 . 591 280 . 148 143 . 390 222 251 248 . 81 . 76 81 168 . . 95 66 . . . 129 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 2 . . . . . . . 1 1 2 . . . . . . . . . 2 3 . 1 . Average Corruption 1 | . . . . . 2 1 . . . . . . . 1 1 1 . . . . . . . . . 2 2 . 1 . Corruption Purged 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . 6 7 . . . . . . . 1 4 1 . . . . . . . . . 2 1 . . . Message Errors 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 6 | . . . . . 2 2 . . . . . . . 1 1 . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 15 | . . . . . . . . . . . . . . . . 3 . 4 . . 2 3 . . . 1 2 . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 621 | . 20 . 169 45 40 . 9 118 . . 5 . . . 29 . . . . 45 . 76 . . 10 . . . . 55 Projectiles 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . 45 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 562 | . 20 . 160 . 37 . 9 118 . . 5 . . . 29 . . . . 45 . 76 . . 10 . . . . 53 Knockbacks 12 | . . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . 1 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 513 | . . . . 127 98 224 . . . . . . . . . . . . . . . . . . . 64 . . . . Shots 11 | . . . . 3 1 6 . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 40 114 19 348 120 92 427 17 . 60 39 40 138 . 264 217 96 333 . 1 230 224 7 . 8 126 92 . 50 60 Average Temperature 57 | . 9 31 7 77 35 44 183 9 . 37 27 20 67 . 88 80 37 97 . 1 114 100 4 . 8 62 49 . 25 31 Received Heat Transfer 1346 | . 111 189 270 521 75 . 39 12 . . 9 . 9 . 36 . . 18 . 9 . . . . . . 30 . . 18 Effects 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1671 | . . 1036 . 185 . . 50 . . . . . 400 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . . . 1 2 1 . 2 . . . . . . . . . . . . . 1 . . . . 2 1 . 1 2 Low Security (%) 83 | 100 100 . 96 45 95 100 24 . . . . 100 100 100 100 100 . . . . 98 . . . . . . 100 96 15 Level 1 9 | . . . 3 38 4 . 38 . . . . . . . . . . . . . 1 . . . . . 100 . 3 24 Level 2 7 | . . . . 16 . . 37 . . . . . . . . . . . . . . . . . . 100 . . . 60 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 79 . 239 425 222 24 520 . . . . 81 25 77 73 66 . . . . 329 . . . . 600 320 178 211 530 Initial 600 | . . . . 46 222 18 . . . . . 75 15 . 6 9 . . . . . . . . . 600 318 178 99 126 Average 96 | 2 28 . 58 215 78 2 298 . . . . 65 4 25 21 24 . . . . 13 . . . . 570 281 178 92 394 Influence Increases 6984 | 30 349 90 755 509 315 50 820 461 . 27 170 19 36 178 185 116 375 135 . 15 457 105 15 . 80 676 140 . 162 714 Destroy 0b10 Robot/C 2180 | . 220 80 480 380 160 . 300 220 . 20 40 . . 60 100 . . . . . . . . . . . . . . 120 Destroy 0b10 Robot/NC 220 | 30 40 . 50 . 10 . 40 . . . . . . 15 10 5 . . . . 5 . . . 5 5 . . . 5 Destroy Leader 384 | . 50 10 114 20 40 . 66 40 . . 10 . . . 22 2 . . . . . . . . . . . . . 10 Allied During Kill 442 | . . . 29 19 . . 199 141 . 7 . . . 26 21 . . . . . . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Successful Hack 331 | . 21 . 12 28 52 . 34 . . . . . . 7 10 58 . . . . 41 . . . . 15 . . 17 36 Disable Machine 450 | . 15 . 15 . 15 . 60 . . . . 15 . 30 . . . . . . 255 . . . . . 15 . . 30 Destroy Structure 562 | . 3 . 10 17 23 50 76 . . . . 4 36 10 7 16 . . . . 36 . . . . 56 20 . . 198 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . Partial Spotted 195 | . . . . . . . 30 . . . . . . . . 15 . . . . 60 . . . . . 15 . 15 60 Lose Combat Pursuer 1500 | . . . 45 45 15 . 15 60 . . 120 . . 30 15 . 375 135 . 15 60 105 15 . 75 . 90 . 30 255 Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Influence Decreases 6454 | 30 294 145 683 156 688 102 300 431 235 342 50 95 80 165 177 91 68 188 300 15 113 218 105 141 80 110 388 140 129 395 Entered New Map 2248 | . . 27 . 26 203 34 . 193 105 315 . 45 29 . 7 12 18 68 300 . . 128 45 141 . . 248 140 79 85 Time Decay 3459 | 30 294 118 452 . 485 48 210 238 130 7 50 50 46 123 146 79 50 110 . 15 108 90 60 . 80 110 110 . 50 170 Lost Part 185 | . . . . 50 . 20 10 . . . . . . . . . . 10 . . 5 . . . . . 20 . . 70 Lost Ally 412 | . . . 81 80 . . 80 . . 20 . . 5 42 24 . . . . . . . . . . . 10 . . 70 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 . 3 . 3 . 4 . . . . . . 1 1 1 . . . . 4 . . . . . 1 . 3 6 Investigation 8 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 2 Extermination 7 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 Reinforcement 13 | . 1 . 3 . 1 . 2 . . . . . . 1 1 . . . . . 3 . . . . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 10 | . . . . . . . 1 . . . . . . . 1 . . . . 2 1 . . . 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 15 22 43 29 14 6 14 10 . 4 12 . 6 6 12 . 19 11 . 1 14 7 1 . 5 1 18 1 12 36 Peak Tracking Total 15 | . 3 3 7 8 3 6 5 3 . 4 8 . 4 3 6 . 14 5 . 1 11 7 1 . 7 1 13 1 11 15 Tactical Retreats 44 | . . . 3 2 1 1 1 3 . . 2 . 1 2 1 . 5 4 . 1 1 3 1 . 1 . 2 . 1 8 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 17 | . 1 1 . 1 4 . . . . . . 1 . . 2 . . . . . . . . . . 2 . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 33 | . 1 1 1 . 1 . 4 1 . . . 1 . 2 . . . . . . 17 1 . . . . 1 . . 2 Max in Single Turn 13 | . 1 1 1 . 1 . 1 1 . . . 1 . 1 . . . . . . 13 1 . . . . 1 . . 1 Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 108 | . 6 2 9 2 7 . 12 1 1 4 . 1 . 7 4 5 . . 5 . 12 1 1 . 1 7 5 . 5 10 Terminals 59 | . 5 . 6 2 4 . 8 . . . . . . 5 4 4 . . . . 6 1 . . 1 4 2 . 1 6 Fabricators 6 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 1 Repair Stations 7 | . 1 . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . 1 . 1 . Recycling Units 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Scanalyzers 9 | . . . 1 . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Garrison Access 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . 1 1 . . 2 Total Hacks 307 | . 14 3 24 2 19 . 30 1 1 30 . 2 . 23 10 16 . . 18 . 31 8 1 . 3 20 15 . 16 20 Successful 210 | . 6 3 15 2 8 . 16 1 1 30 . . . 13 5 8 . . 18 . 25 8 1 . 3 14 10 . 12 11 Failed 95 | . 8 . 9 . 10 . 13 . . . . 2 . 10 5 8 . . . . 6 . . . . 6 5 . 4 9 Catastrophic 13 | . . . 2 . 1 . 3 . . . . 1 . 1 . . . . . . . . . . . 1 2 . . 2 Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 7 . 5 . 5 . 15 . . . . . . 8 3 6 . . . . 12 . . . . 10 4 . 9 12 Terminals 169 | . 11 . 18 2 13 . 20 . . . . . . 16 10 12 . . . . 21 8 . . 3 14 6 . 1 14 Fabricators 19 | . . . . . 2 . 2 . . . . . . . . . . . . . 3 . . . . . . . 10 2 Repair Stations 18 | . 3 . . . . . 4 . . . . 2 . 2 . 4 . . . . . . . . . . 2 . 1 . Recycling Units 7 | . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Scanalyzers 29 | . . . 3 . 4 . 3 . . . . . . 5 . . . . . . 2 . . . . 3 5 . 4 . Garrison Access 11 | . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . 1 2 . . 3 Terminal Hacks 127 | . 2 3 8 2 6 . 4 1 1 30 . . . 5 3 5 . . 18 . 14 8 1 . 3 4 2 . 1 6 Record 35 | . . 2 . . . . . . . 10 . . . 1 1 . . . 6 . 2 8 1 . 3 1 . . . . Part Schematic 19 | . . . . . 1 . 1 . . 10 . . . . . 2 . . 4 . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . 3 . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 1 Fabricator Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 10 | . . . 1 . 1 . 1 . . . . . . 1 1 1 . . . . 2 . . . . 2 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 11 | . 1 . . . . . 4 . . . . . . 2 . 1 . . . . . . . . . . 2 . 1 . Scan Component 6 | . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . Repair 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 24 | . . . 3 . 1 . 2 . . . . . . 5 . . . . . . 2 . . . . 3 5 . 3 . Insert Component 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Analyze 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . Retrieve Study 17 | . . . 3 . 1 . . . . . . . . 2 . . . . . . 2 . . . . 3 5 . 1 . Garrison Access Hacks 9 | . . . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . 1 1 . . 2 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . 1 1 . . 2 Unauthorized Hacks 32 | . 3 . 2 . 1 . 4 . . . . . . 1 2 2 . . . . 4 . . . . 5 . . 5 3 Terminals 22 | . 3 . 2 . 1 . 4 . . . . . . 1 2 2 . . . . 2 . . . . 4 . . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . Botnet 15 | . 2 . 2 . 1 . 2 . . . . . . 1 2 2 . . . . 1 . . . . 1 . . . 1 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 1 Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 9 1 7 . 9 . . . . 1 . 6 4 5 . . . . 7 1 . . 1 5 5 . 4 8 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 1 . 2 . . 10 . . . 1 . 2 . . 4 . 1 . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Studies Acquired 17 | . . . 3 . 1 . . . . . . . . 2 . . . . . . 2 . . . . 3 5 . 1 . Parts Repaired 4 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . Time 130 | . . . . . . . 76 . . . . . . 38 . . . . . . . . . . . . 16 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 213 | . . . 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 51 | . . . . 1 . 19 3 . . . . . 20 . 4 . . . . . . . . . . 1 . . . 3 Largest Group 19 | . . . . 1 . 18 16 10 9 9 1 . 19 13 5 . . . . . . . . . . 1 1 . . 3 Highest-Rated Group 684 | . . . . 25 . 444 414 301 274 274 31 . 684 480 162 . . . . . . . . . . 45 45 . . 174 Highest-Rated Ally 58 | . . . . 25 . 35 35 32 32 32 31 . 50 46 46 . . . . . . . . . . 45 45 . . 58 Total Orders 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 STAY 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 582 | . . . 43 19 . 89 109 65 . 20 4 . 157 27 45 . . . . . . . . . . . . . . 4 Total Damage 12240 | . . . 1084 369 . 1971 2425 1139 . 257 64 . 3436 602 773 . . . . . . . . . . . . . . 120 Kills 66 | . . . 12 1 . 8 19 11 . . . . 6 4 5 . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Borg Created 11 | . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Collective 3 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 7804 | 10 1147 360 . . 546 348 494 506 279 28 146 102 291 281 397 210 100 227 48 169 369 194 131 11 464 221 238 14 116 357 Optics 5667 | . . . . . . 274 494 506 279 28 146 102 291 281 397 210 100 227 48 169 369 194 131 11 464 221 238 14 116 357 Sensors 624 | . . . . . 546 74 . . . . . . . 4 . . . . . . . . . . . . . . . . IFF 2706 | . . . . . . . . . . . . . . . 3 208 81 187 . 165 366 192 88 10 462 221 236 14 116 357 Seismic 3616 | 10 1147 360 . . . . 380 382 274 28 98 69 241 253 374 . . . . . . . . . . . . . . . Machine Analysis 2868 | . . . . . . . . . . . . . . . . 209 100 227 48 169 369 194 131 11 464 221 238 14 116 357 Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . . . 1 2 . 2 . . . . . . 1 . 2 . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 18540 | 94 2301 5771 2368 808 1264 541 494 506 279 28 146 102 291 281 397 210 100 227 48 169 369 194 131 11 464 221 238 14 116 357 Spaces Moved 17669 | 29 843 2634 830 335 637 489 895 1098 692 90 296 91 461 424 691 503 343 600 134 519 934 608 407 37 586 359 542 29 476 1057 Core 231 | . . . . . . 231 . . . . . . . . . . . . . . . . . . . . . . . . Treads 5201 | 29 843 2634 830 335 498 32 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 139 | . . . . . 139 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 234 | . . . . . . 226 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 11864 | . . . . . . . 887 1098 692 90 296 91 461 424 691 503 343 600 134 519 934 608 407 37 586 359 542 29 476 1057 Fastest Speed 12 | 160 160 160 230 158 135 50 29 20 29 20 20 26 26 26 21 25 15 15 25 15 15 15 15 25 25 22 12 12 12 14 Average Speed 73 | 160 160 167 235 187 175 69 30 28 29 26 28 26 26 26 27 25 23 24 25 24 25 24 30 26 25 22 21 20 21 24 Slowest Speed 320 | 160 160 240 320 240 250 163 112 29 29 29 29 26 26 28 28 25 25 25 25 25 97 90 90 90 25 22 22 22 23 96 Overloaded Moves 536 | . . . . . . . . 6 . 22 12 . . . 96 . 54 54 . 14 39 8 35 . . . 30 4 36 126 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 20 | . . . . . . . 1 . . . . . . . 4 2 . . . . 1 . . . . 1 5 . 3 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 99 95 73 40 20 96 26 98 71 81 53 3 95 12 70 15 68 72 61 65 27 67 65 10 67 10 56 1 46 37 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . . . . . 1 1 . . . . . . . . 3 1 . 1 . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 . . . 1 . . 1 1 1 . . . . 1 1 . . 1 1 1 . . . Unknown Exits Taken 14 | 1 1 1 . . . . . 1 1 1 . . . . . . 1 1 1 1 . . 1 1 . . . 1 1 . Scrap Searched 34 | . . 15 . . . . . 4 3 . . . . . . . 1 2 . . . 5 3 . 1 . . . . . Spaces Dug 167 | . 1 13 3 1 1 . 1 . . . . 4 1 10 1 8 2 5 . . 9 6 . . 1 6 11 . . 83 Terrain Destroyed 290 | . 2 19 10 8 24 42 1 . . . . 4 1 10 1 8 2 5 . . 17 6 . . 1 35 11 . . 83 Melee 68 | . . . 2 1 1 . 1 . . . . 4 1 10 1 2 2 1 . . 7 2 . . 1 5 10 . . 17 Projectile 48 | . 2 19 8 . 1 . . . . . . . . . . 6 . 4 . . 2 4 . . . 1 1 . . . AOE 174 | . . . . 7 22 42 . . . . . . . . . . . . . . 8 . . . . 29 . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 22499 | 49 1709 3839 1166 437 754 678 1089 1275 769 92 349 160 606 568 883 573 357 670 148 556 1050 629 411 37 891 492 637 36 485 1104 Wait 3672 | . 757 998 188 25 39 161 130 145 69 . 46 48 123 104 148 35 9 54 . 35 82 . . . 282 101 81 . 2 10 Move 17603 | 28 842 2633 829 334 637 488 892 1097 691 89 295 91 460 423 683 498 342 599 133 518 931 607 406 36 585 356 532 28 469 1051 Hop 17 | . . . . . . . 1 . . . . . . . 3 2 . . . . 1 . . . . 1 4 . 3 2 Pick Up 123 | 1 21 18 29 2 12 3 6 4 . 1 . . 1 5 . 5 . . 2 . 3 . . . 3 1 . . 2 4 Fast Attach 99 | 1 4 10 3 7 . 7 13 2 4 . . 5 1 6 1 5 . 2 6 . 6 2 2 . 2 2 3 . 4 1 Attach 36 | . . 2 4 4 5 1 3 . . . . 2 . 1 . 3 . . . . 1 . . . . 2 . 1 1 6 Detach 6 | . . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 Swap 109 | 3 9 17 5 3 14 2 4 11 1 . 2 1 . 3 2 2 4 7 1 2 2 4 1 1 4 2 1 . . 1 Drop 203 | . 22 31 30 4 17 8 18 8 4 1 . 5 . 10 1 9 . 1 6 . 8 1 2 . 6 5 2 . 3 1 Fire 357 | 16 45 113 54 45 15 8 1 . . . 1 3 13 . 9 6 . 5 . . 7 8 . . 3 1 2 . . 2 Melee 182 | . 9 3 17 2 5 . 20 8 . 1 5 5 8 16 6 7 2 2 . 1 9 7 . . 6 6 12 . . 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . 2 10 . . . . . . . . . 30 . . . . . . . . . . 15 . 7 . . Rewire 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . 14 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 95 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 8) 1313 | -10/Materials | Discovered new exit (range 8) 1366 | -10/Materials | Discovered new exit (range 15) 1485 | -10/Materials | Discovered new exit (range 11) 1932 | -10/Materials | Discovered new exit (range 16) 2023 | -10/Materials | Discovered new exit (range 16) 2396 | -10/Materials | Entered Subcaves 2403 | -10/Subcaves | Learned Materials terminal intel 2451 | -10/Subcaves | Discovered new exit (range 7) 2584 | -10/Subcaves | Learned Materials garrison access intel 2629 | -10/Subcaves | Learned location of Zion (-6) 2629 | -10/Subcaves | Met a Zionite searching for "candidates" 2640 | -10/Subcaves | Identified exit to Recycling 2707 | -10/Subcaves | Discovered new exit (range 16) 2714 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2722 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2825 | -10/Subcaves | Core integrity fell below 50% 3138 | -10/Subcaves | Build established: Subdweller-Mutant 3435 | -10/Subcaves | Core integrity fell below 20% 4116 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4125 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4216 | -10/Subcaves | Visited Clippyterm 4220 | -10/Subcaves | Learned Factory stockpile data 5084 | -10/Subcaves | Disturbed a concealed Subdweller 5560 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5907 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 5910 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 5930 | -10/Subcaves | A Subdweller sparked back to life 5930 | -10/Subcaves | A Subdweller sparked back to life 5960 | -10/Subcaves | Found Prototype Power Core 6352 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6852 | -10/Subcaves | Disturbed a concealed Subdweller 7393 | -10/Subcaves | Visited 4L-MR0's lab 7399 | -10/Subcaves | Identified Meta Core 7733 | -10/Subcaves | Build established: Mutant 8109 | -10/Subcaves | Found Prototype Special Melee Weapon 8117 | -10/Subcaves | Found Gun Armor 8167 | -10/Subcaves | Entered Materials 8167 | -8/Materials | Evolved 4 slots: Propulsion x1, Weapon x3 8168 | -8/Materials | Loaded intel: 12 terminal locations 8169 | -8/Materials | Loaded intel: 1 garrison access location 8169 | -8/Materials | Identified 1B-0RG's Assimilator 8299 | -8/Materials | Assimilating Trooper 3a into Collective. 8304 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 8434 | -8/Materials | Assimilating Rogue 3a into Collective. 8558 | -8/Materials | Assimilating Defender 3a into Collective. 8837 | -8/Materials | Discovered new exit (range 5) 8938 | -8/Materials | Assimilating Scavenger 3a into Collective. 8948 | -8/Materials | Assimilating Excavator 3a into Collective. 10052 | -8/Materials | Assimilating Informer 3a into Collective. 10527 | -8/Materials | Identified exit to Garrison 10535 | -8/Materials | Entered Garrison 10641 | -8/Garrison | Discovered new exit (range 44) 10641 | -8/Garrison | Discovered new exit (range 77) 10641 | -8/Garrison | Discovered new exit (range 66) 10641 | -8/Garrison | Discovered new exit (range 85) 10663 | -8/Garrison | Triggered checkpoint 10719 | -8/Garrison | Triggered checkpoint 10725 | -8/Garrison | Assimilating Defender 3b into Collective. 10728 | -8/Garrison | Assimilating Defender 3c into Collective. 10799 | -8/Garrison | Triggered checkpoint 10815 | -8/Garrison | Assimilating Trooper 3b into Collective. 10857 | -8/Garrison | Assimilating Trooper 3c into Collective. 10868 | -8/Garrison | Assimilating Trooper 3d into Collective. 10903 | -8/Garrison | Triggered checkpoint 10934 | -8/Garrison | Lost 4 parts (3n1w) 11177 | -8/Garrison | Build established: Scavenger-Gunner 11187 | -8/Garrison | Triggered checkpoint 11234 | -8/Garrison | Installed Relay Interface Framework 11343 | -8/Garrison | Entered Factory 11343 | -7/Factory | Evolved 2 slots: Utility x2 11436 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11725 | -7/Factory | Build established: Scavenger-Executioner 12242 | -7/Factory | Identified exit to Lower Caves 12330 | -7/Factory | Build established: Executioner 12515 | -7/Factory | Central database locked down 12607 | -7/Factory | Sucked down chute 12607 | -7/Factory | Entered Waste 12608 | -7/Waste | Met a frightened Derelict 12656 | -7/Waste | Spotted C-40 Crusher 12658 | -7/Waste | Spotted C-40 Crusher 12675 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12678 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12681 | -7/Waste | Released all parts (11) 12695 | -7/Waste | Spotted C-40 Crusher 12697 | -7/Waste | Spotted C-40 Crusher 12721 | -7/Waste | Spotted C-40 Crusher 12743 | -7/Waste | Spotted C-40 Crusher 12745 | -7/Waste | Discovered new exit (range 10) 12791 | -7/Waste | Warlord forces began an assault 12814 | -7/Waste | Allies destroyed C-40 Crusher 12817 | -7/Waste | Allies destroyed C-40 Crusher 12833 | -7/Waste | Allies destroyed C-40 Crusher 12844 | -7/Waste | Found Damper Plating 12963 | -7/Waste | Build established: Mutant 13148 | -7/Waste | Entered Factory 13148 | -7/Factory | Accompanied by 16 allies 13222 | -7/Factory | Lost 4 allies 13320 | -7/Factory | Hacking Suite fried by hacking feedback 13457 | -7/Factory | Repaired Imp. Propulsion Shielding 13496 | -7/Factory | Repaired Imp. Light Armor Plating 13535 | -7/Factory | Fabricated Y-54 Guardian? 13548 | -7/Factory | First assault squad dispatched 13554 | -7/Factory | Central database locked down 13642 | -7/Factory | Entered Lower Caves 13642 | -7/Lower Caves | Accompanied by 10 allies 13767 | -7/Lower Caves | Learned location of 1 exit from Factory 13876 | -7/Lower Caves | Build established: Sprinter 13931 | -7/Lower Caves | Entered a destroyed Warlord outpost 14064 | -7/Lower Caves | Discovered new exit (range 7) 14148 | -7/Lower Caves | Entered another Lower Caves area 14148 | -7/Lower Caves | Accompanied by 9 allies 14158 | -7/Lower Caves | Discovered new exit (range 19) 14268 | -7/Lower Caves | Encountered a Warlord checkpoint 14320 | -7/Lower Caves | Discovered new exit (range 10) 14335 | -7/Lower Caves | Learned location of 1 exit from Factory 14427 | -7/Lower Caves | Entered Data Miner 14427 | -7/Data Miner | Accompanied by 9 allies 14427 | -7/Data Miner | Discovered new exit (range 6) 14431 | -7/Data Miner | Met Data Miner 14440 | -7/Data Miner | Learned location of Section 7 (-2) 14440 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14443 | -7/Data Miner | Received God Mode back door access code from Data Miner 14445 | -7/Data Miner | Destroyed Data Miner 14448 | -7/Data Miner | Data Conduit disabled 14448 | -7/Data Miner | Found Prototype Hackware 14455 | -7/Data Miner | Entered Proximity Caves 14455 | -6/Proximity Caves | Accompanied by 1 ally 14470 | -6/Proximity Caves | Learned Factory terminal intel 14471 | -6/Proximity Caves | Identified exit to Factory 14485 | -6/Proximity Caves | Lost 6 allies 14547 | -6/Proximity Caves | Spotted B-75 Beast 14601 | -6/Proximity Caves | Entered Factory 14601 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14602 | -6/Factory | Identified exit to Factory 14602 | -6/Factory | Identified System Mapper 14603 | -6/Factory | Loaded intel: 28 terminal locations 14703 | -6/Factory | Manually triggered Chute Trap 14703 | -6/Factory | Sucked down chute 14703 | -6/Factory | Entered Waste 14704 | -6/Waste | Met a frightened Derelict 14704 | -6/Waste | Spotted C-40 Crusher 14716 | -6/Waste | Spotted C-40 Crusher 14718 | -6/Waste | Spotted C-40 Crusher 14721 | -6/Waste | Spotted C-40 Crusher 14721 | -6/Waste | Spotted C-40 Crusher 14728 | -6/Waste | Spotted C-40 Crusher 14730 | -6/Waste | Discovered new exit (range 10) 14753 | -6/Waste | Warlord forces began an assault 14761 | -6/Waste | Allies destroyed C-40 Crusher 14767 | -6/Waste | Allies destroyed C-40 Crusher 14812 | -6/Waste | Allies destroyed C-40 Crusher 14915 | -6/Waste | Allies destroyed C-40 Crusher 14946 | -6/Waste | Allies destroyed C-40 Crusher 14994 | -6/Waste | Entered Factory 14994 | -6/Factory | Accompanied by 13 allies 15005 | -6/Factory | Identified exit to Lower Caves 15005 | -6/Factory | Identified exit to Extension 15080 | -6/Factory | Build established: Hacker-Sprinter 15193 | -6/Factory | Lost 11 allies 15222 | -6/Factory | Repaired Imp. Propulsion Shielding 15275 | -6/Factory | Entered Extension 15275 | -6/Extension | Accompanied by 2 allies 15309 | -6/Extension | Rescued a captive Derelict 15439 | -6/Extension | Spotted B-75 Beast 15637 | -6/Extension | Spotted B-75 Beast 15663 | -6/Extension | Discovered new exit (range 21) 15663 | -6/Extension | Discovered exit to Factory (range 20) 15672 | -6/Extension | Entered Factory 15672 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15776 | -5/Factory | Identified exit to Upper Caves 15776 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 15882 | -5/Factory | Entered Upper Caves 15892 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15979 | -5/Upper Caves | Discovered new exit (range 4) 15982 | -5/Upper Caves | Entered another Upper Caves area 16067 | -5/Upper Caves | Learned Factory non-interactive machine intel 16128 | -5/Upper Caves | Discovered new exit (range 5) 16209 | -5/Upper Caves | Entered Zhirov 16209 | -5/Zhirov | Discovered new exit (range 3) 16214 | -5/Zhirov | Met Zhirov 16219 | -5/Zhirov | Learned location of Quarantine (-3) 16219 | -5/Zhirov | Learned location of Testing (-2) 16219 | -5/Zhirov | Learned location of Command (-1) 16221 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16228 | -5/Zhirov | Found Alien Artifact 16228 | -5/Zhirov | Identified Integrated Dissipator 16228 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16247 | -5/Zhirov | Found Alien Artifact 16257 | -5/Zhirov | Entered Proximity Caves 16261 | -4/Proximity Caves | Spotted B-86 Titan 16261 | -4/Proximity Caves | Learned Research emergency access door positions 16420 | -4/Proximity Caves | Discovered new exit (range 17) 16426 | -4/Proximity Caves | Entered Factory 16426 | -4/Factory | Evolved 2 slots: Utility x2 16427 | -4/Factory | Loaded intel: 274 non-interactive machine locations 16525 | -4/Factory | Identified exit to Upper Caves 16571 | -4/Factory | Discovered new exit (range 8) 16584 | -4/Factory | Identified exit to Research 16610 | -4/Factory | Spotted B-86 Titan 16692 | -4/Factory | Fabricated Exp. Propulsion Shielding? 16795 | -4/Factory | Entered Upper Caves 16839 | -4/Upper Caves | Attracted the attention of an 0b10 base 16839 | -4/Upper Caves | Learned Armory garrison access intel 16839 | -4/Upper Caves | Learned Armory terminal intel 16839 | -4/Upper Caves | Learned Research terminal intel 16839 | -4/Upper Caves | Learned Armory stockpile data 16839 | -4/Upper Caves | Learned Research stockpile data 16839 | -4/Upper Caves | Learned location of 1 exit from Research 16839 | -4/Upper Caves | Identified exit to Upper Caves 16846 | -4/Upper Caves | Build established: Wizard-Sprinter 16989 | -4/Upper Caves | Entered another Upper Caves area 16991 | -4/Upper Caves | Learned 8 Research zone layouts 17089 | -4/Upper Caves | Entered a destroyed Warlord outpost 17107 | -4/Upper Caves | Discovered new exit (range 22) 17120 | -4/Upper Caves | Entered Warlord 17127 | -4/Warlord | Discovered new exit (range 12) 17131 | -4/Warlord | Entered Proximity Caves 17133 | -3/Proximity Caves | Spotter reported a threat 17134 | -3/Proximity Caves | Spotter reported a threat 17186 | -3/Proximity Caves | Spotter reported a threat 17237 | -3/Proximity Caves | Learned Armory emergency access door positions 17237 | -3/Proximity Caves | Learned 8 Research zone layouts 17305 | -3/Proximity Caves | Spotter reported a threat 17343 | -3/Proximity Caves | Found DCF Scrap (13 items) 17370 | -3/Proximity Caves | Discovered exit to Research (range 5) 17563 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17595 | -3/Proximity Caves | Entered Research 17595 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17596 | -3/Research | Identified exit to Research 17600 | -3/Research | Loaded intel: 23 terminal locations 17606 | -3/Research | Identified exit to Armory 17606 | -3/Research | Identified exit to Quarantine 17708 | -3/Research | Found Fusion Bomb Launcher 17816 | -3/Research | Entered Quarantine 17816 | -3/Quarantine | Accompanied by 1 ally 17823 | -3/Quarantine | Found Alien Artifact 17823 | -3/Quarantine | Identified Core Reset Matrix 17823 | -3/Quarantine | Identified Transdimensional Reconstructor 17823 | -3/Quarantine | Used Core Reset Matrix 17827 | -3/Quarantine | Detected hypermatrix surge 17827 | -3/Quarantine | Sensed 15 artifacts in vicinity 17899 | -3/Quarantine | Discovered exit to Research (range 12) 18002 | -3/Quarantine | Repaired Hrd. Light Armor Plating 18009 | -3/Quarantine | Spotted Alpha 7 18010 | -3/Quarantine | Cryocooling Duct disabled 18025 | -3/Quarantine | Ambient heat levels rising (+20) 18025 | -3/Quarantine | Non-combat units ordered to evacuate 18054 | -3/Quarantine | Entered Research 18054 | -2/Research | Evolved 2 slots: Utility x2 18059 | -2/Research | Discovered new exit (range 13) 18068 | -2/Research | Entered Testing 18126 | -2/Testing | Targeted by mysterious "MATRIX" hacker. 18158 | -2/Testing | Found Prototype Launcher 18158 | -2/Testing | Identified Tactical Quantum Warhead 18168 | -2/Testing | Spotted PP-C60LK855IR 18177 | -2/Testing | Discovered new exit (range 20) 18184 | -2/Testing | Entered Access 18184 | -1/Access | Evolved 2 slots: Propulsion x2 18280 | -1/Access | Warped through subspace 18339 | -1/Access | Identified exit to Surface 18465 | -1/Access | Spotted B-99 Colossus 18514 | -1/Access | Spotted B-99 Colossus 18541 | *** | Heading to fleet! Last Messages --------------- 18505_ Terminal x2 18507_ Connecting with Terminal... 18512_ >> Machine Analyzer network decryption results: 18512_ Garrison Access x1 18514_ Cld. VTOL Module destroyed. 18514_ Biomechanical Wings destroyed. 18514_ Slug penetrates Wall. 18521_ Identified Nuclear Pulse Array. 18530_ Slug penetrates Wall. 18536_ K-01 Serf cleans the Terminal. 18538_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 18539_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2R. 18539_ K-01 Serf cleans the Terminal. 18539_ The Access Shell folds into the floor. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ???????????????????????????????????????????? ?"" | | ??????????? ???????????????????????????????? """ | | ??????????? ???????????????????????????????? "? | | ??????????# ????"""???????????????????????? ? | | ??????????# ???""T""??????????????????????? ? | | ??????????# ???""?""??????????????????????? ? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? " | | ??????????# ??????????????????????????????? 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" #??# ?# #? | | ??????????# # """ #??# ?# #? | | ??????????# + """ #?# # #? | | ??????????# # " #??# # #? | | ########### #?? #??# + ## | | ## #???? #??# # | | ## #?????? #??# # | | " ## #???????? #??# ?# | | """" ## #????????????# ?# | | """"" ## #????????????###############??# | | """"" ## ############################### | | """" ## | | " ## R | | ## #####+############# | | ## # #????# | | [ ## # #????# ######+#### | | ## / #????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 22 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 800 Propulsion Shielding 90 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Exp. Propulsion Shielding | x1 | -4/Factory Repaired ---------- Imp. Propulsion Shielding | 50% | -7/Factory Imp. Light Armor Plating | 73% | -7/Factory Imp. Propulsion Shielding | 87% | -6/Factory Hrd. Light Armor Plating | 50% | -3/Quarantine Studied --------- Mic. Antimatter Reactor | -3/Quarantine | Hacked Q-thruster | -3/Quarantine | Hacked Power Sword | -3/Quarantine | Hacked Impulse Thruster Array | -3/Quarantine | Hacked Fusion Bomb Launcher | -3/Quarantine | Hacked Lgt. Antimatter Reactor | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Below Executioner Home At Last? I, Locutus It Was An Accident, I Swear Join The Dark Side Overkill Survival Of The Most Covered Wheee! Challenges ------------ None Game ------ Seed DeuteriumDefensePit Manual? 0 Play Time 05:04:00 Cumulative 43.4 hours Start 2026.02.14 @ 20:05:05 End 2026.02.15 @ 01:17:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 0 Explorer 1 Win Type 2 Total 6 Types 3/0/1/2/0/0/0/0/0/0 Lore% 46 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591e6c9e-e2b6-4529-841c-e0e5d91c5caf