Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 23:27:35 Player: Cogchaaaan Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (144) 720 Value Destroyed (4546) 4546 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (33577) 33577 TOTAL SCORE: 49943 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 306 Prayed to X0-1V1 5000 Major X0-1V1 Interference 17700 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 1507/1600 Matter 500/500 Energy 187/190 System Corruption 0% Temperature Cool (7) Movement Flying (22) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor (fused) > --- PROPULSION (10) -- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster (fused) Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array (fused) Impulse Thruster Array > --- UTILITY (11) ----- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Heavy Regenerative Plating System Mapper Ghost Barrier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Light Quantum Reactor Q-thruster Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Structural Scanner Enhanced Optical Array Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Heavy Regenerative Plating System Mapper Ghost Barrier X0-1V1's Piety Tracker > --- WEAPON ----------- Heavy Phase Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Q-thruster Subatomic Replicator [Rating: 176] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Chaos Jack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . 4 . . . . 2 . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . . 1 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 Utility 10 | . . 1 . 1 1 . . . 3 . . . . . . . . . 1 . . 2 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 8 3 15 1 19 10 . 2 1 18 1 . 6 1 1 2 . 2 1 3 2 3 26 2 2 Power 11 | 1 1 1 . 2 1 . . . 1 1 . . 1 . . . . . . . . 2 . . Engine 5 | 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Core 4 | . . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 41 | 2 1 6 . 6 3 . . . 9 . . . . 1 . . . 1 2 . 2 6 . 2 Treads 15 | . . 5 . 6 3 . . . . . . . . . . . . . . . . 1 . . Leg 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . 1 . . . . . . 9 . . . . 1 . . . 1 2 . 2 5 . 2 Utility 56 | 2 1 3 . 9 1 . 1 1 7 . . 5 . . 1 . 2 . . 2 1 18 2 . Device 24 | 1 1 . . 3 . . . . 3 . . 3 . . . . . . . 1 . 12 . . Storage 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 2 . . Hackware 6 | . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 1 . Protection 17 | . . 2 . 5 . . . 1 2 . . 1 . . . . 1 . . 1 . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 3 . 5 1 2 5 . 1 . 1 . . 1 . . 1 . . . 1 . . . . . Energy Gun 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . 5 1 1 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . 1 2 . . . . 1 . 1 . . 5 . . . . 2 . 1 1 3 3 2 . Parts Lost 25 | . 1 1 . 4 4 . . 1 . 1 . . . . . 1 . 3 . 1 6 1 . 1 Power 6 | . 1 . . 1 . . . . . 1 . . . . . 1 . . . . 2 . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . Utility 9 | . . 1 . 2 1 . . 1 . . . . . . . . . 1 . 1 2 . . . Weapon 6 | . . . . 1 3 . . . . . . . . . . . . . . . 1 . . 1 Highest Loss Streak 4 | . 1 1 . 2 2 . . 1 . 1 . . . . . 1 . 3 . 1 4 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 5 8 15 18 22 20 21 22 5 3 3 4 4 2 4 4 3 3 3 3 4 4 4 3 Power 1 | . 1 2 3 2 2 2 2 2 1 . . . . . . . . . . . . . . 1 Propulsion 6 | 1 2 3 7 8 11 11 11 11 1 1 1 1 1 . 1 1 1 . . . . . . . Utility 2 | . . . . 3 3 4 4 3 . 1 1 1 1 1 . . . . . . . 2 1 . Weapon 3 | . 1 3 5 4 5 3 4 6 1 . 1 1 2 1 2 3 2 2 2 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 1 1 . 5 1 . . . 7 . . 1 . . . . 1 . . 3 . 2 . 2 Power 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . 1 . . . . . . 4 . . 1 . . . . . . . . . . . . Utility 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . Weapon 10 | . . . . 2 . . . . 2 . . . . . . . 1 . . 3 . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 96 100 90 96 82 90 99 84 87 88 90 88 86 87 88 83 86 71 73 61 76 78 75 Engine 4 | . 13 11 11 7 4 . . . . . . 4 5 5 5 4 . . . . . . . . Core 2 | . . . . . 1 5 6 7 5 4 5 5 5 5 5 5 5 5 4 4 2 . . . Treads 17 | . . 21 22 25 27 23 29 30 . . . . . . . . . . . . . . . . Leg 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 23 23 23 23 23 26 25 26 26 26 19 23 20 21 26 26 Device 11 | . 14 11 11 7 12 5 6 7 19 17 17 14 11 10 10 10 10 10 9 12 10 20 18 16 Storage 5 | . 14 11 11 8 6 5 6 7 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . 7 9 11 11 11 11 10 12 15 15 15 14 7 8 12 13 12 Hackware 4 | . . . . . 6 5 6 7 5 11 11 11 11 10 10 10 10 10 4 4 4 4 6 8 Protection 6 | . . 8 11 11 6 5 6 6 5 5 5 5 5 5 5 5 3 5 4 4 1 3 4 4 Energy Gun 2 | . 28 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . . 28 33 28 20 23 23 22 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 2 4 4 4 4 4 Peak Build Rating 176 | 7 20 29 30 42 54 49 53 54 85 87 87 95 90 116 121 118 122 137 142 142 151 173 154 176 Average Rating 60 | 5 14 24 29 37 44 49 44 53 68 82 82 87 89 107 117 116 117 126 127 132 122 157 152 163 On Entrance 80 | . 7 19 29 30 36 49 49 53 53 82 82 83 90 90 116 118 114 122 125 142 127 101 151 154 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 12 39 40 122 130 127 127 121 22 18 18 24 23 23 21 19 17 28 36 35 41 64 45 54 Greatest Support 80 | 20 20 40 40 60 80 80 80 80 24 24 24 24 24 39 39 39 37 46 56 56 61 79 59 72 Greatest Overweight (x) 2 | . . . . 2 1 1 1 1 . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 8 14 15 21 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 8 15 15 25 25 21 24 24 23 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 14 | 2 5 8 15 19 23 21 22 23 5 4 3 4 5 2 4 5 4 4 4 4 4 4 4 3 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 24 | 4 7 15 15 24 21 21 24 23 5 4 5 5 5 5 5 5 5 3 5 4 3 5 4 4 Transmogrified Parts 5 | . . . . . . . . . . . . . . . . 1 2 1 . 1 . . . . Integrity Recovered 59 | . . . . . . . . . . . . . . . . 30 29 . . . . . . . Class Distribution -------------------- 36% | Scavenger-Tank 13% | Hacker-Sprinter 9% | Hacker-Scout 7% | Scavenger-Executioner 7% | Tank 7% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 5488 | 280 30 733 79 1229 622 . 64 106 352 . 234 . 65 27 30 . 123 109 93 . 11 1203 48 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6730 | 106 309 1266 47 1964 652 . . 59 501 . . . 3 27 111 . 123 113 207 . . 806 115 321 Parts 322 | 6 6 77 2 99 26 . . 4 21 . . . . 1 4 . 2 4 12 . . 36 4 18 Haulers Intercepted 16 | . 1 5 . 3 . . . . 2 . . . . . . . . . 1 . . 4 . . Recyclers Shooed 4 | 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 16 . . . . . . 4 . 2 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 99 | . 6 21 1 41 15 . . 4 . . . . 2 . . . . 3 1 . . 3 . 2 Guns 67 | . 5 21 1 34 6 . . . . . . . . . . . . . . . . . . . AOE 23 | . . . . 6 9 . . 4 . . . . 2 . . . . 2 . . . . . . Classes Destroyed 17 | 2 2 5 . 4 1 . . . . . . . 1 . . . . 1 . . . . 1 . Worker 5 | . . 1 . 1 3 . . . . . . . . . . . . . . . . . . . Builder 7 | . . 1 . 2 . . . . 2 . . . . 1 . . . . . . . 1 . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 5 . 3 . . . . 2 . . . . . . . . . 1 . . 4 . . Recycler 7 | 1 . 1 . 2 1 . . . 2 . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Watcher 5 | . . 1 . 3 . . . . . . . . . . . . . . . . . . 1 . Swarmer 22 | . . . . 15 3 . . 4 . . . . . . . . . . . . . . . . Grunt 49 | . 6 16 1 17 9 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . 5 . 7 . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . 1 1 . . 3 . 2 Best Kill Streak 7 | 1 2 4 1 7 6 . . 4 2 . . . 2 1 . . . 2 2 . . 2 1 2 Combat Bots Only 7 | . 2 4 1 7 4 . . 4 . . . . 2 . . . . 2 1 . . 1 . 2 Max Kills in Single Turn 4 | 1 1 2 1 3 4 . . 4 1 . . . 1 1 . . . 1 1 . . 1 1 1 Gunslinging 2 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 2 . . 4 . . . . 1 . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Hostile Shots Fired 685 | . 33 65 . 175 56 . . 18 18 23 8 . . 2 12 6 . 32 22 10 99 25 15 66 Missed 294 | . 6 21 . 64 13 . . 7 12 12 4 . . 1 7 4 . 20 12 6 50 10 8 37 Hits 391 | . 27 44 . 111 43 . . 11 6 11 4 . . 1 5 2 . 12 10 4 49 15 7 29 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Projectile 390 | . 27 44 . 110 43 . . 11 6 11 4 . . 1 5 2 . 12 10 4 49 15 7 29 AOE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . 2 4 . . . . 1 . . . . . . . . 2 . 1 . 1 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 7042 | . 353 503 . 1381 734 . . 157 104 206 65 . . 54 138 47 . 299 234 410 1152 405 174 626 Core 1145 | . 104 64 . 79 60 . . . 36 92 20 . . . . . . 71 36 84 294 67 45 93 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 67 | . . . . . . . . . . . . . . . . . . 45 22 . . . . . Ignored by Resistances 163 | . . 4 . 32 70 . . 19 8 . . . . . 17 . . . . . . 13 . . Regen/Repaired (Parts) 415 | . . 113 . . . . . . . . . 27 . . . . . . . . 86 . 15 174 Core Remaining (%) 85 | 100 58 . 89 85 . . . 91 . . . . 85 . . . . 93 . . 69 . 92 94 Volleys Fired 276 | 7 25 67 4 104 28 . . 2 2 4 3 1 3 2 . . . 7 7 . 1 . . 9 Largest 5 | 2 2 3 3 5 5 . . 3 1 1 1 1 1 1 . . . 1 1 . 1 . . 1 Hottest 115 | 90 90 80 66 115 115 . . 69 90 90 90 40 30 90 . . . 90 90 . 70 . . 90 Shots Fired 724 | 14 48 199 12 334 69 . . 4 2 4 3 1 3 4 1 . . 7 7 . 3 . . 9 Gun 667 | 14 48 199 12 329 60 . . 3 . . . 1 . . . . . . . . 1 . . . Cannon 31 | . . . . . . . . . 2 4 3 . . 3 . . . 3 7 . . . . 9 Launcher 26 | . . . . 5 9 . . 1 . . . . 3 1 1 . . 4 . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 569 | . . 165 12 329 60 . . 3 . . . . . . . . . . . . . . . . Thermal 127 | 14 48 34 . . . . . . 2 4 3 . . 3 . . . 3 7 . . . . 9 Explosive 26 | . . . . 5 9 . . 1 . . . . 3 1 1 . . 4 . . 2 . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Entropic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Hit Streak 17 | 5 9 15 3 17 16 . . 8 . . . . . 9 . . . 10 11 . 12 . . . Robot Miss Streak 8 | 2 2 4 1 8 3 . . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 1 . 10 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 482 | 8 36 120 8 220 45 . . 3 7 . . . . 3 5 . 1 2 3 . 1 16 2 2 Core Hits 228 | 3 14 56 2 92 36 . . 7 5 . . . 1 1 2 . . 4 1 . . 4 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 3 . . . . . . . . . . . . . . . . . . . . 6 1 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 . Melee Attacks 135 | . . . . . 7 . . . 32 4 3 1 . 3 7 1 1 7 4 4 10 25 8 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . 7 . . . . . . . . . . . . . 2 . . . . . Piercing 126 | . . . . . . . . . 32 4 3 1 . 3 7 1 1 7 2 4 10 25 8 18 Sneak Attacks 17 | . . . . . . . . . 6 . . . . 2 . . . . 1 . . 6 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10982 | 96 438 1527 121 4055 1778 . . 291 500 . . . 177 141 335 . . 122 165 . 100 895 241 . Guns 6222 | 96 436 1497 115 3297 733 . . 48 . . . . . . . . . . . . . . . . Cannons 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . Explosions 2406 | . . . . 733 1031 . . 243 . . . . 177 . . . . 122 . . 100 . . . Melee 2244 | . . . . . . . . . 500 . . . . 141 335 . . . 132 . . 895 241 . Ramming 77 | . 2 30 6 25 14 . . . . . . . . . . . . . . . . . . . Kinetic 5467 | . . 1274 115 3297 733 . . 48 . . . . . . . . . . . . . . . . Thermal 844 | 96 436 223 . . 56 . . . . . . . . . . . . . 33 . . . . . Explosive 2350 | . . . . 733 975 . . 243 . . . . 177 . . . . 122 . . 100 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . . . . . . . . . . . . . 132 . . . . . Piercing 2112 | . . . . . . . . . 500 . . . . 141 335 . . . . . . 895 241 . Highest Corruption 19 | . . 1 1 5 3 3 3 . 1 1 1 9 9 . 11 . . . . 4 19 9 9 . Average Corruption 4 | . . 1 1 4 1 3 3 . 1 1 1 7 9 . 6 . . . . 4 19 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . 3 2 15 12 . 3 . . 1 . . 2 . 3 . . . . . 5 20 4 . Message Errors 16 | . . 1 . 5 2 . . . . . . . 1 . . . . . . . . 5 2 . Matter Fused 19 | . . . 1 4 3 . 1 . . . . . . . 2 . . . . . 1 6 1 . Heat Flow Errors 9 | . . . 1 3 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . Energy Discharges 10 | . . 1 . 2 2 . 1 . . . . . . . . . . . . . 1 2 1 . Parts Rejected 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 2 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1103 | . . . . . 63 . . . 47 . . . 67 45 . . . . . . 24 667 190 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 184 | . . . . . 63 . . . . . . . 67 . . . . . . . 24 30 . . Melee 919 | . . . . . . . . . 47 . . . . 45 . . . . . . . 637 190 . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . . . 87 . . 21 . . . . . 32 . . . 16 . . 19 45 . . Shots 7 | . . . . . 2 . . 1 . . . . . 1 . . . 1 . . 1 1 . . Rammed 8 | . . 4 1 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 1 5 1 3 1 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 120 267 102 229 422 208 . 199 9 44 283 102 . . 154 200 1 . 7 6 246 293 296 . . Average Temperature 86 | 47 118 30 72 112 52 . 102 6 12 108 52 . . 78 84 1 . 6 5 139 89 131 . . Received Heat Transfer 1554 | . 198 234 . 606 180 . . . . 81 18 . . . . 12 . 45 9 18 108 36 . 9 Effects 14 | . 5 . . 9 . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Interference 8 | . 4 . . 4 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2259 | 260 1387 525 . . 50 . . . . . . . . . . . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Maximum Alert Level 3 | . . 1 . 3 1 . . . . . . . . . . . . . . . 2 2 1 2 Low Security (%) 47 | 100 100 78 100 13 29 . . . 100 . . . . 100 . . . . 100 100 69 . 6 49 Level 1 31 | . . 21 . 10 70 . . . . . . . . . . . . . . . 23 83 93 9 Level 2 19 | . . . . 72 . . . . . . . . . . . . . . . . 7 16 . 41 Level 3 . | . . . . 4 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 752 | 5 62 248 95 752 347 . . . 134 . . . . 193 . . . . 192 168 456 428 320 525 Initial 337 | . . 10 95 17 337 . . . 33 . . . . 150 . . . . 159 102 90 256 198 192 Average 243 | . 16 129 65 452 243 . . . 74 . . . . 165 . . . . 168 136 184 350 239 318 Influence Increases 6474 | 10 177 640 30 1431 788 . . 304 455 165 60 . 10 203 23 . 5 55 223 208 516 486 172 513 Destroy 0b10 Robot/C 2240 | . 120 420 20 800 300 . . 140 160 . . . . 20 . . . 20 20 60 . 60 20 80 Destroy 0b10 Robot/NC 265 | 10 5 50 . 65 25 . . . 35 . . . 10 5 5 . 5 10 5 5 . 25 5 . Destroy Leader 504 | . 22 102 10 192 70 . . 30 4 . . . . . 2 . . 10 12 . . 38 2 10 Allied During Kill 189 | . . . . . . . . 134 34 . . . . 3 1 . . . . 17 . . . . Successful Hack 76 | . . 5 . 11 43 . . . 10 . . . . . . . . . . . . . 7 . Disable Machine 375 | . . 30 . 30 75 . . . 30 . . . . 15 . . . . 15 30 45 30 60 15 Destroy Structure 296 | . . 3 . 43 64 . . . 62 . . . . 10 . . . . 6 6 36 18 3 45 Advance Influence 300 | . . . . . . . . . . . . . . 150 . . . . 150 . . . . . Partial Spotted 195 | . . . . . . . . . . . . . . . . . . . 15 . 90 45 15 30 Lose Combat Pursuer 1320 | . 30 30 . 30 15 . . . 120 165 60 . . . 15 . . 15 . 90 345 270 60 75 Miscellaneous 714 | . . . . 260 196 . . . . . . . . . . . . . . . . . . 258 Influence Decreases 5959 | 10 152 420 230 733 1230 112 189 250 383 97 78 176 10 30 125 55 21 40 56 230 220 590 204 318 Entered New Map 1916 | . . 15 150 28 406 112 189 . 21 47 38 176 . . 65 15 16 . 6 80 70 200 154 128 Time Decay 3153 | 10 142 395 80 565 534 . . 220 262 40 40 . 10 10 40 30 5 40 50 60 90 380 50 100 Search Patrol Dispatched 200 | . . . . 100 100 . . . . . . . . . . . . . . . . . . . Lost Part 220 | . 10 10 . 40 40 . . 10 . 10 . . . . . 10 . . . 10 60 10 . 10 Lost Ally 320 | . . . . . . . . 20 100 . . . . 20 20 . . . . 80 . . . 80 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . . 5 1 6 6 . . . 8 . . . . 1 . . . 1 . 4 12 2 1 4 Investigation 12 | . . 4 1 . 1 . . . 2 . . . . . . . . . . 1 2 1 . . Extermination 6 | . . . . . 2 . . . 2 . . . . . . . . . . 1 . . . 1 Reinforcement 28 | . . 1 . 2 3 . . . 4 . . . . 1 . . . . . 2 10 1 1 3 Assault 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 24 | . . 5 . 5 1 . . . 2 . . . . . . . . . 1 1 1 5 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 363 | . 9 32 1 61 20 . . 7 19 11 6 . 1 2 6 5 . 18 7 20 65 40 16 17 Peak Tracking Total 23 | . 2 6 1 6 4 . . 6 9 9 6 . 1 2 3 5 . 14 4 15 23 9 10 8 Tactical Retreats 29 | . 1 2 . 1 1 . . . 2 3 1 . . . 1 . . 1 . 2 5 7 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 5 | . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 26 | . . 2 . 2 5 . . . 2 . . 1 . 1 . . . . 1 2 3 2 4 1 Max in Single Turn 4 | . . 1 . 1 4 . . . 1 . . 1 . 1 . . . . 1 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 37 | . . 5 . 3 6 . . . 6 . . 5 . . . . 4 . 1 1 1 1 2 2 Terminals 19 | . . 3 . 3 4 . . . 4 . . . . . . . . . 1 . 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . 1 Total Hacks 87 | . . 13 . 10 11 . . . 10 . . 11 . . . . 17 . 2 1 3 1 5 3 Successful 48 | . . 6 . 3 4 . . . 4 . . 11 . . . . 17 . . . . . 1 2 Failed 39 | . . 7 . 7 7 . . . 6 . . . . . . . . . 2 1 3 1 4 1 Catastrophic 9 | . . . . . 1 . . . 2 . . . . . . . . . 1 1 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . 1 4 . 5 3 . 1 . 7 . . . . . . . . . 2 . 3 . 1 . Terminals 45 | . . 8 . 10 7 . . . 8 . . . . . . . . . 2 . 3 . 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 2 . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . 1 . . . . . . . . . . 1 . 1 . 1 Terminal Hacks 36 | . . 2 . 2 1 . . . 1 . . 11 . . . . 17 . . . . . 1 1 Record 14 | . . . . . . . . . . . . 9 . . . . 5 . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 Branch Access Points 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Retrieve Study 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . . 1 2 . . . 2 . . . . . . . . . . . . . . . Terminals 5 | . . . . 1 2 . . . 2 . . . . . . . . . . . . . . . Botnet 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 21 | . . 5 . 2 5 . . . 3 . . . . . . . . . 1 1 1 1 1 1 Full Trace Events 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . 15 . . . . . . . . . 4 . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 23 | . . . . . . . 6 3 . . . . . 5 1 . . . . 4 . . . 4 Largest Group 6 | . . . . . . . 6 6 5 . . . . 5 1 . . . . 4 . . . 4 Highest-Rated Group 301 | . . . . . . . 282 301 301 . . . . 280 145 . . . . 133 . . . 168 Highest-Rated Ally 145 | . . . . . . . 96 96 96 . . . . 56 145 . . . . 47 . . . 42 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . 14 54 . . . . 4 5 . . . . 31 . . . 13 Total Damage 2858 | . . . . . . . . 302 1523 . . . . 213 100 . . . . 504 . . . 216 Kills 19 | . . . . . . . . 3 9 . . . . 1 . . . . . 4 . . . 2 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 111 | . 10 5 . 30 5 . . 5 . . . . . . . 1 3 1 . 1 30 20 . . Good Acts 136 | . 2 4 2 15 8 . . 1 11 2 3 2 2 14 11 1 . 2 3 14 18 11 1 9 Bad Acts 139 | . 1 2 1 8 1 . . 2 17 1 1 3 . 12 15 . . 3 . 10 35 21 2 4 Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Active Infowar (turns) 4512 | 58 290 . . 17 1160 . . . 553 91 97 217 72 12 57 66 69 95 101 135 198 897 109 218 Optics 1945 | . . . . . . . . . . . . . . . 57 66 69 95 101 135 198 897 109 218 Sensors 1445 | . . . . . . . . . 401 . . . . . . . . . . . . 717 109 218 Structural 2915 | . . . . 17 1160 . . . 429 91 97 137 . . . . . . . . . 657 109 218 Traps 1042 | . . . . . . . . . 553 91 97 217 72 12 . . . . . . . . . . Seismic 391 | 58 290 . . . . . . . . . . . . . . . . . . . . 43 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 . 2 1 . 1 . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 11065 | 120 675 1056 165 1684 1510 12 2185 589 566 91 97 230 72 39 86 66 69 95 101 135 198 897 109 218 Spaces Moved 12231 | 75 222 399 94 659 686 7 1083 289 1407 258 302 766 247 93 255 272 249 236 207 389 525 2554 316 641 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3218 | . . 399 94 659 686 7 1083 289 . . . . . . . . . . . . . 1 . . Legs 288 | 66 222 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8716 | . . . . . . . . . 1407 258 302 766 247 93 255 272 249 236 207 389 525 2553 316 641 Fastest Speed 22 | 50 120 160 160 160 200 200 200 200 24 26 26 26 26 24 24 23 23 23 25 26 26 25 25 22 Average Speed 71 | 111 120 160 160 186 200 200 200 200 26 26 26 26 26 24 24 23 23 23 26 26 29 27 25 22 Slowest Speed 240 | 120 120 160 160 240 200 200 200 200 28 26 26 26 26 24 24 24 23 27 27 26 31 180 28 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . 9 . . 2 . . . . . 4 6 5 9 6 . 5 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 4 49 39 33 60 28 1 86 61 41 45 46 91 53 8 57 51 63 53 12 61 42 49 51 19 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 9 | . . . . . . . 2 1 . . . 2 1 . . . 3 . . . . . . . Known Exits Taken 17 | . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . 3 . . . 1 1 . . 3 . 1 . 1 . . . . . . . . . Spaces Dug 155 | . . . . . 14 . . 12 25 8 6 1 11 3 2 1 . 32 7 2 9 6 1 15 Terrain Destroyed 273 | . . . . 36 69 . . 12 25 8 6 1 19 4 5 1 . 39 7 2 17 6 1 15 Melee 77 | . . . . . 7 . . . 23 4 3 1 . 1 2 1 . 5 1 2 6 6 1 14 Projectile 22 | . . . . . . . . . 2 4 3 . . 3 . . . 3 6 . . . . 1 AOE 174 | . . . . 36 62 . . 12 . . . . 19 . 3 . . 31 . . 11 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 13663 | 93 583 673 99 884 757 6 1102 295 1536 270 311 792 250 101 265 272 258 250 231 411 538 2686 331 669 Wait 646 | . 325 163 . 44 . . 14 . 39 . . 8 . . . . . . . 1 . 52 . . Move 12124 | 74 221 398 93 658 685 6 1082 288 1388 257 301 762 246 92 254 271 248 228 196 379 508 2544 315 630 Hop 36 | . . . . . . . . . 9 . . 1 . . . . . 3 4 4 7 3 . 5 Pick Up 68 | 4 5 12 . 22 8 . 2 . 5 . 1 . . 1 . . 1 . 2 2 . 2 1 . Fast Attach 98 | 7 1 2 . 11 3 . 2 . 10 . . 8 1 . 2 . 4 . 2 3 6 32 2 2 Attach 45 | . 1 6 . 5 8 . . 1 10 3 1 1 . 2 1 . . 1 . . 2 . . 3 Detach 24 | . . 1 . . 1 . 1 . 4 2 1 2 . 1 1 . . . . 1 1 6 . 2 Swap 59 | 1 1 11 1 13 11 . 1 4 5 . . . . . . . . 4 5 . . 1 1 . Drop 118 | . 3 8 . 24 5 . . . 32 . 1 8 . . . . 4 . 2 3 3 21 4 . Fire 276 | 7 25 67 4 104 28 . . 2 2 4 3 1 3 2 . . . 7 7 . 1 . . 9 Melee 135 | . . . . . 7 . . . 32 4 3 1 . 3 7 1 1 7 4 4 10 25 8 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 5 1 3 1 . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 23 | . . . . . . . . . . . . . . . . . . . 9 14 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Prayed at D.C.S.S. Altar Unit 502 | -10/Materials | X0-1V1 activates XOMVISION 533 | -10/Materials | X0-1V1 foreshadows a heat wave 618 | -10/Materials | Discovered new exit (range 9) 721 | -10/Materials | Derelicts attacked the area 724 | -10/Materials | Ambient heat levels rising (+10) 780 | -10/Materials | Discovered new exit (range 11) 796 | -10/Materials | Entered another Materials area 796 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1093 | -9/Materials | Build established: Tank 1096 | -9/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 1316 | -9/Materials | Discovered new exit (range 14) 1371 | -9/Materials | X0-1V1 activates XOMVISION 1436 | -9/Materials | Matter capacity permanently improved by X0-1V1 (+200; -100 max core) 1503 | -9/Materials | Discovered new exit (range 14) 1560 | -9/Materials | Repaired Lgt. Treads+ 1608 | -9/Materials | Discovered new exit (range 8) 1647 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 1852 | -9/Materials | Entered Mines 1992 | -9/Mines | Discovered new exit (range 14) 2017 | -9/Mines | Entered Materials 2017 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -8/Materials | Identified exit to Factory 2022 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2044 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 2045 | -8/Materials | X0-1V1 upgraded hostiles (x2) 2109 | -8/Materials | Build established: Scavenger-Tank 2237 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 2248 | -8/Materials | Weapon slot count temporarily expanded by X0-1V1 (+4) 2417 | -8/Materials | Search patrols dispatched 2434 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2465 | -8/Materials | X0-1V1 activates XOMVISION 2553 | -8/Materials | Build established: Scavenger-Executioner 2567 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2580 | -8/Materials | Destroyed 7 combat bots 2764 | -8/Materials | Garrison activated, responded to threat 3027 | -8/Materials | Build established: Scavenger-Tank 3108 | -8/Materials | X0-1V1 sent hostile C-17 Slicer (x1) 3617 | -8/Materials | First assault squad dispatched 3684 | -8/Materials | X0-1V1 activates XOMVISION 3701 | -8/Materials | Entered Factory 3701 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4124 | -7/Factory | Discovered new exit (range 12) 4146 | -7/Factory | Identified exit to Factory 4146 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4449 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 4501 | -7/Factory | Search patrols dispatched 4646 | -7/Factory | X0-1V1 sent you to a vault 4692 | -7/Factory | Build established: Scavenger-Mutant 4765 | -7/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 5048 | -7/Factory | Build established: Scavenger-Executioner 5118 | -7/Factory | Discovered new exit (range 15) 5211 | -7/Factory | Entered Lower Caves 5212 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5223 | -7/Lower Caves | Entered Zion 5323 | -6/Zion | System corruption cleaned by Quarantine Array 5365 | -6/Zion | Given A8's code to call for help 5397 | -6/Zion | Found CR-A16's Pointy Stick 5420 | -6/Zion | Build established: Scavenger-Tank 5435 | -6/Zion | Learned Factory emergency access door positions 5699 | -6/Zion | Gained Derelict followers 5829 | -6/Zion | Learned Factory non-interactive machine intel 5841 | -6/Zion | Learned location of Warlord (-5) 6205 | -6/Zion | Met Imprinter 6577 | -6/Zion | Learned location of Armory (-4) 6958 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6962 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7265 | -6/Zion | Learned Factory trap positions 7301 | -6/Zion | Given the Hacking Drone Bay 7351 | -6/Zion | Discovered new exit (range 16) 7371 | -6/Zion | Found Prototype Processor 7371 | -6/Zion | Identified Exp. Core Analyzer 7408 | -6/Zion | Entered Proximity Caves 7408 | -5/Proximity Caves | Accompanied by 6 allies 7512 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7518 | -5/Proximity Caves | X0-1V1 upgraded ally (x3) 7674 | -5/Proximity Caves | Build established: Scavenger-Gunner 7932 | -5/Proximity Caves | Spotted B-75 Beast 7937 | -5/Proximity Caves | Discovered new exit (range 12) 7944 | -5/Proximity Caves | Allies destroyed B-75 Beast 7977 | -5/Proximity Caves | Learned Factory trap positions 7997 | -5/Proximity Caves | Entered Factory 7997 | -5/Factory | Accompanied by 5 allies 7997 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7998 | -5/Factory | Loaded intel: 98 trap records 8000 | -5/Factory | Loaded intel: 207 non-interactive machine locations 8113 | -5/Factory | X0-1V1 activates XOMVISION 8159 | -5/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 8330 | -5/Factory | Discovered new exit (range 14) 8334 | -5/Factory | Identified exit to Factory 8337 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 8344 | -5/Factory | X0-1V1 mutated your Weapon slot to Power slot 8379 | -5/Factory | Build established: Scout 8491 | -5/Factory | X0-1V1 sent you to a vault 8496 | -5/Factory | Sensors blinded by X0-1V1 8497 | -5/Factory | X0-1V1 mutated your Utility slot to Weapon slot 8497 | -5/Factory | X0-1V1 announced a LAN party 8499 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 8500 | -5/Factory | X0-1V1 sent you into danger 8508 | -5/Factory | Identified exit to Upper Caves 8508 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 8518 | -5/Factory | Discovered new exit (range 7) 8542 | -5/Factory | Identified exit to Extension 8563 | -5/Factory | Entered Upper Caves 8567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8571 | -5/Upper Caves | Learned 4 Factory zone layouts 8589 | -5/Upper Caves | X0-1V1 sent hostile X-67 Chaingunner (x2) 8607 | -5/Upper Caves | X0-1V1 activates XOMVISION 8649 | -5/Upper Caves | Discovered new exit (range 12) 8651 | -5/Upper Caves | Identified exit to Upper Caves 8653 | -5/Upper Caves | Learned Factory terminal intel 8654 | -5/Upper Caves | Entered another Upper Caves area 8668 | -5/Upper Caves | X0-1V1 sent hostile G-50 Soldier (x4) 8670 | -5/Upper Caves | Discovered exit to Factory (range 15) 8673 | -5/Upper Caves | Learned Factory emergency access door positions 8746 | -5/Upper Caves | Found DCF Scrap (10 items) 8750 | -5/Upper Caves | Discovered new exit (range 3) 8751 | -5/Upper Caves | Identified exit to Warlord 8751 | -5/Upper Caves | Entered Warlord 8761 | -5/Warlord | System corruption cleaned by Quarantine Array 8776 | -5/Warlord | Build established: Hacker-Sprinter 8850 | -5/Warlord | Met Warlord 8873 | -5/Warlord | Learned 4 Armory zone layouts 8873 | -5/Warlord | Learned 4 Research zone layouts 8873 | -5/Warlord | Learned 4 Quarantine zone layouts 8873 | -5/Warlord | Learned 4 Quarantine zone layouts 8874 | -5/Warlord | Learned location of Testing (-2) 8874 | -5/Warlord | Learned Testing security intel 8874 | -5/Warlord | Learned Factory terminal intel 8874 | -5/Warlord | Learned Armory scanalyzer intel 8875 | -5/Warlord | Warlord's base attacked by MAIN.C 8888 | -5/Warlord | X0-1V1 mutated your Utility slot to Weapon slot 8902 | -5/Warlord | Found Prototype Energy Gun 8902 | -5/Warlord | Identified Vortex Rifle 8932 | -5/Warlord | Found Prototype Device 8932 | -5/Warlord | Identified Thermal Barrier 8937 | -5/Warlord | Found Prototype Hackware 8937 | -5/Warlord | Identified Ghost Barrier 8974 | -5/Warlord | Opened side exit 8979 | -5/Warlord | Discovered new exit (range 9) 8981 | -5/Warlord | Identified exit to Proximity Caves 8981 | -5/Warlord | Entered Proximity Caves 8984 | -4/Proximity Caves | Spotter reported a threat 9006 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 9035 | -4/Proximity Caves | X0-1V1 activates XOMVISION 9050 | -4/Proximity Caves | Discovered exit to Factory (range 11) 9053 | -4/Proximity Caves | Entered Factory 9053 | -4/Factory | Evolved 2 slots: Propulsion x2 9055 | -4/Factory | Loaded intel: 81 trap records 9057 | -4/Factory | Loaded intel: 26 terminal locations 9062 | -4/Factory | X0-1V1 released a cloud of subatomizers 9065 | -4/Factory | X0-1V1 sent you to a vault 9065 | -4/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 9069 | -4/Factory | Identified exit to Upper Caves 9069 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 9069 | -4/Factory | X0-1V1 mutated your Weapon slot to Utility slot 9076 | -4/Factory | Spotted B-86 Titan 9076 | -4/Factory | X0-1V1 sent you into danger 9076 | -4/Factory | X0-1V1 enhanced Transport squad support 9078 | -4/Factory | X0-1V1 announced a LAN party 9081 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 25) 9081 | -4/Factory | Discovered exit to Upper Caves (range 18) 9086 | -4/Factory | Identified exit to Research 9086 | -4/Factory | X0-1V1 revealed exit location to -3/Research 9092 | -4/Factory | Entered Upper Caves 9092 | -4/Upper Caves | Accompanied by 1 ally 9092 | -4/Upper Caves | Spotted B-86 Titan 9096 | -4/Upper Caves | X0-1V1 sent allied Quarantine Guard (x1) 9098 | -4/Upper Caves | System corruption reached 10% 9110 | -4/Upper Caves | X0-1V1 upgraded hostiles (x1) 9110 | -4/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 9117 | -4/Upper Caves | Identified exit to Upper Caves 9117 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 9118 | -4/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 9122 | -4/Upper Caves | X0-1V1 sent you into danger 9128 | -4/Upper Caves | X0-1V1 sent hostile X-72 Disruptor (x2) 9158 | -4/Upper Caves | Encountered a Warlord checkpoint 9173 | -4/Upper Caves | Learned Research trap positions 9178 | -4/Upper Caves | Entered another Upper Caves area 9200 | -4/Upper Caves | Learned location of 1 exit from Research 9205 | -4/Upper Caves | Learned Research garrison access intel 9224 | -4/Upper Caves | Identified exit to Zhirov 9224 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 9236 | -4/Upper Caves | Encountered a Warlord checkpoint 9237 | -4/Upper Caves | Learned 4 Research zone layouts 9244 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9244 | -4/Upper Caves | Entered Zhirov 9244 | -4/Zhirov | Discovered new exit (range 4) 9254 | -4/Zhirov | Learned location of Quarantine (-3) 9254 | -4/Zhirov | Learned location of Command (-1) 9262 | -4/Zhirov | Found Alien Artifact 9262 | -4/Zhirov | Identified Integrated Dissipator 9262 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9268 | -4/Zhirov | Found Alien Artifact 9313 | -4/Zhirov | Identified exit to Proximity Caves 9313 | -4/Zhirov | Entered Proximity Caves 9316 | -3/Proximity Caves | Spotter reported a threat 9342 | -3/Proximity Caves | Spotted B-86 Titan 9343 | -3/Proximity Caves | Destroyed B-86 Titan 9354 | -3/Proximity Caves | X0-1V1 sent hostile Thug (x2) 9395 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9407 | -3/Proximity Caves | Discovered exit to Research (range 6) 9408 | -3/Proximity Caves | Entered Research 9408 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9409 | -3/Research | Identified exit to Research 9410 | -3/Research | Identified exit to Quarantine 9411 | -3/Research | Loaded intel: 97 trap records 9412 | -3/Research | Loaded intel: 4 garrison access locations 9420 | -3/Research | X0-1V1 sent you to a vault 9421 | -3/Research | Found Prototype Slashing Weapon 9422 | -3/Research | Identified Hvy. Scimitar of Distortion 9433 | -3/Research | Lost 3 parts (2n1u) 9468 | -3/Research | Spotted B-86 Titan 9479 | -3/Research | Destroyed B-86 Titan 9494 | -3/Research | Discovered exit to Quarantine (range 21) 9509 | -3/Research | Entered Quarantine 9514 | -3/Quarantine | X0-1V1 mutated your Utility slot to Weapon slot 9515 | -3/Quarantine | Found Alien Artifact 9517 | -3/Quarantine | Identified exit to Section 7 9517 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 9518 | -3/Quarantine | X0-1V1 sent you to a vault 9518 | -3/Quarantine | X0-1V1 activates XOMVISION 9521 | -3/Quarantine | X0-1V1 vaporized surrounding terrain (radius 18) 9521 | -3/Quarantine | X0-1V1 turns hostiles against one another 9521 | -3/Quarantine | X0-1V1 upgraded hostiles (x2) 9542 | -3/Quarantine | Found Alien Artifact 9543 | -3/Quarantine | Found Alien Artifact 9543 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 9543 | -3/Quarantine | Initialized slip node 9581 | -3/Quarantine | Discovered exit to Research (range 10) 9582 | -3/Quarantine | Crushed by falling debris 9605 | -3/Quarantine | Spotted Fortress 9627 | -3/Quarantine | Discovered new exit (range 6) 9644 | -3/Quarantine | Entered Section 7 9644 | -3/Section 7 | X0-1V1 revealed exit location to -2/Research 9650 | -3/Section 7 | Found Spectral Analyzer 9651 | -3/Section 7 | X0-1V1 redirected Transport squads to designated parking area 9652 | -3/Section 7 | X0-1V1 sent someone to keep an eye on you 9655 | -3/Section 7 | X0-1V1 sent you to a vault 9664 | -3/Section 7 | X0-1V1 activates XOMVISION 9668 | -3/Section 7 | Found Alien Artifact 9668 | -3/Section 7 | Identified Integrity Redistributor 9668 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-15) 9679 | -3/Section 7 | Found Integrated Dissipator 9679 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 9693 | -3/Section 7 | System corruption reached 10% 9697 | -3/Section 7 | X0-1V1 enhanced Transport squad support 9698 | -3/Section 7 | X0-1V1 vaporized surrounding terrain (radius 24) 9698 | -3/Section 7 | Spotted B-86 Titan 9698 | -3/Section 7 | Spotted S7 Guard 9701 | -3/Section 7 | X0-1V1 sent hostile Y-72 Warden (x2) 9705 | -3/Section 7 | X0-1V1 sent you into danger 9741 | -3/Section 7 | Lost 4 parts (1n2u1w) 9748 | -3/Section 7 | X0-1V1 announced a LAN party 9786 | -3/Section 7 | Initialized slip node 9814 | -3/Section 7 | X0-1V1 mutated your Weapon slot to Propulsion slot 9823 | -3/Section 7 | Found Alien Artifact 9823 | -3/Section 7 | Identified Core Reset Matrix 9823 | -3/Section 7 | Identified Transdimensional Reconstructor 9823 | -3/Section 7 | Identified Subatomic Replicator 9823 | -3/Section 7 | Used Core Reset Matrix 9827 | -3/Section 7 | Detected hypermatrix surge 9827 | -3/Section 7 | Sensed 13 artifacts in vicinity 9827 | -3/Section 7 | Warped through subspace to slip node 9837 | -3/Section 7 | Discovered exit to Research (range 15) 9842 | -3/Section 7 | Entered Research 9842 | -2/Research | Warlord forces began assault on 0b10 9842 | -2/Research | Evolved 2 slots: Utility x2 9844 | -2/Research | X0-1V1 sent you into danger 9852 | -2/Research | X0-1V1 activates XOMVISION 9873 | -2/Research | Spotted B-90 Cyclops 9881 | -2/Research | Destroyed B-90 Cyclops 9929 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 9944 | -2/Research | X0-1V1 sent hostile S-43 Plague (x4) 9952 | -2/Research | Research machine network offline 9988 | -2/Research | X0-1V1 mutated your Propulsion slot to Utility slot 10009 | -2/Research | Discovered new exit (range 20) 10031 | -2/Research | Spotted B-90 Cyclops 10033 | -2/Research | Destroyed B-90 Cyclops 10080 | -2/Research | X0-1V1 announced a LAN party 10094 | -2/Research | Spotted B-90 Cyclops 10119 | -2/Research | Met up with Warlord 10140 | -2/Research | Borebot progress halted 10159 | -2/Research | Found Unknown Device 10159 | -2/Research | Identified Quantum Capacitor 10203 | -2/Research | Found Prototype Protection 10203 | -2/Research | Identified Centrium Heavy Armor Plating 10207 | -2/Research | Discovered new exit (range 17) 10211 | -2/Research | Identified exit to Access 10288 | -2/Research | Sensors blinded by X0-1V1 10357 | -2/Research | Spotted Executioner 10366 | -2/Research | X0-1V1 activates XOMVISION 10368 | -2/Research | Build established: Hacker-Scout 10434 | -2/Research | Spotted B-90 Cyclops 10439 | -2/Research | Destroyed B-90 Cyclops 10483 | -2/Research | X0-1V1 sent hostile S-43 Plague (x4) 10492 | -2/Research | X0-1V1 revealed exit location to -1/Access 10581 | -2/Research | Spotted Striker 10581 | -2/Research | Spotted Executioner 10581 | -2/Research | Spotted Executioner 10587 | -2/Research | Spotted Striker 10596 | -2/Research | Met DD-05H 10622 | -2/Research | Lost 3 allies 10653 | -2/Research | Spotted Executioner 10739 | -2/Research | Identified exit to Testing 10739 | -2/Research | Entered Testing 10754 | -2/Testing | Found Prototype Protection 10754 | -2/Testing | Identified Hvy. Regenerative Plating 10786 | -2/Testing | Found Prototype Hackware 10786 | -2/Testing | Identified System Mapper 10830 | -2/Testing | X0-1V1 announced a LAN party 10832 | -2/Testing | Spotted Alpha 7 10832 | -2/Testing | X0-1V1 sent you into danger 10846 | -2/Testing | Discovered exit to Access (range 10) 10847 | -2/Testing | Spotted PX-NL7FD13W3S 10848 | -2/Testing | Entered Access 10848 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10874 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 10890 | -1/Access | X0-1V1 activates XOMVISION 10897 | -1/Access | Identified exit to Surface 10897 | -1/Access | X0-1V1 revealed exit location to -0/Surface 10918 | -1/Access | X0-1V1 sent you to a vault 10959 | -1/Access | Identified exit to Command 10959 | -1/Access | X0-1V1 revealed exit location to -1/Command 10965 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 11007 | -1/Access | X0-1V1 destroyed Energy Cycler 11007 | -1/Access | Energy Cycler disabled 11029 | -1/Access | Spotted B-99 Colossus 11032 | -1/Access | Spotted B-99 Colossus 11032 | -1/Access | Destroyed B-99 Colossus 11036 | -1/Access | X0-1V1 whisked you away to safety 11043 | -1/Access | Spotted B-99 Colossus 11045 | -1/Access | Destroyed B-99 Colossus 11066 | *** | Heading to fleet! Last Messages --------------- 11051_ Penetrated by Slug. 11051_ Slug penetrates Wave Collapse Detector. 11051_ Wave Collapse Detector explodes. 11051_ Slug penetrates Wall. 11054_ Penetrated by Slug. 11054_ Slug penetrates Door. 11054_ Slug penetrates Wall. 11055_ H-88 Terminator destroyed. 11055_ X0-1V1: "One less obstacle for my toy on its journey to the highest levels of glorious entertainment." 11055_ X0-1V1: "I found some blueprints, how convenient!" (1 emergency access location revealed). 11060_ K-01 Serf cleans the Terminal. 11061_ Energy capacity returns to normal. 11064_ Penetrated by Slug. 11064_ CR-A16's Behemoth Slayer destroyed. 11064_ Slug penetrates Terminal. [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ????????? # # ?????????????????????!????????????? | | ????????? # # ??????????????????????????/???????? | | # # ??????????????????????????????????? | | ########### #/??????????????????????????????????? | | # ??????????????????????????!???????? | | + ??????????????????????????????????? | | ########### # ???????????????????????????[???[??? | | ## ## # ?????]????????????????????????????? | | ## ## ##??????????????????????????????????? | | ## ## ##??????????????????????????????????? | | ## ## ##??????????????????????????????????? | | ## ## ##????????????????????????????????!?? | | ## ## ##??????????????????????????????????? | | + ## ##??????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## ##??????????????????????????????????? | | + ## ##??????????????????????????????????? | | # ## ##???#####??????????????????????????? | | # ## ############################# ??????? | | # ## ####### ##################### ??????? | | # ## """T""" """" # ??????? | | # ## k""" """ "??" BB # | | # ## "??" BB ###+##### | | ## ## "??" | | ###+####### "" "??" | | ### ####### @" "??" | | ### ####### "??"*!] | | ###+####### "??"%%! ###+##### | | ### """"!R! # | | ### k R h % # ??????? | | ### ####### ##################### ??????? | | ### ############################# ??????? | | ### ############????????????????????????? | | ### ############????????????????????????? | | ### # ##????????????????????????? | | "" ### # ################### ??????? | | "" ### # " ################### ??????? | | """""" ### # """ + / # ??????? | | """""" ### + """ ######### # ??????? | | "" ### # " ######### "" # ??????? | | "" ### # ##?????## "" # ??????? | | ### # * ######### "" # ??????? | | ### ################### Y" # ??????? | | +#######"## ############## # "" ##??????? | | " # "" ##??????? | | + "" ##??????? | | ###########+###### ####### # ##??????? | | ######## !### ########+### ! ##??????? | | ??????????! ### ## # ##??????? | | ?####### ### ## # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 120 Energy Generation 69 Energy Capacity 1710 Matter Stores 1000 Matter Capacity 1000 Sight Range 27 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 60 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 47 Resistance: TH 37 Resistance: EM 10 Core Shielding 40 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Imp. Quantum Reactor | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -9/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Integrity Redistributor Core Reset Matrix Transdimensional Reconstructor Achievements -------------- Chaotic Teddy Bear Executioner Challenges ------------ None Game ------ Seed DecoyDirtyRipteeth Manual? 0 Play Time 02:17:08 Cumulative 484.8 hours Start 2026.06.26 @ 21:06:19 End 2026.06.26 @ 23:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type 2 Total 38 Types 3/8/14/0/0/1/9/0/1/2 Lore% 86 Gallery% 71 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4896fa78-fc47-44d1-819f-3621abb7d0f0