Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 22:37:57 Player: Zaros426 Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (4248) 4248 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2806) 2806 TOTAL SCORE: 11574 Bonus ------- High Alert Combat Kills 1092 Follower Combat Kills 1414 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 290/290 System Corruption 9% Temperature Warm (170) Movement Treading (240) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Damper Plating > --- WEAPON (3) ------- Great Maul > --- INVENTORY (25) --- Light Treads Heavy Treads Improved Light Armor Plating Precision Shock Rifle Gatling Laser Plasma Cannon Firepult Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Damper Plating > --- WEAPON ----------- Precision Shock Rifle Firepult > --- INVENTORY -------- Medium Treads Medium Treads Advanced Heat Sink Damper Plating Gatling Laser Plasma Cannon Flak Gun Great Maul Chainsword [Rating: 80] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Heavy Armor Plating Weapon Chainsword Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 142 | 7 10 1 . 5 35 5 14 25 40 Power 19 | 2 . . . 1 5 1 3 4 3 Engine 10 | 2 . . . 1 3 1 . . 3 Core 2 | . . . . . 2 . . . . Reactor 7 | . . . . . . . 3 4 . Propulsion 26 | 2 1 . . 2 7 1 4 4 5 Treads 26 | 2 1 . . 2 7 1 4 4 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 55 | 2 5 1 . . 16 2 6 12 11 Device 33 | 1 2 1 . . 8 2 4 7 8 Storage 6 | 1 3 . . . 1 . 1 . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 14 | . . . . . 7 . 1 4 2 Artifact . | . . . . . . . . . . Weapon 42 | 1 4 . . 2 7 1 1 5 21 Energy Gun 11 | 1 . . . . 2 . . . 8 Energy Cannon 8 | . 4 . . 1 . . . . 3 Ballistic Gun 4 | . . . . . 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . . 3 1 Slashing Weapon 13 | . . . . 1 2 1 1 2 6 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 1 . 1 . 2 Parts Lost 49 | . . . . 5 15 . . 11 18 Power 9 | . . . . 2 2 . . 2 3 Propulsion 11 | . . . . 2 5 . . 2 2 Utility 19 | . . . . . 5 . . 6 8 Weapon 10 | . . . . 1 3 . . 1 5 Highest Loss Streak 10 | . . . . 5 10 . . 9 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 95 85 99 88 82 67 Engine 5 | . 14 14 14 12 4 7 . . 6 Reactor 2 | . . . . . . . 6 6 . Treads 20 | . 28 28 28 26 17 23 18 15 16 Device 18 | . 14 14 14 14 20 29 22 22 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 Protection 5 | . . . . . 7 7 7 6 4 Energy Gun 2 | . . . . . 7 11 2 . 3 Energy Cannon 8 | . 27 28 28 24 3 . . . 1 Ballistic Gun 1 | . . . . . . . . . 7 Slashing Weapon 9 | . . . . 1 8 10 20 19 4 Peak Build Rating 80 | 6 12 12 13 15 34 43 70 73 80 Average Rating 40 | 4 11 11 11 12 27 40 60 68 60 On Entrance 25 | . 6 12 11 13 14 34 43 70 55 Naked Turns . | . . . . . . . . . . Heaviest Build 165 | 13 34 34 34 34 50 50 130 130 165 Greatest Support 98 | 40 40 40 40 40 44 64 92 90 98 Greatest Overweight (x) 2 | . . . . 1 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 25 25 25 Average Capacity 19 | 7 13 15 15 15 15 15 24 25 25 Most Carried 25 | 1 15 15 15 15 15 15 25 25 16 Average Carried 16 | . 11 14 13 14 13 14 23 24 13 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 25 | 1 15 13 15 11 15 15 25 16 10 Class Distribution -------------------- 55% | Mutant 27% | Infiltrator-Mutant 7% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Infiltrator-Mutant | -7/Waste Infiltrator-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 2013 | 219 151 . . 30 320 30 231 239 793 Remotely . | . . . . . . . . . . Salvage Created 4979 | 30 689 217 . . 1977 30 . 529 1507 Parts 234 | 3 37 10 . . 96 5 . 21 62 Haulers Intercepted 9 | . 2 . . . 2 . . 1 4 Recyclers Shooed 3 | 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 84 | . 10 6 . 2 33 . . 7 26 Melee 34 | . . . . 2 25 . . 5 2 Guns 24 | . . . . . 5 . . . 19 Cannons 17 | . 10 6 . . 1 . . . . AOE 8 | . . . . . 2 . . 2 4 Classes Destroyed 15 | 1 5 1 . 1 3 . . 2 2 Worker 3 | . . . . . 1 . . 1 1 Builder 7 | . 1 . . . 1 1 . . 4 Tunneler 1 | 1 . . . . . . . . . Hauler 9 | . 2 . . . 2 . . 1 4 Recycler 4 | . 1 . . . 1 . . 2 . Operator 1 | . . . . . . . . . 1 Watcher 7 | . 2 . . . 3 . . . 2 Swarmer 6 | . . 3 . . 3 . . . . Grunt 51 | . 10 3 . . 21 . . 3 14 Brawler 5 | . . . . . . . . 1 4 Duelist 5 | . . . . . . . . 3 2 Sentry 12 | . . . . . 7 . . . 5 Demolisher 2 | . . . . 2 . . . . . Hunter 2 | . . . . . 2 . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 6 3 . 2 8 1 . 3 5 Combat Bots Only 5 | . 4 3 . 2 4 . . 3 5 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 . 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 1 . . 2 2 Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 813 | . 33 26 . 10 255 . . 136 353 Missed 198 | . 8 3 . 1 58 . . 22 106 Damage Taken 10458 | . 344 263 . 393 3306 43 . 2752 3357 Core 1246 | . 39 41 . 27 385 . . 301 453 Absorbed by Shields 307 | . . . . . 157 17 . 133 . Reduced by Siege Mode 70 | . . . . . . . . 61 9 Ignored by Resistances 181 | . . . . . . . . 98 83 Regen/Repaired (Parts) 779 | . . . . . 38 . 656 85 . Core Remaining (%) 62 | 100 . . . 57 30 . . . . Volleys Fired 195 | 9 39 15 . . 39 . . . 93 Largest 3 | 1 2 2 . . 2 . . . 3 Hottest 250 | 40 136 136 . . 90 . . . 250 Shots Fired 339 | 9 77 30 . . 45 1 . . 177 Gun 196 | 9 . . . . 34 1 . . 152 Cannon 143 | . 77 30 . . 11 . . . 25 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 105 | . . . . . . . . . 105 Thermal 187 | . 77 30 . . 11 . . . 69 Explosive . | . . . . . . . . . . Electromagnetic 47 | 9 . . . . 34 1 . . 3 Robot Hit Streak 11 | 3 8 5 . . 10 . . . 11 Robot Miss Streak 11 | 1 3 4 . . 2 . . . 11 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 372 | 6 43 17 . 3 102 1 . 47 153 Core Hits 294 | 2 21 8 . 2 59 . . 22 180 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . . . 3 . . 5 5 Sever 13 | . . . . . 3 . . 5 5 Melee Attacks 231 | . . . . 4 101 8 1 75 42 Impact 13 | . . . . . . . . 9 4 Slashing 218 | . . . . 4 101 8 1 66 38 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . . 1 5 1 . 9 1 Combat Hostiles 3 | . . . . . 3 . . . . Follow-up Attacks 15 | . . . . . . . . 13 2 Damage Inflicted 11452 | 83 919 353 . 134 3403 68 . 2404 4088 Guns 3402 | 83 . . . . 574 . . . 2745 Cannons 1502 | . 919 349 . . 124 . . . 110 Explosions 1448 | . . . . . 265 . . 576 607 Melee 5084 | . . . . 134 2428 68 . 1828 626 Ramming 16 | . . 4 . . 12 . . . . Kinetic 1836 | . . . . . . . . . 1836 Thermal 3283 | . 919 349 . . 389 . . . 1626 Explosive 576 | . . . . . . . . 576 . Electromagnetic 657 | 83 . . . . 574 . . . . Impact 169 | . . . . . . . . 169 . Slashing 4915 | . . . . 134 2428 68 . 1659 626 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . . 4 4 6 9 Average Corruption 4 | . . . . . . 3 3 3 7 Corruption Purged 4 | . . . . . . . 1 3 . Corruption Blocked . | . . . . . . . . . . Effects 119 | . . . . . . 10 22 35 52 Message Errors 30 | . . . . . . 5 3 9 13 Matter Fused 26 | . . . . . . 2 6 7 11 Heat Flow Errors 15 | . . . . . . . 3 6 6 Energy Discharges 19 | . . . . . . 2 5 3 9 Parts Rejected 3 | . . . . . . . 1 1 1 Data Loss (minor) 11 | . . . . . . . 3 7 1 Data Loss (major) 5 | . . . . . . . 1 2 2 Misfires 2 | . . . . . . 1 . . 1 Alerts 4 | . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 180 | . 6 . . . 42 28 . 99 5 Projectiles 6 | . 6 . . . . . . . . Explosions 70 | . . . . . 12 . . 53 5 Melee 104 | . . . . . 30 28 . 46 . Knockbacks 2 | . . . . . . . . 2 . Impact 2 | . . . . . . . . 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 357 | . . . . . 61 . . 97 199 Shots 14 | . . . . . 1 . . 2 11 Rammed 2 | . . 1 . . 1 . . . . Targets Rammed 2 | . . 1 . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 413 | . 198 195 . . 198 . 260 199 413 Average Temperature 122 | . 110 120 . . 56 . 121 82 144 Received Heat Transfer 3087 | . 192 96 . . 1281 . . 516 1002 Effects 8 | . . . . . . . 2 . 6 Shutdowns 1 | . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 2 Interference 4 | . . . . . . . 2 . 2 Short Circuit 1 | . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . 2 1 Total Turns 33 | . . . . . . . . 25 8 Longest Duration 13 | . . . . . . . . 13 8 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 18 | . 2 2 . . . . . . 14 Heat Transferred 7997 | . 1665 629 . . 472 . . . 5231 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 1937 | 5 179 182 . 50 371 160 5 1937 1245 Initial 876 | . 3 2 . . 19 148 4 . 876 Average 436 | 3 73 49 . 5 169 92 2 998 989 Maximum Alert Level 5 | . . . . . 1 . . 5 4 Low Security (%) 57 | 100 100 100 . 100 58 100 100 19 . Level 1 10 | . . . . . 41 . . 4 . Level 2 5 | . . . . . . . . 23 . Level 3 12 | . . . . . . . . 6 79 Level 4 5 | . . . . . . . . 9 20 Level 5 9 | . . . . . . . . 36 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 11 . . 14 9 Investigation 5 | . . . . . 2 . . 3 . Extermination 4 | . . . . . . . . 3 1 Reinforcement 13 | . 2 . . . 3 . . 3 5 Assault 8 | . . . . . . . . 5 3 Garrison 6 | . . . . . 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 2 3 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 7 | . . . . . 4 . . . 3 Communications Jammed 12 | . . . . . . . . 12 . Distress Signals 12 | . . . . . . . . 12 . Times Spotted 155 | . 13 7 . 2 47 . 2 35 49 Peak Tracking Total 7 | . 4 4 . 2 7 . 1 5 7 Tactical Retreats 13 | . . 2 . . 6 . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 4 | . . . . . . 4 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 16 | . 1 . . . . . . 12 3 Max in Single Turn 2 | . 1 . . . . . . 2 1 Garrison Access 2 | . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 33 | . 7 . 5 . 10 4 . 5 2 Terminals 20 | . 7 . . . 7 2 . 2 2 Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 3 | . . . . . 1 1 . 1 . Total Hacks 130 | . 21 . 50 . 29 9 . 17 4 Successful 88 | . 8 . 50 . 18 3 . 8 1 Failed 41 | . 13 . . . 11 5 . 9 3 Catastrophic 8 | . 1 . . . 3 . . 3 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 26 | . 11 . 1 . 5 4 . . 5 Terminals 54 | . 21 . . . 19 5 . 5 4 Fabricators 3 | . . . . . . 2 . 1 . Repair Stations 4 | . . . . . 4 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . . . 5 . . 8 . Garrison Access 6 | . . . . . 1 2 . 3 . Terminal Hacks 66 | . 4 . 50 . 9 2 . . 1 Record 49 | . . . 49 . . . . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . . . 5 . . 7 . Insert Component 7 | . . . . . 3 . . 4 . Analyze 5 | . . . . . 2 . . 3 . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 6 | . 4 . . . 1 1 . . . Terminals 6 | . 4 . . . 1 1 . . . Botnet 5 | . 3 . . . 1 1 . . . Detonate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 7 . . . 9 3 . 4 2 Full Trace Events 4 | . . . . . 2 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 44 | . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 3 . Part Schematics Acquired 4 | . . . . . 1 . . 3 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total Allies 23 | . . . . . . . 20 3 . Largest Group 20 | . . . . . . . 20 16 . Highest-Rated Group 548 | . . . . . . . 548 462 . Highest-Rated Ally 35 | . . . . . . . 35 35 . Total Orders . | . . . . . . . . . . Ally Attacks 237 | . . . . . . . 46 191 . Total Damage 9062 | . . . . . . . 1191 7871 . Kills 77 | . . . . . . . 3 74 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 11419 | 120 1483 256 985 297 2364 695 1240 2583 1396 Spaces Moved 4741 | 60 794 110 615 171 788 443 482 933 345 Core 3 | 3 . . . . . . . . . Treads 4738 | 57 794 110 615 171 788 443 482 933 345 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 150 150 165 165 Average Speed 197 | 154 160 160 160 164 206 150 236 244 241 Slowest Speed 313 | 160 160 160 160 240 240 150 313 245 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 51 | 5 93 26 93 47 67 13 97 29 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 77 | . . . . . 18 7 1 5 46 Terrain Destroyed 170 | . . . . . 29 7 1 16 117 Melee 51 | . . . . . 18 7 1 5 20 Projectile 9 | . . . . . . . . . 9 AOE 110 | . . . . . 11 . . 11 88 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total 6221 | 75 931 161 616 180 1339 471 590 1182 676 Wait 768 | . 55 31 . 1 333 6 46 157 139 Move 4733 | 59 793 109 614 170 787 443 481 932 345 Hop . | . . . . . . . . . . Pick Up 88 | . 23 1 1 . 24 5 21 6 7 Fast Attach 45 | 6 2 . . . 12 1 2 8 14 Attach 60 | . 1 1 . 4 19 2 6 12 15 Detach 17 | . . . . . 6 . 1 1 9 Swap 37 | 1 7 . . 1 4 2 6 5 11 Drop 62 | . 11 2 . . 13 4 25 4 3 Fire 195 | 9 39 15 . . 39 . . . 93 Melee 211 | . . . . 4 101 8 1 57 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . 1 1 . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 525 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Discovered new exit (range 5) 994 | -10/Materials | Discovered new exit (range 8) 1604 | -10/Materials | Entered Mines 1648 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1852 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1852 | -10/Mines | Discovered new exit (range 5) 1860 | -10/Mines | Entered Exiles 1881 | -10/Exiles | Discovered new exit (range 15) 1900 | -10/Exiles | Met 8R-AWN 1926 | -10/Exiles | Met EX-HEX 2050 | -10/Exiles | Visited The Gauntlet 2204 | -10/Exiles | Met EX-DEC 2245 | -10/Exiles | Learned location of Zion (-6) 2321 | -10/Exiles | Discovered new exit (range 10) 2466 | -10/Exiles | Met EX-BIN 2498 | -10/Exiles | Aligned with FarCom system 2500 | -10/Exiles | Given EX-Vault access code 2572 | -10/Exiles | Opened EX-Vault 2644 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2698 | -10/Exiles | Found Firepult 2845 | -10/Exiles | Left Exiles lab with Firepult 2845 | -10/Exiles | Entered Mines 2878 | -9/Mines | Met a Derelict bent on vengeance 2957 | -9/Mines | Learned Materials emergency access door positions 3081 | -9/Mines | Discovered new exit (range 10) 3096 | -9/Mines | Assembled infested the area 3142 | -9/Mines | Lost 5 parts (2p2n1w) 3142 | -9/Mines | Entered Materials 3142 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3650 | -8/Materials | Garrison activated, responded to threat 3995 | -8/Materials | Garrison activated, responded to threat 4181 | -8/Materials | Lost 10 parts (2p2n4u2w) 4243 | -8/Materials | Core integrity fell below 50% 4244 | -8/Materials | Lost 3 parts (2n1u) 5126 | -8/Materials | Repaired Ripper 5500 | -8/Materials | Discovered new exit (range 4) 5506 | -8/Materials | Entered Factory 5506 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5533 | -7/Factory | Central database locked down 5924 | -7/Factory | Identified exit to DSF 6162 | -7/Factory | Build established: Gladiator 6201 | -7/Factory | Sucked down chute 6201 | -7/Factory | Entered Waste 6202 | -7/Waste | Joined by Warlord forces that had cleared the area 6281 | -7/Waste | Found Damper Plating 6551 | -7/Waste | A Compactor rumbled back to life 6552 | -7/Waste | Spotted C-40 Crusher 6557 | -7/Waste | Allies destroyed C-40 Crusher 6676 | -7/Waste | Discovered new exit (range 16) 6751 | -7/Waste | A Compactor rumbled back to life 6751 | -7/Waste | Spotted C-40 Crusher 6753 | -7/Waste | Allies destroyed C-40 Crusher 6783 | -7/Waste | Lost 3 allies 6834 | -7/Waste | Build established: Infiltrator-Mutant 6859 | -7/Waste | Found Damper Plating 7441 | -7/Waste | Entered Factory 7441 | -7/Factory | Accompanied by 16 allies 8641 | -7/Factory | First assault squad dispatched 9003 | -7/Factory | Lost 4 allies 9130 | -7/Factory | Discovered new exit (range 8) 9483 | -7/Factory | Lost 4 allies 9845 | -7/Factory | Lost 9 parts (2p1n5u1w) 9988 | -7/Factory | Discovered new exit (range 15) 10024 | -7/Factory | Entered Storage 10091 | -7/Storage | Core integrity fell below 50% 10153 | -7/Storage | Lost 7 parts (1p2n3u1w) 10424 | -7/Storage | First assault squad dispatched 10503 | -7/Storage | Core integrity fell below 20% 10672 | -7/Storage | Discovered new exit (range 9) 11416 | -7/Storage | Lost 3 parts (2u1w) 11421 | -7/Storage | Crushed by falling debris 11421 | -7/Storage | Smashed by cave-in Last Messages --------------- 11391_ G-47 Trooper destroyed. 11392_ K-01 Serf collects debris. 11394_ R-06 Scavenger collects Lgt. Nuclear Core. 11395_ U-05 Engineer builds a Wall. 11395_ K-01 Serf collects debris. 11404_ The unstable cave ceiling collapses. 11404_ Penetrated by Slug. 11404_ K-01 Serf destroyed. 11406_ U-05 Engineer builds a Wall. 11406_ K-01 Serf collects debris. 11408_ R-06 Scavenger collects Wheel. 11409_ K-01 Serf collects debris. 11412_ R-06 Scavenger collects Unknown Engine. 11413_ K-01 Serf collects debris. 11420_ U-05 Engineer lays Concrete. 11421_ System corrupted: Heat flow error (+170). 11421_ The unstable cave ceiling collapses. 11421_ Crushed by falling debris. 11421_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####?????????? | | ???????????????????????????????############??????? | | ???????????????????????????????###### #####??????? | | ???????????????????????????????## ##??????? | | ???????????????????????????????##""" ##??????? | | ???????????????????????????????##""" ##?###??? | | ??????????????????????????????###""" #### #### | | ????????????????????????###???### # | | ????????????????????????#;#######" " # """ | | ????????????????????????#@;#"# ##""" # "Y" | | ????????????????????????##; #""" # " " | | ?????????????????????????## # | | ?????????????????????????# #+###/#### """"" | | ?????????????????????????# #% + """"" | | ????????????????????????## # ### """"" | | ???????????????????????#### + ### | | ???????????????????????#"## % % ########### | | ???????????????????????## # #h% u | | ????????????????????????#####*%% % | | ????????????????????????????# = % ####+### | | ??????????????i?????????????## | | ?????????????????????????????# # """"" | | ?????????????????????????????##"" # # "[ | | ?????????????????????????????? # " """ | | ????????????????????????????? + # """"" | | ?????????????????????????## # # "[=]" | | ??????????????????????Y??## ? # # " """ | | ?????????????????????????## ?!! +^ # | | ?????????????????????????## !! # ###+##### | | ??????????????????????????? !! # # #### | | ?????????????????????????## # # # | | ?????????????????????????## # # # | | ?????????????????????????######+#?## # # | | ?????????????????????????###### #?## # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: EX 50 Resistance: EM 90 Melee Speed Boost 40 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Scanalyzed Actuator Array | -7/Factory | Hacked Microactuators | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Generalissimo GoHome() Librarian Total Silence Challenges ------------ None Game ------ Seed QuantumGodSystem Manual? 0 Play Time 02:13:05 Cumulative 9.0 hours Start 2024.08.14 @ 17:41:43 End 2024.08.14 @ 22:37:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 480a21ba-e75d-448e-a344-d51b5d0d0ad5