Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.18 @ 21:36:30 Player: Ari Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (1727) 1727 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 7636 Bonus ------- Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Coil Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Signal Interpreter Improved ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Angular Momentum Engine Cooled Nuclear Pulse Thruster Coil Gun Improved Grenade Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 9 | . . . . . 3 2 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 78 | 6 2 5 . 3 21 25 3 5 8 Power 12 | 1 . 1 . . 2 4 1 2 1 Engine 7 | 1 . 1 . . 1 1 1 1 1 Core 5 | . . . . . 1 3 . 1 . Reactor . | . . . . . . . . . . Propulsion 25 | 2 . 2 . 1 7 7 2 3 1 Treads . | . . . . . . . . . . Leg 16 | 2 . 2 . 1 7 4 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 9 | . . . . . . 3 2 3 1 Utility 23 | 1 2 . . . 6 9 . . 5 Device 2 | . . . . . 1 1 . . . Storage 3 | 1 1 . . . . 1 . . . Processor 2 | . . . . . 1 1 . . . Hackware 11 | . 1 . . . . 5 . . 5 Protection 5 | . . . . . 4 1 . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 . 2 . 2 6 5 . . 1 Energy Gun 7 | . . 2 . 1 2 2 . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 6 | 2 . . . . 3 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 35 | . . 1 . 3 4 7 4 . 16 Power 5 | . . . . 1 1 . 1 . 2 Propulsion 11 | . . . . . 2 3 1 . 5 Utility 11 | . . . . 1 . 1 1 . 8 Weapon 8 | . . 1 . 1 1 3 1 . 1 Highest Loss Streak 9 | . . 1 . 3 3 2 4 . 9 Average Slot Usage (%) 92 | . 91 100 100 88 95 98 82 66 61 Engine 6 | . 14 14 14 8 3 2 2 6 3 Core 2 | . . . . . 5 4 3 . 2 Leg 20 | . 28 28 28 28 24 19 . . . Flight 3 | . . . . . . 3 19 18 13 Device 6 | . . . . . 7 13 6 5 2 Storage 8 | . 14 14 14 14 9 6 . . . Processor 6 | . . . . . 8 14 6 5 5 Hackware 11 | . 5 14 14 8 . 10 30 23 29 Protection 4 | . . . . . 17 6 . . . Energy Gun 8 | . . 24 28 27 6 6 . . . Ballistic Gun 8 | . 28 3 . . 9 7 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 13 17 17 16 16 36 57 13 24 24 Greatest Support 38 | 20 20 20 20 23 38 38 19 25 25 Greatest Overweight (x) 5 | . . . . . 1 5 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 8 8 12 4 4 4 Average Capacity 7 | 5 6 8 8 8 8 9 4 4 4 Most Carried 12 | 6 8 8 7 8 8 12 3 4 4 Average Carried 6 | 2 6 7 6 7 7 8 2 3 3 Final Capacity 8 | 6 8 8 8 8 8 4 4 4 4 Final Carried 8 | 6 8 7 7 8 8 3 2 4 2 Class Distribution -------------------- 54% | Scavenger-Mutant 25% | Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1586 | 266 299 102 . 38 336 336 157 . 52 Remotely . | . . . . . . . . . . Salvage Created 2385 | 82 375 176 . 228 548 844 80 . 52 Parts 130 | 2 22 14 . 10 32 40 5 . 5 Haulers Intercepted 5 | . 2 . . . 2 1 . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 44 | . 6 7 . 3 10 14 3 . 1 Melee 6 | . . . . 2 . . 3 . 1 Guns 33 | . 6 7 . 1 9 10 . . . Cannons 1 | . . . . . 1 . . . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 12 | 1 3 2 . 2 3 1 . . . Worker 2 | . . . . . 1 1 . . . Builder 9 | . . 1 . . 1 7 . . . Tunneler 1 | . . . . 1 . . . . . Hauler 5 | . 2 . . . 2 1 . . . Recycler 5 | 1 . . . 1 . 3 . . . Operator 2 | . 2 . . . . . . . . Swarmer 15 | . . 5 . . 3 4 3 . . Grunt 18 | . 6 2 . 2 2 6 . . . Brawler 2 | . . . . 1 1 . . . . Sentry 5 | . . . . . 3 2 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 2 . . 1 Best Kill Streak 9 | 1 2 2 . 3 7 9 3 . 1 Combat Bots Only 7 | . 1 2 . 3 7 4 3 . 1 Max Kills in Single Turn 4 | 1 1 1 . 1 1 4 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . Melee 1 | . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 4932 | . 435 328 . 153 674 1329 357 . 1656 Core 1685 | . 79 46 . 74 50 204 82 . 1150 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 20 90 70 90 100 . Volleys Fired 163 | 1 47 20 . 11 36 48 . . . Largest 2 | 2 2 2 . 2 2 2 . . . Hottest 140 | 40 40 115 . 130 140 105 . . . Shots Fired 320 | 2 93 39 . 22 72 92 . . . Gun 312 | 2 93 39 . 22 68 88 . . . Cannon 4 | . . . . . 4 . . . . Launcher 4 | . . . . . . 4 . . . Special . | . . . . . . . . . . Kinetic 212 | 2 93 19 . . 42 56 . . . Thermal 104 | . . 20 . 22 30 32 . . . Explosive 4 | . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 18 | 2 7 8 . 10 8 18 . . . Robot Miss Streak 6 | . 5 2 . 2 2 6 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . 3 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 246 | 2 65 27 . 15 50 74 6 . 7 Core Hits 117 | 2 20 11 . 8 21 51 3 . 1 Critical Hits 2 | . 1 . . . 1 . . . . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 51 | . . . . 2 . 1 34 . 14 Impact . | . . . . . . . . . . Slashing 51 | . . . . 2 . 1 34 . 14 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5245 | 25 807 374 . 286 879 2167 283 . 424 Guns 3554 | 25 807 374 . 220 773 1355 . . . Cannons 100 | . . . . . 100 . . . . Explosions 809 | . . . . . . 809 . . . Melee 773 | . . . . 66 . . 283 . 424 Ramming 9 | . . . . . 6 3 . . . Kinetic 2145 | 25 807 156 . . 476 681 . . . Thermal 1509 | . . 218 . 220 397 674 . . . Explosive 809 | . . . . . . 809 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 773 | . . . . 66 . . 283 . 424 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 2 2 2 7 . 3 . . 3 Average Corruption 2 | . 1 2 2 3 . 2 . . 2 Corruption Purged . | . . . . . . . . . . Effects 50 | . 16 8 1 13 . 10 . . 2 Message Errors 13 | . 6 4 . 1 . 2 . . . Matter Fused 6 | . . . . 3 . 2 . . 1 Heat Flow Errors 9 | . 3 1 1 3 . 1 . . . Energy Discharges 8 | . 4 . . 2 . 2 . . . Data Loss (minor) 8 | . . 2 . 2 . 3 . . 1 Targeting Errors 4 | . 2 . . 2 . . . . . Weapon Failures 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 255 | . . . . . . 102 47 . 106 Projectiles . | . . . . . . . . . . Explosions 102 | . . . . . . 102 . . . Melee 153 | . . . . . . . 47 . 106 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . 3 107 . . . Shots 2 | . . . . . . 2 . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 2 | . . . . . 1 1 . . . Kicked 1 | . . . . . . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 271 | . 271 142 244 270 168 93 . . 14 Average Temperature 74 | . 108 53 125 109 39 14 . . 7 Received Heat Transfer 924 | . 240 33 . 12 162 390 . . 87 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 2 . 1 2 . . . . Heat Transferred 3472 | . . 592 . 555 851 1474 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 314 | 5 119 165 . 50 256 314 281 130 114 Average Influence 91 | 1 41 56 . 8 105 131 194 98 74 Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 82 | 100 100 100 . 100 72 63 72 100 100 Level 1 17 | . . . . . 27 36 27 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 3 . . . 1 6 . 2 2 Investigation 5 | . 1 . . . 1 2 . 1 . Extermination 2 | . . . . . . 2 . . . Reinforcement 6 | . 2 . . . . 2 . 1 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 9 | . 5 . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 16 9 . 3 14 31 21 2 27 Peak Tracking Total 11 | . 3 3 . 3 8 6 10 2 11 Tactical Retreats 18 | . 1 2 . . 1 1 5 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 7 | . 2 . . . . 4 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 3 | . . . . . . 3 . . . Max in Single Turn 2 | . . . . . . 2 . . . Garrison Access 3 | . . . . . . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 32 | . 4 . 1 . 6 10 3 4 4 Terminals 22 | . 4 . . . 5 5 3 4 1 Fabricators 5 | . . . . . . 4 . . 1 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . 2 Total Hacks 111 | . 10 . 1 . 22 32 14 18 14 Successful 75 | . 7 . 1 . 14 19 9 13 12 Failed 35 | . 3 . . . 8 13 5 4 2 Catastrophic 6 | . . . . . 2 3 1 . . Database Lockouts 1 | . . . . . . . . 1 . Manual 75 | . 11 . 1 . 15 16 13 15 4 Terminals 80 | . 10 . . . 15 17 14 18 6 Fabricators 20 | . . . . . . 14 . . 6 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . Garrison Access 3 | . . . . . . 1 . . 2 Terminal Hacks 26 | . 2 . 1 . 2 3 5 9 4 Record 7 | . . . . . . 1 1 3 2 Part Schematic 7 | . . . . . 2 . 3 2 . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . Fabricator Index 3 | . . . . . . . 1 1 1 Locate Traps 5 | . . . . . . 2 . 3 . Patrol Status 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 16 | . . . . . . 11 . . 5 Load Schematic 7 | . . . . . . 5 . . 2 Build 9 | . . . . . . 6 . . 3 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 2 Seal Access 3 | . . . . . . 1 . . 2 Unauthorized Hacks 23 | . 5 . . . 5 4 4 4 1 Terminals 23 | . 5 . . . 5 4 4 4 1 Assimilate 1 | . . . . . . . 1 . . Botnet 20 | . 4 . . . 4 4 3 4 1 Operators 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 . . . 5 8 2 3 1 Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 5 . 3 2 . Parts Built 8 | . . . . . . 5 . . 3 Matter 1446 | . . . . . . 810 . . 636 Time 365 | . . . . . . 206 . . 159 Total Part Build Rating 31 | . . . . . . 13 . . 18 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . 1 . . 1 . . Largest Group 1 | . . . . 1 1 . 1 . . Highest-Rated Group 31 | . . . . 31 31 . 26 . . Highest-Rated Ally 31 | . . . . 31 31 . 26 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . . Total Damage 81 | . . . . . 81 . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7358 | 134 1229 679 344 554 868 2461 413 212 464 Spaces Moved 7150 | 101 862 499 286 417 509 1903 1075 710 788 Core 124 | 10 . . . . . . . . 114 Treads . | . . . . . . . . . . Legs 3996 | 91 862 499 286 417 509 1332 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3030 | . . . . . . 571 1075 710 674 Fastest Speed 27 | 50 120 120 120 120 120 30 29 27 27 Average Speed 84 | 113 120 120 120 120 126 104 29 28 33 Slowest Speed 334 | 120 120 120 120 120 150 334 30 29 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . . . . . . 5 11 2 6 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 5 81 81 61 71 31 41 15 19 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 35 | . . . . . . 1 27 . 7 Terrain Destroyed 74 | . . . . . . 40 27 . 7 Melee 35 | . . . . . . 1 27 . 7 Projectile . | . . . . . . . . . . AOE 39 | . . . . . . 39 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 8101 | 119 966 547 287 447 664 2269 1120 716 966 Wait 570 | . 43 8 . 9 67 265 19 . 159 Move 7094 | 100 861 498 285 416 508 1892 1053 705 776 Hop 23 | . . . . . . 5 10 2 6 Pick Up 72 | 12 7 8 1 4 18 17 1 3 1 Fast Attach 14 | . 1 . . . 1 7 . 1 4 Attach 38 | 6 . 2 . 1 11 10 2 2 4 Detach 2 | . . . . . . . . 1 1 Swap 26 | . 1 3 . 2 9 8 1 2 . Drop 46 | . 6 8 1 2 13 15 . . 1 Fire 163 | 1 47 20 . 11 36 48 . . . Melee 51 | . . . . 2 . 1 34 . 14 Ram . | . . . . . . . . . . Kick 2 | . . . . . 1 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 10) 940 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Identified exit to Mines 1364 | -10/Materials | Entered Mines 1511 | -10/Mines | Discovered new exit (range 10) 1515 | -10/Mines | Learned location of Storage (-9) 1566 | -10/Mines | Discovered new exit (range 8) 1795 | -10/Mines | Build established: Scavenger-Mutant 2034 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2035 | -10/Mines | Discovered new exit (range 5) 2043 | -10/Mines | Entered Exiles 2088 | -10/Exiles | Met 8R-AWN 2111 | -10/Exiles | Met EX-HEX 2162 | -10/Exiles | Met EX-BIN 2183 | -10/Exiles | Aligned with FarCom system 2184 | -10/Exiles | Given EX-Vault access code 2220 | -10/Exiles | Opened EX-Vault 2231 | -10/Exiles | Found Longsword +1 2261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2301 | -10/Exiles | Met EX-DEC 2368 | -10/Exiles | Discovered new exit (range 12) 2387 | -10/Exiles | Left Exiles lab with Longsword +1 2387 | -10/Exiles | Entered Mines 2408 | -9/Mines | Learned location of Zion (-6) 2730 | -9/Mines | Core integrity fell below 50% 2763 | -9/Mines | Lost 3 parts (1p1u1w) 2767 | -9/Mines | Escorted by a lone wolf Derelict 2883 | -9/Mines | Build established: Mutant 2930 | -9/Mines | Discovered new exit (range 7) 2941 | -9/Mines | Entered Materials 2941 | -8/Materials | Accompanied by 1 ally 2941 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3271 | -8/Materials | Build established: Scavenger-Mutant 3524 | -8/Materials | Lost 3 parts (1p1n1w) 3525 | -8/Materials | Destroyed 7 combat bots 3767 | -8/Materials | Discovered new exit (range 12) 3809 | -8/Materials | Entered Factory 3809 | -7/Factory | Evolved 2 slots: Utility x2 5915 | -7/Factory | Fabricated Imp. Flight Unit (x1) 5973 | -7/Factory | Fabricated Hacking Suite (x1) 6012 | -7/Factory | Fabricated Hacking Suite (x1) 6050 | -7/Factory | Fabricated Hacking Suite (x1) 6182 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6235 | -7/Factory | Build established: Hacker-Sprinter 6238 | -7/Factory | Discovered new exit (range 16) 6242 | -7/Factory | Identified exit to Lower Caves 6267 | -7/Factory | Discovered new exit (range 7) 6269 | -7/Factory | Identified exit to Factory 6270 | -7/Factory | Entered another Factory area 6270 | -6/Factory | Evolved 2 slots: Utility x2 6602 | -6/Factory | Lost 4 parts (1p1n1u1w) 6683 | -6/Factory | Discovered new exit (range 3) 6683 | -6/Factory | Identified exit to Factory 6683 | -6/Factory | Entered another Factory area 6683 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6746 | -5/Factory | Central database locked down 6755 | -5/Factory | Discovered new exit (range 6) 6757 | -5/Factory | Identified exit to Upper Caves 6880 | -5/Factory | Discovered new exit (range 5) 6895 | -5/Factory | Identified exit to Factory 6895 | -5/Factory | Entered another Factory area 6895 | -4/Factory | Evolved 2 slots: Utility x2 6917 | -4/Factory | Garrison activated, responded to threat 6977 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 7032 | -4/Factory | Fabricated Adv. System Shield (x1) 7087 | -4/Factory | Fabricated Adv. System Shield (x1) 7165 | -4/Factory | Lost 9 parts (2p3n4u) 7221 | -4/Factory | Identified exit to Research 7316 | -4/Factory | Core integrity fell below 50% 7327 | -4/Factory | Spotted B-86 Titan 7332 | -4/Factory | Spotted B-86 Titan 7334 | -4/Factory | Core integrity fell below 20% 7359 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 07320_ K-01 Serf collects debris. 07320_ U-05 Engineer lays Concrete. 07322_ Penetrated by Slug. 07322_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 07323_ U-05 Engineer lays Concrete. 07323_ Penetrated by Slug. 07324_ U-05 Engineer lays Concrete. 07325_ K-01 Serf cleans the Fusion Modulator. 07329_ Terminal disabled. 07329_ Penetrated by Slug. 07329_ Adv. System Shield destroyed. 07329_ Slug penetrates Wall. 07333_ K-01 Serf collects debris. 07343_ System corrupted: Matter fused (-10). 07352_ Slug penetrates Wall. 07352_ Penetrated by Slug. 07355_ Slug penetrates Wall. 07358_ Penetrated by Slug. 07359_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????####################???????????????? | | ??????????????# #???????????????? | | ??????????????# #???????????????? | | ??????????????# """"""""" #???????????????? | | ??????????????# #???????????????? | | ??????????????# """"""""" =#???????????????? | | ????????????### #???????????????? | | ###?????????# + """"""""" #???????????????? | | ########### # #???????????????? | | # ! # ##;###;+"############??????????????? | | " ; # #??????????????? | | " """ """ # # #??????????????? | | " """ """ # + ] / #??????????????? | | # """ """ # # """ #??????????????? | | # # ; """ #??????????????? | | # # ;@""" " " #??????????????? | | # ! ] + # "R" #??????????????? | | ####+###### # """????????????????? | | ###+#####????????????????? | | #????????????????????????? | | != #????????????????????????? | | = h #????????????????????????? | | ##### """ h #????????????????????????? | | ????# """ #????????????????????????? | | ????# """BB ???????????????????????? | | ????# BB #########???????????????????????? | | ????# #???????????????????????????????? | | ?" ## #???????????????????????????????? | | / "" +???????????????????????????????? | | ## "" #???????????????????????????????? | | "" ## """ """ ##???????????????????????????????? | | "" #? "?? ""? ?????????????????????????????????? | | #? "??? F????????????????????????????????????? | | ??? ????"????????????????????????????????????? | | ##??? ??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ""#??????????????????????????????????????????????? | | ""############???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 6 Offensive Hacking 54 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellNuclearProtomatter Manual? 0 Play Time 01:11:35 Cumulative 30.0 hours Start 2020.06.18 @ 16:18:13 End 2020.06.18 @ 21:36:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94e0f593-626b-4027-93eb-43eb05d102ee