Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 16:40:52 Player: Decinym Result: Destroyed by VV-CCW(M) with Battle Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (3400) 3400 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 7194 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 246 Cogmind --------- Core Integrity 0/550 Matter 286/300 Energy 169/180 System Corruption 2% Temperature Critical (645) Movement Core (1150) Ox22 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2+1) ----- Siege Cannon (+) > --- INVENTORY (20) --- Deuterium Engine Light Treads Light Treads Improved Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Riot Gun Subdweller Beam Cannon Subdweller Machine Gun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Subdweller Shrapnel Launcher CPS Tube (2) CPS Tube (1) Shock Maul Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Reactive Plating Light Regenerative Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Improved Treads Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Scrap Shield Improved Shield Generator Riot Gun Subdweller Beam Cannon Subdweller Machine Gun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Subdweller Shrapnel Launcher CPS Tube CPS Tube Shock Maul [Rating: 70] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardlight Generator Device Hardlight Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Siege Cannon Launcher Subdweller Shrapnel Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 3 . . . Weapon . | . . . . . . . Parts Attached 102 | 6 10 10 30 35 2 9 Power 6 | 1 1 1 3 . . . Engine 5 | 1 1 1 2 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 27 | 2 4 2 9 8 1 1 Treads 24 | . 3 2 9 8 1 1 Leg 3 | 2 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 1 4 4 8 6 1 3 Device 11 | . 1 3 6 . . 1 Storage 4 | 1 2 . . . 1 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 11 | . 1 1 2 5 . 2 Artifact . | . . . . . . . Weapon 42 | 2 1 3 10 21 . 5 Energy Gun 10 | . 1 1 . 7 . 1 Energy Cannon 4 | . . 1 1 1 . 1 Ballistic Gun 17 | 2 . 1 6 8 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 8 | . . . 3 4 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . . 1 10 . 1 Parts Lost 15 | . . 5 3 2 . 5 Power 2 | . . 1 1 . . . Propulsion 5 | . . 2 1 1 . 1 Utility 6 | . . 1 1 . . 4 Weapon 2 | . . 1 . 1 . . Highest Loss Streak 5 | . . 2 2 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 99 99 90 90 92 91 Engine 4 | . 14 14 6 . . . Core 4 | . . . 2 7 7 7 Treads 24 | . 23 28 26 24 23 22 Device 15 | . 8 9 25 18 15 14 Storage 9 | . 14 14 8 7 7 7 Processor 3 | . . . . 5 7 7 Protection 9 | . 4 4 4 11 15 14 Energy Gun 2 | . 8 5 . 1 . . Energy Cannon 2 | . . 8 8 . . . Ballistic Gun 14 | . 19 14 8 13 15 14 Naked Turns . | . . . . . . . Heaviest Build 75 | 14 31 38 49 52 72 75 Greatest Support 85 | 20 40 40 82 85 63 63 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 9 15 15 15 18 20 Most Carried 20 | 5 10 15 15 15 15 20 Average Carried 14 | 3 8 13 14 14 15 17 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 16 | 5 10 14 15 15 15 16 Class Distribution -------------------- 47% | Mutant 38% | Commander-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Matter Collected 2972 | 281 357 169 485 1137 180 363 Remotely . | . . . . . . . Salvage Created 4939 | 52 525 413 1109 1824 714 302 Parts 278 | 1 42 20 70 98 31 16 Haulers Intercepted 11 | . 2 . 3 6 . . Recyclers Shooed 4 | . . . . 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Combat Hostiles Destroyed 85 | . 17 9 21 25 4 9 Guns 49 | . 17 6 6 16 4 . Cannons 16 | . . 3 8 . . 5 AOE 18 | . . . 5 9 . 4 Classes Destroyed 19 | 1 3 1 5 3 . 6 Worker 7 | . . . 3 4 . . Builder 6 | . . . 3 3 . . Hauler 11 | . 2 . 3 6 . . Recycler 15 | 1 . . 3 5 6 . Mechanic 2 | . . . 1 1 . . Watcher 2 | . . . . 2 . . Swarmer 16 | . 9 . 7 . . . Grunt 31 | . 8 . 8 15 . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . 1 . . Protector 2 | . . . . 2 . . Sentry 16 | . . . 5 7 4 . Hunter 1 | . . . 1 . . . Subdweller 9 | . . 9 . . . . Bolteater 1 | . . . . . . 1 Federalist 1 | . . . . . . 1 Explorer 1 | . . . . . . 1 Guru 2 | . . . . . . 2 Scientist 1 | . . . . . . 1 Thug 3 | . . . . . . 3 Best Kill Streak 11 | 1 3 3 7 11 3 10 Combat Bots Only 9 | . 3 3 4 6 1 9 Max Kills in Single Turn 4 | 1 2 1 3 4 1 3 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . . 2 4 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Hostile Shots Fired 487 | . 83 37 105 62 16 184 Missed 106 | . 24 6 25 16 2 33 Damage Taken 5420 | . 572 753 958 722 179 2236 Core 801 | . 54 193 84 66 42 362 Absorbed by Shields 155 | . . . 80 12 . 63 Reduced by Siege Mode 222 | . . . . . . 222 Ignored by Resistances 63 | . . . . 6 23 34 Regen/Repaired (Parts) 458 | . 98 . 177 164 . 19 Core Remaining (%) 50 | 100 . 1 . . . . Volleys Fired 327 | 4 54 63 66 94 20 26 Largest 2 | 2 2 2 2 2 2 2 Hottest 115 | 40 60 110 110 83 50 115 Shots Fired 583 | 8 108 93 122 182 40 30 Gun 463 | 8 108 67 60 176 40 4 Cannon 104 | . . 26 56 . . 22 Launcher 15 | . . . 6 6 . 3 Special 1 | . . . . . . 1 Kinetic 419 | 8 88 33 65 164 40 21 Thermal 162 | . 20 60 56 18 . 8 Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | 6 7 20 16 25 9 6 Robot Miss Streak 4 | 2 3 1 4 3 1 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 352 | 6 61 43 73 122 30 17 Core Hits 203 | 2 28 15 48 80 15 15 Critical Kills 3 | . . . 2 1 . . Critical Parts Destroyed 2 | . 1 . . 1 . . Critical Strikes 6 | . 1 1 2 2 . . Meltdown 2 | . . . 2 . . . Destroy 4 | . 1 1 . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10119 | 84 785 761 2602 3814 514 1559 Guns 5056 | 79 778 546 772 2324 505 52 Cannons 2300 | . . 215 1058 . . 1027 Explosions 2702 | . . . 772 1450 . 480 Melee . | . . . . . . . Ramming 61 | 5 7 . . 40 9 . Kinetic 7864 | 79 659 259 1404 3537 505 1421 Thermal 2054 | . 119 502 1058 237 . 138 Explosive 140 | . . . 140 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 156 | . . . . 21 . 135 Projectiles 112 | . . . . . . 112 Explosions 44 | . . . . 21 . 23 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 10 | . 4 . . 4 2 . Targets Rammed 14 | 2 6 . . 4 2 . Kicked 4 | 2 2 . . . . . Crushed . | . . . . . . . Highest Temperature 645 | . 54 . 198 332 22 645 Average Temperature 77 | . 20 . 54 60 8 236 Received Heat Transfer 1601 | . 186 102 369 380 81 483 Effects 10 | . . . . . . 10 Shutdowns 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (major) 3 | . . . . . . 3 Damage (core) 1 | . . . . . . 1 Siege Activations 1 | . . . . . . 1 Total Turns 31 | . . . . . . 31 Longest Duration 31 | . . . . . . 31 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 4 | . . 1 1 2 . . Heat Transferred 3142 | . 275 721 1406 481 . 259 Parts Sabotaged . | . . . . . . . Parts Stolen 3 | . . . . . . 3 Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Peak Influence 731 | 5 332 . 461 731 244 . Initial 150 | . 3 . . 150 109 . Average 252 | 1 132 . 254 467 60 . Maximum Alert Level 3 | . 1 . 2 3 1 . Low Security (%) 48 | 100 78 . 30 2 96 . Level 1 25 | . 21 . 51 31 3 . Level 2 26 | . . . 17 65 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 5 . 3 4 . . Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 2 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Distress Signals 10 | . 2 . 5 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 32 9 33 36 3 19 Peak Tracking Total 13 | . 6 2 4 7 . 13 Tactical Retreats 9 | . 5 . 1 3 . . Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Traps Triggered 7 | . 3 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Machines Disabled 11 | . . 1 3 4 . 3 Max in Single Turn 1 | . . 1 1 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Machines Accessed 32 | . 6 2 4 12 8 . Terminals 22 | . 5 . 3 10 4 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 2 . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 89 | . 21 13 11 29 15 . Successful 64 | . 13 13 8 18 12 . Failed 25 | . 8 . 3 11 3 . Catastrophic 4 | . 1 . 2 1 . . Database Lockouts . | . . . . . . . Manual 37 | . 10 . 5 11 11 . Terminals 56 | . 16 . 7 24 9 . Fabricators . | . . . . . . . Repair Stations 14 | . 5 . 4 5 . . Recycling Units 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 8 13 3 10 7 . Record 12 | . . 12 . . . . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . Open Door 4 | . . . . 4 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . . 1 . . Repair Station Index 1 | . 1 . . . . . Alert Level 3 | . . . . 2 1 . Unreport Threat 5 | . 1 . 1 2 1 . Disarm Traps 1 | . . . 1 . . . Recall Reinforcements 2 | . 1 . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 5 | . 2 . . . 3 . Derelict Proto ID Bank 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 3 . 4 4 . . Scan Component 6 | . 2 . 2 2 . . Repair 5 | . 1 . 2 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 2 . 1 4 4 . Terminals 7 | . 2 . 1 4 . . Botnet 7 | . 2 . 1 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Tunnel 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 4 . 2 8 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 2 2 . . Time 142 | . 26 . 58 58 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 10 10 Highest-Rated Group 173 | . . . . 173 173 173 Highest-Rated Ally 31 | . . . . 31 29 29 Total Orders 8 | . . . . . 2 6 STAY 3 | . . . . . 1 2 FOLLOW 5 | . . . . . 1 4 Ally Attacks 93 | . . . . 35 . 58 Total Damage 1246 | . . . . 492 . 754 Kills 9 | . . . . 4 . 5 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . . . . 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Turns Passed 9347 | 111 1112 1607 943 2036 1449 2089 Spaces Moved 4410 | 72 589 874 378 1003 666 828 Core 4 | 4 . . . . . . Treads 4232 | . 483 874 378 1003 666 828 Legs 174 | 68 106 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 156 156 163 230 Average Speed 181 | 116 152 160 163 158 208 242 Slowest Speed 243 | 120 160 160 240 163 243 243 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 6 95 48 51 93 96 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . 1 . . 4 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 8 | . . 6 . . . 2 Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 218 | . . 3 89 87 . 39 Melee . | . . . . . . . Projectile 46 | . . 3 20 . . 23 AOE 172 | . . . 69 87 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Total 5220 | 88 693 989 589 1285 700 876 Wait 239 | . 18 27 80 104 6 4 Move 4405 | 72 588 873 377 1002 665 828 Hop . | . . . . . . . Pick Up 53 | 5 9 10 15 9 . 5 Fast Attach 45 | 6 2 3 11 21 . 2 Attach 18 | . 3 4 5 2 . 4 Detach 5 | . . 1 . 3 . 1 Swap 40 | . 5 3 14 13 2 3 Drop 72 | . 8 5 21 33 2 3 Fire 327 | 4 54 63 66 94 20 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | 1 2 . . . . . Crush 10 | . 4 . . 4 2 . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Discovered new exit (range 14) 863 | -10/Materials | Repaired Lgt. Treads 1055 | -10/Materials | Discovered new exit (range 13) 1213 | -10/Materials | Discovered new exit (range 6) 1224 | -10/Materials | Entered Subcaves 1254 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1270 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 1516 | -10/Subcaves | Discovered new exit (range 9) 1594 | -10/Subcaves | Discovered new exit (range 5) 1631 | -10/Subcaves | Learned location of Zion (-7) 1631 | -10/Subcaves | Met a Zionite searching for "candidates" 1751 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1763 | -10/Subcaves | Disturbed a concealed Subdweller 1808 | -10/Subcaves | Disturbed a concealed Subdweller 1809 | -10/Subcaves | Core integrity fell below 50% 2131 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2138 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2249 | -10/Subcaves | Visited Clippyterm 2394 | -10/Subcaves | Visited 4L-MR0's lab 2413 | -10/Subcaves | Found Meta Core 2463 | -10/Subcaves | Core integrity fell below 20% 2831 | -10/Subcaves | Entered Materials 2831 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3305 | -8/Materials | Repaired Sub. Machine Gun 3332 | -8/Materials | Repaired Lgt. Treads 3475 | -8/Materials | Identified exit to Storage 3477 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3498 | -8/Materials | Build established: Scavenger-Mutant 3774 | -8/Materials | Entered Storage 3876 | -8/Storage | Repaired Lgt. Treads 4093 | -8/Storage | Met a pair of Derelict thieves 4318 | -8/Storage | Found Prototype Protection 4318 | -8/Storage | Identified Lgt. Regenerative Plating 4458 | -8/Storage | Repaired Sub. Beam Cannon 4650 | -8/Storage | Build established: Mutant 4811 | -8/Storage | Discovered new exit (range 12) 5211 | -8/Storage | Used back door to open Recycling access 5211 | -8/Storage | Discovered new exit (range 5) 5662 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5810 | -8/Storage | Entered Recycling 5810 | -8/Recycling | Accompanied by 10 allies 5959 | -8/Recycling | Build established: Commander-Mutant 5993 | -8/Recycling | Scanned before Scraplab entrance 6787 | -8/Recycling | Discovered new exit (range 19) 7215 | -8/Recycling | Entered Scraplab 7249 | -8/Recycling | Discovered new exit (range 4) 7259 | -8/Recycling | Entered Scraptown 7259 | -8/Scraptown | Accompanied by 10 allies 7488 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7605 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7614 | -8/Scraptown | Learned Factory emergency access door positions 7673 | -8/Scraptown | Discovered new exit (range 5) 7920 | -8/Scraptown | Visited Assassins FH 7991 | -8/Scraptown | Visited Spacefarers 8129 | -8/Scraptown | Visited Cyclists 8912 | -8/Scraptown | Visited Shadow of the Wyrm 8934 | -8/Scraptown | Visited TADAMA 9221 | -8/Scraptown | Visited UFD Registry 9270 | -8/Scraptown | Attacked by Scraptown defenders 9280 | -8/Scraptown | Allies destroyed Triborg 9293 | -8/Scraptown | Found Tri-treads 9307 | -8/Scraptown | Found Prototype Ballistic Cannon 9307 | -8/Scraptown | Identified Siege Cannon 9309 | -8/Scraptown | Core integrity fell below 50% 9325 | -8/Scraptown | Lost 10 allies 9347 | -8/Scraptown | Core integrity fell below 20% 9348 | -8/Scraptown | Destroyed by VV-CCW(M) with Battle Cannon Last Messages --------------- 09342_ Lgt. Regenerative Plating broken. 09342_ Overheating: Short circuit. 09344_ Overheating: Broken Lgt. Regenerative Plating damaged (-28). 09344_ Siege Cannon recoils violently, damaging core (-52). 09344_ Violent recoil rips off Adv. Visual Processing Unit. 09344_ Violent recoil rips off Broken Lgt. Regenerative Plating. 09344_ Siege Slug penetrates IQ-QCR(g). 09344_ Destroyed Carbon-fiber Leg. 09344_ IQ-QCR(g) knocked back. 09346_ Overheating: Meta Core damaged (-29). 09346_ Overheating: Hcp. Storage Unit damaged (-27). 09346_ Overheating: Imp. Light Armor Plating damaged (-10). 09346_ Temporary Utility slot lost. 09346_ Siege Cannon recoils violently, damaging core (-10). 09346_ Violent recoil rips off Imp. Light Armor Plating. 09346_ Siege Slug penetrates Reinforced Barrier. 09347_ Overheating: Core damaged (-93). 09347_ Acquired 267 matter. 09348_ Power failure, Meta Core shutdown. 09348_ Siege Cannon recoils violently, damaging core (-34). 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X"#" ??????# [!#???????????????????? | | #" "##" ""???????# %;???????????????????? | | #### ########" ""???????# ;???????????????????? | | ???#"????????????????????# #???????????????????? | | ??? ????????????????????# #???????????????????? | | ?? ?????????????????????# #???????????????????? | | ??X ?????????????????????# #???????????????????? | | ?##??????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ??????????????############ #???????????????????? | | ??????????????#""""""""""" #???????????????????? | | ??????????????#""""" """"" #???????????????????? | | ????????#######"""" " "" #???????????????????? | | ????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 17 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Reactive Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxSystemSteel Manual? 0 Play Time 00:54:24 Cumulative 410.1 hours Start 2024.07.24 @ 15:04:24 End 2024.07.24 @ 16:40:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 81 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e64c8fc-38ee-4cb2-99cf-671e5074f6bd