Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.11 @ 00:25:07 Player: puppuppit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (219) 1095 Value Destroyed (6274) 6274 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2233) 2233 TOTAL SCORE: 18422 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 743 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1300 Matter 25/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Encrypted Comm Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Alert Chip Hacking Suite Hacking Suite System Shield System Shield System Guard > --- WEAPON ----------- Heavy Plasma Cannon Heavy Proton Missile Launcher > --- INVENTORY -------- Compact Matter Pod Encrypted Comm Array Improved Kinecellerator Improved Transmission Jammer Improved Medium Armor Plating Remote Force Field Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Precision Assault Rifle RU-N14's Throwing Claymores [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Hover Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility System Shield Device Advanced Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . 1 . . . . . . 1 . . Utility 10 | . . . 1 . . . 2 2 . . . . . . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 9 15 10 33 2 1 . 8 41 1 5 2 24 . 4 8 1 37 47 26 3 34 Power 38 | 1 2 1 3 1 . . 2 5 1 1 . 7 . . 1 . 3 6 2 . 2 Engine 18 | 1 2 1 3 1 . . 1 2 . . . 5 . . . . 1 1 . . . Core 18 | . . . . . . . 1 3 1 1 . 2 . . 1 . 2 5 2 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 88 | 4 6 3 19 . . . 3 12 . 1 . 5 . . . . 7 9 6 . 13 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . 5 . . . . . . . . . . . . . . 5 . . . Wheel 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . Hover 52 | . 6 3 6 . . . 3 11 . . . 5 . . . . 7 4 4 . 3 Flight 21 | . . . 7 . . . . 1 . 1 . . . . . . . . 2 . 10 Utility 92 | 2 3 2 2 . . . 2 17 . 2 2 7 . 2 4 1 14 14 13 1 4 Device 43 | 1 1 1 . . . . . 6 . 1 . 2 . . 3 . 8 9 8 1 2 Storage 6 | 1 1 . . . . . . 2 . . . . . . . 1 . . 1 . . Processor 14 | . 1 1 . . . . 1 1 . . . . . 1 1 . 3 . 3 . 2 Hackware 17 | . . . 2 . . . 1 3 . 1 2 5 . . . . 1 1 1 . . Protection 12 | . . . . . . . . 5 . . . . . 1 . . 2 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 4 4 9 1 1 . 1 7 . 1 . 5 . 2 3 . 13 18 5 2 15 Energy Gun 13 | 1 1 . . . . . . . . . . 1 . . . . 2 . . . 8 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 2 . . 1 . Ballistic Gun 40 | 1 2 3 8 . 1 . 1 5 . 1 . 2 . . 1 . 4 10 1 . . Ballistic Cannon 17 | . . . . . . . . 2 . . . 2 . 1 1 . . 2 1 1 7 Launcher 11 | . 1 . 1 1 . . . . . . . . . 1 . . 1 4 2 . . Special Weapon 7 | . . 1 . . . . . . . . . . . . 1 . 4 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Unidentified Prototypes 8 | . . . . . . . . 2 . . . 1 . . 2 . 3 . . . . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 85 | . 7 2 6 . . . 1 9 . . 2 . 1 2 . 2 . 25 4 6 18 Power 6 | . . . 1 . . . . 1 . . . . . . . 1 . 3 . . . Propulsion 38 | . 4 1 5 . . . . 4 . . 2 . . . . . . 9 1 3 9 Utility 25 | . . . . . . . . 4 . . . . . 1 . 1 . 9 2 2 6 Weapon 16 | . 3 1 . . . . 1 . . . . . 1 1 . . . 4 1 1 3 Highest Loss Streak 17 | . 3 1 2 . . . 1 2 . . 2 . 1 2 . 2 . 15 4 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 92 100 100 100 100 95 98 93 77 80 83 84 86 83 95 74 47 45 48 Engine 5 | . 14 14 9 11 11 11 6 . . . . 7 6 6 2 . 1 1 . . . Core 3 | . . . . . . . 2 5 6 7 5 1 6 6 10 11 7 4 2 2 . Leg 1 | . . . 6 . . . . . . . . . . . . . . 7 . . . Hover 15 | . 18 27 17 . . . 7 20 15 15 13 15 13 13 13 13 20 6 3 5 5 Flight 3 | . . . 4 33 33 33 19 . 7 7 1 . . . . . . . 4 . 11 Device 4 | . 6 1 . . . . . 7 7 7 . 1 6 6 6 5 3 6 9 5 7 Storage 7 | . 14 14 11 11 11 11 9 6 7 7 7 6 6 6 6 6 5 4 . 2 . Processor 10 | . 7 11 1 . . . 9 7 7 7 7 6 6 9 13 13 18 13 21 20 13 Hackware 15 | . . . 19 22 22 22 27 25 30 30 33 30 26 21 20 20 20 13 1 4 . Ballistic Gun 10 | . 20 27 21 11 11 11 9 7 7 7 7 3 6 6 6 6 4 3 1 . . Ballistic Cannon 1 | . . . . . . . . 6 7 1 . 5 3 1 . . . 2 . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 15 15 12 15 15 15 15 17 27 26 26 17 39 32 36 36 34 48 62 31 30 30 Greatest Support 65 | 26 20 12 20 15 15 15 19 36 18 18 18 40 40 40 40 40 44 65 42 42 34 Greatest Overweight (x) 2 | . 1 2 1 . . . 2 1 1 1 . 1 . . . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 8 8 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 9 10 9 5 6 5 Most Carried 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 5 5 5 Average Carried 7 | 3 7 7 7 7 7 8 7 7 7 7 6 6 7 7 7 9 9 8 4 3 4 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 5 8 5 5 Final Carried 10 | 7 8 8 8 8 8 8 7 8 7 8 8 8 8 8 8 10 9 4 4 5 3 Class Distribution -------------------- 52% | Hacker-Mutant 27% | Mutant 12% | Scavenger-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Garrison Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Matter Collected 8643 | 332 733 642 801 336 . 11 427 1953 . 90 77 603 116 164 100 32 470 1169 221 18 348 Remotely 221 | . . . . . . . . . . . . . . . . . . . 221 . . Salvage Created 7055 | 205 693 248 1181 210 . 67 457 1512 . 90 . 340 184 69 . 170 638 693 71 . 227 Parts 416 | 13 46 17 72 17 . 4 50 73 . 4 . 14 8 5 . 5 37 34 4 . 13 Haulers Intercepted 17 | . 2 . 3 . . . 3 5 . . . 1 . . . . 3 . . . . Recyclers Shooed 8 | . 1 . . 1 . . 1 5 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 14 4 . 4 . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Combat Hostiles Destroyed 134 | . 10 6 20 13 . 3 9 22 . . . 3 4 4 . 7 18 11 . . 4 Guns 63 | . 9 5 20 2 . 1 2 12 . . . . 3 3 . 1 1 4 . . . Cannons 28 | . . . . . . . . 10 . . . 3 1 1 . 3 3 5 . . 2 AOE 41 | . 1 1 . 11 . 2 7 . . . . . . . . 3 14 2 . . . Classes Destroyed 20 | 3 5 1 4 1 . . . 3 . . . . . 1 . 1 . 1 . . . Worker 13 | 1 . 2 . . . . . 2 . . . 1 . . . . 4 . 3 . . Builder 9 | . 2 . . 1 . . 3 . . . . . . . . . 1 2 . . . Tunneler 7 | 5 . . . . . . 2 . . . . . . . . . . . . . . Hauler 17 | . 2 . 3 . . . 3 5 . . . 1 . . . . 3 . . . . Recycler 17 | 1 2 . 3 . . . 1 7 . 1 . 1 . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Operator 5 | . 2 . 1 . . . 1 . . . . . . . . . . 1 . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . Watcher 17 | . 3 . 2 . . . 2 4 . . . 2 . . . . 3 1 . . . Swarmer 40 | . . . 6 7 . . 6 . . . . . 2 3 . 1 10 3 . . 2 Cutter 1 | . . . . . . . . 1 . . . . . . . . . . . . . Grunt 53 | . 10 4 10 2 . 3 2 17 . . . 1 . . . 1 2 . . . 1 Brawler 3 | . . . 1 1 . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sentry 15 | . . . 3 1 . . 1 1 . . . 2 2 . . 1 1 3 . . . Hunter 9 | . . . . . . . . 1 . . . . . . . 2 2 4 . . . Programmer 5 | . . . . . . . . 2 . . . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 6 5 2 8 5 . 3 12 6 . 1 . 3 3 3 . 3 7 5 2 . 2 Combat Bots Only 8 | . 3 2 7 5 . 3 8 3 . . . 2 3 3 . 3 6 3 . . 2 Max Kills in Single Turn 5 | 1 3 1 1 4 . 1 4 1 . 1 . 1 1 1 . 1 5 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 . 4 . 1 3 . . . . . . . . 1 4 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Damage Taken 13006 | . 632 96 627 166 . 126 65 1481 . . 267 338 234 189 . 139 441 3602 534 1144 2925 Core 3666 | . 110 . 150 34 . . . 223 . . 44 69 33 23 . 17 102 820 153 581 1307 Absorbed by Shields 366 | . . . . . . . . 10 . . . . . . . . 24 232 . 100 . Redirected to Shielding 10 | . . . . . . . . . . . . . . 10 . . . . . . . Regen/Repaired (Parts) 734 | . 25 . 79 . . . . 271 . . . 154 . . . . 162 43 . . . Core Remaining (%) 62 | 100 . 56 . . . 54 100 . . . 61 . . . . 83 . 7 . 36 . Volleys Fired 657 | 14 62 37 99 25 . 8 25 136 1 2 . 28 9 14 1 8 58 79 18 4 29 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 2 1 2 2 2 1 1 2 Hottest 130 | 60 60 100 50 58 . 58 58 72 72 28 . 92 76 72 28 28 118 118 65 81 130 Shots Fired 1190 | 28 123 69 198 44 . 16 36 271 2 2 . 51 18 25 1 16 87 142 18 4 39 Gun 822 | 28 114 65 198 24 . 8 24 156 1 2 . 12 9 14 1 8 44 72 15 . 27 Cannon 268 | . . . . . . . . 115 1 . . 39 9 11 . . 13 63 1 4 12 Launcher 56 | . 9 . . 20 . 8 12 . . . . . . . . . . 5 2 . . Special 44 | . . 4 . . . . . . . . . . . . . 8 30 2 . . . Kinetic 1000 | 14 84 65 198 24 . 8 24 271 2 2 . 51 18 25 1 8 44 131 16 2 12 Thermal 21 | . . 4 . . . . . . . . . . . . . . 13 4 . . . Explosive 89 | . 9 . . 20 . 8 12 . . . . . . . . 8 30 2 . . . Electromagnetic 80 | 14 30 . . . . . . . . . . . . . . . . 5 2 2 27 Robot Hit Streak 36 | 4 11 6 36 5 . 4 8 11 . 1 . 11 13 6 . 4 13 23 6 . 5 Robot Miss Streak 12 | 2 4 2 4 5 . 2 2 12 . 1 . 10 2 10 . 2 5 6 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . 3 1 . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 754 | 17 72 41 129 25 . 10 21 202 . 1 . 38 10 18 . 9 45 87 8 . 21 Core Hits 455 | 8 35 16 51 23 . 6 30 142 . 1 . 27 5 9 . 12 44 34 4 . 8 Critical Kills 4 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | 1 . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 11 | 1 . . 2 . . . . 1 . . . . . . . . 5 . 2 . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . Destroy 6 | 1 . . 2 . . . . 1 . . . . . . . . . . 2 . . Sever 4 | . . . . . . . . . . . . . . . . . 4 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20282 | 214 1455 470 1709 1275 . 445 1016 3874 . 19 . 814 230 346 . 738 4239 2754 290 . 394 Guns 8369 | 214 816 470 1709 221 . 113 326 2007 . 19 . 183 143 192 . 94 435 1027 171 . 229 Cannons 4472 | . . . . . . . . 1867 . . . 631 87 154 . . 97 1434 37 . 165 Explosions 6432 | . 639 . . 1054 . 332 690 . . . . . . . . 493 2927 215 82 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 12095 | 134 604 470 1709 221 . 113 326 3874 . 19 . 814 230 346 . 94 435 2333 208 . 165 Thermal 498 | . 273 . . . . . . . . . . . . . . . 97 128 . . . Explosive 5889 | . 366 . . 1054 . 332 690 . . . . . . . . 493 2857 97 . . . Electromagnetic 791 | 80 212 . . . . . . . . . . . . . . . 70 118 82 . 229 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1009 | . . . . . . . . . . . . . . . . 151 780 78 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . . . . . 2 . 1 . 5 5 5 5 . 1 3 2 2 6 Average Corruption 2 | . . 1 . . . . . 1 . 1 . 4 5 5 5 . 1 1 2 2 2 Corruption Purged 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . . 16 . . . . . 2 . . . 15 5 6 2 . 3 7 5 3 . Message Errors 19 | . . 5 . . . . . 1 . . . 6 2 . 1 . 1 1 1 1 . Matter Fused 16 | . . 3 . . . . . . . . . 6 1 2 1 . . 2 1 . . Heat Flow Errors 10 | . . 3 . . . . . . . . . . 1 1 . . . 2 2 1 . Energy Discharges 8 | . . . . . . . . 1 . . . 2 1 1 . . 1 1 . 1 . Data Loss (minor) 6 | . . 4 . . . . . . . . . . . 1 . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 279 | . 38 . . 18 . . 21 5 . . . . . 7 . . 115 35 24 . 16 Projectiles 89 | . . . . . . . . 5 . . . . . 7 . . 26 35 . . 16 Explosions 190 | . 38 . . 18 . . 21 . . . . . . . . . 89 . 24 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 78 | . . . . . . . . 63 . . . 5 1 . . . . 7 1 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 74 | . . . . . . . . 60 . . . 5 1 . . . . 6 1 . 1 Secondary 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . Self-Inflicted Damage 202 | . 82 . . 65 . . . . . . . . . . . . . 55 . . . Shots 8 | . 3 . . 2 . . . . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 90 189 40 44 . 93 35 270 . . . 173 290 217 . . 358 324 259 186 319 Average Temperature 56 | . 25 40 6 16 . 41 11 43 . . . 46 142 95 . . 57 149 91 56 105 Received Heat Transfer 2387 | . 327 51 261 21 . 63 27 548 . . 21 87 54 . . 27 18 548 63 132 139 Effects 5 | . . . . . . . . 1 . . . . . . . . 1 2 . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 3 | 1 1 . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 700 | . 350 . . . . . . . . . . . . . . . 150 200 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Peak Influence 682 | 35 350 175 490 657 . 120 265 286 196 112 78 213 . . . . 682 288 203 107 191 Initial 184 | . 22 130 1 132 . . 46 67 184 102 78 31 . . . . . 172 14 7 54 Average 138 | 16 238 36 211 491 . 59 131 137 195 110 69 69 . . . . 264 154 40 35 78 Maximum Alert Level 2 | . 1 . 2 2 . . 1 1 . . . 1 . . . . 2 1 1 . . Low Security (%) 75 | 100 28 100 62 2 . 100 86 76 100 100 100 91 . . . . 41 63 96 100 100 Level 1 16 | . 71 . 17 10 . . 13 23 . . . 8 . . . . 24 36 3 . . Level 2 7 | . . . 20 86 . . . . . . . . . . . . 34 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 4 . 5 . . . . 16 . 2 . 5 . . . . 5 2 3 . 6 Investigation 21 | . 3 . 4 . . . . 5 . 1 . 3 . . . . 2 . 1 . 2 Extermination 8 | . . . . . . . . 3 . 1 . 1 . . . . 1 . 1 . 1 Reinforcement 11 | . 1 . 1 . . . . 4 . . . 1 . . . . 1 2 1 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison 7 | . . . . . . . . 4 . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Distress Signals 15 | . 1 . 1 . . . . 4 . . . 1 . . . . 2 2 2 . 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 Distress Signals 7 | . . . . . . . . . . . . . . . . . . . 6 . 1 Times Spotted 328 | . 23 5 41 12 . 6 11 55 . . 4 16 12 4 . 3 22 38 29 16 31 Peak Tracking Total 17 | . 4 2 6 5 . 3 4 7 . 1 4 3 8 3 . 2 7 9 17 8 15 Tactical Retreats 36 | . 3 1 3 1 . . . 6 . . 1 . 2 . . . 3 5 3 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Traps Triggered 30 | . 2 1 1 . . . . 4 3 2 . 1 . . . . 2 5 2 4 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . . 5 . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Reused 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Machines Disabled 33 | . 2 . 3 1 . 1 3 2 1 . . 1 . . . . 14 2 2 1 . Max in Single Turn 6 | . 1 . 1 1 . 1 1 . 1 . . . . . . . 6 1 2 1 . Garrison Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Machines Accessed 102 | . 10 1 11 . 5 . 11 18 . 5 . 11 . . . . 13 5 7 . 5 Terminals 57 | . 7 . 9 . . . 10 8 . 3 . 5 . . . . 5 4 3 . 3 Fabricators 10 | . . . . . . . . 5 . 1 . 2 . . . . 1 . 1 . . Repair Stations 13 | . 1 . 2 . . . . 2 . 1 . 2 . . . . 3 1 1 . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . 1 2 . . . . . . . . 1 . 1 . 1 Garrison Access 7 | . . . . . . . . 1 . . . 2 . . . . 2 . 1 . 1 Total Hacks 383 | . 36 1 32 . 50 . 42 70 . 16 . 52 . . . . 46 16 13 . 9 Successful 213 | . 16 1 16 . 50 . 19 34 . 9 . 30 . . . . 24 9 5 . . Failed 167 | . 19 . 15 . . . 22 36 . 7 . 22 . . . . 22 7 8 . 9 Catastrophic 36 | . 4 . . . . . 5 10 . 2 . 3 . . . . 5 1 4 . 2 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Manual 125 | . 18 . 18 . 1 . 36 22 . 7 . 9 . . . . 6 6 1 . 1 Terminals 205 | . 29 . 27 . . . 39 32 . 12 . 22 . . . . 20 13 4 . 7 Fabricators 47 | . . . . . . . . 22 . 2 . 18 . . . . 2 . 3 . . Repair Stations 43 | . 4 . 5 . . . . 7 . 2 . 10 . . . . 11 3 1 . . Recycling Units 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 17 | . . . . . . . 3 6 . . . . . . . . 4 . 3 . 1 Garrison Access 16 | . . . . . . . . 3 . . . 2 . . . . 8 . 2 . 1 Terminal Hacks 133 | . 13 1 12 . 50 . 16 12 . 6 . 8 . . . . 8 7 . . . Record 49 | . . . . . 49 . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . 4 1 . 1 . . . . . . . . . . . Prototype ID Bank 15 | . 7 . 2 . . . 1 2 . 1 . 1 . . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . . 2 . . . 1 . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 6 | . 1 . . . . . . 1 . 1 . 1 . . . . 1 1 . . . Fabricator Index 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 . . . 2 1 . . . . . . . . 3 2 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 10 | . 2 . . . . . 3 1 . . . 2 . . . . 1 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . . . . . 10 . 2 . 14 . . . . 2 . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 15 | . . . . . . . . 5 . 1 . 7 . . . . 1 . 1 . . Build 13 | . . . . . . . . 5 . 1 . 6 . . . . 1 . . . . Repair Station Hacks 28 | . 2 . 4 . . . . 6 . 1 . 6 . . . . 7 2 . . . Scan Component 14 | . 1 . 2 . . . . 3 . . . 4 . . . . 3 1 . . . Repair 12 | . 1 . 2 . . . . 3 . . . 2 . . . . 3 1 . . . Refit 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 3 5 . . . . . . . . 4 . 3 . . Insert Component 8 | . . . . . . . 1 3 . . . . . . . . 2 . 2 . . Analyze 7 | . . . . . . . 2 2 . . . . . . . . 2 . 1 . . Garrison Access Hacks 6 | . . . . . . . . 1 . . . 2 . . . . 2 . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 84 | . 9 . 10 . . . 11 16 . 3 . 8 . . . . 11 4 7 . 5 Full Trace Events 18 | . 2 . 4 . . . . 5 . 1 . 3 . . . . 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . 4 . . . 4 . . . . . . . 3 . . . . . . Robots Built 15 | . . . . . . . . 6 . 1 . 7 . . . . 1 . . . . Authchips 4 | . . . . . . . . . . . . 4 . . . . . . . . . Time 977 | . . . . . . . . 455 . 116 . 290 . . . . 116 . . . . Total Robot Build Rating 44 | . . . . . . . . 17 . 3 . 21 . . . . 3 . . . . Part Schematics Acquired 23 | . . . . . . . 1 2 . . . 1 . . 16 . 2 . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 12 | . 1 . 2 . . . . 3 . . . 2 . . . . 3 1 . . . Time 407 | . 26 . 51 . . . . 140 . . . 60 . . . . 102 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 2 . . . . . . . . 2 . 1 . . Part Schematics Acquired 6 | . . . . . . . 1 2 . . . . . . . . 2 . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 5 1 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Total Allies 26 | . . 3 . 1 . . . 6 . 1 . 7 . . . . 1 6 1 . . Largest Group 7 | . . 3 . 1 . . . 2 . 1 1 7 2 . . . 1 4 1 . . Highest-Rated Group 170 | . . 40 . 31 . . . 68 . 26 26 170 42 . . . 26 96 56 . . Highest-Rated Ally 56 | . . 16 . 31 . . . 34 . 26 26 34 21 . . . 26 31 56 . . Total Orders 14 | . . . . . . . . . . . . 13 1 . . . . . . . . STAY 9 | . . . . . . . . . . . . 8 1 . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 5 . . . . . . . . . Ally Attacks 148 | . . 24 . 9 . . . 27 . . . 49 14 . . . . 23 2 . . Total Damage 4209 | . . 217 . 127 . . . 1272 . . . 1576 306 . . . . 597 114 . . Kills 29 | . . 2 . 1 . . . 9 . . . 12 . . . . . 3 2 . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Robot Analysis Total 8 | . 2 . . . . . 4 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 176 | . . . . . . . . . . . . . . . . . 118 28 15 10 5 Traps 9 | . . . . . . . . . . . . . . . . . . 8 . 1 . Emergency Access 5 | . . . . . . . . . . . . . . . . . . 2 . 1 2 Items 143 | . . . . . . . . . . . . . . . . . 109 14 12 5 3 Machines 9 | . . . . . . . . . . . . . . . . . 6 . 2 1 . Patrols 5 | . . . . . . . . . . . . . . . . . 1 3 1 . . Guards 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . Exits 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Turns Passed 14300 | 134 749 1974 1180 343 140 114 313 2064 141 277 50 1255 250 221 512 481 1312 995 670 319 806 Spaces Moved 16028 | 86 792 1442 1065 671 402 263 441 2247 96 366 84 1294 353 308 832 594 1659 626 1104 407 896 Core 531 | 2 . 1 . . . . . . . . . . . . . . . 186 66 180 96 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 403 | . . . 205 . . . . . . . . . . . . . . 198 . . . Wheels 265 | 84 176 . 5 . . . . . . . . . . . . . . . . . . Hover 11558 | . 616 1441 591 . . . 141 2247 96 366 84 1294 353 308 832 594 1659 242 278 227 189 Flight 3271 | . . . 264 671 402 263 300 . . . . . . . . . . . 760 . 611 Fastest Speed 28 | 50 56 56 34 34 34 34 34 42 46 46 46 48 56 56 56 56 48 48 40 45 28 Average Speed 54 | 84 62 59 70 34 34 34 40 54 88 64 46 50 56 56 56 56 53 81 46 52 44 Slowest Speed 190 | 90 120 150 190 34 34 34 180 106 106 106 50 111 56 56 56 56 116 190 100 60 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . 2 5 . 2 . . . . . . . . . . . . 13 . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 100 76 91 90 58 51 38 23 7 87 26 53 48 84 76 40 69 29 50 20 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . Known Exits Taken 13 | . 1 1 1 . . 1 1 1 . 1 . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 5 | 1 . . . 1 1 . . . . . . . 1 . 1 . . . . . . Scrap Searched 14 | . . 1 . 2 . . . . . . . . 1 3 3 4 . . . . . Spaces Dug 27 | . . . . . . . . . . . . . . . . 11 9 . . 1 6 Terrain Destroyed 816 | . 58 . . 169 . 58 72 . . . . 3 1 . . 110 271 64 1 1 8 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . . . . . . 3 1 . . 4 18 35 1 1 8 AOE 745 | . 58 . . 169 . 58 72 . . . . . . . . 106 253 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Ext Fac Gar Res Total 20476 | 115 927 2488 1346 746 404 272 550 2843 150 403 97 1843 387 330 880 726 2008 963 1232 512 1254 Wait 2943 | . 33 975 101 51 . 4 63 344 14 25 . 467 24 2 18 119 186 112 74 49 282 Move 15946 | 85 791 1441 1060 660 401 258 440 2246 95 365 83 1293 352 307 831 593 1658 625 1080 405 877 Hop 29 | . . . 2 5 . 2 . . . . . . . . . . . . 11 . 9 Pick Up 162 | 6 15 8 17 1 1 . 6 29 . 3 4 12 1 3 7 3 18 9 9 5 5 Fast Attach 149 | 7 5 8 12 . . . 2 16 . 3 2 13 . . 7 . 17 20 15 . 22 Attach 80 | . 6 1 6 . . . 2 12 1 . . 8 . 3 1 . 6 13 10 3 8 Detach 52 | . 1 1 4 . . . . 7 . . 2 5 . . 2 . 6 12 4 3 5 Swap 82 | 2 4 1 15 2 1 . 4 13 . 2 . 3 . 1 . 1 14 14 1 . 4 Drop 197 | 1 10 11 30 2 1 . 8 30 . 3 6 14 1 . 13 2 27 14 7 4 13 Fire 657 | 14 62 37 99 25 . 8 25 136 1 2 . 28 9 14 1 8 58 79 18 4 29 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 145 | . . . . . . . . 10 39 . . . . . . . 18 39 . 39 . Rewire 29 | . . . . . . . . . . . . . . . . . . 26 3 . . Trap 5 | . . 5 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto / *Low x2 / Gar) -7/Garrison -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory (discovered 3 exits: *Res x2 / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 15) 135 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 407 | -10/Materials | Lost 3 parts (2n1w) 420 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Identified exit to Materials 555 | -10/Materials | Discovered exit to Materials (range 13) 782 | -10/Materials | Central database locked down 798 | -10/Materials | Repaired Hover Unit 840 | -10/Materials | Discovered exit to Materials (range 14) 884 | -10/Materials | Entered Mines 1043 | -10/Mines | Learned Materials non-interactive machine intel 1053 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1085 | -10/Mines | Learned Materials security intel 1114 | -10/Mines | Discovered exit to Materials (range 14) 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1167 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1262 | -10/Mines | Excavation squad dispatched 1262 | -10/Mines | A large section of the Mines collapsed 1459 | -10/Mines | Discovered exit to Materials (range 6) 1491 | -10/Mines | Found a hidden stash of uninstalled traps 2858 | -10/Mines | Entered Materials 2858 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -9/Materials | Loaded intel: 44 non-interactive machine locations 3032 | -9/Materials | Repaired Hover Unit 3096 | -9/Materials | Repaired Minigun 3233 | -9/Materials | Discovered new exit (range 11) 3238 | -9/Materials | Build established: Scavenger-Mutant 3464 | -9/Materials | Identified exit to Materials 3549 | -9/Materials | Identified exit to Mines 3642 | -9/Materials | Destroyed 7 combat bots 4035 | -9/Materials | Central database locked down 4038 | -9/Materials | Entered Mines 4041 | -9/Mines | Met a Derelict bent on vengeance 4084 | -9/Mines | Discovered exit to Materials (range 7) 4103 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4110 | -9/Mines | Learned Materials terminal intel 4156 | -9/Mines | Discovered exit to Materials (range 6) 4233 | -9/Mines | Received a Mining Laser from a helpful Derelict 4254 | -9/Mines | Build established: Hacker-Mutant 4346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4346 | -9/Mines | Discovered new exit (range 5) 4381 | -9/Mines | Entered Exiles 4390 | -9/Exiles | Met 8R-AWN 4395 | -9/Exiles | Met EX-HEX 4411 | -9/Exiles | Met EX-BIN 4416 | -9/Exiles | Aligned with FarCom system 4416 | -9/Exiles | Given EX-Vault access code 4430 | -9/Exiles | Opened EX-Vault 4435 | -9/Exiles | Found 0b10 Alert Chip 4443 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4453 | -9/Exiles | Met EX-DEC 4455 | -9/Exiles | Learned location of Zion (-6) 4469 | -9/Exiles | Visited The Gauntlet 4517 | -9/Exiles | Discovered new exit (range 14) 4521 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4521 | -9/Exiles | Entered Mines 4632 | -8/Mines | Discovered exit to Materials (range 10) 4635 | -8/Mines | Entered Materials 4635 | -8/Materials | Evolved 2 slots: Utility x2 4636 | -8/Materials | Loaded intel: 12 terminal locations 4751 | -8/Materials | Destroyed 8 combat bots 4875 | -8/Materials | Central database locked down 4875 | -8/Materials | Identified exit to Factory 4948 | -8/Materials | Entered Factory 4948 | -7/Factory | Evolved 2 slots: Utility x2 5317 | -7/Factory | Fabricated O-24 Administrator? 5457 | -7/Factory | Identified exit to Storage 5457 | -7/Factory | Identified exit to Lower Caves 5855 | -7/Factory | Fabricated H-55 Commando? 6262 | -7/Factory | Fabricated I-25 Savior? 6273 | -7/Factory | Repaired Sml. Storage Unit 6322 | -7/Factory | Fabricated D-53 Grenadier? 6334 | -7/Factory | Repaired Mic. Nuclear Core 6443 | -7/Factory | Fabricated D-53 Grenadier? 6452 | -7/Factory | Garrison activated, responded to threat 6745 | -7/Factory | Garrison activated, responded to threat 6762 | -7/Factory | Repaired Prc. Assault Rifle 7003 | -7/Factory | Identified exit to Garrison 7012 | -7/Factory | Entered Garrison 7068 | -7/Garrison | Triggered checkpoint 7106 | -7/Garrison | Triggered checkpoint 7143 | -7/Garrison | Discovered new exit (range 11) 7153 | -7/Garrison | Entered Factory 7343 | -7/Factory | Fabricated O-24 Administrator? 7360 | -7/Factory | Identified exit to DSF 7430 | -7/Factory | Entered DSF 7430 | -7/DSF | Accompanied by 1 ally 7453 | -7/DSF | Additional patrols routed to DSF 7473 | -7/DSF | Discovered new exit (range 15) 7480 | -7/DSF | Entered Factory 7480 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7544 | -6/Factory | Fabricated O-24 Administrator (x1) 7604 | -6/Factory | Fabricated H-55 Commando (x2) 7650 | -6/Factory | Fabricated Gravmag System (x2) 7719 | -6/Factory | Fabricated H-55 Commando (x2) 7778 | -6/Factory | Fabricated D-53 Grenadier (x1) 7855 | -6/Factory | Fabricated O-24 Administrator? 7914 | -6/Factory | Identified exit to Lower Caves 8319 | -6/Factory | Repaired Prc. Assault Rifle 8345 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8735 | -6/Factory | Entered Lower Caves 8735 | -6/Lower Caves | Accompanied by 3 allies 8736 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8740 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8744 | -6/Lower Caves | Met a Warlord Commander 8745 | -6/Lower Caves | Learned location of Warlord (-4) 8749 | -6/Lower Caves | Found Encrypted Comm Array 8763 | -6/Lower Caves | Learned Factory emergency access door positions 8844 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8969 | -6/Lower Caves | Discovered new exit (range 14) 8985 | -6/Lower Caves | Entered another Lower Caves area 9019 | -6/Lower Caves | Discovered new exit (range 10) 9174 | -6/Lower Caves | Discovered new exit (range 14) 9188 | -6/Lower Caves | Identified exit to Zion 9206 | -6/Lower Caves | Entered Zion 9263 | -6/Zion | Discovered new exit (range 10) 9306 | -6/Zion | System corruption cleaned by Quarantine Array 9311 | -6/Zion | Learned Factory emergency access door positions 9392 | -6/Zion | Build established: Hacker-Scout 9396 | -6/Zion | Learned Factory trap positions 9436 | -6/Zion | Rebuked by Imprinter 9466 | -6/Zion | Found Prototype Special Weapon 9466 | -6/Zion | Identified RU-N14's Throwing Claymores 9468 | -6/Zion | Found RU-N14's Throwing Claymores 9471 | -6/Zion | Found RU-N14's Throwing Claymores 9477 | -6/Zion | Found RU-N14's Throwing Claymores 9582 | -6/Zion | Given A8's code to call for help 9641 | -6/Zion | Found Prototype Device 9641 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 9718 | -6/Zion | Entered Proximity Caves 9719 | -5/Proximity Caves | Identified exit to Factory 9805 | -5/Proximity Caves | Build established: Hacker-Mutant 10072 | -5/Proximity Caves | Learned Factory security intel 10107 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10199 | -5/Proximity Caves | Entered Factory 10199 | -5/Factory | Evolved 2 slots: Utility x2 10200 | -5/Factory | Loaded intel: 88 trap records 10248 | -5/Factory | Identified exit to Upper Caves 10248 | -5/Factory | Identified exit to Extension 10568 | -5/Factory | Fabricated O-24 Administrator? 10799 | -5/Factory | First assault squad dispatched 11170 | -5/Factory | Repaired Broken Antigrav System 11206 | -5/Factory | Repaired Prc. Assault Rifle 11368 | -5/Factory | Discovered new exit (range 9) 11406 | -5/Factory | Repaired Remote Force Field 11511 | -5/Factory | Entered Extension 11636 | -5/Extension | Repaired Antigrav System 11751 | -5/Extension | Identified exit to Cetus 11791 | -5/Extension | Rescued a captive Derelict 12004 | -5/Extension | Spotted B-75 Beast 12031 | -5/Extension | Identified exit to Factory 12042 | -5/Extension | Destroyed B-75 Beast 12111 | -5/Extension | Spotted B-75 Beast 12136 | -5/Extension | Disrupted transfer network 12383 | -5/Extension | Core integrity fell below 50% 12435 | -5/Extension | Core integrity fell below 20% 12439 | -5/Extension | Lost 15 parts (2p4n6u3w) 12495 | -5/Extension | Discovered exit to Factory (range 10) 12506 | -5/Extension | Entered Factory 12506 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12608 | -4/Factory | Discovered new exit (range 4) 12609 | -4/Factory | Identified exit to Research 12638 | -4/Factory | Build established: Mutant 12964 | -4/Factory | Spotted B-86 Titan 13010 | -4/Factory | Discovered exit to Research (range 8) 13176 | -4/Factory | Identified exit to Garrison 13176 | -4/Factory | Entered Garrison 13206 | -4/Garrison | Lost 4 parts (1n2u1w) 13248 | -4/Garrison | Triggered checkpoint 13249 | -4/Garrison | Spotted B-86 Titan 13254 | -4/Garrison | Triggered checkpoint 13258 | -4/Garrison | Triggered checkpoint 13281 | -4/Garrison | Discovered exit to Research (range 10) 13287 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13295 | -4/Garrison | Lost 3 parts (2n1w) 13464 | -4/Garrison | Core integrity fell below 50% 13492 | -4/Garrison | Discovered exit to Research (range 8) 13495 | -4/Garrison | Entered Research 13495 | -3/Research | Evolved 2 slots: Utility x2 13733 | -3/Research | Garrison activated, responded to threat 14280 | -3/Research | Core integrity fell below 50% 14295 | -3/Research | Core integrity fell below 20% 14301 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14250_ P-80 Master resets W-44 Eye, system corruption cleaned. 14250_ Linear Accelerator destroyed. 14253_ Slug penetrates Wall. 14275_ Impulse Thruster Array destroyed. 14278_ P-80 Master resets P-80 Master, system corruption cleaned. 14279_ Penetrated by Slug. 14279_ Slug penetrates Wall. 14281_ Impulse Thruster Array destroyed. 14282_ Penetrated by Slug. 14284_ Slug penetrates Wall. 14285_ Penetrated by Slug. 14285_ Slug penetrates H-77 Assassin. 14286_ Impulse Thruster Array destroyed. 14287_ Slug penetrates Wall. 14294_ Core Analyzer destroyed. 14295_ Slug penetrates Wall. 14295_ Penetrated by Slug. 14295_ Core Analyzer destroyed. 14301_ Door malfunctions. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????########????? | | ??????????????????????##############?# /[! #????? | | ??????????????????????# #?# /[ #????? | | ??????????????????????# #?# /! #????? | | ??????????????????????# #?# #????? | | ??????????????????????# = #?# #????? | | ??????????????????????# #?# #????? | | ??????????????????????# #?# #????? | | ??????????????????????# #?# #????? | | ??????????????????????# #?# #????? | | ??????????????????????# = #?# #????? | | ??????????????????????? #?# #????? | | ??????????????????????w?? ???# #????? | | ??????????????????????????? ?????# #????? | | ???????????????????##########+###########+####???? | | ???????????????????# #???? | | ???????????????????# #???? | | ??????????????????## +???? | | ???????????????Y[ #???? | | ??????????????? #### ### ###+######### #???? | | ????????????????????# ???# #== """ # #???? | | ????????????????????# ????# # """ # #???? | | ?????????????########+#+### # """ # #???? | | ?????????????# + # h # #???? | | ?????????????# # # # #???? | | ?????????????# """ """ @# # h # #???? | | ?#?????##???????""" """ # # # #???? | | ???? =#????# """ """ # ##########+## #???? | | #????# # # # #???? | | """ #????# s# # # #???? | | """" #????# """ """ / # [# #???? | | """" #????#??""" """ # # # #???? | | """ #???????""" """p #s + ""# #???? | | ????????? p # # T"# #???? | | ??????????? p # # ""# #???? | | ##+###################+#### # # ##### | | h p # # | | h h ########## ##### | | #???????## ##### | | h #????????# # | | ################# ########????????# # | | #???????????????# #???????????????# # | | #???????????????# #???????????????# # = | | #???????????????# #???????????????# # | | #???????????????# #???????????????# # | | #???????######### #???????????????# + | | #?????# + #???????????????# # | | #?????# # #???????????????# # | | +?????# # #???????????????# # | | ##+###???# ?# #???????????????# #! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 825 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 40 Authchip Count 5 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Remote Force Field | -6/Factory | Hacked Power Sword | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Antigrav System | -5/Factory | Scanalyzed Kinecellerator | -5/Factory | Scanalyzed Imp. Linear Gravjet | -4/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-10 Pest | -9/Materials | Hacked Y-45 Defender | -9/Materials | Hacked I-25 Savior | -9/Materials | Hacked M-28 Smith | -8/Materials | Hacked H-55 Commando | -8/Materials | Hacked D-53 Grenadier | -8/Materials | Hacked O-24 Administrator | -8/Materials | Hacked R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory H-55 Commando | x2 | -7/Factory I-25 Savior | x1 | -7/Factory D-53 Grenadier | x1 | -7/Factory D-53 Grenadier | x1 | -7/Factory O-24 Administrator | x1 | -7/Factory O-24 Administrator | x1 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip Gravmag System | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip D-53 Grenadier | x1 | -6/Factory | Authchip O-24 Administrator | x1 | -6/Factory O-24 Administrator | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Brute Force Overachiever Challenges ------------ None Game ------ Seed RelayDataTrap Manual? 0 Play Time 04:56:56 Cumulative 110.9 hours Start 2024.02.10 @ 01:20:51 End 2024.02.11 @ 00:25:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 29e640b8-b792-46a6-b78e-5ec987fd7631