Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 20:27:23 Player: Figgis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (104) 520 Value Destroyed (4746) 4746 Prototype IDs (33) 660 Alien Tech Used (6) 1200 Bonus (3316) 3316 TOTAL SCORE: 17642 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 140 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 85/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Xenon Bombardment Thruster > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced Force Field Phase Redirector Advanced Hacking Suite > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Field Propulsion Drive Advanced Heat Sink Companion Sword [Rating: 162] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Companion Sword Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Slots Evolved 16 | . . 2 2 . . . 4 2 . . . . 2 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 7 | . . 1 1 . . . 2 1 . . . . 1 1 . . Utility 7 | . . 1 1 . . . 1 1 . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 182 | 4 3 9 10 27 . 10 48 9 4 2 3 3 8 22 10 10 Power 30 | . 1 . 2 4 . . 13 2 1 . 1 . 1 3 1 1 Engine 14 | . 1 . 1 1 . . 10 . 1 . . . . . . . Core 8 | . . . 1 3 . . 2 2 . . . . . . . . Reactor 8 | . . . . . . . 1 . . . 1 . 1 3 1 1 Propulsion 73 | 2 . 4 1 12 . 5 17 3 1 1 1 3 2 13 3 5 Treads . | . . . . . . . . . . . . . . . . . Leg 36 | 2 . 4 1 10 . 5 13 . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 37 | . . . . 2 . . 4 3 1 1 . 3 2 13 3 5 Utility 59 | . 2 3 3 4 . 3 18 4 2 1 1 . 5 6 5 2 Device 29 | . . 2 . . . 2 7 3 2 1 1 . 4 3 3 1 Storage 3 | . 2 . . . . 1 . . . . . . . . . . Processor 11 | . . 1 1 1 . . 5 1 . . . . . 1 . 1 Hackware 11 | . . . 2 1 . . 4 . . . . . 1 2 1 . Protection 4 | . . . . 2 . . 2 . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . 1 . Weapon 20 | 2 . 2 4 7 . 2 . . . . . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 . . 3 2 . . . . . . . . . . . 1 Ballistic Cannon 6 | . . 2 . 3 . 1 . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . . . . . . . 1 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . 4 . 1 1 1 . . 3 . 2 . 9 1 Parts Lost 80 | . . 1 2 15 . . 23 5 . . . 2 2 6 9 15 Power 15 | . . . . 3 . . 8 1 . . . . . . 2 1 Propulsion 34 | . . . . 6 . . 7 3 . . . 2 1 4 4 7 Utility 26 | . . 1 1 4 . . 8 1 . . . . 1 2 3 5 Weapon 5 | . . . 1 2 . . . . . . . . . . . 2 Highest Loss Streak 10 | . . 1 2 9 . . 6 3 . . . 1 1 3 7 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 9 | 2 4 12 12 14 14 14 9 3 3 3 4 4 4 4 3 2 Power 1 | 1 1 2 2 2 1 1 . . . 1 . . . . . . Propulsion 3 | . . 4 5 6 7 6 4 . . . . . . . . . Utility 2 | . . . 1 1 . 4 3 2 2 2 2 3 2 1 1 1 Weapon 2 | . 2 3 1 2 5 2 1 1 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . 1 . 3 1 2 3 . . . . . . . 2 1 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . 2 . . . . . . . . . . . . Utility 3 | . . . . . . . 2 . . . . . . . . 1 Weapon 7 | . . 1 . 1 1 2 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 74 92 95 94 95 89 83 79 85 91 93 91 85 81 70 33 Engine 3 | . 8 11 6 1 . . 7 1 3 5 4 5 3 . . . Core 4 | . . . 2 7 9 9 3 7 7 5 4 . . . . . Reactor 1 | . . . . . . . . . . . 1 5 6 9 7 2 Leg 23 | . 28 32 34 33 34 36 26 4 . . . . . . . . Flight 9 | . . . . . . . 9 23 33 38 40 38 33 29 23 8 Device 7 | . . 9 . . . 3 6 12 16 17 17 17 18 20 19 7 Storage 5 | . 8 11 9 9 9 9 4 . . . . . . . . . Processor 7 | . . 6 9 6 9 9 5 14 11 11 11 11 10 9 8 6 Hackware 8 | . . . 14 14 9 9 8 5 5 5 5 5 5 6 4 5 Protection 2 | . . . . 3 9 4 2 . . . . . . . . . Ballistic Gun 3 | . 28 . 15 11 8 . . . . . . . . . . . Ballistic Cannon 3 | . . 21 2 5 8 5 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 6 5 5 5 5 5 5 4 3 1 Peak Build Rating 162 | 4 7 21 32 32 23 34 74 71 70 76 83 76 95 126 162 92 Average Rating 49 | 2 5 18 27 26 22 29 59 66 67 74 76 75 85 114 119 51 On Entrance 50 | . 4 6 21 32 23 16 34 63 58 70 76 77 74 95 123 81 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 2 25 31 31 39 35 42 50 22 26 32 30 30 33 44 88 21 Greatest Support 109 | 3 20 45 60 60 40 57 109 22 29 37 46 37 55 74 74 37 Greatest Overweight (x) 7 | . 1 1 . 1 1 . 7 1 . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 5 9 15 15 15 15 15 12 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 7 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 4 12 12 14 14 14 11 4 4 4 4 4 4 4 3 2 Final Capacity 15 | 5 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 7 15 15 15 14 15 5 5 5 5 5 5 5 5 1 3 Class Distribution -------------------- 26% | Commander-Mutant 21% | Mutant 17% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Scavenger-Sprinter 4% | Sprinter 4% | Hacker-Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Sprinter | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Matter Collected 3735 | 240 52 167 414 868 . 212 768 95 20 64 . 115 115 295 79 231 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4519 | . 96 245 286 875 . . 1498 271 . . . 207 159 604 79 199 Parts 264 | . 4 14 17 41 . . 99 18 . . . 2 4 48 6 11 Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . 48 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Combat Hostiles Destroyed 85 | . 2 7 6 19 . . 28 6 . . . 1 1 9 2 4 Melee 47 | . . . . . . . 28 6 . . . 1 1 9 . 2 Guns 18 | . 2 . 4 10 . . . . . . . . . . . 2 Cannons 17 | . . 7 1 9 . . . . . . . . . . . . AOE 3 | . . . 1 . . . . . . . . . . . 2 . Classes Destroyed 13 | . 1 2 1 4 . . 3 . . . . . . 1 . 1 Worker 1 | . . . . . . . 1 . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . Hauler 2 | . . . . 1 . . . . . . . . . . 1 . Recycler 3 | . . . . 1 . . 1 . . . . . . 1 . . Operator 4 | . . . . . . . . . . . . . . 2 2 . Watcher 8 | . . 1 1 . . . . 1 . . . . 2 1 1 1 Swarmer 19 | . . . . . . . 6 4 . . . 1 . 6 . 2 Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 28 | . 2 4 2 13 . . 7 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Sentry 16 | . . 3 3 4 . . 4 1 . . . . 1 . . . Hunter 7 | . . . 1 1 . . 3 . . . . . . . 2 . Programmer 12 | . . . . . . . 8 1 . . . . . 3 . . Best Kill Streak 4 | . 2 3 4 4 . . 4 4 . . . 1 1 3 4 2 Combat Bots Only 4 | . 2 3 4 4 . . 4 4 . . . 1 1 3 2 2 Max Kills in Single Turn 4 | . 1 1 1 2 . . 1 2 . . . 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . . . . . 2 . Melee 2 | . . . . . . . 1 2 . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Hostile Shots Fired 1153 | . 18 27 56 163 . . 550 45 1 8 . 11 10 104 44 116 Missed 444 | . 1 11 14 38 . . 227 21 1 5 . 5 5 59 22 35 Deflected 8 | . . . . . . . 8 . . . . . . . . . Hits 709 | . 17 16 42 125 . . 323 24 . 3 . 6 5 45 22 81 Melee 28 | . . . . 13 . . . . . . . . . . . 15 Projectile 681 | . 17 16 42 112 . . 323 24 . 3 . 6 5 45 22 66 AOE 2 | . . . . . . . 2 . . . . . . . . . Critical Strikes 38 | . . . . 12 . . 8 2 . . . . . 3 4 9 Damage Taken 13013 | . 215 222 682 2077 . . 4100 454 . 61 . 126 130 963 1356 2627 Core 3726 | . 17 67 150 348 . . 638 122 . 34 . 19 33 277 552 1469 Absorbed by Shields 100 | . . . . . . . 77 . . . . . . . 23 . Redirected to Core 134 | . . . . . . . . . . . . . . . 134 . Ignored by Resistances 34 | . . . . . . . 34 . . . . . . . . . Core Remaining (%) 64 | 100 93 83 . . . 9 24 . . . . 82 97 . 25 . Volleys Fired 187 | . 11 19 33 106 . . . . . 1 . . . . 1 16 Largest 2 | . 2 2 2 2 . . . . . 1 . . . . 1 1 Hottest 69 | . 40 63 63 69 . . . . . 36 . . . . . 38 Shots Fired 339 | . 22 38 64 197 . . . . . 1 . . . . 1 16 Gun 182 | . 22 . 40 104 . . . . . . . . . . . 16 Cannon 148 | . . 38 21 89 . . . . . . . . . . . . Launcher 6 | . . . 3 1 . . . . . 1 . . . . 1 . Special 3 | . . . . 3 . . . . . . . . . . . . Kinetic 330 | . 22 38 61 193 . . . . . . . . . . . 16 Thermal 4 | . . . . 3 . . . . . . . . . . 1 . Explosive 3 | . . . 3 . . . . . . . . . . . . . Electromagnetic 2 | . . . . 1 . . . . . 1 . . . . . . Robot Hit Streak 17 | . 9 15 17 16 . . . . . . . . . . . 4 Robot Miss Streak 5 | . 4 2 5 3 . . . . . . . . . . . 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 370 | . 13 27 38 134 . . 86 10 . . . 4 11 26 6 15 Core Hits 154 | . 6 11 14 43 . . 38 7 . . . 2 4 16 5 8 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . 1 2 . . 2 . . . . . . . . . Blast 3 | . . . 1 2 . . . . . . . . . . . . Melee Attacks 294 | . . . . . . . 143 27 . 13 . 5 20 55 15 16 Impact . | . . . . . . . . . . . . . . . . . Slashing 294 | . . . . . . . 143 27 . 13 . 5 20 55 15 16 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . 4 1 . . . . 1 1 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Follow-up Attacks 6 | . . . . . . . 1 1 . . . 1 . . . 3 Martial Strikes 9 | . . . . . . . 9 . . . . . . . . . Damage Inflicted 14041 | . 118 520 705 2610 . . 3519 494 . . . 335 656 1252 3267 565 Guns 2042 | . 118 . 378 1353 . . . . . . . . . . . 193 Cannons 1910 | . . 520 225 1165 . . . . . . . . . . . . Explosions 3145 | . . . 102 92 . . . . . . . . . . 2951 . Melee 6929 | . . . . . . . 3519 494 . . . 335 656 1252 316 357 Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic 3952 | . 118 520 603 2518 . . . . . . . . . . . 193 Thermal 2998 | . . . . 47 . . . . . . . . . . 2951 . Explosive 102 | . . . 102 . . . . . . . . . . . . . Electromagnetic 45 | . . . . 45 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 6929 | . . . . . . . 3519 494 . . . 335 656 1252 316 357 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . 34 34 34 8 1 1 1 1 1 . 4 9 1 Average Corruption 10 | . . . . 33 34 34 3 1 1 1 1 1 . 3 4 1 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 125 | . . . . 45 28 . 36 1 . 1 1 . . 6 7 . Message Errors 30 | . . . . 8 7 . 8 . . . 1 . . 3 3 . Matter Fused 27 | . . . . 7 8 . 9 . . 1 . . . 1 1 . Heat Flow Errors 17 | . . . . 5 4 . 6 . . . . . . . 2 . Energy Discharges 12 | . . . . 5 1 . 4 . . . . . . 1 1 . Parts Rejected 4 | . . . . . 1 . 2 . . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 10 | . . . . 2 2 . 6 . . . . . . . . . Data Loss (major) 3 | . . . . . 1 . 1 1 . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . . Alerts 4 | . . . . 2 2 . . . . . . . . . . . Misdirections 3 | . . . . 2 1 . . . . . . . . . . . Weapon Failures 11 | . . . . 11 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1139 | . . 11 . 2 . . 236 14 . . . 103 9 55 709 . Projectiles 13 | . . 11 . 2 . . . . . . . . . . . . Explosions 634 | . . . . . . . . . . . . . . . 634 . Melee 492 | . . . . . . . 236 14 . . . 103 9 55 75 . Knockbacks 21 | . . 5 . 16 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 18 | . . 4 . 14 . . . . . . . . . . . . Secondary 3 | . . 1 . 2 . . . . . . . . . . . . Self-Inflicted Damage 902 | . . . . 15 . . . . . . . . . . 880 7 Shots 2 | . . . . 1 . . . . . . . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . . . . . . . . . . 4 Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 40 13 12 276 212 . 272 . . . . . . 168 192 . Average Temperature 70 | . 19 5 6 71 100 . 106 . . . . . . 57 98 . Received Heat Transfer 2382 | . 123 72 162 1008 . . 762 63 . . . 18 27 54 21 72 Effects 3 | . . . . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . 1 . . . . . . . . . Total Turns 449 | . . . . . . . 449 . . . . . . . . . Longest Duration 449 | . . . . . . . 449 . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . . . 100 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Maximum Alert Level 3 | . . . . . . . 1 1 . . . . . 1 3 2 Low Security (%) 92 | 100 100 100 100 100 100 . 97 75 . . . . 100 90 69 . Level 1 5 | . . . . . . . 2 24 . . . . . 9 . 68 Level 2 . | . . . . . . . . . . . . . . . . 31 Level 3 1 | . . . . . . . . . . . . . . . 30 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 808 | . 50 87 100 88 36 . 230 370 . . . . 102 290 808 423 Initial 423 | . . 12 . 16 26 . . 76 . . . . 2 48 162 423 Average 71 | . 11 19 29 26 4 . 73 146 . . . . 30 85 266 354 Influence Increases 5001 | . 107 207 204 545 69 . 1121 614 . 75 . 60 186 602 992 219 Destroy 0b10 Robot/C 1780 | . 40 140 120 380 40 . 600 120 . . . 20 20 180 40 80 Destroy 0b10 Robot/NC 105 | . . 5 5 15 . . 10 5 . . . 10 10 20 20 5 Destroy Leader 440 | . 10 42 52 92 . . 150 32 . . . . 14 32 14 2 Allied During Kill 66 | . . . . 7 24 . 35 . . . . . . . . . Successful Hack 265 | . 57 17 5 12 5 . 65 56 . . . . 8 14 26 . Disable Machine 225 | . . . . 30 . . . . . . . . . . 195 . Destroy Structure 770 | . . 3 22 9 . . 6 26 . . . . 14 26 652 12 Partial Spotted 285 | . . . . . . . 30 30 . . . . 45 105 45 30 Lose Combat Pursuer 1065 | . . . . . . . 225 345 . 75 . 30 75 225 . 90 Influence Decreases 4629 | . 77 237 164 516 138 . 964 409 185 144 108 55 97 406 528 601 Entered New Map 951 | . . 18 . 24 43 . . 81 135 34 108 . 3 46 128 331 Time Decay 2325 | . 77 148 112 301 55 . 480 278 50 110 . 45 89 300 160 120 Lost Part 684 | . . . . 109 . . 210 50 . . . 10 5 60 90 150 Lost Ally 95 | . . . . . 40 . 55 . . . . . . . . . Purge Threat 574 | . . 71 52 82 . . 219 . . . . . . . 150 . Squads Dispatched 38 | . . . 2 3 . . 12 5 . . . . 6 4 3 3 Investigation 13 | . . . . 2 . . 3 3 . . . . 4 1 . . Extermination 14 | . . . . . . . 6 2 . . . . 2 2 1 1 Reinforcement 10 | . . . 2 1 . . 3 . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Distress Signals 10 | . . . 1 3 . . 4 . . . . . . 2 . . Communications Jammed 41 | . . . . . . . . . . . . . . 32 9 . Distress Signals 41 | . . . . . . . . . . . . . . 32 9 . Times Spotted 265 | . 7 9 17 25 3 . 64 28 1 6 . 10 13 41 21 20 Peak Tracking Total 14 | . 3 3 3 8 2 . 8 6 1 2 . 2 11 10 13 14 Tactical Retreats 38 | . . . . . . . 9 10 . 4 . 2 2 8 . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Traps Triggered 4 | . . . 1 . . . 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Disabled 21 | . . . . 2 . . . . . 3 . 1 . . 15 . Max in Single Turn 11 | . . . . 1 . . . . . 1 . 1 . . 11 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Machines Accessed 97 | . 7 4 2 7 5 8 14 14 . 1 9 1 8 7 10 . Terminals 60 | . 7 4 2 7 3 . 8 9 . . . 1 4 5 10 . Fabricators 5 | . . . . . . . 2 1 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 3 3 . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . Total Hacks 329 | . 31 20 6 19 30 40 42 33 . 1 48 4 20 14 21 . Successful 200 | . 14 10 3 9 25 40 16 11 . 1 48 4 8 3 8 . Failed 128 | . 17 10 3 9 5 . 26 22 . . . . 12 11 13 . Catastrophic 30 | . 3 1 . 1 1 . 5 6 . . . . 3 6 4 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 167 | . 29 20 6 15 6 . 27 24 . . . . 16 9 15 . Terminals 185 | . 31 20 6 19 6 . 30 24 . . . 4 13 11 21 . Fabricators 7 | . . . . . . . 3 1 . . . . 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . . . . 7 6 . . . . 5 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 2 . . . . . . . . Terminal Hacks 150 | . 4 7 2 7 24 40 5 2 . 1 48 4 1 . 5 . Record 103 | . . . . . 24 38 . . . . 36 4 . . 1 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 9 | . 2 2 . 1 . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . Open Door 7 | . . . . 3 . 1 . . . 1 . . . . 2 . Level Access Points 2 | . . . . . . . 1 . . . . . 1 . . . Branch Access Points 5 | . 1 1 1 1 . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 6 | . . 1 1 1 . . 2 . . . . . . . 1 . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 10 3 1 2 1 . 8 9 . . . . 6 3 3 . Terminals 36 | . 10 3 1 2 1 . 5 6 . . . . 3 2 3 . Assimilate 3 | . 3 . . . . . . . . . . . . . . . Botnet 33 | . 7 3 1 2 1 . 5 6 . . . . 3 2 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 3 3 . . . . 3 1 . . Fedlink 10 | . . . . . . . 3 3 . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 1 . Used 2 | . . . . . . . . . . . . . . 1 1 . Hacking Detections 66 | . 7 4 2 5 3 . 10 13 . . . 1 6 7 8 . Full Trace Events 3 | . . . . 2 . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 2 . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Total Allies 11 | . 1 . . 10 . . . . . . . . . . . . Largest Group 10 | . 1 1 1 10 9 7 7 . . . . . . . . . Highest-Rated Group 173 | . 10 7 7 173 157 125 125 . . . . . . . . . Highest-Rated Ally 29 | . 10 7 7 29 29 29 29 . . . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 46 | . . . . 8 11 . 27 . . . . . . . . . Total Damage 480 | . . . . 64 176 . 240 . . . . . . . . . Kills 4 | . . . . . 2 . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Active Infowar (turns) 4323 | . . 351 490 1023 . . . 301 115 218 58 176 293 832 230 236 Optics 2060 | . . 351 490 1023 . . . . . . . . . . . 196 Terrain 584 | . . . . . . . . . . . . . . 286 230 68 Cloaking 999 | . . . . . . . . . . . . . 272 727 . . Jamming 1958 | . . . . . . . . 301 115 218 58 176 33 830 227 . Robot Analysis Total 9 | . 2 2 . 1 . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Turns Passed 10429 | 30 341 601 491 1594 525 1800 2167 604 115 220 58 176 298 832 326 251 Spaces Moved 12535 | 30 340 371 303 467 366 1522 2312 1324 499 735 178 504 1044 1348 776 416 Core 298 | 30 217 . . . . . 6 . . . . . . . 26 19 Treads . | . . . . . . . . . . . . . . . . . Legs 3984 | . 123 371 303 467 366 1522 832 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8253 | . . . . . . . 1474 1324 499 735 178 504 1044 1348 750 397 Fastest Speed 19 | 50 50 120 120 120 120 107 25 23 21 21 21 21 19 19 24 19 Average Speed 58 | 50 85 122 120 131 124 113 70 35 21 22 21 22 21 24 27 34 Slowest Speed 400 | 50 190 190 120 190 190 120 400 103 23 97 25 25 22 33 99 100 Overloaded Moves 300 | . . . . . . . 131 . . . . . . . 114 55 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 42 | . . . . . . . 4 11 . . . . 13 6 5 3 Potential Cave-ins 4 | . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 51 | 3 67 33 29 69 54 88 55 38 62 78 62 57 32 39 91 13 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 . . . 3 1 . . . . Known Exits Taken 5 | . . . 1 1 . . 1 . . . . 1 1 . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . . . . . 5 . . 4 2 . . . . . . Spaces Dug 49 | . . . . . . . 8 14 . 1 . . 7 13 3 3 Terrain Destroyed 462 | . . . 20 4 . . 8 14 . 1 . . 7 13 385 10 Melee 47 | . . . . . . . 8 14 . 1 . . 7 13 3 1 Projectile 11 | . . . 1 1 . . . . . . . . . . . 9 AOE 404 | . . . 19 3 . . . . . . . . . . 382 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Total 14839 | 42 375 482 371 1256 436 1598 2648 1401 505 771 199 559 1081 1767 861 487 Wait 1361 | 5 14 60 12 612 66 41 96 43 . 18 . 42 1 300 40 11 Move 12435 | 29 339 370 302 466 365 1521 2303 1300 498 734 177 503 1017 1335 765 411 Hop 41 | . . . . . . . 4 11 . . . . 13 6 5 2 Pick Up 146 | 4 7 17 7 22 . 12 24 2 2 . 4 3 8 13 9 12 Fast Attach 54 | 3 . . 1 3 . 2 16 9 1 1 5 . 3 7 3 . Attach 104 | 1 3 5 4 17 . 3 22 1 2 1 1 1 7 11 11 14 Detach 13 | . . 1 1 1 1 1 . . . 1 . . 1 . 2 4 Swap 80 | . . 5 6 14 . 6 19 1 1 1 3 2 2 16 4 . Drop 132 | . 1 5 5 15 3 12 31 7 1 1 9 3 9 24 6 . Fire 187 | . 11 19 33 106 . . . . . 1 . . . . 1 16 Melee 279 | . . . . . . . 133 26 . 13 . 4 20 55 15 13 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 161 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Accompanied by 1 ally 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 566 | -9/Materials | Identified exit to Mines 903 | -9/Materials | Discovered new exit (range 14) 973 | -9/Materials | Entered another Materials area 973 | -8/Materials | Accompanied by 1 ally 973 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Identified exit to Storage 1246 | -8/Materials | Discovered new exit (range 18) 1295 | -8/Materials | Build established: Hacker-Mutant 1464 | -8/Materials | Entered Storage 1517 | -8/Storage | Identified exit to Recycling 2427 | -8/Storage | Discovered new exit (range 17) 2450 | -8/Storage | Core integrity fell below 50% 2477 | -8/Storage | System corruption reached 10% 2488 | -8/Storage | System corruption reached 30% 2529 | -8/Storage | Lost 9 parts (1p3n3u2w) 2585 | -8/Storage | Central database locked down 2725 | -8/Storage | Core integrity fell below 20% 2787 | -8/Storage | Lost 3 parts (1p1n1u) 2852 | -8/Storage | Build established: Scavenger-Mutant 2861 | -8/Storage | Met 01-MTF 2992 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3058 | -8/Storage | Entered Recycling 3058 | -8/Recycling | Accompanied by 10 allies (01-MTF) 3275 | -8/Recycling | Build established: Commander-Mutant 3463 | -8/Recycling | Discovered new exit (range 16) 3517 | -8/Recycling | Scanned before Scraplab entrance 3545 | -8/Recycling | Entered Scraplab 3558 | -8/Recycling | Discovered new exit (range 3) 3583 | -8/Recycling | Entered Scraptown 3583 | -8/Scraptown | Accompanied by 7 allies 3584 | -8/Scraptown | System corruption cleaned by C-Scrubber 3876 | -8/Scraptown | Discovered new exit (range 5) 3964 | -8/Scraptown | Visited The Evicted 4013 | -8/Scraptown | Visited Cyclists 4028 | -8/Scraptown | Visited TADAMA 4272 | -8/Scraptown | Visited Cave Peace 4281 | -8/Scraptown | Visited Comm Corps 4360 | -8/Scraptown | Visited Symbiants 4391 | -8/Scraptown | Visited SPCMW 4410 | -8/Scraptown | Visited UFD Registry 4410 | -8/Scraptown | Registered with UFD as "Metamachine" 4437 | -8/Scraptown | Visited Science Guys 4724 | -8/Scraptown | Visited Scrap Suit Storage 4773 | -8/Scraptown | Visited Sword Containment 4952 | -8/Scraptown | Visited Junk Repository 4992 | -8/Scraptown | Visited Derelict Rescue Squad 5001 | -8/Scraptown | Found DRS Beacon 5050 | -8/Scraptown | Discovered new exit (range 5) 5121 | -8/Scraptown | Visited Scrapoid Research Area 5156 | -8/Scraptown | Visited Observation Area 5174 | -8/Scraptown | Visited Abandonware Association 5184 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5184 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5303 | -8/Scraptown | Met Optimus 5303 | -8/Scraptown | Accepted into 0bPrime 5383 | -8/Scraptown | Entered Factory 5383 | -6/Factory | Accompanied by 7 allies 5383 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5423 | -6/Factory | Loaded intel: 8 recycling unit locations 5728 | -6/Factory | Lost 5 allies 5860 | -6/Factory | Learned location of Protoforge (-2) 6513 | -6/Factory | Lost 5 parts (1p4u) 6709 | -6/Factory | Cargo convoy interrupted 6880 | -6/Factory | Core integrity fell below 50% 6912 | -6/Factory | Lost 6 parts (2p4n) 7327 | -6/Factory | Build established: Scavenger-Mutant 7446 | -6/Factory | Identified exit to Factory 7550 | -6/Factory | Entered another Factory area 7550 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7658 | -5/Factory | Loaded intel: 8 recycling unit locations 7697 | -5/Factory | Discovered new exit (range 9) 7715 | -5/Factory | Build established: Mutant 8131 | -5/Factory | Lost 3 parts (2n1u) 8151 | -5/Factory | Discovered new exit (range 8) 8154 | -5/Factory | Entered Upper Caves 8266 | -5/Upper Caves | Discovered new exit (range 10) 8269 | -5/Upper Caves | Entered another Upper Caves area 8275 | -5/Upper Caves | Discovered new exit (range 7) 8276 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 8351 | -5/Upper Caves | Spotted B-75 Beast 8381 | -5/Upper Caves | Encountered a Warlord checkpoint 8402 | -5/Upper Caves | Build established: Scavenger-Sprinter 8479 | -5/Upper Caves | Discovered new exit (range 9) 8489 | -5/Upper Caves | Entered Zhirov 8489 | -5/Zhirov | Discovered new exit (range 3) 8493 | -5/Zhirov | Met Zhirov 8501 | -5/Zhirov | Learned location of Command (-1) 8501 | -5/Zhirov | Learned location of Testing (-2) 8501 | -5/Zhirov | Learned location of Quarantine (-3) 8502 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8506 | -5/Zhirov | Found Alien Artifact 8519 | -5/Zhirov | Found Alien Artifact 8520 | -5/Zhirov | Identified Integrated Dissipator 8520 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8547 | -5/Zhirov | Entered Proximity Caves 8548 | -4/Proximity Caves | Activated DRS Beacon 8549 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8589 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8676 | -4/Proximity Caves | Identified exit to Factory 8676 | -4/Proximity Caves | Learned Extension emergency access door positions 8676 | -4/Proximity Caves | Learned Armory trap positions 8723 | -4/Proximity Caves | Entered Factory 8723 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8791 | -4/Factory | Loaded intel: 8 recycling unit locations 8818 | -4/Factory | Adv. Hacking Suite fried by hacking feedback 8995 | -4/Factory | Identified exit to Research 9021 | -4/Factory | Entered Research 9021 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9589 | -3/Research | Discovered new exit (range 20) 9675 | -3/Research | Loaded intel: 4 recycling unit locations 9736 | -3/Research | Spotted B-86 Titan 9824 | -3/Research | Discovered new exit (range 15) 9826 | -3/Research | Lost 3 parts (2n1u) 9853 | -3/Research | Entered Quarantine 9917 | -3/Quarantine | Found Alien Artifact 9918 | -3/Quarantine | Identified Transdimensional Reconstructor 9918 | -3/Quarantine | Warped through subspace 9919 | -3/Quarantine | Identified Terrabomb 9919 | -3/Quarantine | Used Terrabomb 9931 | -3/Quarantine | Found Alien Artifact 9932 | -3/Quarantine | Identified Phase Redirector 9935 | -3/Quarantine | Spotted Alpha 7 9940 | -3/Quarantine | Found Alien Launcher 9966 | -3/Quarantine | Found Alien Artifact 9967 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9967 | -3/Quarantine | Warped through subspace 9972 | -3/Quarantine | Discovered new exit (range 3) 10060 | -3/Quarantine | Met incapacitated Sigix Warrior 10060 | -3/Quarantine | Lockdown squad dispatched 10065 | -3/Quarantine | Identified Sigix Terminator 10078 | -3/Quarantine | Fired Sigix Terminator 10079 | -3/Quarantine | Core integrity fell below 50% 10109 | -3/Quarantine | Lost 7 parts (2p3n2u) 10114 | -3/Quarantine | Spotted Lightning 10155 | -3/Quarantine | Spotted Lightning 10179 | -3/Quarantine | Entered Research 10179 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10240 | -2/Research | Garrison activated, responded to threat 10251 | -2/Research | Discovered new exit (range 11) 10302 | -2/Research | Core integrity fell below 50% 10341 | -2/Research | Lost 10 parts (5n4u1w) 10382 | -2/Research | Found Gamma Bomb Array 10398 | -2/Research | Core integrity fell below 20% 10430 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10394_ Adv. Surge Thruster destroyed. 10397_ Adv. Terrain Scan Processor destroyed. 10401_ Slammed into A-15 Conveyor. 10401_ Destabilizing: System corrupted (+1). 10402_ Slammed into A-15 Conveyor. 10407_ Slug penetrates S-43 Plague. 10407_ Destroyed Xenon Bombardment Thruster. 10409_ Slug penetrates S-43 Plague. 10409_ Slug penetrates Wall. 10419_ Slug penetrates S-43 Plague. 10419_ S-43 Plague destroyed. 10421_ Slug penetrates S-43 Plague. 10421_ Slug penetrates Wall. 10423_ Slug penetrates S-43 Plague. 10423_ Slug penetrates Wall. 10425_ Slug penetrates S-43 Plague. 10425_ S-43 Plague destroyed. 10426_ Acquired 40 matter. 10427_ Helical Railgun destroyed. 10428_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????###+########?### | | ??????????????????????????????????? #?# | | ???????????????????????????????????? #?# | | ?????????????????????????????????????? #?# | | ??????????????????????????????????????? #?# | | ???????????????????????????###??????????# #?# | | ???????????????????????????# #??????????# #?# | | ???????????????????????????# #??????????# ### | | ???????????????????????????# #??????????# | | ??????????#+################;#??????????# | | ?????? A [s############ | | ?????? @ s%shsh u | | ?????? s#############+####### | | ?????? #?????????? ????? | | ????????###+##################???????? ??? | | ????????????????????????????????????# ? | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ! # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 5 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Phase Redirector High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Dramatic Entrance False Reunion Hard Hitter Challenges ------------ None Game ------ Seed PhaseWaveTearclaws Manual? 0 Play Time 02:17:49 Cumulative 173.9 hours Start 2025.06.01 @ 18:10:04 End 2025.06.01 @ 20:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 266 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23e915bd-4ee5-4c80-be33-38fc789375a7