Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:12:38 Player: DeathByZer0 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1364) 1364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 4687 Bonus ------- High Alert Combat Kills 88 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Weapon Cycler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Weapon Cycler Improved Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Deuterium Engine Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Hardlight Generator Device Hardlight Generator Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 2 . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 86 | 7 23 10 22 4 20 Power 9 | 1 3 1 3 . 1 Engine 7 | 1 3 1 1 . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 27 | 2 7 4 4 1 9 Treads . | . . . . . . Leg 4 | . . . . . 4 Wheel 4 | 2 2 . . . . Hover 1 | . 1 . . . . Flight 18 | . 4 4 4 1 5 Utility 16 | 1 2 3 7 2 1 Device 9 | . . 3 4 2 . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware 1 | . . . . . 1 Protection 4 | . 2 . 2 . . Artifact . | . . . . . . Weapon 34 | 3 11 2 8 1 9 Energy Gun 11 | 2 6 . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 4 2 5 1 2 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 . 3 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 31 | . 6 . 5 . 20 Power 2 | . . . . . 2 Propulsion 12 | . 3 . 1 . 8 Utility 7 | . . . 3 . 4 Weapon 10 | . 3 . 1 . 6 Highest Loss Streak 20 | . 4 . 2 . 20 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 93 92 95 53 Engine 8 | . 12 11 4 . . Core 1 | . . . 4 7 3 Wheel 7 | . 20 . . . . Flight 23 | . 6 40 35 38 16 Device 10 | . . 17 18 18 15 Storage 4 | . 10 . . . . Processor 2 | . . . 5 7 6 Protection 6 | . 9 2 5 7 . Energy Gun 3 | . 7 4 . . . Ballistic Gun 15 | . 18 17 16 15 4 Naked Turns . | . . . . . . Heaviest Build 20 | 11 14 15 18 20 20 Greatest Support 30 | 20 20 20 20 22 30 Greatest Overweight (x) 2 | . 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 5 8 5 5 4 4 Average Carried 4 | 2 5 4 3 2 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 5 5 5 2 1 Class Distribution -------------------- 39% | Scavenger-Sprinter 36% | Mutant 17% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1320 | 294 271 230 488 . 37 Remotely . | . . . . . . Salvage Created 1514 | 115 514 277 553 . 55 Parts 93 | 6 39 15 26 . 7 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 34 | . 12 4 14 . 4 Melee 1 | . . . . . 1 Guns 22 | . 8 4 9 . 1 AOE 11 | . 4 . 5 . 2 Classes Destroyed 13 | 2 5 1 3 . 2 Builder 2 | . 2 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 1 1 . . . Recycler 2 | 1 1 . . . . Watcher 5 | . 2 1 2 . . Swarmer 6 | . 6 . . . . Cutter 3 | . . . . . 3 Grunt 14 | . 6 1 7 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 7 | . . 3 4 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 9 | 3 9 3 7 . 1 Combat Bots Only 7 | . 6 3 7 . 1 Max Kills in Single Turn 5 | 1 5 1 2 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 2 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 289 | . 84 20 57 . 128 Missed 83 | . 20 6 15 . 42 Damage Taken 3127 | . 698 222 552 . 1655 Core 980 | . 128 38 113 . 701 Absorbed by Shields 230 | . . 28 140 . 62 Redirected to Shielding 124 | . 17 . 69 . 38 Regen/Repaired (Parts) 55 | . 24 . 31 . . Core Remaining (%) 79 | 100 48 90 79 . . Volleys Fired 145 | 8 46 25 45 . 21 Largest 2 | 2 2 2 2 . 2 Hottest 110 | 60 60 60 55 . 110 Shots Fired 271 | 16 85 50 90 . 30 Gun 252 | 16 83 50 80 . 23 Cannon . | . . . . . . Launcher 19 | . 2 . 10 . 7 Special . | . . . . . . Kinetic 208 | 8 62 37 80 . 21 Thermal 34 | 8 13 13 . . . Explosive 19 | . 2 . 10 . 7 Electromagnetic 10 | . 8 . . . 2 Robot Hit Streak 8 | 5 7 8 8 . 8 Robot Miss Streak 7 | 2 5 4 3 . 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 159 | 10 51 29 52 . 17 Core Hits 105 | 4 29 16 46 . 10 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3262 | 122 940 337 1451 . 412 Guns 1862 | 122 621 337 609 . 173 Cannons 11 | . . . . . 11 Explosions 1370 | . 319 . 842 . 209 Melee 19 | . . . . . 19 Ramming . | . . . . . . Kinetic 1487 | 78 388 250 609 . 162 Thermal 263 | 44 132 87 . . . Explosive 1337 | . 286 . 842 . 209 Electromagnetic 145 | . 134 . . . 11 Impact 11 | . . . . . 11 Slashing 19 | . . . . . 19 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . 3 . . . 1 Projectiles 1 | . . . . . 1 Explosions 3 | . 3 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 173 | . 173 91 42 . . Average Temperature 26 | . 47 20 11 . . Received Heat Transfer 759 | . 180 54 245 . 280 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 575 | 100 275 200 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 645 | 15 308 299 645 202 165 Initial 202 | . 9 60 126 202 144 Average 192 | 3 112 186 368 202 110 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 60 | 100 94 36 14 . 100 Level 1 24 | . 5 63 29 100 . Level 2 15 | . . . 56 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 1 1 1 4 Investigation 5 | . 2 1 1 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 2 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 20 14 19 . 13 Peak Tracking Total 7 | . 7 5 4 . 7 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 1 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 12 | . 4 3 3 2 . Terminals 5 | . 2 2 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . 1 1 . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . 1 . . Total Hacks 32 | . 13 6 10 3 . Successful 18 | . 6 4 7 1 . Failed 14 | . 7 2 3 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 9 4 . 1 . Fabricators . | . . . . . . Repair Stations 8 | . 3 . 5 . . Recycling Units 3 | . 1 2 . . . Scanalyzers 5 | . . . 3 2 . Garrison Access 2 | . . . 2 . . Terminal Hacks 5 | . 2 2 . 1 . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 . 4 . . Scan Component 3 | . 1 . 2 . . Repair 3 | . 1 . 2 . . Refit 1 | . 1 . . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 3 | . 1 2 . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 2 1 . Full Trace Events 5 | . 2 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 . 2 . . Time 117 | . 26 . 91 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 1450 | 89 522 238 408 48 145 Spaces Moved 1386 | 60 362 274 424 178 88 Core 37 | 8 . . . . 29 Treads . | . . . . . . Legs 9 | . . . . . 9 Wheels 269 | 52 217 . . . . Hover 4 | . 4 . . . . Flight 1067 | . 141 274 424 178 50 Fastest Speed 14 | 50 37 26 26 24 14 Average Speed 41 | 76 63 29 26 24 65 Slowest Speed 150 | 80 120 37 27 24 150 Overloaded Moves 10 | . . . . . 10 Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 3 1 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 43 25 34 8 52 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 81 | . 17 . 52 . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 81 | . 17 . 52 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2013 | 87 568 386 639 182 151 Wait 309 | . 117 67 125 . . Move 1367 | 59 355 271 417 177 88 Hop 7 | . 3 1 3 . . Pick Up 56 | 12 12 3 11 1 17 Fast Attach 16 | . 5 5 6 . . Attach 49 | 6 9 . 11 4 19 Detach 8 | . 1 . 6 . 1 Swap 21 | 1 9 5 5 . 1 Drop 31 | 1 11 9 10 . . Fire 145 | 8 46 25 45 . 21 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 5) 474 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Lost 4 parts (2n2w) 565 | -10/Materials | Repaired Grenade Launcher 610 | -10/Materials | Discovered new exit (range 6) 612 | -10/Materials | Entered another Materials area 612 | -9/Materials | Evolved 2 slots: Propulsion x2 651 | -9/Materials | Discovered new exit (range 12) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Utility x2 926 | -8/Materials | Discovered new exit (range 16) 1158 | -8/Materials | Repaired Broken Cesium-ion Thruster 1198 | -8/Materials | Repaired Cesium-ion Thruster 1203 | -8/Materials | Discovered new exit (range 17) 1258 | -8/Materials | Entered Factory 1258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -7/Factory | Destroyed 7 combat bots 1306 | -7/Factory | Identified exit to DSF 1306 | -7/Factory | Entered DSF 1321 | -7/DSF | Additional patrols routed to DSF 1377 | -7/DSF | Discovered new exit (range 15) 1430 | -7/DSF | Core integrity fell below 50% 1442 | -7/DSF | Core integrity fell below 20% 1451 | -7/DSF | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01429_ Lgt. Deuterium Engine destroyed. 01429_ Knocked back. 01430_ Acquired 8 matter. 01431_ Penetrated by Slug. 01431_ Visual Processing Unit destroyed. 01431_ Critical hit (Blast). 01431_ Knocked back. 01431_ Acquired Carbon-fiber Leg. 01433_ C-17 Slicer knocked back. 01433_ Acquired Carbon-fiber Leg. 01437_ Knocked back. 01437_ Critical hit (Burn: +37). 01438_ Acquired Carbon-fiber Leg. 01438_ Carbon-fiber Leg severed. 01439_ Knocked back. 01441_ Slug penetrates Wall. 01441_ Carbon-fiber Leg severed. 01443_ Acquired Carbon-fiber Leg. 01444_ Slug penetrates Wall. 01444_ Penetrated by Slug. 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