Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.06 @ 22:14:51 Player: Zargoosa Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (2110) 2110 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 6756 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 35 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 144/300 Energy 98/100 System Corruption 12% Temperature Cool (12) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Signal Interpreter Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite ECM Suite > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Large Matter Pod Heavy EM Shotgun Improved EM Pulse Cannon [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . . Utility 5 | . . 1 . 2 . 1 . 1 . Weapon . | . . . . . . . . . . Parts Attached 127 | 8 3 29 7 3 47 2 11 17 . Power 12 | 1 . 1 . . 7 . 1 2 . Engine 7 | 1 . 1 . . 4 . 1 . . Core 5 | . . . . . 3 . . 2 . Reactor . | . . . . . . . . . . Propulsion 46 | 2 . 12 1 . 19 1 5 6 . Treads 32 | . . 10 . . 19 1 2 . . Leg 6 | . . . . . . . . 6 . Wheel 8 | 2 . 2 1 . . . 3 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 3 3 10 1 3 12 1 2 5 . Device 11 | 2 2 1 . 1 2 1 1 1 . Storage 2 | 1 1 . . . . . . . . Processor 8 | . . 1 1 1 1 . . 4 . Hackware . | . . . . . . . . . . Protection 19 | . . 8 . 1 9 . 1 . . Artifact . | . . . . . . . . . . Weapon 29 | 2 . 6 5 . 9 . 3 4 . Energy Gun 3 | 1 . . . . 1 . . 1 . Energy Cannon 3 | . . . . . . . . 3 . Ballistic Gun 22 | 1 . 6 5 . 7 . 3 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 65 | . . 9 1 . 24 . 17 14 . Power 6 | . . . . . 3 . 1 2 . Propulsion 26 | . . 5 . . 7 . 8 6 . Utility 19 | . . 2 . . 9 . 5 3 . Weapon 14 | . . 2 1 . 5 . 3 3 . Highest Loss Streak 15 | . . 5 1 . 12 . 15 8 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 99 100 96 88 74 52 26 Engine 7 | . 14 11 11 9 6 . 4 . . Core 1 | . . . . . 2 7 . 2 . Treads 19 | . . 17 22 18 24 30 20 . . Leg 1 | . . . . . . . . 13 . Wheel 5 | . 28 13 10 9 1 . . . . Device 5 | . 14 12 . 9 5 4 5 3 6 Storage 8 | . 14 11 11 9 9 7 5 . . Processor 10 | . . . 10 9 9 15 15 25 20 Protection 12 | . . 9 11 18 18 7 9 . . Ballistic Gun 15 | . 14 22 21 18 16 7 4 . . Peak Build Rating 52 | 9 9 18 16 22 27 19 27 52 8 Average Rating 18 | 6 8 14 14 21 22 18 18 27 8 On Entrance 11 | . 8 8 15 15 22 17 19 4 8 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 15 30 40 39 48 53 32 43 31 2 Greatest Support 80 | 20 20 63 40 40 66 80 80 80 3 Greatest Overweight (x) 3 | . 1 3 . 1 1 . 1 2 . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 12 5 5 Most Carried 15 | 8 8 15 15 14 15 5 8 5 1 Average Carried 11 | 6 8 12 14 13 13 5 5 2 1 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 8 14 15 13 6 5 1 1 1 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Matter Collected 2474 | 301 . 579 140 40 1235 . 179 . . Remotely 256 | . . . . . 256 . . . . Salvage Created 2726 | 96 . 588 56 40 1698 . 179 69 . Parts 166 | 15 . 41 9 2 91 . 6 2 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Combat Hostiles Destroyed 57 | . . 16 4 1 31 . 4 1 . Guns 55 | . . 16 4 1 31 . 3 . . Cannons 1 | . . . . . . . . 1 . Classes Destroyed 12 | 1 . 5 . . 6 . . . . Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 16 | . . 6 4 . 6 . . . . Grunt 25 | . . 5 . 1 16 . 3 . . Brawler 2 | . . 1 . . . . . 1 . Sentry 13 | . . 4 . . 8 . 1 . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 6 | 4 . 3 4 1 6 . 3 1 . Combat Bots Only 6 | . . 3 4 1 6 . 3 1 . Max Kills in Single Turn 2 | 1 . 2 1 1 2 . 1 1 . Gunslinging 1 | . . 1 . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Hostile Shots Fired 936 | . 10 176 21 4 266 . 265 167 27 Missed 275 | . 3 39 9 . 52 . 101 60 11 Damage Taken 10289 | . 56 1847 100 58 4196 . 1865 2063 104 Core 2199 | . 17 107 . . 547 . 675 749 104 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 108 . . Ignored by Resistances 156 | . . . . . 156 . . . . Regen/Repaired (Parts) 97 | . . . . . 97 . . . . Core Remaining (%) 53 | 100 93 . 73 . . . 3 . . Volleys Fired 269 | 12 . 59 8 6 154 1 21 8 . Largest 2 | 2 . 2 2 2 2 2 2 2 . Hottest 149 | 70 . 43 40 43 85 85 93 149 . Shots Fired 491 | 24 . 109 12 12 286 2 37 9 . Gun 476 | 24 . 109 12 12 280 2 37 . . Cannon 9 | . . . . . . . . 9 . Launcher 6 | . . . . . 6 . . . . Special . | . . . . . . . . . . Kinetic 434 | 12 . 109 12 12 272 1 16 . . Thermal 50 | 12 . . . . 8 1 21 8 . Explosive 6 | . . . . . 6 . . . . Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 21 | 5 . 11 5 2 21 2 17 14 . Robot Miss Streak 5 | 2 . 5 2 2 3 . 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 1 1 . 5 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . Shots Hit Robots 342 | 11 . 75 8 3 201 2 36 6 . Core Hits 147 | 5 . 31 5 2 81 1 19 3 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 6 | 2 . 1 . . 2 . 1 . . Burn 3 | 2 . . . . . . 1 . . Destroy 3 | . . 1 . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4564 | 140 . 907 92 58 2609 27 547 184 . Guns 4352 | 140 . 903 92 58 2585 27 547 . . Cannons 184 | . . . . . . . . 184 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 28 | . . 4 . . 24 . . . . Kinetic 3850 | 65 . 903 92 58 2491 9 232 . . Thermal 655 | 75 . . . . 94 18 315 153 . Explosive . | . . . . . . . . . . Electromagnetic 31 | . . . . . . . . 31 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . 5 5 . 21 . 1 12 12 Average Corruption 10 | . . 4 5 . 20 . 1 7 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . 13 27 . 46 . 1 4 . Message Errors 19 | . . 4 7 . 8 . . . . Matter Fused 22 | . . 5 7 . 7 . 1 2 . Heat Flow Errors 8 | . . 1 3 . 3 . . 1 . Energy Discharges 8 | . . . 3 . 5 . . . . Parts Fused 1 | . . . 1 . . . . . . Data Loss (minor) 9 | . . 1 1 . 6 . . 1 . Data Loss (major) 4 | . . . 2 . 2 . . . . Misfires 4 | . . . 1 . 3 . . . . Alerts 2 | . . . 2 . . . . . . Misdirections 1 | . . . . . 1 . . . . Weapon Failures 13 | . . 2 . . 11 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 12 | . . 2 . . 10 . . . . Shots 1 | . . . . . 1 . . . . Rammed 4 | . . 1 . . 3 . . . . Targets Rammed 4 | . . 1 . . 3 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 378 | 18 . 267 193 54 378 30 168 266 . Average Temperature 75 | 9 . 46 67 25 91 16 64 60 . Received Heat Transfer 2964 | . . 426 . 36 1566 . 360 540 36 Effects 8 | . . . . . 8 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 4 | . . . . . 4 . . . . Interference 2 | . . . . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 4 | 1 . . . . 1 . 2 . . Heat Transferred 1780 | 370 . . . . 222 37 851 300 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Peak Influence 428 | 25 31 237 172 72 428 193 245 74 32 Initial 164 | . 16 13 92 . 29 164 135 54 2 Average 112 | 10 29 124 59 31 162 168 163 52 21 Maximum Alert Level 2 | . . 1 . . 2 . 1 . . Low Security (%) 87 | 100 100 90 100 100 76 100 68 100 100 Level 1 11 | . . 9 . . 21 . 31 . . Level 2 . | . . . . . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . . 2 . 1 7 . . 3 . Investigation 5 | . . 2 . . 3 . . . . Extermination 2 | . . . . . . . . 2 . Reinforcement 6 | . . . . 1 4 . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Distress Signals 13 | . . 4 . . 9 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 4 29 4 2 48 1 9 12 3 Peak Tracking Total 8 | . 3 7 4 1 8 1 6 6 3 Tactical Retreats 9 | . . . . . 6 . 1 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Traps Triggered 3 | . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Machines Disabled 2 | . . . . . 1 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Machines Accessed 20 | . . 3 . 1 10 1 . 4 1 Terminals 12 | . . 1 . 1 7 . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 39 | . . 5 . 2 22 2 . 7 1 Successful 23 | . . 3 . 2 10 1 . 6 1 Failed 16 | . . 2 . . 12 1 . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . 5 . 2 9 . . 1 . Terminals 23 | . . 2 . 2 15 . . 3 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 4 | . . 1 . . 3 . . . . Scanalyzers 4 | . . 2 . . . . . 2 . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 8 | . . . . . 5 . . 2 1 Record 1 | . . . . . . . . 1 . Open Door 5 | . . . . . 4 . . . 1 Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . 1 . . . . . 2 . Insert Component 2 | . . 1 . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 8 | . . 2 . 2 3 . . 1 . Terminals 5 | . . 1 . 2 1 . . 1 . Track 1 | . . . . 1 . . . . . Botnet 3 | . . . . 1 1 . . 1 . Skim 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . Tunnel 3 | . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . 2 . 1 4 1 . 1 1 Full Trace Events 2 | . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Total Allies 4 | . . . 2 . . . . . 2 Largest Group 2 | . . . 2 2 . . . . 2 Highest-Rated Group 92 | . . . 46 46 . . . . 92 Highest-Rated Ally 46 | . . . 31 31 . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 7 . . . . 5 Total Damage 183 | . . . . 62 . . . . 121 Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 17 | . . . . . 17 . . . . Drone Recoveries 3 | . . . . . 3 . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Turns Passed 5563 | 169 101 755 1145 232 2096 148 361 538 18 Spaces Moved 3037 | 141 112 412 541 79 886 77 276 479 34 Core 399 | 3 . . . . . . 172 190 34 Treads 1795 | . . 121 541 79 886 77 91 . . Legs 289 | . . . . . . . . 289 . Wheels 554 | 138 112 291 . . . . 13 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 240 145 160 50 50 50 Average Speed 134 | 79 84 114 160 240 171 160 88 94 50 Slowest Speed 240 | 80 95 160 160 240 240 160 240 150 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 4 . . . . Exploration Rate (%) 25 | 4 20 30 62 9 76 2 29 12 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . . 2 . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 54 | . . . . . 54 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 54 | . . . . . 54 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Gar Total 4048 | 170 118 584 811 112 1218 100 353 547 35 Wait 546 | . 3 64 248 25 101 21 46 37 1 Move 3027 | 140 111 411 540 78 884 76 275 478 34 Hop . | . . . . . . . . . . Pick Up 40 | 9 . 15 3 . 7 . . 6 . Fast Attach 32 | 7 . 3 1 . 7 1 2 11 . Attach 44 | . . 11 1 2 17 1 6 6 . Detach . | . . . . . . . . . . Swap 51 | 1 3 15 5 1 23 . 3 . . Drop 27 | 1 1 5 5 . 14 . . 1 . Fire 269 | 12 . 59 8 6 154 1 21 8 . Melee . | . . . . . . . . . . Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . . . 3 . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 14) 271 | -10/Materials | Entered another Materials area 271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 840 | -9/Materials | Discovered new exit (range 8) 975 | -9/Materials | Lost 5 parts (4n1w) 1026 | -9/Materials | Entered Mines 1189 | -9/Mines | Learned location of 1 exit from Materials 1273 | -9/Mines | Discovered new exit (range 7) 1350 | -9/Mines | Build established: Scavenger-Mutant 1891 | -9/Mines | Learned 2 Materials zone layouts 2162 | -9/Mines | Build established: Mutant 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Accompanied by 2 allies 2171 | -8/Materials | Evolved 2 slots: Utility x2 2172 | -8/Materials | Identified exit to Storage 2173 | -8/Materials | Identified exit to Factory 2176 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2403 | -8/Materials | Entered Storage 2462 | -8/Storage | Build established: Scavenger-Mutant 2791 | -8/Storage | Lost 4 allies 2811 | -8/Storage | Build established: Mutant 3253 | -8/Storage | Repaired Autogun 3488 | -8/Storage | Build established: Scavenger-Mutant 3745 | -8/Storage | Crushed by falling debris 3745 | -8/Storage | Core integrity fell below 50% 3756 | -8/Storage | Crushed by falling debris 3758 | -8/Storage | Crushed by falling debris 3759 | -8/Storage | System corruption reached 10% 3766 | -8/Storage | Crushed by falling debris 3797 | -8/Storage | Lost 6 parts (1p2n2u1w) 4161 | -8/Storage | Lost 3 parts (1n2u) 4324 | -8/Storage | Core integrity fell below 20% 4408 | -8/Storage | Lost 12 parts (2p3n3u4w) 4411 | -8/Storage | Discovered exit to Factory (range 15) 4482 | -8/Storage | Identified exit to Recycling 4499 | -8/Storage | Entered Factory 4499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4646 | -7/Factory | Identified exit to Garrison 4647 | -7/Factory | Entered Garrison 4749 | -7/Garrison | Triggered checkpoint 4829 | -7/Garrison | Triggered checkpoint 4875 | -7/Garrison | Triggered checkpoint 4911 | -7/Garrison | Core integrity fell below 50% 4941 | -7/Garrison | Lost 15 parts (1p7n4u3w) 4955 | -7/Garrison | Core integrity fell below 20% 5002 | -7/Garrison | Discovered new exit (range 11) 5007 | -7/Garrison | Identified exit to Factory 5008 | -7/Garrison | Entered Factory 5008 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5188 | -6/Factory | Build established: Mutant 5449 | -6/Factory | Lost 8 parts (4n2u2w) 5481 | -6/Factory | Core integrity fell below 50% 5488 | -6/Factory | System corruption reached 10% 5531 | -6/Factory | Core integrity fell below 20% 5545 | -6/Factory | Identified exit to Garrison 5546 | -6/Factory | Entered Garrison 5553 | -6/Garrison | Rescued a captive Derelict 5559 | -6/Garrison | Lost 3 parts (2n1w) 5564 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05511_ System corrupted: Heat flow error (+299). 05511_ K-01 Serf collects debris. 05512_ Flexi-carbon Leg destroyed. 05515_ K-01 Serf collects debris. 05521_ Flexi-carbon Leg destroyed. 05522_ Matter Pump disabled. 05528_ Imp. EM Pulse Cannon destroyed. 05536_ S-27 Virus misfires. 05539_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 05545_ Connecting with Garrison Access... >>Unlock Access door unlocked. 05545_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 05552_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 05553_ V9-9AZ(g): "WARLORD FOREVER!" Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????# #T# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????### ###???????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ######????? | | ?????????????????????????????????????# ## #????? | | ??????? #CC### ##################### ## #????? | | ??????# Y #????? | | ??????# #????? | | ??????# @ #????? | | ??????????####T# ############### ############????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 600 Resistance: TH 10 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Lgt. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed ChipFlakRifle Manual? 0 Play Time 00:51:35 Cumulative 21.9 hours Start 2025.03.06 @ 14:51:08 End 2025.03.06 @ 22:14:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b793344-2e0d-4faa-8103-fd0639867208