Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.06 @ 05:40:49 Player: Matter Gone Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (313) 1565 Value Destroyed (15406) 15406 Prototype IDs (254) 5080 Alien Tech Used (3) 600 Bonus (36563) 36563 TOTAL SCORE: 70514 Bonus ------- High Alert Combat Kills 1658 Follower Combat Kills 1268 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 608 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Friendly Fire -5171 Cogmind --------- Core Integrity 1349/1600 Matter 23/300 Energy 950/950 System Corruption 8% Temperature Cool (0) Movement Immobile (Siege) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Experimental Cooling System Large Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Heavy Regenerative Plating > --- WEAPON (4) ------- Gamma Bomb Array > --- INVENTORY (15) --- Experimental Energy Well (600) Experimental Matter Compressor (47) Experimental Matter Compressor (0) Advanced Kinecellerator Experimental Powered Armor Experimental Hardlight Generator Long-range Tractor Beam Enhanced Gamma Rifle Multirail Tri-rail Accelerator Blast Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Powered Armor Heavy Regenerative Plating Experimental Shield Generator > --- WEAPON ----------- Blast Cannon Blast Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Matter Compressor Experimental Hardlight Generator Long-range Tractor Beam Long-range Tractor Beam Transdimensional Reconstructor Core Regenerator Multirail Tri-rail Accelerator Omega Cannon Gamma Bomb Array [Rating: 229] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Energy Mantle Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Weapon Improved KE Penetrator Energy Gun Vortex Rail Ballistic Gun Improved KE Penetrator Ballistic Cannon Blast Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Katana Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Utility 8 | . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 419 | 9 21 11 5 2 1 . 23 7 2 11 . 1 10 3 5 26 12 9 2 2 5 1 10 1 4 4 9 52 10 21 17 35 72 16 Power 39 | 1 3 2 . . . . 2 . 1 2 . . 1 1 . 4 1 1 . . 1 . 1 . . . . . . 1 4 5 8 . Engine 11 | 1 3 2 . . . . 2 . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 1 2 . . . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . Reactor 20 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 3 5 8 . Propulsion 66 | 4 2 6 . . . . 7 4 . 2 . . 1 . 1 9 3 1 . . . . 1 1 3 1 . 1 . 5 3 3 8 . Treads 47 | 2 1 4 . . . . 7 . . . . . . . . 5 3 1 . . . . . . 3 1 . 1 . 5 3 3 8 . Leg 6 | 2 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 4 . 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Utility 151 | 2 2 2 1 2 1 . 4 1 . 3 . 1 2 . 3 8 4 4 2 1 1 1 3 . 1 1 3 24 7 4 4 8 41 10 Device 85 | 1 1 1 1 1 . . 1 . . 2 . 1 . . 2 4 1 2 . . 1 . 2 . . 1 1 20 3 3 1 3 23 9 Storage 10 | . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 1 Processor 9 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . Hackware 12 | . . . . . . . 1 . . 1 . . . . 1 . . 1 2 . . . . . 1 . 1 1 . . 1 . 2 . Protection 35 | . . 1 . 1 . . 2 . . . . . 2 . . 3 3 1 . 1 . 1 . . . . 1 3 3 1 2 5 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | 2 14 1 4 . . . 10 2 1 4 . . 6 2 1 5 4 3 . 1 3 . 5 . . 2 6 27 3 11 6 19 15 6 Energy Gun 13 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 5 2 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 90 | 2 4 . 4 . . . 7 1 1 2 . . 2 1 . 4 4 3 . 1 3 . 3 . . 1 5 14 . 8 3 10 6 1 Ballistic Cannon 18 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 2 Launcher 10 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 1 1 3 Special Weapon 6 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . 1 . . 4 . 1 1 . . . . . . . . . 1 . 6 1 . . . . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 8 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 4 1 . . 5 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . System Corruption 26 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 9 . . 9 . Parts Lost 37 | . . 1 . . . . 2 . . . . . 3 1 . 12 . . . . . 1 . . . . . 7 . 1 . . 6 3 Power 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . Propulsion 8 | . . . . . . . . . . . . . 1 . . 5 . . . . . 1 . . . . . . . . . . 1 . Utility 16 | . . 1 . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . 4 . 1 . . 3 2 Weapon 9 | . . . . . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . 3 . . . . . 1 Highest Loss Streak 12 | . . 1 . . . . 1 . . . . . 3 1 . 12 . . . . . 1 . . . . . 3 . 1 . . 4 2 Average Slot Usage (%) 78 | . 100 99 98 100 100 100 99 80 84 83 84 83 72 63 75 66 87 85 86 82 88 86 81 82 74 78 77 77 69 72 72 74 67 67 Engine 2 | . 14 14 11 11 11 11 9 7 2 . . . 2 5 . 3 2 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 3 4 . . 5 5 5 5 5 5 5 5 5 7 8 12 10 8 Treads 15 | . . 4 22 22 22 22 26 3 . . . . . . . 4 22 20 20 17 17 16 11 11 11 15 15 15 15 17 15 19 16 16 Leg 1 | . 27 24 . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . Flight 1 | . . . . . . . . 22 30 30 30 30 29 30 33 8 . . . . . . . . . . . . . . . . . . Device 9 | . 14 12 1 1 . . 7 . . . 7 7 4 . 7 2 8 13 4 . . 4 1 5 5 8 5 9 6 9 10 8 15 11 Storage 6 | . 11 14 11 11 11 11 9 7 7 7 7 7 7 7 6 9 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 5 4 Processor 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 4 5 16 Hackware 2 | . . . . . . . 1 7 7 6 . . . . 5 1 . 1 8 17 16 11 7 . 4 5 9 5 7 2 3 4 . . Protection 8 | . . 1 9 9 11 11 8 1 . . . . . 7 . 3 17 10 11 11 11 11 17 17 15 11 9 9 4 5 9 12 6 4 Ballistic Gun 16 | . 19 . 38 44 44 44 35 22 27 29 23 22 7 2 6 15 25 26 26 23 23 23 18 17 15 15 18 19 15 16 13 10 4 . Ballistic Cannon 1 | . 7 28 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 6 22 21 23 20 50 50 59 16 16 18 17 18 25 18 21 54 85 87 63 62 83 84 113 109 109 109 102 112 114 138 154 154 234 194 Greatest Support 320 | 40 20 42 42 42 42 42 66 16 16 18 18 18 18 18 22 138 190 190 190 190 190 190 160 160 230 240 240 240 235 235 240 320 320 300 Greatest Overweight (x) 68 | . 1 . . . 1 1 . . . . . . 1 . . 2 . 24 . . . . . . . . . . . . . . 68 . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 10 10 10 20 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 5 9 10 10 10 14 20 20 23 25 25 25 25 25 25 25 24 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 Most Carried 25 | 5 10 10 10 10 13 13 20 20 25 25 25 25 25 23 25 25 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 7 9 8 9 11 13 17 9 19 24 24 25 21 21 21 22 14 14 14 14 13 14 14 14 11 14 14 14 12 14 14 14 14 13 Final Capacity 25 | 5 10 10 10 10 20 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 5 10 10 10 10 13 13 20 13 25 25 25 25 20 22 24 15 14 15 15 14 13 14 15 14 12 14 15 15 15 14 15 15 15 15 Class Distribution -------------------- 17% | Generator-Tank 15% | Scavenger-Tank 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Sprinter 5% | Generator-Gunner 4% | Skirmisher 3% | Tank 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Hacker-Mutant | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Mutant | -4/Lab Generator-Skirmisher | -3/Research Generator-Tank | -2/Research Generator-Tank | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Matter Collected 21370 | 332 263 214 107 48 . 26 552 70 108 180 44 . . 45 200 647 952 508 377 . 203 442 198 . . 360 229 2853 122 793 467 2240 5986 2804 Remotely 5573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1833 . . . 556 2240 944 Salvage Created 18480 | 181 296 146 110 182 . 49 860 . 46 196 74 . . . . 547 668 632 571 . 395 392 250 . . 1767 571 3409 15 529 621 2165 3365 443 Parts 742 | 9 19 11 7 7 . 6 54 . 4 5 3 . . . . 32 38 27 29 . 15 23 10 . . 24 19 138 . 22 21 117 91 11 Haulers Intercepted 7 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . Recyclers Shooed 6 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . . . . 12 . . . . . . . . . 15 24 98 . . . . . . . . . . . Prevented 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Combat Hostiles Destroyed 241 | . 5 7 2 4 . 3 17 . . . 2 . . . . 8 13 4 9 . 7 13 5 . . 6 6 57 1 7 7 25 18 15 Guns 206 | . 3 . 2 4 . 3 17 . . . 1 . . . . 6 13 4 9 . 7 13 4 . . 6 6 57 1 6 2 24 18 . Cannons 21 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 AOE 13 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 5 1 . 2 Classes Destroyed 22 | 2 4 . 1 1 . . 3 . . . . . . . . 2 1 . . . . . 3 . . 2 . 2 . . . . 1 . Worker 13 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 7 . Builder 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . Tunneler 6 | 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 1 . . Recycler 11 | 1 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 3 . Operator 13 | . . . . . . . 2 . . . . . . . . . . 9 . . . . . . . . . 1 . . . 1 . . Watcher 7 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 3 . . . 2 . . Swarmer 64 | . 3 3 . . . 3 6 . . . 1 . . . . 2 6 . . . 2 12 1 . . . . 12 . 5 5 . 3 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Grunt 49 | . 2 4 . 3 . . 6 . . . 1 . . . . . . . 4 . 3 . 1 . . . 2 10 . 1 1 7 4 . Brawler 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Sentry 34 | . . . 2 . . . 4 . . . . . . . . 4 . 4 4 . 1 . . . . . 4 3 . 1 1 3 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hunter 16 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 13 . . . . . . Programmer 23 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 . . . 11 . . Behemoth 5 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wasp 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 17 | 3 4 2 2 2 . 3 7 . . 1 1 . . . . 4 5 5 7 . 7 5 4 . . 2 7 17 1 4 5 10 4 8 Combat Bots Only 15 | . 3 2 2 2 . 3 4 . . . 1 . . . . 3 5 1 7 . 7 5 4 . . 2 6 15 1 4 5 7 4 8 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 2 . 1 1 1 . . . . 2 2 1 1 . 1 3 1 . . 1 2 3 1 2 4 4 2 1 Gunslinging 2 | . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . . . . . Exploded 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 4 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 1 A7 (-6/Cetus) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Damage Taken 21313 | . 72 194 148 143 . 63 937 . . 34 36 . 231 106 . 1442 1357 206 767 43 209 817 802 . . . 606 3489 71 306 486 1099 3314 4335 Core 1334 | . . 25 . 24 . . 102 . . . 36 . . . . 214 155 23 55 . . 67 86 . . . 41 78 . 15 86 64 123 140 Absorbed by Shields 4738 | . . . . . . . . . . . . . . . . 103 87 . . . . . 279 . . . 188 1068 64 214 282 973 1165 315 Reduced by Siege Mode 1587 | . . . . . . . . . . . . . . . . . 52 22 57 . . 54 . . . . 61 375 . 10 . 91 533 332 Core Remaining (%) 87 | 100 . 90 . . . 94 81 . . . . . . 94 . . . . 47 . . . . 84 . . . . 89 98 94 . . . Volleys Fired 814 | 21 36 13 8 10 . 4 54 . 6 7 6 . . . . 15 29 26 19 6 7 17 6 . . 23 15 99 8 27 15 82 199 56 Largest 4 | 2 2 2 4 4 . 4 4 . 3 4 3 . . . . 4 4 4 4 3 4 4 4 . . 4 4 4 4 4 3 3 2 2 Hottest 240 | 40 100 70 80 80 . 80 125 . 60 88 63 . . . . 112 112 140 133 105 133 133 150 . . 150 133 140 143 143 160 98 240 240 Shots Fired 2239 | 42 59 26 32 40 . 16 204 . 18 28 14 . . . . 54 114 102 67 14 28 68 21 . . 79 39 377 25 94 40 210 333 95 Gun 2020 | 42 32 . 32 40 . 16 201 . 18 28 12 . . . . 52 114 102 67 14 28 68 21 . . 79 39 377 25 93 33 210 277 . Cannon 136 | . 20 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 9 79 Launcher 26 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 6 . . 16 Special 57 | . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Kinetic 2111 | 42 52 26 32 40 . 16 199 . 18 28 12 . . . . 52 114 102 67 14 28 68 17 . . 66 32 371 18 88 34 210 286 79 Thermal 59 | . 7 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Explosive 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 16 Entropic 40 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 13 7 6 7 3 . . . . Robot Hit Streak 105 | 10 11 5 16 18 . 8 41 . 12 5 4 . . . . 10 48 28 22 . 23 17 5 . . 74 82 40 22 17 19 50 105 56 Robot Miss Streak 4 | 2 3 3 2 1 . 2 4 . 2 4 2 . . . . 4 4 3 2 . 1 4 2 . . . 1 4 1 2 1 2 3 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 . . 1 1 2 . 1 . 1 . 1 Secondary Targets 49 | . . . . 1 . . 5 . . 1 . . . . . 1 2 . 5 . . 3 1 . . . 3 21 . 2 1 2 1 . Max Gunslinging Chain 2 | . . . . 1 . . 1 . . 1 . . . . . 1 1 . 1 . . 1 1 . . . 1 2 . 1 1 1 1 . Shots Hit Robots 1704 | 31 34 14 26 36 . 10 140 . 10 15 7 . 2 . . 39 111 69 48 . 18 40 15 . . 76 30 280 21 67 13 161 307 84 Core Hits 1084 | 11 14 12 6 13 . 3 54 . 7 7 5 . . . . 54 169 33 34 . 11 24 15 . . 17 20 129 10 25 28 92 161 130 Critical Kills 53 | . . . . . . . . . . . . . . . . . . 5 4 . 1 1 2 . . 5 4 16 . 2 2 5 6 . Critical Parts Destroyed 70 | 1 . . . . . . 2 . 1 1 . . . . . . . 9 5 . . 1 3 . . 4 1 19 1 6 3 11 2 . Critical Strikes 168 | 1 1 2 . . . . 2 . 1 1 . . . . . . . 16 9 . 1 2 5 . . 21 9 37 1 9 5 19 8 18 Destroy 140 | 1 . . . . . . 2 . 1 1 . . . . . . . 16 9 . 1 2 4 . . 19 8 37 . 7 5 19 8 . Blast 21 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Detonate 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . 1 2 . . . . Melee Attacks 43 | . . . . . . . . . . 2 . . 7 . . 1 . . . . . . . . . 4 . 11 2 . . 13 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 2 . . 7 . . 1 . . . . . . . . . 4 . 11 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 3 . Sneak Attacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55736 | 241 444 304 216 315 . 63 1652 . 97 298 111 . 241 . . 1290 2963 2033 1367 . 538 1205 1294 . 41 2762 858 7969 583 2094 958 6114 11523 8162 Guns 42239 | 241 148 . 216 303 . 63 1559 . 97 298 64 . . . . 1005 2962 2033 1367 . 538 1205 631 . . 1765 762 7864 511 1830 618 5620 10539 . Cannons 6549 | . 285 263 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6001 Explosions 4172 | . . . . . . . . . . . 47 . . . . 251 . . . . . . 628 . . 129 71 . 72 141 340 343 . 2150 Melee 1181 | . . . . . . . . . . . . . 241 . . . . . . . . . . . . 868 . . . . . 72 . . Ramming 831 | . 11 41 . 12 . . 93 . . . . . . . . 34 1 . . . . . 35 . 41 . 25 105 . 123 . 79 220 11 Kinetic 49127 | 241 433 263 216 303 . 63 1551 . 97 298 64 . . . . 1005 2962 2033 1367 . 538 1205 403 . . 1233 718 7717 292 1559 618 5620 10539 7789 Thermal 1817 | . . . . . . . 8 . . . . . . . . . . . . . . . 628 . . 129 . . 72 141 75 . 764 . Explosive 641 | . . . . . . . . . . . 47 . . . . 251 . . . . . . . . . . . . . . . 343 . . Electromagnetic 719 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . . 21 265 . . 362 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1109 | . . . . . . . . . . . . . 241 . . . . . . . . . . . . 868 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1492 | . . . . . . . . . . . . . . . . . . . . . . . 228 . . 532 44 147 219 250 . 72 . . Highest Corruption 24 | . . . . . . . . . . 1 1 1 1 2 . . 8 8 . . . . 2 2 . . . 8 11 9 2 15 24 8 Average Corruption 8 | . . . . . . . . . . 1 1 1 1 1 . . 8 5 . . . . 2 2 . . . 5 10 9 1 6 14 2 Corruption Purged 41 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 33 . Effects 342 | . . . . . . . . . . 5 . 2 . 1 . . 12 19 . . . . 8 5 . . . 25 19 4 . 27 211 4 Message Errors 65 | . . . . . . . . . . 3 . . . . . . 3 3 . . . . 2 3 . . . 6 1 . . 6 37 1 Matter Fused 75 | . . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . 5 8 1 . 5 49 . Heat Flow Errors 41 | . . . . . . . . . . . . . . 1 . . . 4 . . . . 1 2 . . . 6 2 . . 1 23 1 Energy Discharges 43 | . . . . . . . . . . 2 . 2 . . . . 2 3 . . . . 2 . . . . 2 . 2 . 3 24 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Data Loss (minor) 39 | . . . . . . . . . . . . . . . . . 2 3 . . . . 3 . . . . 1 4 . . 4 22 . Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 8 1 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 23 . Weapon Failures 26 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 3 1 . . 2 16 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 507 | . . . . . . . 6 . . . . . 27 . . 31 . . . . . . 91 . . 240 . 7 . . 17 42 . 46 Projectiles 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Explosions 148 | . . . . . . . . . . . . . . . . 27 . . . . . . 91 . . . . . . . 17 . . 13 Melee 326 | . . . . . . . 6 . . . . . 27 . . 4 . . . . . . . . . 240 . 7 . . . 42 . . Knockbacks 51 | . 6 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 34 Impact 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 4 . Kinetic 44 | . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . . . . . . . . . . . . . 26 . . . . . . 35 . . . 29 . . . . 42 . 228 Shots 32 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 29 Rammed 67 | . . . . 5 . . 8 . . . . . . . . 4 1 . . . . . . . 4 . 2 3 . 6 . 6 27 1 Targets Rammed 82 | . 1 8 . 5 . . 11 . . . . . . . . 4 1 . . . . . . . 4 . 2 5 . 6 . 7 27 1 Kicked 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Highest Temperature 472 | . 60 18 211 164 . 70 177 . 24 146 32 . . 209 . 54 196 199 195 60 472 193 327 269 . 259 217 336 356 . . 91 180 342 Average Temperature 94 | . 22 10 123 59 . 37 32 . 13 64 14 . . 102 . 21 106 105 86 30 188 101 142 118 . 120 105 121 154 . . 91 70 86 Received Heat Transfer 2130 | . 9 75 54 84 . . 387 . . 6 18 . 30 21 . 332 18 36 207 9 72 48 . . . . 85 298 . 12 4 49 80 196 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 47 | . . . . . . . . . . . . . . . . . 3 3 1 . 1 2 . . . . 1 13 1 4 . 7 6 5 Total Turns 1012 | . . . . . . . . . . . . . . . . . 81 79 24 . 27 27 . . . . 24 413 43 45 . 71 83 95 Longest Duration 93 | . . . . . . . . . . . . . . . . . 41 40 24 . 27 17 . . . . 24 93 43 27 . 21 36 35 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 10 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 4 . 1 1 Impact Corruptions 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1264 | . . . . . . . 10 . . . . . . . . . . . . . . . 540 . . 100 . . 50 100 50 . 414 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Peak Influence 1673 | 25 195 233 100 154 . 70 331 68 23 831 . . . . 38 411 731 416 360 202 . . . . . 48 264 1673 . 137 274 546 212 . Initial 213 | . 16 13 12 39 . . 27 68 23 16 . . . . 31 18 145 213 27 176 . . . . . . 1 99 . . 76 . 156 . Average 187 | 17 84 99 39 100 . 21 145 68 23 437 . . . . 34 226 447 224 210 182 . . . . . 15 106 582 . 53 101 257 78 . Maximum Alert Level 5 | . . 1 . . . . 1 . . 3 . . . . . 2 3 2 1 1 . . . . . . 1 5 . . 1 2 1 . Low Security (%) 48 | 100 100 83 100 100 . 100 78 100 100 17 . . . . 100 50 9 28 30 97 . . . . 100 100 67 10 . 100 94 39 21 . Level 1 42 | . . 16 . . . . 21 . . 47 . . . . . 28 9 61 69 2 . . . . . . 32 36 . . 5 32 78 . Level 2 6 | . . . . . . . . . . 13 . . . . . 21 73 10 . . . . . . . . . 31 . . . 27 . . Level 3 . | . . . . . . . . . . 20 . . . . . . 8 . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . . . 1 . . 5 . . . . 1 2 . . 2 . . . . . 1 . 2 10 . 10 2 9 7 . Investigation 9 | . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . 4 . . 1 . Extermination 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 . . . 3 4 . Reinforcement 18 | . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 2 5 . 3 1 2 2 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Distress Signals 56 | . . . . . . . 4 . . . . . . . . 5 2 1 . . . . . . . . 2 3 . 7 7 5 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 7 8 2 4 . 3 28 . . 8 4 1 4 5 . 32 22 18 10 1 8 13 30 . 2 7 10 75 1 23 13 32 33 23 Peak Tracking Total 14 | . 3 3 2 2 . 3 5 . . 4 3 1 4 4 . 14 5 1 7 1 7 5 12 . 2 2 6 13 1 6 5 5 5 6 Tactical Retreats 23 | . 1 1 . . . . 2 . . . 2 1 . 2 . 6 1 . . . 1 1 1 . . 1 . 2 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Traps Triggered 10 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 . 1 1 . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Machines Disabled 25 | . . 2 . . . . 2 . . 1 . . . . . . . 5 . . . . . . . . 5 5 1 . . 1 3 . Max in Single Turn 2 | . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 2 1 . . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Machines Accessed 69 | . 4 1 1 . 2 . 8 . . 6 . . 3 . 5 10 . . 1 3 . . 1 . 1 . 2 4 1 8 2 2 4 . Terminals 45 | . 4 . 1 . . . 7 . . 4 . . . . 4 10 . . 1 2 . . . . . . 2 3 . 2 . 2 3 . Fabricators 6 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Hacks 223 | . 11 1 5 . 2 . 28 . . 16 . . 21 . 9 23 . . 2 19 . . 1 . 6 . 14 15 1 26 5 11 7 . Successful 134 | . 5 1 3 . 2 . 15 . . 10 . . 21 . 5 12 . . 1 14 . . 1 . 4 . 7 8 1 12 3 4 5 . Failed 88 | . 6 . 2 . . . 13 . . 6 . . . . 4 11 . . 1 4 . . . . 2 . 7 7 . 14 2 7 2 . Catastrophic 6 | . 1 . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 58 | . 3 . 1 . 1 . 6 . . 6 . . . . 4 9 1 . 2 11 . . 1 . . . 5 2 . 1 . 5 . . Terminals 140 | . 11 . 5 . . . 24 . . 10 . . . . 6 23 . . 2 16 . . . . . . 14 8 . 5 . 11 5 . Fabricators 25 | . . . . . . . . . . 4 . . . . 3 . . . . 3 . . . . . . . 7 . 5 3 . . . Repair Stations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 6 . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . 10 . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Terminal Hacks 85 | . 4 1 3 . 2 . 9 . . 3 . . 21 . 1 8 . . . 12 . . 1 . . . 7 2 1 3 . 4 3 . Record 8 | . . . . . 1 . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . Part Schematic 12 | . . . . . . . . . . 2 . . 7 . . . . . . 2 . . . . . . 1 . . . . . . . Robot Schematic 6 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . 1 . . 1 . . . . Open Door 10 | . . 1 . . . . . . . . . . . . 1 4 . . . . . . 1 . . . . 1 . . . 1 1 . Level Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . Locate Traps 5 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Patrol Status 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Transport Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . 4 . 2 2 . . . Load Schematic 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 . 1 1 . . . Build 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . 1 1 . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . 2 . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Insert Component 8 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 17 | . 1 . . . . . 2 . . 3 . . . . 3 4 . . 1 . . . . . . . . 2 . 1 . . . . Terminals 13 | . 1 . . . . . 2 . . 2 . . . . 3 4 . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 7 | . . . . . . . 2 . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . Disrupt 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 1 . . . 8 . . 6 . . . . 4 7 1 . 1 3 . . . . . . 2 2 . 7 2 2 2 . Full Trace Events 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 2 . . 2 . . 7 . . . . . . 2 . . . . . . 1 . . 1 . . . . Parts Built 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 2 1 . . . Matter 957 | . . . . . . . . . . 146 . . . . . . . . . . . . . . . . . 347 . 146 318 . . . Time 338 | . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . 157 . 24 84 . . . Total Part Build Rating 21 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . 6 6 . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Time 264 | . . . . . . . . . . . . . . . . . . . . . . . . . 216 . . . . 36 . . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Total Allies 56 | . . . . . . . . . 20 . . . . . . 8 5 . . 1 2 . 1 . . 19 . . . . . . . . Largest Group 20 | . . . . . . . . . 20 18 4 . . . . 5 5 1 . 1 2 2 1 . . 18 17 . . . . . . . Highest-Rated Group 664 | . . . . . . . . . 509 478 117 . . . . 292 475 95 . 10 59 59 65 . . 664 614 . . . . . . . Highest-Rated Ally 156 | . . . . . . . . . 35 35 33 . . . . 156 156 95 . 10 30 30 65 . . 50 46 . . . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . 5 1 . . . 1 1 . . . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . ROAM 6 | . . . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 282 | . . . . . . . . . . 74 12 . . . . 80 38 3 . . . 11 . . . . 64 . . . . . . . Total Damage 7009 | . . . . . . . . . . 1294 282 . . . . 1913 1287 142 . . . 220 . . . . 1871 . . . . . . . Kills 41 | . . . . . . . . . . 15 2 . . . . 9 6 . . . . 2 . . . . 7 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Robot Analysis Total 119 | . 1 . 2 . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . . . . . . . . . 2 . 1 . . . . . . 1 1 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Turns Passed 24571 | 189 525 704 144 259 590 390 1357 38 161 463 218 151 87 69 69 829 450 1113 156 319 432 588 1204 525 279 677 275 1288 387 1027 866 1079 7402 261 Spaces Moved 13620 | 79 296 488 74 142 320 147 736 47 304 736 507 501 102 216 202 700 171 298 50 187 242 323 684 319 53 317 120 321 187 504 464 463 3257 63 Core 89 | 2 . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . 44 . Treads 9525 | 59 . 62 74 142 320 147 736 . . . . . . . . 49 171 255 50 187 242 323 684 319 53 317 120 321 187 504 464 463 3213 63 Legs 740 | 18 296 426 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 262 | . . . . . . . . . . . . . . . . 262 . . . . . . . . . . . . . . . . . . Hover 182 | . . . . . . . . . . . . . . . . 182 . . . . . . . . . . . . . . . . . . Flight 2822 | . . . . . . . . 47 304 736 507 501 102 216 202 207 . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 120 152 152 152 252 145 31 31 28 28 28 28 28 26 26 160 160 160 160 160 160 160 160 160 160 160 155 155 148 155 154 150 155 Average Speed 142 | 148 124 124 152 152 184 252 149 31 31 28 28 28 50 28 26 78 160 317 160 160 160 160 160 160 160 160 160 155 155 150 157 154 205 155 Slowest Speed 3450 | 160 200 160 152 152 252 252 155 31 31 31 28 28 108 28 26 360 160 1250 160 160 160 160 160 160 160 160 160 160 155 155 163 160 3450 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . 1 13 . . 1 1 2 5 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 49 68 10 45 70 40 44 2 96 19 63 75 78 57 8 80 63 98 10 5 45 58 92 58 2 88 5 44 95 17 19 18 81 5 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 29 | . . 2 . . 1 . . . . . . 1 25 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . . 1 . . 1 . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . . Unknown Exits Taken 22 | 1 . . 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 . . . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 2 . . . . . . . . . 2 . 2 . . . . . . 2 2 . 3 . . . . . . . . . . Spaces Dug 117 | . 4 . . . . . 2 . . 2 13 . 1 . . 10 . . 7 2 . . . . . 3 7 19 . 1 7 33 6 . Terrain Destroyed 451 | . 7 . . . . . 2 . . 2 21 . 1 . . 10 . 27 16 12 7 13 10 . . 30 17 77 23 4 7 68 11 86 Melee 29 | . . . . . . . . . . 2 . . 1 . . 1 . . . . . . . . . . . 10 . . . 12 3 . Projectile 297 | . 7 . . . . . 2 . . . . . . . . . . 27 16 12 7 13 7 . . 10 16 47 7 1 1 30 8 86 AOE 124 | . . . . . . . . . . . 21 . . . . 9 . . . . . . 2 . . 20 1 20 16 3 6 26 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res Acc Com Ac0 Total 17397 | 113 381 559 93 166 322 161 892 73 360 966 575 510 124 223 216 945 282 401 81 194 268 352 779 334 246 428 173 833 268 711 585 723 3891 169 Wait 1859 | . 13 28 . 5 . 11 33 . 36 188 57 8 . 2 1 132 37 55 7 . 10 10 65 12 183 74 20 320 30 121 60 91 234 16 Move 13544 | 78 295 487 73 141 319 146 735 47 301 711 506 500 99 213 197 689 170 297 49 186 241 322 683 318 53 316 119 320 186 503 463 462 3256 63 Hop 21 | . . . . . . . . . 1 11 . . 1 1 2 5 . . . . . . . . . . . . . . . . . . Pick Up 252 | 5 8 4 4 1 1 . 17 12 10 18 3 . 1 3 8 19 12 7 2 . . 2 3 1 1 3 3 13 16 13 10 13 32 7 Fast Attach 130 | 7 2 4 1 . . . 5 1 1 2 . . . . . 4 6 2 . . 1 . 7 1 1 1 3 6 7 11 7 9 40 1 Attach 129 | . 1 2 4 . . . 4 6 . 2 . . 5 3 4 21 6 3 . 1 1 1 1 . 3 2 1 7 4 5 8 8 19 7 Detach 41 | . 2 . . . . . 1 . 1 2 . . 3 1 . 4 . . . . 1 . 2 . 1 . . 1 3 2 3 1 9 4 Swap 163 | 2 18 5 . 2 1 . 14 . 1 7 . 1 5 . 1 1 . 4 2 1 3 . 2 . . 1 5 39 . 5 2 18 15 8 Drop 282 | . 5 8 3 2 1 . 18 7 3 16 3 1 4 . 3 20 21 7 2 . . . 7 2 . 4 5 12 12 17 17 19 57 6 Fire 814 | 21 36 13 8 10 . 4 54 . 6 7 6 . . . . 15 29 26 19 6 7 17 6 . . 23 15 99 8 27 15 82 199 56 Melee 42 | . . . . . . . . . . 2 . . 6 . . 1 . . . . . . . . . 4 . 11 2 . . 13 3 . Ram 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Kick 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 72 | . . . . 5 . . 11 . . . . . . . . 3 1 . . . . . . . 4 . 2 5 . 6 . 7 27 1 Escape Stasis 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . 23 . . . . 4 . 2 . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Entered Mines 795 | -10/Mines | Identified exit to Materials 890 | -10/Mines | Learned Materials interactive machine intel 899 | -10/Mines | Learned location of Storage (-9) 1146 | -10/Mines | Discovered exit to Materials (range 8) 1305 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Evolved 2 slots: Weapon x2 1420 | -9/Materials | Loaded intel: 18 interactive machine locations 1514 | -9/Materials | Discovered new exit (range 12) 1563 | -9/Materials | Entered Mines 1816 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1816 | -9/Mines | Discovered new exit (range 5) 1822 | -9/Mines | Entered Exiles 1845 | -9/Exiles | Discovered new exit (range 15) 1864 | -9/Exiles | Met 8R-AWN 1876 | -9/Exiles | Build established: Tank 1885 | -9/Exiles | Met EX-HEX 1961 | -9/Exiles | Met EX-DEC 1988 | -9/Exiles | Learned location of Zion (-6) 2076 | -9/Exiles | Met EX-BIN 2093 | -9/Exiles | Aligned with FarCom system 2095 | -9/Exiles | Given EX-Vault access code 2134 | -9/Exiles | Opened EX-Vault 2164 | -9/Exiles | Found Lightpack 2.0 2218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2387 | -9/Exiles | Discovered new exit (range 12) 2412 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2412 | -9/Exiles | Entered Mines 2706 | -8/Mines | Build established: Skirmisher 2790 | -8/Mines | Discovered new exit (range 6) 2802 | -8/Mines | Entered Materials 2802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -8/Materials | Discovered new exit (range 11) 3450 | -8/Materials | Build established: Scavenger-Skirmisher 3493 | -8/Materials | Identified exit to Factory 4159 | -8/Materials | Entered Factory 4159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4197 | -7/Factory | Sucked down chute 4197 | -7/Factory | Entered Waste 4198 | -7/Waste | Joined by Warlord forces that had cleared the area 4258 | -7/Waste | Found Damper Plating 4294 | -7/Waste | Discovered new exit (range 15) 4317 | -7/Waste | Found Damper Plating 4358 | -7/Waste | Entered Factory 4358 | -7/Factory | Accompanied by 18 allies 4377 | -7/Factory | Identified exit to Lower Caves 4423 | -7/Factory | Garrison activated, responded to threat 4491 | -7/Factory | Build established: Scavenger-Sprinter 4626 | -7/Factory | Fabricated Actuator Array (x1) 4661 | -7/Factory | Local fabrication network quarantined 4821 | -7/Factory | Entered Lower Caves 4821 | -7/Lower Caves | Accompanied by 4 allies 4976 | -7/Lower Caves | Encountered a Warlord checkpoint 5033 | -7/Lower Caves | Discovered new exit (range 14) 5039 | -7/Lower Caves | Entered another Lower Caves area 5046 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5184 | -7/Lower Caves | Discovered new exit (range 13) 5190 | -7/Lower Caves | Entered Data Miner 5190 | -7/Data Miner | Discovered new exit (range 6) 5196 | -7/Data Miner | Met Data Miner 5202 | -7/Data Miner | Learned location of Section 7 (-2) 5202 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5221 | -7/Data Miner | Received God Mode back door access code from Data Miner 5245 | -7/Data Miner | Interfaced with the Data Conduit 5277 | -7/Data Miner | Entered Proximity Caves 5278 | -6/Proximity Caves | Identified exit to Factory 5303 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5307 | -6/Proximity Caves | Learned 8 Factory zone layouts 5316 | -6/Proximity Caves | Spotted B-75 Beast 5346 | -6/Proximity Caves | Entered Factory 5346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5348 | -6/Factory | Loaded intel: 259 machine locations 5393 | -6/Factory | Found Scatter Rocket Array 5394 | -6/Factory | Found Scatter Rocket Array 5395 | -6/Factory | Found Scatter Rocket Array 5413 | -6/Factory | Discovered new exit (range 10) 5415 | -6/Factory | Entered Extension 5416 | -6/Extension | Loaded intel: 28 machine locations 5492 | -6/Extension | Rescued a captive Derelict 5624 | -6/Extension | Spotted B-75 Beast 5626 | -6/Extension | Spotted B-75 Beast 5672 | -6/Extension | Lost 12 parts (1p5n3u3w) 5695 | -6/Extension | Discovered new exit (range 15) 5696 | -6/Extension | Discovered new exit (range 15) 5793 | -6/Extension | Rescued a captive Derelict 5793 | -6/Extension | Rescued a captive Derelict 5873 | -6/Extension | Rescued a captive Derelict 5874 | -6/Extension | Rescued a captive Derelict 5917 | -6/Extension | Rescued A7 5948 | -6/Extension | Destroyed B-75 Beast 5965 | -6/Extension | Disrupted transfer network 5967 | -6/Extension | Destroyed B-75 Beast 6088 | -6/Extension | Build established: Skirmisher 6244 | -6/Extension | Entered Cetus 6244 | -6/Cetus | Accompanied by 1 ally (A7) 6245 | -6/Cetus | Loaded intel: 24 machine locations 6249 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 6296 | -6/Cetus | Spotted Cetus Guard 6296 | -6/Cetus | Spotted Cetus Guard 6298 | -6/Cetus | Spotted Cetus Guard 6301 | -6/Cetus | Allies destroyed Cetus Guard 6306 | -6/Cetus | Destroyed Cetus Guard 6308 | -6/Cetus | Allies destroyed Cetus Guard 6308 | -6/Cetus | Spotted Cetus Guard 6310 | -6/Cetus | Allies destroyed Cetus Guard 6341 | -6/Cetus | Destroyed A7 6347 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 6356 | -6/Cetus | Found Prototype Protection 6356 | -6/Cetus | Identified Med. Regenerative Plating 6468 | -6/Cetus | Started Cetus Manufacturing Module 6488 | -6/Cetus | Build established: Scavenger-Tank 6488 | -6/Cetus | Discovered new exit (range 16) 6493 | -6/Cetus | Manufactured an Enhanced Grunt 6518 | -6/Cetus | Manufactured an Enhanced Grunt 6543 | -6/Cetus | Manufactured an Enhanced Grunt 6568 | -6/Cetus | Manufactured an Enhanced Grunt 6568 | -6/Cetus | Spotted Cetus Guard 6569 | -6/Cetus | Spotted Cetus Guard 6574 | -6/Cetus | Spotted Cetus Guard 6579 | -6/Cetus | Destroyed Cetus Guard 6579 | -6/Cetus | Spotted Cetus Guard 6589 | -6/Cetus | Destroyed Cetus Guard 6593 | -6/Cetus | Manufactured an Enhanced Grunt 6599 | -6/Cetus | Allies destroyed Cetus Guard 6608 | -6/Cetus | Destroyed Cetus Guard 6614 | -6/Cetus | Discovered new exit (range 15) 6634 | -6/Cetus | Met Revision 17 6694 | -6/Cetus | Entered Archives 6694 | -6/Archives | Accompanied by 1 ally 6695 | -6/Archives | Loaded intel: 8 machine locations 6875 | -6/Archives | Discovered new exit (range 16) 6896 | -6/Archives | Discovered new exit (range 14) 7107 | -6/Archives | Discovered new exit (range 16) 7204 | -6/Archives | Build established: Scavenger-Skirmisher 7807 | -6/Archives | Entered Hub_04(d) 7808 | -6/Hub_04(d) | Loaded intel: 92 machine locations 7876 | -6/Hub_04(d) | Destroyed 7 combat bots 7909 | -6/Hub_04(d) | Discovered new exit (range 3) 7940 | -6/Hub_04(d) | Network Hub disabled 7952 | -6/Hub_04(d) | Core integrity fell below 50% 7963 | -6/Hub_04(d) | Entered Factory 7963 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7964 | -5/Factory | Loaded intel: 232 machine locations 8028 | -5/Factory | Fabricated O-16 Technician? 8105 | -5/Factory | Identified exit to Upper Caves 8105 | -5/Factory | Identified exit to Factory 8236 | -5/Factory | Central database locked down 8282 | -5/Factory | Entered Upper Caves 8282 | -5/Upper Caves | Accompanied by 1 ally 8582 | -5/Upper Caves | Build established: Scavenger-Mutant 8605 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8663 | -5/Upper Caves | Destroyed 7 combat bots 8667 | -5/Upper Caves | Discovered new exit (range 9) 8714 | -5/Upper Caves | Entered another Upper Caves area 8714 | -5/Upper Caves | Accompanied by 2 allies 8755 | -5/Upper Caves | Encountered a Warlord checkpoint 8909 | -5/Upper Caves | Build established: Scavenger-Tank 9054 | -5/Upper Caves | Spotted B-75 Beast 9075 | -5/Upper Caves | Destroyed B-75 Beast 9156 | -5/Upper Caves | Learned Factory security intel 9274 | -5/Upper Caves | Discovered new exit (range 11) 9302 | -5/Upper Caves | Entered Warlord 9607 | -5/Warlord | Build established: Scavenger-Mutant 9947 | -5/Warlord | Visited the Vortex Lab 9957 | -5/Warlord | Found Prototype Energy Gun 9957 | -5/Warlord | Identified Vortex Rail 9960 | -5/Warlord | Warlord's base attacked by MAIN.C 9960 | -5/Warlord | Found Vortex Rail 9967 | -5/Warlord | Found Prototype Piercing Weapon 9969 | -5/Warlord | Found Prototype Piercing Weapon 10089 | -5/Warlord | Met Warlord 10103 | -5/Warlord | Opened Warlord's prototype stash 10110 | -5/Warlord | Found Vortex Chain Reactor 10118 | -5/Warlord | Found Exp. Cloaking Device 10128 | -5/Warlord | Found Prototype Hackware 10133 | -5/Warlord | Found Exp. Target Analyzer 10310 | -5/Warlord | Warlord forces counterattacked 10343 | -5/Warlord | Spotted Striker 10413 | -5/Warlord | Build established: Scavenger-Tank 10460 | -5/Warlord | Spotted Executioner 10463 | -5/Warlord | Spotted Striker 10463 | -5/Warlord | Spotted Executioner 10472 | -5/Warlord | Destroyed Striker 10485 | -5/Warlord | Discovered new exit (range 14) 10506 | -5/Warlord | Entered Proximity Caves 10679 | -4/Proximity Caves | Learned location of 1 exit from Research 11018 | -4/Proximity Caves | Discovered exit to Factory (range 8) 11031 | -4/Proximity Caves | Entered Factory 11031 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11033 | -4/Factory | Loaded intel: 317 machine locations 11156 | -4/Factory | Repaired Centrium Heavy Treads 11268 | -4/Factory | Repaired Centrium Heavy Treads 11310 | -4/Factory | Sucked down chute 11310 | -4/Factory | Entered Waste 11358 | -4/Waste | Spotted C-40 Crusher 11474 | -4/Waste | Destroyed C-40 Crusher 11478 | -4/Waste | Spotted C-40 Crusher 11488 | -4/Waste | Spotted C-40 Crusher 11498 | -4/Waste | Destroyed C-40 Crusher 11518 | -4/Waste | Found Damper Plating 11522 | -4/Waste | Destroyed C-40 Crusher 11580 | -4/Waste | Destroyed C-40 Crusher 11585 | -4/Waste | Spotted C-40 Crusher 11590 | -4/Waste | Destroyed C-40 Crusher 11617 | -4/Waste | Found Nanosword 11679 | -4/Waste | Discovered new exit (range 15) 11723 | -4/Waste | Spotted C-40 Crusher 11740 | -4/Waste | Destroyed C-40 Crusher 11870 | -4/Waste | Warlord forces began an assault 11987 | -4/Waste | Entered Factory 11987 | -4/Factory | Accompanied by 17 allies 11988 | -4/Factory | Loaded intel: 281 machine locations 11997 | -4/Factory | Identified System Mapper 12140 | -4/Factory | Discovered new exit (range 12) 12262 | -4/Factory | Entered Armory 12263 | -4/Armory | Loaded intel: 58 machine locations 12526 | -4/Armory | Fabricated Lrn. Tractor Beam (x2) 12530 | -4/Armory | Identified Vortex Lance (x2) 13278 | -4/Armory | Cargo convoy interrupted 13326 | -4/Armory | Destroyed 15 combat bots 13393 | -4/Armory | Lost 3 parts (1u2w) 13394 | -4/Armory | Destroyed 9 combat bots 13437 | -4/Armory | Discovered new exit (range 5) 13512 | -4/Armory | First assault squad dispatched 13550 | -4/Armory | Entered Lab 13550 | -4/Lab | Discovered new exit (range 9) 13568 | -4/Lab | Hidden lab's door opened automatically 13568 | -4/Lab | Sensor layout match revealed 13569 | -4/Lab | Gained access to the hidden lab's interior 13576 | -4/Lab | Detected by scanners 13582 | -4/Lab | Confronted by A5 13585 | -4/Lab | System corruption reached 10% 13616 | -4/Lab | Destroyed A5 13709 | -4/Lab | Found Alien Artifact 13709 | -4/Lab | Identified Integrated Dissipator 13709 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 13740 | -4/Lab | Found Prototype Protection 13740 | -4/Lab | Identified Hvy. Regenerative Plating 13745 | -4/Lab | Found Prototype Energy Gun 13745 | -4/Lab | Identified Tachyon Dispersion Ray 13750 | -4/Lab | Found Prototype Energy Gun 13750 | -4/Lab | Identified Hyp. EM Gauss Rifle 13765 | -4/Lab | Found Prototype Hackware 13798 | -4/Lab | Decrypted terminal 13854 | -4/Lab | Found Alien Artifact 13870 | -4/Lab | Found Alien Artifact 13937 | -4/Lab | Entered Research 13937 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13938 | -3/Research | Identified exit to Research 13939 | -3/Research | Loaded intel: 120 machine locations 14026 | -3/Research | Identified Core Regenerator 14026 | -3/Research | Identified Transdimensional Reconstructor 14137 | -3/Research | Revision forces began assault on 0b10 14137 | -3/Research | Identified Deep Network Scanner 14152 | -3/Research | Found Enh. Force Lance 14179 | -3/Research | Met up with Revision 17++ 14282 | -3/Research | Found Gamma Bomb Array 14296 | -3/Research | Found Gamma Bomb Array 14300 | -3/Research | Found Gamma Bomb Array 14304 | -3/Research | Found Gamma Bomb Array 14443 | -3/Research | Fabricated Lrn. Tractor Beam (x2) 14468 | -3/Research | Build established: Generator-Skirmisher 14499 | -3/Research | Intercept squad dispatched 14515 | -3/Research | Spotted Tracker 14517 | -3/Research | Spotted Tracker 14540 | -3/Research | Spotted Combat Programmer 14542 | -3/Research | Spotted Combat Programmer 14598 | -3/Research | System Mapper fried by hacking feedback 14634 | -3/Research | Repaired Centrium Heavy Treads 14637 | -3/Research | Research terminal network offline 14779 | -3/Research | Discovered exit to Research (range 7) 14839 | -3/Research | Spotted Striker 14839 | -3/Research | Spotted Striker 14926 | -3/Research | Build established: Generator-Tank 14964 | -3/Research | Entered another Research area 14964 | -2/Research | Warlord forces began assault on 0b10 14964 | -2/Research | Evolved 2 slots: Utility x2 14965 | -2/Research | Loaded intel: 120 machine locations 15074 | -2/Research | Research machine network offline 15099 | -2/Research | Fabricated Tri-rail Accelerator (x1) 15235 | -2/Research | Borebot progress halted 15379 | -2/Research | Borebot progress halted 15395 | -2/Research | Discovered new exit (range 16) 15500 | -2/Research | Borebot progress halted 15691 | -2/Research | Found Hvy. Reactive Plating 15787 | -2/Research | Discovered new exit (range 8) 15814 | -2/Research | Spotted Striker 15814 | -2/Research | Spotted Striker 15815 | -2/Research | Found Exp. Shield Generator 15830 | -2/Research | Entered Access 15830 | -1/Access | Evolved 2 slots: Propulsion x2 15831 | -1/Access | Loaded intel: 104 machine locations 15927 | -1/Access | Build established: Generator-Mutant 16125 | -1/Access | Garrison activated, responded to threat 16213 | -1/Access | Destroyed 7 combat bots 16530 | -1/Access | Intercept squad dispatched 16553 | -1/Access | Spotted Tracker 16553 | -1/Access | Spotted Tracker 16557 | -1/Access | Destroyed Tracker 16573 | -1/Access | Destroyed Tracker 16581 | -1/Access | Spotted Combat Programmer 16581 | -1/Access | Spotted Combat Programmer 16592 | -1/Access | System corruption reached 10% 16599 | -1/Access | Destroyed Combat Programmer 16606 | -1/Access | Destroyed Combat Programmer 16633 | -1/Access | Build established: Generator-Tank 16891 | -1/Access | Discovered new exit (range 8) 16909 | -1/Access | Entered Command 16910 | -1/Command | Loaded intel: 48 machine locations 16938 | -1/Command | Disengaged cave seal 16938 | -1/Command | Derelicts emerged from the dark tunnel 16938 | -1/Command | Welcomed Warlord to Command 17022 | -1/Command | Repaired Imp. Weapon Shielding 17110 | -1/Command | Disengaged cave seal 17110 | -1/Command | Derelicts emerged from the dark tunnel 17140 | -1/Command | Spotted B-99 Colossus 17396 | -1/Command | Build established: Generator-Gunner 17479 | -1/Command | Warlord commented on Warlord statues 17492 | -1/Command | Spotted Combat Programmer 17493 | -1/Command | Spotted Combat Programmer 17505 | -1/Command | Destroyed Combat Programmer 17585 | -1/Command | All MAIN.C guards destroyed 17648 | -1/Command | Found Zero-point Reactor 18163 | -1/Command | Met MAIN.C 18165 | -1/Command | Warlord shut down involuntarily 18168 | -1/Command | 0b10 Conduit disabled 18183 | -1/Command | Destroyed MAIN.C Shell 18184 | -1/Command | MAIN.C activated Command garrisons 18224 | -1/Command | Destroyed MAIN.C 18243 | -1/Command | Lost 4 parts (2p2u) 18248 | -1/Command | Found Antimissile System 18251 | -1/Command | Found Beam Splitter 18256 | -1/Command | Found Prototype Ballistic Cannon 18259 | -1/Command | Found Exp. Targeting Computer 18332 | -1/Command | Discovered new exit (range 14) 18461 | -1/Command | Identified Omega Cannon 18528 | -1/Command | Spotted B-99 Colossus 18546 | -1/Command | Destroyed B-99 Colossus 18595 | -1/Command | Found Prototype Ballistic Gun 18894 | -1/Command | Build established: Scavenger-Gunner 19689 | -1/Command | Spotted B-99 Colossus 19697 | -1/Command | Destroyed B-99 Colossus 19787 | -1/Command | Spotted Alpha 7 19793 | -1/Command | Destroyed Alpha 7 21399 | -1/Command | Attacked by Warlord forces 21509 | -1/Command | Found Prototype Ballistic Cannon 21509 | -1/Command | Identified Blast Cannon 21514 | -1/Command | Found Blast Cannon 21523 | -1/Command | Found Prototype Protection 21523 | -1/Command | Identified Exp. Powered Armor 21637 | -1/Command | Found Vortex Chain Reactor 21650 | -1/Command | Found Prototype Device 21650 | -1/Command | Identified Exp. Hardlight Generator 21928 | -1/Command | Build established: Generator-Tank 23903 | -1/Command | Discovered new exit (range 8) 23930 | -1/Command | Found Exp. Targeting Computer 24039 | -1/Command | Identified Multirail 24099 | -1/Command | Found Adv. Kinecellerator 24196 | -1/Command | Build established: Scavenger-Gunner 24227 | -1/Command | Used Core Regenerator, restored core integrity (+187) 24230 | -1/Command | Found Exp. Target Analyzer 24299 | -1/Command | Warped through subspace to slip node 24299 | -1/Command | Discovered new exit (range 5) 24301 | -1/Command | Found Exp. Targeting Computer 24311 | -1/Command | Entered Access_0 24312 | -1/Access_0 | Loaded intel: 53 machine locations 24314 | -1/Access_0 | Met Architect 24317 | -1/Access_0 | Architect warped through subspace 24338 | -1/Access_0 | Destroyed A8 24367 | -1/Access_0 | Architect warped through subspace 24407 | -1/Access_0 | Architect warped through subspace 24452 | -1/Access_0 | Architect warped through subspace 24452 | -1/Access_0 | Spotted Enhanced Programmer 24461 | -1/Access_0 | Destroyed Enhanced Programmer 24487 | -1/Access_0 | Architect warped through subspace 24518 | -1/Access_0 | Spotted Enhanced Programmer 24519 | -1/Access_0 | Destroyed 8 combat bots 24524 | -1/Access_0 | Architect warped through subspace 24528 | -1/Access_0 | Destroyed Enhanced Programmer 24552 | -1/Access_0 | Found Corrupted Prototype Energy Gun 24554 | -1/Access_0 | Spotted Enhanced Programmer 24572 | -1/Access_0 | Self-destructed Last Messages --------------- 24528_ Blast Slug penetrates Enhanced Programmer. 24528_ Enhanced Programmer Cld. Linear Gravjet blasted off. 24528_ Enhanced Programmer destroyed. 24529_ Acquired 18 matter. 24529_ Acquired 2 matter. 24535_ Ended siege mode. 24536_ Acquired 1 matter. 24545_ System corrupted: Heat flow error (+102). 24551_ Lrn. Tractor Beam destroyed. 24551_ Penetrated by Quantum Shear. 24552_ Acquired Corrupted Prototype Energy Gun. 24553_ Quantum Shear penetrates Wall. 24553_ Penetrated by Quantum Shear. 24557_ Quantum Shear penetrates Wall. 24561_ System corrupted: Substantial component data lost. 24565_ Penetrated by Quantum Shear. 24568_ Quantum Shear penetrates Wall. 24568_ Blast Cannon destroyed. 24570_ Dropped Blast Cannon. 24571_ Acquired Blast Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ????????????##????#### #????????????????????????? | | ???????????## ##### ##???????????????????????? | | ???????????? ? #???????????????????????? | | ????????????? ?? #???????????????????????? | | ?????????????# ??? #???????????????????????? | | ????????????## ###?# ##??????????????????????? | | ????????????# #??# ###????????????????????? | | ?????????????# #### # ##???????????????????? | | ???? ????????# ## p ###?????????????????? | | ? ??????# ; ;;@ #?????????????????? | | ??## ";;;; ;; #### ##?????????????????? | | "" = " ???###??????????????????? | | " g ###???????????????????????? | | ???????### """ "#####?????????????????????????? | | ?????????# ## = ####???????????????????????????? | | ?????????#???# * #???????????????????????????? | | ?????????????##==! ##???????????????????????????? | | ??????????????# !=! ###??????????????????????????? | | ????????????### #??????????????????????????? | | ????????????# ##??????????????????????????? | | ????????????## = #???????????????????????????? | | ?????????????# ##???????????????????????????? | | ????????????## ######## #???????????????????? | | ????????????# " #????##????###??????? | | ????????????###" #########???## ??#### ###????? | | ??????????????# " #???????????# ### ###### | | ??????????????# " #???????##### #### ## | | ??????????????#" " ######### | | ???????????##### #"##"" " | | ???????????# = ! ! | | ???????????##### ##"### *] | | ???????????????# ####?####### # #"" ! | | ???????????????# #??????????## ## #### | | ??????????????? ???????????# ##### ""#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 130 Energy Generation 77 Energy Capacity 1550 Matter Stores 800 Matter Capacity 800 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Cloak Strength 4 Armor Coverage 3200 Resistance: KI 40 Resistance: TH 75 Resistance: EM 90 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Thermal Conversion 60 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 10 Armor Integrity Analysis 45 Recoil Reduction 8 Kinecelleration 50 Offensive Hacking 39 Defensive Hacking 14 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Actuator Array | -7/Factory | Hacked Spear | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrn. Tractor Beam | -5/Factory | Hacked Biomechanical Wings | -5/Factory | Hacked Tri-rail Accelerator | -4/Factory | Hacked Maneuvering Thrusters | -3/Research | Extracted Robot Schematics ------------------ O-16 Technician | -8/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Actuator Array | x1 | -7/Factory O-16 Technician | x1 | -5/Factory Lrn. Tractor Beam | x2 | -4/Armory Lrn. Tractor Beam | x2 | -3/Research Tri-rail Accelerator | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DataNetworkSpear Manual? 0 Play Time 03:00:56 Cumulative 1981.2 hours Start 2021.05.06 @ 01:29:59 End 2021.05.06 @ 05:40:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2589 Rogue 2581 Adventurer 0 Explorer 8 Win Type - Total 220 Types 44/28/85/3/3/5/49/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfdf274b-cb41-4c17-b80e-9f03f5bf67fc