Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 11:27:18 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (3390) 3390 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1229) 1229 TOTAL SCORE: 7794 Bonus ------- Pacifist 200 High Alert Combat Kills 84 Follower Combat Kills 45 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 456/700 Matter 230/300 Energy 350/350 System Corruption 10% Temperature Warm (169) Movement Walking (200) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (6) ------ Small Storage Unit Enhanced Optical Array Active Sensor Suite Jamming Amplifier > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (8) ---- Reinforced Fission Core Improved VTOL Module Improved VTOL Module Improved Cooling System Advanced Transmission Jammer Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (17) Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Active Sensor Suite Advanced Transmission Jammer Jamming Amplifier > --- WEAPON ----------- Heavy Particle Cannon Maul > --- INVENTORY -------- Improved VTOL Module Relay Coupler [Sentry] Relay Coupler [Sentry] Remote Datajack [Rating: 66] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Weapon Heavy Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 73 | . 1 27 6 23 8 8 Power 11 | . . 5 . 3 1 2 Engine 8 | . . 5 . 2 1 . Core 2 | . . . . 1 . 1 Reactor 1 | . . . . . . 1 Propulsion 22 | . . 9 3 8 . 2 Treads 2 | . . . . 2 . . Leg 16 | . . 9 3 2 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . 4 . . Utility 24 | . 1 6 3 7 4 3 Device 8 | . . 2 1 1 2 2 Storage 2 | . . 1 1 . . . Processor 7 | . 1 3 1 . 1 1 Hackware 7 | . . . . 6 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | . . 7 . 5 3 1 Energy Gun 6 | . . 5 . . 1 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | . . 1 . 2 1 . Ballistic Cannon 2 | . . 1 . 1 . . Launcher . | . . . . . . . Special Weapon 2 | . . . . 1 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 1 Parts Lost 24 | . . 8 . 11 2 3 Power 5 | . . 2 . 1 1 1 Propulsion 9 | . . 2 . 6 . 1 Utility 2 | . . . . . 1 1 Weapon 8 | . . 4 . 4 . . Highest Loss Streak 5 | . . 5 . 3 1 2 To Critical Strikes . | . . . . . . . Average Backups 7 | 6 4 5 7 9 7 6 Power . | 1 1 . 1 . . . Propulsion 1 | 4 2 1 . 3 . 2 Utility 2 | . . . 1 3 5 2 Weapon 1 | 1 1 2 3 1 . . Tool/Special . | . . . . . . . Unused Backups 24 | . . 8 1 5 5 5 Power 2 | . . 2 . . . . Propulsion 3 | . . 2 . . . 1 Utility 14 | . . 2 . 5 4 3 Weapon 4 | . . 2 1 . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 92 81 83 80 86 77 Engine 7 | . 14 10 9 5 . 1 Core 1 | . . . . 2 4 1 Treads 1 | . . . . 5 . . Leg 15 | . 28 21 29 10 . 7 Flight 8 | . . . . 10 30 16 Device 10 | . . 7 13 12 14 12 Storage 9 | . 14 11 9 9 7 7 Processor 10 | . 7 15 13 7 . 8 Hackware 3 | . . . . 3 20 5 Energy Gun 3 | . 14 7 . . . . Energy Cannon 2 | . . . . 3 4 7 Ballistic Gun 2 | . 14 2 . 4 . . Ballistic Cannon 4 | . . 5 9 3 . . Peak Build Rating 66 | 6 7 19 29 42 46 66 Average Rating 24 | 6 6 13 23 26 38 49 On Entrance 20 | 6 6 7 19 29 39 40 Avg Prop Armor Cover (%) 15 | . . . . . 15 . Naked Turns . | . . . . . . . Heaviest Build 46 | 14 14 28 43 43 21 46 Greatest Support 50 | 20 20 20 50 50 20 34 Greatest Overweight (x) 13 | . . 4 . 1 2 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 8 8 Average Capacity 9 | 8 8 8 8 12 8 8 Most Carried 13 | 6 7 8 12 13 8 8 Average Carried 7 | 6 4 6 8 9 7 6 Final Capacity 15 | 8 8 8 15 8 8 8 Final Carried 12 | 6 4 8 12 8 7 8 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Mutant 18% | Bothacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Matter Collected 2369 | 200 . 542 518 973 95 41 Remotely . | . . . . . . . Salvage Created 2386 | . . 1152 524 646 . 64 Parts 126 | . . 69 23 33 . 1 Haulers Intercepted 5 | . . 4 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Combat Hostiles Destroyed 57 | . . 21 11 23 . 2 Melee 1 | . . . . . . 1 Guns 25 | . . 14 . 11 . . Cannons 28 | . . 4 11 12 . 1 Classes Destroyed 12 | . . 8 2 2 . . Worker 2 | . . 1 1 . . . Builder 1 | . . 1 . . . . Hauler 5 | . . 4 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . . 1 . . . . Watcher 3 | . . 2 . 1 . . Swarmer 9 | . . . . 9 . . Grunt 32 | . . 14 9 9 . . Brawler 1 | . . 1 . . . . Duelist 3 | . . . 1 2 . . Sentry 10 | . . 6 1 3 . . Programmer 3 | . . . . 1 . 2 Best Kill Streak 10 | . . 6 10 4 . 1 Combat Bots Only 9 | . . 6 9 4 . 1 Max Kills in Single Turn 1 | . . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Hostile Shots Fired 427 | . . 139 33 165 40 50 Missed 136 | . . 44 13 42 24 13 Hits 291 | . . 95 20 123 16 37 Melee 9 | . . . . 9 . . Projectile 282 | . . 95 20 114 16 37 Critical Strikes 12 | . . 2 . 7 1 2 Damage Taken 4191 | . . 1222 318 1827 333 491 Core 780 | . . 187 51 298 137 107 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 114 | . . . . . 114 . Core Remaining (%) 72 | 100 100 53 . 36 . . Volleys Fired 288 | . . 104 44 123 1 16 Largest 2 | . . 2 1 2 1 1 Hottest 121 | . . 121 50 100 5 75 Shots Fired 391 | . . 165 44 164 1 17 Gun 217 | . . 140 . 77 . . Cannon 163 | . . 25 44 77 . 17 Launcher . | . . . . . . . Special 11 | . . . . 10 1 . Kinetic 217 | . . 50 44 123 . . Thermal 108 | . . 60 . 31 . 17 Explosive . | . . . . . . . Electromagnetic 55 | . . 55 . . . . Robot Hit Streak 18 | . . 18 13 10 10 5 Robot Miss Streak 7 | . . 3 4 5 . 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 4 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 266 | . . 121 30 102 1 12 Core Hits 90 | . . 40 14 33 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 20 | . . 7 5 7 . 1 Burn 2 | . . 2 . . . . Blast 14 | . . 2 5 7 . . Corrupt 3 | . . 3 . . . . Smash 1 | . . . . . . 1 Melee Attacks 18 | . . . . . . 18 Impact 18 | . . . . . . 18 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7263 | . . 2422 1557 2893 . 391 Guns 2226 | . . 1312 . 914 . . Cannons 4775 | . . 1059 1557 1979 . 180 Explosions 51 | . . 51 . . . . Melee 211 | . . . . . . 211 Ramming . | . . . . . . . Kinetic 5466 | . . 1272 1557 2637 . . Thermal 1096 | . . 660 . 256 . 180 Explosive . | . . . . . . . Electromagnetic 490 | . . 490 . . . . Impact 211 | . . . . . . 211 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 3 10 Average Corruption 3 | . . . . 1 3 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . 3 8 9 Message Errors 6 | . . . . 1 3 2 Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 5 | . . . . 2 . 3 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 287 | . . 81 96 55 . 55 Projectiles 232 | . . 81 96 55 . . Explosions . | . . . . . . . Melee 55 | . . . . . . 55 Knockbacks 26 | . . 2 3 19 . 2 Impact 2 | . . . . . . 2 Kinetic 20 | . . 2 3 15 . . Secondary 4 | . . . . 4 . . Self-Inflicted Damage 42 | . . 42 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 355 | . . 300 4 309 . 355 Average Temperature 70 | . . 50 4 46 . 157 Received Heat Transfer 1341 | . . 579 171 576 15 . Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 5 | . . 4 . . . 1 Impact Corruptions 3 | . . . . . . 3 Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 5 | . . 4 . . . 1 Heat Transferred 2220 | . . 1648 . 370 . 202 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Maximum Alert Level 3 | . . . 1 3 2 2 Low Security (%) 49 | 100 100 100 81 8 . . Level 1 13 | . . . 18 29 . 21 Level 2 27 | . . . . 30 100 78 Level 3 9 | . . . . 31 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1033 | . 8 182 217 1033 592 439 Initial 531 | . . . 56 130 531 371 Average 312 | . . 93 92 561 514 421 Influence Increases 2574 | . 8 684 390 1093 301 98 Destroy 0b10 Robot/C 1160 | . . 420 220 460 20 40 Destroy 0b10 Robot/NC 65 | . . 45 15 5 . . Destroy Leader 224 | . . 132 42 30 10 10 Allied During Kill 2 | . . . . . 2 . Successful Hack 91 | . 8 27 5 44 7 . Disable Machine 135 | . . 15 30 . 45 45 Anti-Garrison Action 400 | . . . . 400 . . Destroy Structure 122 | . . 15 18 64 22 3 Partial Spotted 60 | . . . . . 60 . Lose Combat Pursuer 315 | . . 30 60 90 135 . Influence Decreases 2135 | . 8 549 324 281 784 189 Entered New Map 791 | . . . 79 71 482 159 Time Decay 984 | . 8 469 245 . 262 . Lost Part 240 | . . 80 . 110 20 30 Lost Ally 120 | . . . . 100 20 . Squads Dispatched 7 | . . 3 1 . 3 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . 2 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Distress Signals 7 | . . 4 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . . 36 22 36 17 4 Peak Tracking Total 9 | . . 8 9 6 7 2 Tactical Retreats 11 | . . 1 1 3 6 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Traps Triggered 9 | . . . . 3 4 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Disabled 14 | . . 1 2 5 3 3 Max in Single Turn 1 | . . 1 1 1 . 1 Garrison Relay 5 | . . . . 5 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Machines Accessed 19 | . 3 4 2 4 6 . Terminals 15 | . 3 4 1 4 3 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 37 | . 6 10 7 5 9 . Successful 20 | . 3 5 3 3 6 . Failed 17 | . 3 5 4 2 3 . Catastrophic 6 | . 2 1 1 1 1 . Database Lockouts . | . . . . . . . Manual 12 | . 4 2 5 . 1 . Terminals 31 | . 6 10 6 5 4 . Fabricators 2 | . . . . . 2 . Repair Stations 2 | . . . . . 2 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 14 | . 3 5 1 3 2 . Record 2 | . 1 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Open DSF 2 | . . . . . 2 . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Garrison Registry 1 | . . . . 1 . . Security Stations 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 3 2 1 1 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 8 | . . . . 7 1 . Non-combat . | . . . . . . . Combat 8 | . . . . 7 1 . Robot Hacks Applied 8 | . . . . 7 1 . overload_power 1 | . . . . 1 . . overwrite_iff 1 | . . . . 1 . . streamctrl_high 1 | . . . . 1 . . formatsys_high 5 | . . . . 4 1 . Relay Couplers Released 24 | . . . . 24 . . Machine Destruction 21 | . . . . 21 . . Programmers 3 | . . . . 3 . . Attached 6 | . . . . 6 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Total Allies 7 | . . . . 6 1 . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 32 | . . . . 32 32 . Highest-Rated Ally 32 | . . . . 16 32 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 8 3 . Total Damage 387 | . . . . 108 279 . Kills 1 | . . . . . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Active Infowar (turns) 1153 | . . 2 368 10 433 340 Optics 74 | . . . . . . 74 Sensors 632 | . . . . . 427 205 A.S.S. 138 | . . . . . . 138 Terrain 378 | . . . 368 10 . . T.N.C. 2 | . . 2 . . . . Jamming 66 | . . . . . 6 60 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Turns Passed 4802 | 2 223 1468 659 1542 568 340 Spaces Moved 3794 | 2 184 662 289 1148 1385 124 Core 42 | . . 2 . . 37 3 Treads 218 | . . . . 218 . . Legs 1428 | 2 184 660 289 240 . 53 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2106 | . . . . 690 1348 68 Fastest Speed 26 | 120 120 120 120 26 26 26 Average Speed 82 | 120 120 158 120 83 29 115 Slowest Speed 700 | 120 120 250 120 240 150 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . . . 9 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 32 56 32 85 34 13 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . 1 . . . 3 Terrain Destroyed 52 | . . 11 18 20 . 3 Melee 3 | . . . . . . 3 Projectile 46 | . . 8 18 20 . . AOE 3 | . . 3 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Total 5010 | 1 187 909 534 1571 1535 273 Wait 622 | . . 65 182 194 101 80 Move 3771 | 1 183 661 288 1147 1367 124 Hop 8 | . . . . . 8 . Pick Up 73 | . 1 27 6 27 6 6 Fast Attach 20 | . . 6 4 3 6 1 Attach 45 | . 1 11 1 23 3 6 Detach 7 | . . . . . 3 4 Swap 20 | . . 12 4 3 . 1 Drop 63 | . 2 23 5 17 9 7 Fire 288 | . . 104 44 123 1 16 Melee 18 | . . . . . . 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 72 | . . . . 32 30 10 Rewire 3 | . . . . 2 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered new exit (range 10) 225 | -10/Materials | Identified exit to Materials 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Build established: Mutant 393 | -9/Materials | Discovered new exit (range 7) 802 | -9/Materials | Lost 5 parts (1p2n2w) 1322 | -9/Materials | Discovered new exit (range 7) 1642 | -9/Materials | Identified exit to Materials 1694 | -9/Materials | Entered another Materials area 1694 | -8/Materials | Evolved 2 slots: Propulsion x2 2133 | -8/Materials | Destroyed 9 combat bots 2150 | -8/Materials | Discovered new exit (range 15) 2168 | -8/Materials | Discovered new exit (range 6) 2249 | -8/Materials | Identified exit to Garrison 2353 | -8/Materials | Entered Garrison 2380 | -8/Garrison | Installed Relay Interface Framework 2405 | -8/Garrison | Triggered checkpoint 2441 | -8/Garrison | Build established: Scavenger-Mutant 2489 | -8/Garrison | Garrison Relay disabled 2497 | -8/Garrison | Learned Factory security intel 2632 | -8/Garrison | Lost 3 parts (2n1w) 2755 | -8/Garrison | Triggered checkpoint 2897 | -8/Garrison | Build established: Mutant 2943 | -8/Garrison | Triggered checkpoint 2989 | -8/Garrison | Triggered checkpoint 3139 | -8/Garrison | Core integrity fell below 50% 3233 | -8/Garrison | Discovered new exit (range 81) 3233 | -8/Garrison | Discovered new exit (range 12) 3233 | -8/Garrison | Discovered new exit (range 56) 3457 | -8/Garrison | Garrison Relay disabled 3497 | -8/Garrison | Garrison Relay disabled 3671 | -8/Garrison | Triggered checkpoint 3677 | -8/Garrison | Triggered checkpoint 3677 | -8/Garrison | Garrison Relay disabled 3732 | -8/Garrison | Build established: Bothacker-Sprinter 3749 | -8/Garrison | Triggered checkpoint 3848 | -8/Garrison | Garrison Relay disabled 3875 | -8/Garrison | Triggered checkpoint 3895 | -8/Garrison | Entered Factory 3895 | -7/Factory | Evolved 2 slots: Utility x2 3944 | -7/Factory | Identified exit to DSF 4013 | -7/Factory | Identified exit to DSF 4015 | -7/Factory | Discovered new exit (range 5) 4190 | -7/Factory | Repaired Hvy. Particle Cannon? 4404 | -7/Factory | Identified exit to Garrison 4463 | -7/Factory | Entered Garrison 4535 | -7/Garrison | H-XX Assembler disabled 4613 | -7/Garrison | System corruption reached 10% 4628 | -7/Garrison | Found Prototype Device 4629 | -7/Garrison | Identified Active Sensor Suite 4803 | -7/Garrison | Self-destructed Last Messages --------------- 04778_ Triggered Stasis Trap. 04778_ A bubble of rippling energy engulfs the area. 04778_ Field strength at 85. 04780_ Field strength at 70. 04781_ Field strength at 55. 04782_ Field strength at 40. 04783_ Field strength at 25. 04784_ Field strength at 10. 04785_ Stasis field depleted. 04785_ Triggered Stasis Trap. 04785_ A bubble of rippling energy engulfs the area. 04785_ Field strength at 85. 04787_ System corrupted: Heat flow error (+173). 04787_ Field strength at 70. 04788_ Field strength at 55. 04789_ Field strength at 40. 04790_ Field strength at 25. 04791_ Field strength at 10. 04792_ Stasis field depleted. 04796_ Slug penetrates Wall. 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Particle Cannon | 12% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed GravitonCorruptionClaw Manual? 0 Play Time 00:51:03 Cumulative 147.5 hours Start 2025.12.28 @ 14:33:26 End 2025.12.29 @ 11:27:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 162 Adventurer 15 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/1/0/0/0 Lore% 51 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7994a36-f846-49e7-9541-8b28ab7408f4