Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.16 @ 15:09:53 // Winter2019/RPGLIKE Player: Gnomed! Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2150 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 17778/17900 Matter 477/2050 Energy 11550/11550 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (16) -- (None) > --- UTILITY (8) ------ Sensor Array Seismic Detector > --- WEAPON (1) ------- (None) > --- INVENTORY (68) --- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Sensor Array Seismic Detector > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 2] Favorites ----------- Power None Propulsion None Utility Sensor Array Device Sensor Array Weapon None Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 22 | 22 . . . Power . | . . . . Propulsion 15 | 15 . . . Utility 7 | 7 . . . Weapon . | . . . . Parts Attached 2 | . 2 . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device 2 | . 2 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 3 | . . 7 7 Device 3 | . . 7 7 Peak Build Rating 2 | . 2 2 2 Average Rating . | . . 2 2 On Entrance 1 | . . 2 2 Naked Turns 130 | . 130 . . Heaviest Build 2 | . 2 2 2 Greatest Support 583 | 3 583 583 583 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 68 | . 68 68 68 Average Capacity 58 | . 55 68 68 Most Carried . | . . . . Average Carried . | . . . . Final Capacity 68 | . 68 68 68 Final Carried . | . . . . Class Distribution -------------------- 85% | Wizard-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Mutant | -9/Materials Wizard-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 390 | 45 118 99 128 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 47 | . 47 . . Missed 17 | . 17 . . Damage Taken 124 | . 103 . 21 Core 122 | . 101 . 21 Absorbed by Shields . | . . . . Redirected to Core 2 | . 2 . . Ignored by Resistances 156 | . 145 . 11 Core Remaining (%) 99 | 100 99 99 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 11 | . 5 . 6 Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 11 | . 5 . 6 Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . 2 . 3 Shots . | . . . . Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer . | . . . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 38 | . 30 38 26 Initial 11 | . . 8 11 Average 13 | . 5 24 22 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 6 | . 5 1 . Peak Tracking Total 5 | . 5 1 1 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 5 | . 3 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Prototype ID Bank 2 | . 1 1 . Level Access Points 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 277 | 12 141 82 42 Spaces Moved 540 | 23 273 164 80 Core 540 | 23 273 164 80 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 48 34 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 541 | 22 275 163 81 Wait . | . . . . Move 537 | 22 272 163 80 Hop . | . . . . Pick Up . | . . . . Fast Attach 2 | . 2 . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire . | . . . . Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x15) 2 | -11/Scrapyard | Upgraded with Utility slot (x7) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 13 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Materials 103 | -10/Materials | Identified exit to Mines 103 | -10/Materials | Discovered exit to Mines (range 8) 122 | -10/Materials | Discovered exit to Mines (range 14) 154 | -10/Materials | Entered another Materials area 156 | -9/Materials | Reached level 2 156 | -9/Materials | Reached level 3 178 | -9/Materials | Identified exit to Materials 236 | -9/Materials | Entered another Materials area 238 | -8/Materials | Reached level 4 238 | -8/Materials | Reached level 5 238 | -8/Materials | Reached level 6 278 | -8/Materials | Self-destructed Last Messages --------------- 00179_ T-07 Excavator is excavating. 00183_ K-01 Serf collects debris. 00208_ K-01 Serf cleans the Repair Station. 00214_ M-13 Machinist resupplies. 00226_ K-01 Serf collects debris. LOCATION=MATERIALS GOAL=ESCAPE 00238_ Reached level 4. 00238_ Reached level 5. 00238_ Reached level 6. 00253_ Acquired 128 matter. 00258_ T-07 Excavator is excavating. 00273_ Slammed into U-05 Engineer. 00273_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00277_ Triggered EMP Trap. 00277_ A bubble of electromagnetic force engulfs the area. 00277_ U-05 Engineer destroyed. 00277_ EMP Trap short circuited. 00277_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???########################## | | ???# | | ???# ####################### | | ???#@!#????????????????????# | | ???#=%#????????????????????#? | | ???# |#????????????????????## | | ???# #?????????????????????? | | ???#r #?????????????????????? | | ???# +?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# a#?????????????????????? | | ???# #?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ?????????????????????? | | ???# ????????????????????? | | ???# ##????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | | ???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 1615 Energy Generation 1265 Energy Capacity 11550 Matter Stores 472 Matter Capacity 2050 Sight Range 154 Robot Scan Range 268 Terrain Scan Density 20210 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Offensive Hacking 930 Defensive Hacking 780 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Levels Raised 5 | . . 2 3 XP Earned 13846 | 6000 100 3467 4279 XP Spent -975552810 | -999945700 24392890 . . Upgrades 2259 | 22 2237 . . Propulsion Slot 15 | 15 . . . Utility Slot 7 | 7 . . . Core Integrity 346 | . 346 . . Heat Dissipation 265 | . 265 . . Energy Generation 252 | . 252 . . Energy Storage 229 | . 229 . . Matter Storage 35 | . 35 . . Mass Support 116 | . 116 . . Inventory Capacity 68 | . 68 . . Sight Range 138 | . 138 . . Sensor Range 127 | . 127 . . Terrain Scan Density 202 | . 202 . . Ranged Accuracy 97 | . 97 . . Hack Attack % 182 | . 182 . . Hack Defense % 156 | . 156 . . KI Resistance % 4 | . 4 . . TH Resistance % 4 | . 4 . . EX Resistance % 4 | . 4 . . KI Damage % 4 | . 4 . . TH Damage % 4 | . 4 . . EX Damage % 4 | . 4 . . Protomatter Created . | . . . . Protomatter Decayed . | . . . . Game ------ Seed ExoskeletonSignalSheargun Manual? 0 Play Time 00:08:35 Cumulative 53.7 hours Start 2024.08.16 @ 15:01:57 End 2024.08.16 @ 15:09:53 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 0 Adventurer 0 Explorer 49 Win Type - Total 12 Types 5/3/2/1/0/0/1/0/0 Lore% 33 Gallery% 56 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff026cd2-a3cd-486c-becc-d694f24ec6ef