Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.05 @ 02:55:39 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (46) 230 Value Destroyed (1418) 1418 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7349) 7349 TOTAL SCORE: 17657 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 96 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 2905 Cogmind --------- Core Integrity 1261/1600 Matter 295/300 Energy 54/100 System Corruption 5% Temperature Cool (4) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Biometal Heavy Treads Q-thruster Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Reaction Control System Reaction Control System System Shield Improved System Shield Splice Drone Bay > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Biometal Heavy Treads Q-thruster Enhanced Nova Cannon Improved Plasma Cutter [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Impulse Thruster Array Utility Reaction Control System Device Reaction Control System Processor Improved Melee Analysis Suite Hackware System Shield Protection Backup Plating I Weapon Powered Hammer Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 1 . 1 1 . . . . 1 . Utility 11 | . . . . . 2 2 . . . . 1 1 . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 71 | . 5 3 . . 5 6 5 . . . 4 18 3 . 2 1 11 8 Power 3 | . 1 . . . . . . . . . . . . . . . 1 1 Engine 1 | . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 33 | . 2 . . . 2 2 3 . . . 2 11 3 . 2 . 3 3 Treads 10 | . 2 . . . . 2 . . . . . 4 . . . . 2 . Leg 7 | . . . . . . . . . . . . 7 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 2 . . . 1 . . . Flight 13 | . . . . . 2 . 3 . . . . . 3 . 1 . 1 3 Utility 22 | . . 1 . . 2 2 . . . . 1 6 . . . . 6 4 Device 9 | . . 1 . . . . . . . . . 4 . . . . 2 2 Storage . | . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . 1 . . . . . 3 . Hackware 5 | . . . . . 2 1 . . . . . . . . . . . 2 Protection 3 | . . . . . . . . . . . . 2 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | . 2 2 . . 1 2 2 . . . 1 1 . . . 1 1 . Energy Gun 3 | . 1 1 . . . 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 3 | . 1 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 3 . . . . . . . . . . . 1 . Parts Lost 35 | . . . . . 1 1 . . . . 6 12 3 . . . 6 6 Power 3 | . . . . . . . . . . . 1 . . . . . 1 1 Propulsion 16 | . . . . . . . . . . . 2 8 3 . . . 2 1 Utility 13 | . . . . . . 1 . . . . 2 3 . . . . 3 4 Weapon 3 | . . . . . 1 . . . . . 1 1 . . . . . . Highest Loss Streak 6 | . . . . . 1 1 . . . . 6 5 3 . . . 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 3 | 2 1 2 3 4 4 4 3 4 4 4 2 4 2 3 3 3 3 3 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 . 1 2 2 2 2 1 2 2 2 . 1 . . . . . 1 Utility . | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Weapon . | . . . . 1 1 1 . 1 1 1 1 . . 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . 1 . 2 . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 28 | . 44 68 . . 25 22 10 . . . 37 25 11 5 11 16 13 20 Engine 2 | . 8 13 . . . . . . . . 5 . . . . . . . Treads 6 | . 17 27 . . . 8 . . . . . 4 . . . . 2 1 Leg 2 | . . . . . . . . . . . . 12 . . . . . . Flight 3 | . . . . . 7 . 5 . . . 10 . 8 5 7 7 2 6 Device 2 | . . . . . . . . . . . . 5 . . . . 1 6 Hackware 1 | . . . . . 8 3 . . . . . . . . . . . 1 Energy Gun 2 | . 8 13 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 8 13 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 . . . . . 1 3 . . . . 3 Slashing Weapon 1 | . . . . . 8 . 3 . . . 4 . . . . . . . Peak Build Rating 86 | . 5 12 2 2 19 19 22 2 2 17 25 62 10 3 31 34 61 86 Average Rating 24 | . 3 5 1 2 11 11 7 2 2 3 20 41 7 2 23 32 34 51 On Entrance 3 | . . . 1 2 2 2 2 2 2 2 2 3 2 1 1 27 3 3 Avg Prop Armor Cover (%) 9 | . . . . . . 34 . . . . 6 27 . . 1 18 8 15 Naked Turns 327 | . 53 2 107 17 5 6 11 24 19 34 10 8 . 1 8 3 16 3 Heaviest Build 28 | . 8 8 . . 4 6 10 . . 10 9 20 3 . . 12 10 28 Greatest Support 225 | 3 40 40 3 3 10 22 10 3 3 3 10 225 9 4 20 20 31 48 Greatest Overweight (x) 3 | . . . . . 1 1 . . . 3 2 1 . . . 3 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 5 Average Carried 3 | 3 1 2 4 5 5 5 4 5 5 4 3 4 2 3 3 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Matter Collected 1057 | 195 67 92 . . 10 . 108 . . . 122 131 56 . 39 9 93 135 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1706 | . 127 90 . . 15 . 74 . . . 182 854 . . . . 39 325 Parts 98 | . 7 11 . . 3 . 5 . . . 10 57 . . . . . 5 Haulers Intercepted 2 | . . . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 5 . . . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 31 | . 3 6 . . . . 3 . . . . 17 . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Guns 28 | . 3 6 . . . . 3 . . . . 16 . . . . . . Classes Destroyed 11 | . 1 1 . . 1 . . . . . 2 3 . . . . 1 2 Worker 6 | . . . . . . . . . . . 2 4 . . . . . . Builder 2 | . . . . . . . . . . . . 2 . . . . . . Hauler 2 | . . . . . . . . . . . 1 . . . . . . 1 Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . 2 Swarmer 18 | . . 6 . . . . 3 . . . . 9 . . . . . . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 7 | . 3 . . . . . . . . . . 4 . . . . . . Sentry 3 | . . . . . . . . . . . . 2 . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 22 | . 2 4 . . 1 . 3 . . . 2 22 . . . . 1 2 Combat Bots Only 16 | . 2 4 . . . . 3 . . . . 16 . . . . 1 1 Max Kills in Single Turn 3 | . 1 2 . . 1 . 2 . . . 1 3 . . . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Hostile Shots Fired 680 | . 16 44 . . . 20 10 . . 11 31 305 46 . 3 8 92 94 Missed 300 | . 6 9 . . . 12 4 . . 3 11 145 19 . 1 2 37 51 Hits 380 | . 10 35 . . . 8 6 . . 8 20 160 27 . 2 6 55 43 Melee 6 | . . . . . . . . . . . . . . . . 3 3 . Projectile 374 | . 10 35 . . . 8 6 . . 8 20 160 27 . 2 3 52 43 AOE 3 | . . . . . . . . . . . . 1 . . . . 2 . Critical Strikes 14 | . . . . . . . . . . 1 . 3 . . . 2 6 2 Damage Taken 8009 | . 126 274 . . . 63 87 . . 262 818 3118 412 . 54 313 1345 1137 Core 2506 | . 28 32 . . . 11 73 . . 262 313 734 303 . 29 107 275 339 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 93 | . . . . . . . . . . . . . . . . . 93 . Core Remaining (%) 75 | 100 . . . 76 100 . . 88 . 69 68 . . 9 . 89 81 78 Volleys Fired 24 | . 12 12 . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . . . . . . Hottest 70 | . 70 70 . . . . . . . . . . . . . . . . Shots Fired 135 | . 24 24 . . . . 4 . . . . 83 . . . . . . Gun 135 | . 24 24 . . . . 4 . . . . 83 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 111 | . 12 12 . . . . 4 . . . . 83 . . . . . . Thermal 24 | . 12 12 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 9 5 . . . . 1 . . . . 12 . . . . . . Robot Miss Streak 3 | . 1 2 . . . . 1 . . . . 3 . . . . . . Penetration Max 2 | . . . . . . . 1 . . . . 2 . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . Autonomous 87 | . . . . . . . 4 . . . . 83 . . . . . . Shots Hit Robots 134 | . 20 13 . . 1 . 2 . . . 6 71 . . . . 4 17 Core Hits 67 | . 7 7 . . . . 3 . . . 2 44 . . . . 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . . . 4 . . . . 1 2 Critical Strikes 8 | . . . . . . . . . . . 1 4 . . . . 1 2 Destroy 3 | . . . . . . . . . . . . 3 . . . . . . Smash 4 | . . . . . . . . . . . . 1 . . . . 1 2 Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 101 | . . . . . 11 8 1 . . . 17 7 16 . 1 . 15 25 Impact 72 | . . . . . . 8 . . . . . 7 16 . 1 . 15 25 Slashing 29 | . . . . . 11 . 1 . . . 17 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 3 . . . . . . 8 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 6 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5805 | . 219 134 . . 55 . 82 . . . 557 3437 . . . 8 209 1104 Guns 3743 | . 219 134 . . . . 82 . . . . 3308 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 1931 | . . . . . 55 . . . . . 557 39 . . . . 176 1104 Ramming 131 | . . . . . . . . . . . . 90 . . . 8 33 . Kinetic 3525 | . 81 54 . . . . 82 . . . . 3308 . . . . . . Thermal 218 | . 138 80 . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1319 | . . . . . . . . . . . . 39 . . . . 176 1104 Slashing 612 | . . . . . 55 . . . . . 557 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 4 6 6 . . 1 5 Average Corruption 3 | . . . . . . . . . . . 6 3 6 6 . . 1 2 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . . . . 1 5 4 1 . . . . Message Errors 3 | . . . . . . . . . . . . 1 2 . . . . . Matter Fused 4 | . . . . . . . . . . . 1 2 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 2 1 . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 479 | . . . . . 15 . . . . . 158 39 . . . . 57 210 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 479 | . . . . . 15 . . . . . 158 39 . . . . 57 210 Knockbacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . . . . 7 . . . 4 14 . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . . . 5 . . . 2 9 . Targets Rammed 33 | . . . . . . . . . . . . 22 . . . 2 9 . Kicked 17 | . . . . . . . . . . . . 17 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 158 120 . . . . . . . . . 247 62 . . . . . Average Temperature 71 | . 79 54 . . . . . . . . . 106 42 . . . . . Received Heat Transfer 576 | . 72 . . . . 18 . . . 18 27 342 9 . 9 . 54 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 . . . . 1 4 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . 1 . Parts Fried 6 | . . . . . . . . . . . . 1 . . . . 1 4 Impact Corruptions 9 | . . . . . . . . . . . . 1 . . . . 2 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . Heat Transferred 629 | . 407 222 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . 2 . . 1 . . 1 Low Security (%) 83 | 100 100 100 . 100 100 100 . . 100 100 100 38 . . 21 100 100 91 Level 1 6 | . . . . . . . . . . . . 7 . . 78 . . 8 Level 2 10 | . . . . . . . . . . . . 53 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 588 | . 50 95 . . 22 15 . . 3 5 46 588 . . 247 156 154 235 Initial 223 | . . 15 . . . . . . 3 5 2 . . . 223 141 87 74 Average 112 | . 19 30 . . 4 2 . . 3 5 20 310 . . 216 142 88 122 Influence Increases 2374 | . 92 146 . . 96 18 70 . 5 . 122 860 180 . 26 15 269 475 Destroy 0b10 Robot/C 680 | . 60 120 . . . . 60 . . . . 340 . . . . 20 80 Destroy 0b10 Robot/NC 70 | . . . . . 5 . . . . . 20 30 . . . . . 15 Destroy Leader 128 | . 20 20 . . . . 10 . . . 2 50 . . . . . 26 Allied During Kill 9 | . . . . . . . . . . . . . . . . . . 9 Successful Hack 220 | . 12 6 . . 7 . . . 5 . 39 82 . . 24 . . 45 Disable Machine 120 | . . . . . 30 15 . . . . 30 . . . . . 30 15 Destroy Structure 112 | . . . . . 9 3 . . . . 16 58 . . 2 . 9 15 Partial Spotted 60 | . . . . . 15 . . . . . 15 15 . . . . . 15 Lose Combat Pursuer 975 | . . . . . 30 . . . . . . 285 180 . . 15 210 255 Influence Decreases 2147 | . 52 186 . . 96 17 51 14 3 3 127 318 311 79 169 48 301 372 Entered New Map 595 | . . 25 . . . . 1 4 3 3 3 . 201 79 109 48 69 50 Time Decay 1262 | . 52 161 . . 80 17 50 10 . . 92 218 80 . 60 . 180 262 Lost Part 264 | . . . . . . . . . . . 22 100 30 . . . 52 60 Lost Ally 26 | . . . . . 16 . . . . . 10 . . . . . . . Squads Dispatched 23 | . 1 . . . . 2 . . . 1 1 7 . . . 1 8 2 Investigation 5 | . . . . . . 2 . . . . . . . . . . 3 . Extermination 6 | . . . . . . . . . . . 1 1 . . . . 2 2 Reinforcement 11 | . 1 . . . . . . . . 1 . 5 . . . 1 3 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Distress Signals 13 | . 1 . . . 3 1 . . . . 1 4 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 147 | . 5 6 . . 6 3 7 . . 2 6 47 12 . 2 3 25 23 Peak Tracking Total 25 | . 3 4 . . 6 3 4 . . 3 8 25 6 . 2 3 11 10 Tactical Retreats 22 | . . . . . 2 . . . . . . 6 2 . . 1 4 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Traps Triggered 6 | . . . . . . 2 . . . 1 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Disabled 8 | . . . . . 2 1 . . . . 2 . . . . . 2 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Machines Accessed 41 | . 2 2 1 . 4 3 . . 2 . 6 9 . . 4 . 6 2 Terminals 25 | . 2 1 . . 3 1 . . 2 . 4 5 . . 2 . 4 1 Fabricators 4 | . . . . . . 1 . . . . . 2 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 5 | . . . . . . 1 . . . . 1 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . 1 Total Hacks 80 | . 7 2 1 . 6 6 . . 3 . 15 19 . . 6 . 11 4 Successful 32 | . 3 2 1 . 3 1 . . 1 . 6 9 . . 3 . 1 2 Failed 46 | . 3 . . . 2 5 . . 2 . 9 10 . . 3 . 10 2 Catastrophic 12 | . 2 . . . . 3 . . 1 . 2 1 . . 1 . 2 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . Manual 34 | . 5 1 1 . 5 . . . . . 3 7 . . 4 . 4 4 Terminals 57 | . 7 1 . . 5 2 . . 3 . 12 13 . . 4 . 8 2 Fabricators 8 | . . . . . . 3 . . . . . 3 . . . . 2 . Repair Stations 3 | . . . . . . . . . . . 2 . . . . . 1 . Recycling Units 6 | . . . . . . 1 . . . . 1 3 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . 1 . . 2 Terminal Hacks 19 | . 3 2 1 . 2 . . . 1 . 4 5 . . 1 . . . Robot Analysis 4 | . 2 1 . . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . . . . . . . . . 1 2 . . . . . . Zone Layout 6 | . 1 . . . 1 . . . . . 2 2 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Retrieve Components 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . . . 1 2 . . 1 . . 2 Terminals 3 | . . . . . . . . . . . 1 1 . . . . . 1 Botnet 3 | . . . . . . . . . . . 1 1 . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Decoy 2 | . . . . . . . . . . . . . . . 1 . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 3 2 . . 1 . 5 7 . . 3 . 6 2 Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . 2 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . 111 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total Allies 5 | . . . . 1 . . . . . . 1 . . . . . . 3 Largest Group 1 | . . . . 1 1 . . . . . 1 . . . . . . 1 Highest-Rated Group 69 | . . . . 31 31 . . . . . 64 . . . . . . 69 Highest-Rated Ally 69 | . . . . 31 31 . . . . . 64 . . . . . . 69 Total Orders 6 | . . . . . . . . . . . . . . . . . . 6 RETURN 6 | . . . . . . . . . . . . . . . . . . 6 Ally Attacks 18 | . . . . . 3 . . . . . . . . . . . . 15 Total Damage 200 | . . . . . . . . . . . . . . . . . . 200 Kills 3 | . . . . . . . . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Active Infowar (turns) 85 | . . . . . . . . . . . 85 . . . . . . . T.N.C. 85 | . . . . . . . . . . . 85 . . . . . . . Robot Analysis Total 4 | . 2 1 . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Turns Passed 3794 | 25 152 623 107 17 312 159 103 24 19 37 224 692 167 11 127 60 375 560 Spaces Moved 4974 | 39 133 362 211 24 391 253 257 45 38 67 365 640 336 26 309 31 593 854 Core 2010 | 39 96 4 211 24 97 252 21 45 38 67 27 513 1 2 15 29 264 265 Treads 410 | . 37 358 . . . 1 . . . . . 14 . . . . . . Legs 113 | . . . . . . . . . . . . 113 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . . Flight 2440 | . . . . . 294 . 236 . . . 338 . 335 24 294 1 329 589 Fastest Speed 32 | 50 50 50 50 50 34 50 35 50 50 50 37 50 32 35 37 37 39 39 Average Speed 58 | 50 80 158 50 50 52 50 36 50 50 52 41 69 34 36 37 180 47 47 Slowest Speed 200 | 50 160 160 50 50 100 145 50 50 50 200 150 160 50 50 50 200 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 2 . 1 . 3 6 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 29 | 4 37 61 61 14 36 9 43 11 2 73 12 23 63 9 12 40 23 21 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 5 | . . 3 . . . . 1 . . . . . 1 . . . . . Spaces Dug 54 | . . . . . 8 3 . . . . 9 6 15 . 1 . 7 5 Terrain Destroyed 78 | . . . . . 8 3 1 . . . 9 29 15 . 1 . 7 5 Melee 54 | . . . . . 8 3 . . . . 9 6 15 . 1 . 7 5 Projectile 24 | . . . . . . . 1 . . . . 23 . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac Upp Upp Res DSF Res Acc Total 5581 | 43 155 388 212 28 479 268 265 45 37 68 401 864 357 27 316 34 645 949 Wait 302 | . 1 . . 5 68 . . 1 . . 5 165 1 . 1 . 4 51 Move 4934 | 38 132 361 210 23 390 252 256 44 37 66 364 640 331 25 307 30 586 842 Hop 11 | . . . . . . . . . . . . . 2 . 1 . 3 5 Pick Up 25 | 5 5 3 1 . 2 . . . . . 2 3 . . 1 . 1 2 Fast Attach 59 | . . 2 . . 6 7 2 . . . 4 17 2 . 2 . 9 8 Attach 39 | . 5 5 . . . . 3 . . 1 2 4 3 1 2 1 6 6 Detach 23 | . . 2 . . . . 3 . . 1 . 3 2 1 1 1 5 4 Swap 1 | . . 1 . . . . . . . . . . . . . . . . Drop 10 | . . 2 1 . 2 1 . . . . . 4 . . . . . . Fire 24 | . 12 12 . . . . . . . . . . . . . . . . Melee 101 | . . . . . 11 8 1 . . . 17 7 16 . 1 . 15 25 Ram 7 | . . . . . . . . . . . . . . . . 2 5 . Kick 17 | . . . . . . . . . . . . 17 . . . . . . Crush 8 | . . . . . . . . . . . . 4 . . . . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . 7 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . . 7 6 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Central database locked down 94 | -10/Materials | Discovered new exit (range 10) 121 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Released all parts (5) 178 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 392 | -10/Mines | Discovered new exit (range 14) 662 | -10/Mines | Found the Drone Emporium 665 | -10/Mines | Learned 2 Materials zone layouts 669 | -10/Mines | Found Prototype Device 669 | -10/Mines | Identified Splice Drone Bay 728 | -10/Mines | Learned location of Storage (-8) 791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Released all parts (5) 801 | -10/Mines | Entered Exiles 814 | -10/Exiles | Met 8R-AWN 822 | -10/Exiles | Met EX-HEX 836 | -10/Exiles | Met EX-BIN 842 | -10/Exiles | Aligned with FarCom system 842 | -10/Exiles | Given EX-Vault access code 855 | -10/Exiles | Opened EX-Vault 858 | -10/Exiles | Found AWS/Gauss 868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 885 | -10/Exiles | Met EX-DEC 902 | -10/Exiles | Discovered new exit (range 14) 908 | -10/Exiles | Left Exiles lab with AWS/Gauss 908 | -10/Exiles | Entered Mines 911 | -9/Mines | Received a Mining Laser from a helpful Derelict 914 | -9/Mines | Discovered new exit (range 9) 925 | -9/Mines | Entered Materials 925 | -8/Materials | Accompanied by 1 ally 925 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 936 | -8/Materials | Central database locked down 1144 | -8/Materials | Discovered new exit (range 15) 1233 | -8/Materials | Discovered new exit (range 11) 1235 | -8/Materials | Released all parts (5) 1237 | -8/Materials | Entered Factory 1237 | -7/Factory | Evolved 2 slots: Utility x2 1365 | -7/Factory | System Shield fried by hacking feedback 1391 | -7/Factory | Discovered new exit (range 12) 1395 | -7/Factory | Released all parts (4) 1396 | -7/Factory | Entered Lower Caves 1440 | -7/Lower Caves | Spotted B-75 Beast 1459 | -7/Lower Caves | Encountered a Warlord checkpoint 1496 | -7/Lower Caves | Discovered new exit (range 7) 1499 | -7/Lower Caves | Released all parts (2) 1499 | -7/Lower Caves | Entered another Lower Caves area 1514 | -7/Lower Caves | Discovered new exit (range 15) 1523 | -7/Lower Caves | Entered Factory 1523 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1542 | -6/Factory | Identified exit to DSF 1542 | -6/Factory | Entered DSF 1564 | -6/DSF | Additional patrols routed to DSF 1572 | -6/DSF | Discovered new exit (range 15) 1579 | -6/DSF | Entered Factory 1579 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -5/Factory | Identified exit to Factory 1791 | -5/Factory | Crushed by falling debris 1798 | -5/Factory | Released all parts (4) 1803 | -5/Factory | Entered another Factory area 1803 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -4/Factory | Lost 6 parts (1p2n2u1w) 2089 | -4/Factory | Spotted B-86 Titan 2146 | -4/Factory | Lost 5 parts (5n) 2155 | -4/Factory | Destroyed 16 combat bots 2303 | -4/Factory | First assault squad dispatched 2446 | -4/Factory | Discovered new exit (range 20) 2490 | -4/Factory | Core integrity fell below 50% 2495 | -4/Factory | Released all parts (3) 2495 | -4/Factory | Entered Upper Caves 2538 | -4/Upper Caves | Learned location of Testing (-2) 2622 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2627 | -4/Upper Caves | Core integrity fell below 20% 2651 | -4/Upper Caves | Lost 3 parts (3n) 2657 | -4/Upper Caves | Discovered new exit (range 12) 2662 | -4/Upper Caves | Entered another Upper Caves area 2667 | -4/Upper Caves | Discovered new exit (range 13) 2668 | -4/Upper Caves | Encountered a Warlord checkpoint 2673 | -4/Upper Caves | Entered Research 2673 | -3/Research | Evolved 2 slots: Utility x2 2800 | -3/Research | Identified exit to DSF 2800 | -3/Research | Entered DSF 2839 | -3/DSF | Discovered new exit (range 12) 2842 | -3/DSF | Additional patrols routed to DSF 2857 | -3/DSF | Released all parts (2) 2860 | -3/DSF | Entered Research 2860 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2945 | -2/Research | Discovered new exit (range 11) 3057 | -2/Research | Lost 3 parts (1p1n1u) 3148 | -2/Research | Found Prototype Processor 3148 | -2/Research | Identified Exp. Melee Analysis Suite 3231 | -2/Research | Discovered new exit (range 5) 3234 | -2/Research | Identified exit to Access 3235 | -2/Research | Released all parts (4) 3235 | -2/Research | Entered Access 3235 | -1/Access | Evolved 2 slots: Utility x2 3762 | -1/Access | Energy Cycler disabled 3792 | -1/Access | Discovered new exit (range 6) 3794 | -1/Access | Lost 5 parts (1p1n3u) 3795 | *** | Escaped! Last Messages --------------- 03730_ Penetrated by Slug. 03730_ Signal Shield disabled. 03731_ Splice Drone Bay destroyed. 03731_ Reaction Control System destroyed. 03731_ Knocked back. 03735_ P-80 Master resets H-81 Overseer, system corruption cleaned. 03738_ Impulse Thruster Array destroyed. 03738_ Lgt. Quantum Reactor destroyed. 03738_ Knocked back. 03752_ Dismantling Energy Cycler with Imp. Plasma Cutter. 03762_ Energy Cycler dismantled. 03762_ ALERT: Power surge detected, dispatching additional patrols. 03763_ Reaction Control System destroyed. 03769_ Door malfunctions. 03789_ Slug penetrates Wall. 03792_ The Access Shell folds into the floor. 03792_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????" / # ""#???????????????? | | ???????# / G#???????????????? | | ???????# ####//######### ! ""#???????????????? | | ???????## ??# #? ""#???????????????? | | ????????????# #?? ""#???????????????? | | ????????#???# """"" #?? #???????????????? | | ????????# ??# """" #??? #???????????????? | | ????????# ??# #??? #???????????????? | | ????????# ## #???? #???????????????? | | ? ????## #"#############????####???????????????? | | ?""" # #########################????????????? | | ?"T"" + ! p ????????????? | | ?" "" # Y ????????????? | | ??# ######### ""#?????????????????? | | ?????## ##???????# ""#?????????????????? | | ????????# ?????????# ""#?????????????????? | | ????????# ?????????# T#?????????????????? | | ????????# ?????????# ""#?????????????????? | | ????????# ?????????# ""#?????????????????? | | ???????? ????????## ""##????????????????? | | ???????? ????????# #????????????????? | | ????????# ????????## ##????????????????? | | ????????# ??????????# #?????????????????? | | ????????# ??????????# #?????????????????? | | ????????+ ??????????# #?????????????????? | | ????????? ??????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????H???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 225 Core Shielding 30 Phase Shifting 5 Evasion (%) 79 Melee Accuracy 12 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed ChainNeutronJetlance Manual? 0 Play Time 00:44:18 Cumulative 1943.6 hours Start 2025.09.05 @ 02:12:06 End 2025.09.05 @ 02:55:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1279 Rogue 1275 Adventurer 4 Explorer 0 Win Type 0 Total 256 Types 192/12/19/10/3/1/4/9/4/2 Lore% 98 Gallery% 97 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f30c43f8-4273-4d2f-bd0d-9185cd2430df