Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 22:21:29 Player: Tuft Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1372) 1372 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2714 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Disposable Heat Sink Large Storage Unit EM Pulse Gun Precision Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Disposable Heat Sink Large Storage Unit EM Pulse Gun Precision Rocket Launcher Precision Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 25 | . 5 12 8 Power 3 | . . 2 1 Engine 3 | . . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 2 1 2 Treads . | . . . . Leg . | . . . . Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device . | . . . . Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . 1 8 5 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 12 | . 1 7 4 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 5 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 11 | . . 5 6 Highest Loss Streak 3 | . . 3 3 Average Slot Usage (%) 86 | . 92 94 74 Engine 10 | . 14 11 6 Leg 5 | . 23 . . Wheel 15 | . 4 21 14 Storage 11 | . 14 11 11 Processor 10 | . 6 11 11 Energy Gun 7 | . 17 8 . Ballistic Gun 23 | . 10 29 25 Ballistic Cannon 2 | . . . 6 Naked Turns . | . . . . Heaviest Build 38 | 11 23 32 38 Greatest Support 24 | 20 24 24 24 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) 1 | . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 6 7 9 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 9 10 9 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1217 | 200 44 498 475 Remotely . | . . . . Salvage Created 1660 | . 31 928 701 Parts 109 | . 4 57 48 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 36 | . 2 17 17 Guns 30 | . 2 17 11 Cannons 6 | . . . 6 Classes Destroyed 8 | . 1 5 2 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 1 | . . . 1 Recycler 1 | . . 1 . Operator 1 | . . . 1 Swarmer 5 | . 2 . 3 Grunt 15 | . . 9 6 Sentry 16 | . . 8 8 Best Kill Streak 7 | . 2 7 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2400 | . 155 946 1299 Core 430 | . 25 155 250 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 . . Volleys Fired 117 | . 9 47 61 Largest 4 | . 2 4 4 Hottest 113 | . 60 106 113 Shots Fired 322 | . 18 169 135 Gun 296 | . 18 169 109 Cannon 26 | . . . 26 Launcher . | . . . . Special . | . . . . Kinetic 282 | . 9 138 135 Thermal . | . . . . Explosive . | . . . . Electromagnetic 40 | . 9 31 . Robot Hit Streak 27 | . 3 27 18 Robot Miss Streak 7 | . 4 3 7 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 226 | . 6 121 99 Core Hits 81 | . 3 40 38 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2703 | . 38 1416 1249 Guns 2386 | . 34 1409 943 Cannons 295 | . . . 295 Explosions . | . . . . Melee . | . . . . Ramming 22 | . 4 7 11 Kinetic 2336 | . . 1098 1238 Thermal . | . . . . Explosive . | . . . . Electromagnetic 345 | . 34 311 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 8 | . . 3 5 Shots . | . . . . Rammed 3 | . . 1 2 Targets Rammed 4 | . 1 1 2 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 277 | . . 277 190 Average Temperature 93 | . . 101 79 Received Heat Transfer 864 | . . 447 417 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 468 | . 59 390 468 Average Influence 192 | . 42 147 344 Maximum Alert Level 2 | . . 1 2 Low Security (%) 55 | 100 100 68 11 Level 1 33 | . . 31 57 Level 2 11 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 5 29 24 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 3 2 3 Terminals 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 9 5 8 Successful 19 | . 8 4 7 Failed 3 | . 1 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 19 | . 6 5 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 4 7 Record 6 | . 3 . 3 Open Door 2 | . . . 2 Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Recall Extermination 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 11 | . 11 . . Retrieved Matter 11 | . 11 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1824 | 38 402 730 654 Spaces Moved 1168 | 32 266 484 386 Core . | . . . . Treads . | . . . . Legs 231 | 32 199 . . Wheels 937 | . 67 484 386 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 90 90 90 Average Speed 108 | 120 129 98 105 Slowest Speed 150 | 120 150 110 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 30 35 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1498 | 31 306 637 524 Wait 156 | . 9 84 63 Move 1165 | 31 265 483 386 Hop . | . . . . Pick Up 17 | . 9 5 3 Fast Attach 10 | . 3 5 2 Attach 6 | . . 2 4 Detach . | . . . . Swap 9 | . 2 5 2 Drop 14 | . 8 5 1 Fire 117 | . 9 47 61 Melee . | . . . . Ram 3 | . . 1 2 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Identified exit to Materials 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Weapon x2 595 | -9/Materials | Discovered new exit (range 5) 826 | -9/Materials | Build established: Gunner 1094 | -9/Materials | Lost 3 parts (3w) 1133 | -9/Materials | Discovered new exit (range 10) 1170 | -9/Materials | Identified exit to Storage 1171 | -9/Materials | Entered Storage 1227 | -9/Storage | Lost 3 parts (1n2w) 1559 | -9/Storage | Core integrity fell below 50% 1733 | -9/Storage | Core integrity fell below 20% 1825 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01751_ Recycling unit begins recycling process. 01752_ K-01 Serf collects debris. 01753_ Acquired 48 matter. 01753_ K-01 Serf collects debris. 01753_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 01753_ R-06 Scavenger collects Heat Sink. 01754_ K-01 Serf collects debris. 01756_ R-06 Scavenger collects Heat Sink. 01756_ K-01 Serf collects debris. 01760_ K-01 Serf cleans the Garrison Access. 01761_ Acquired 22 matter. 01761_ K-01 Serf collects debris. 01771_ K-01 Serf cleans the Garrison Access. 01778_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 01780_ K-01 Serf cleans the Garrison Access. 01799_ K-01 Serf cleans the Recycling Unit. 01815_ Slammed into K-01 Serf. 01815_ Destabilizing: System corrupted (+2). 01819_ Triggered Explosive Trap. 01819_ An explosion rips through the floor. 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[ #? | | ???????????????????????# + #? | | ???????????????????????####### #? | | ?????????????????????????????###########? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed AlphaArchitectRifle Manual? 0 Play Time 00:29:44 Cumulative 12.7 hours Start 2020.03.12 @ 21:45:47 End 2020.03.12 @ 22:21:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d638c0f0-ad98-4a3b-be9a-6f8f6eed3077