Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 17:19:53 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (274) 274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1249 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 300/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Armor Plating Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Armor Plating Light Armor Plating [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 7 7 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 3 | 2 1 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 5 | 2 6 4 Power . | . . . Propulsion 1 | 1 2 2 Utility 2 | . 3 2 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 93 Engine 13 | . 14 11 Treads 11 | . 15 . Wheel 15 | . 12 22 Device 2 | . 3 . Storage 13 | . 14 11 Protection 16 | . 10 32 Ballistic Gun 24 | . 28 16 Peak Build Rating 9 | 7 7 9 Average Rating 6 | 4 6 8 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 94 | 11 88 94 Greatest Support 40 | 40 40 32 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 16 | 7 15 25 Most Carried 8 | 5 8 5 Average Carried 5 | 2 7 4 Final Capacity 25 | 8 25 25 Final Carried 6 | 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 460 | 209 218 33 Remotely . | . . . Salvage Created 495 | 24 426 45 Parts 33 | 4 23 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 8 3 Guns 11 | . 8 3 Classes Destroyed 6 | 1 5 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 5 | . 5 . Best Kill Streak 4 | 1 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 108 | . 66 42 Missed 30 | . 17 13 Hits 78 | . 49 29 Projectile 78 | . 49 29 Critical Strikes 1 | . 1 . Damage Taken 768 | . 535 233 Core 104 | . 89 15 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 61 | 4 42 15 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 110 | 8 84 18 Gun 110 | 8 84 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 110 | 8 84 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 3 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 68 | 5 53 10 Core Hits 29 | 3 23 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 586 | 40 460 86 Guns 586 | 40 460 86 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 586 | 40 460 86 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . 84 24 Average Temperature 25 | . 29 9 Received Heat Transfer 300 | . 300 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 92 | 5 92 45 Initial 17 | . . 17 Average 25 | . 33 22 Influence Increases 308 | 5 209 94 Destroy 0b10 Robot/C 220 | . 160 60 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 44 | . 34 10 Successful Hack 9 | . . 9 Lose Combat Pursuer 15 | . . 15 Influence Decreases 283 | 5 167 111 Entered New Map 25 | . . 25 Time Decay 228 | 5 157 66 Lost Part 20 | . 10 10 Lost Ally 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 16 11 Peak Tracking Total 9 | . 5 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 2 5 Successful 3 | . . 3 Failed 4 | . 2 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 7 | . 2 5 Terminals 7 | . 2 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . . 3 Terminals 3 | . . 3 Assimilate 1 | . . 1 Botnet 1 | . . 1 Skim 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 92 | 9 83 . Seismic 92 | 9 83 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 670 | 107 413 150 Spaces Moved 340 | 58 196 86 Core 12 | 12 . . Treads 134 | 46 88 . Legs . | . . . Wheels 194 | . 108 86 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 130 130 Average Speed 139 | 137 143 130 Slowest Speed 160 | 160 160 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 5 36 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 449 | 79 261 109 Wait 12 | . 7 5 Move 338 | 57 195 86 Hop . | . . . Pick Up 17 | 11 5 1 Fast Attach 1 | . 1 . Attach 11 | 7 2 2 Detach . | . . . Swap 4 | . 4 . Drop 5 | . 5 . Fire 61 | 4 42 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 4) 521 | -10/Materials | Entered another Materials area 521 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Self-destructed Last Messages --------------- 00623_ S-10 Pest destroyed. 00623_ R-06 Scavenger collects Flight Unit. 00627_ K-01 Serf collects debris. 00628_ Acquired 12 matter. 00630_ K-01 Serf collects debris. 00631_ R-06 Scavenger collects Lgt. Ion Engine. 00633_ R-06 Scavenger collects Hover Unit. 00634_ R-06 Scavenger collects Lgt. Ion Engine. 00637_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 00638_ R-06 Scavenger collects Flight Unit. 00638_ Acquired 7 matter. 00641_ R-06 Scavenger collects Flight Unit. 00651_ Triggered Shock Trap. 00651_ The floor emits a surge of raw power. 00651_ System corrupted (+1). 00659_ Acquired Hrd. Light Armor Plating. 00670_ W-16 Scout sends out distress signal. 00671_ U-05 Engineer works on Electrolysis Chamber. 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""" % | | ?????????s | | ?????????s % w | | ?????????g==[ r ################### | | ??????????=[[ #??????????????????? | | ??????????=?? #???????????????????? | | ?????????????? #????????????????????? | | ?????????????? #######+#????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveReactiveSplitter Manual? 0 Play Time 00:05:45 Cumulative 277.1 hours Start 2025.09.10 @ 17:13:44 End 2025.09.10 @ 17:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 399 Rogue 399 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc80cec0-fa4c-441e-abe8-23b7beaf0cad