Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 18:34:39 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1203) 1203 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 3475 Bonus ------- Follower Combat Kills 100 Friendly Fire -8 Cogmind --------- Core Integrity 437/550 Matter 213/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- Light Assault Rifle Autogun Improved Assault Rifle Light Cannon > --- INVENTORY (10) --- Cooling System High-capacity Matter Pod (200) Weight Redist. System Propulsion Shielding Light Armor Plating Ion Cannon Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooling System High-capacity Matter Pod Light Armor Plating High-powered Tractor Beam Advanced Beam Cannon Autogun Light Cannon Grenade Launcher Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Parts Attached 37 | 1 3 8 15 10 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 1 1 2 Treads . | . . . . . Leg . | . . . . . Wheel 4 | . . 1 1 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 1 4 1 1 Device 3 | . . 3 . . Storage 2 | . 1 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 24 | 1 2 3 11 7 Energy Gun 2 | 1 . . 1 . Energy Cannon 2 | . 1 . 1 . Ballistic Gun 13 | . 1 1 6 5 Ballistic Cannon 2 | . . . 1 1 Launcher 4 | . . 2 1 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 1 4 1 Parts Lost 7 | . 1 1 . 5 Power . | . . . . . Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 4 | . 1 . . 3 Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 84 92 96 86 Engine 11 | . 14 14 10 9 Leg 11 | . 28 21 5 . Wheel 9 | . . 5 16 10 Device 8 | . . 7 11 9 Storage 11 | . 14 13 11 9 Processor 8 | . . . 11 17 Energy Gun 1 | . 10 . . . Energy Cannon 6 | . 5 14 7 . Ballistic Gun 17 | . 10 7 18 27 Ballistic Cannon 1 | . . . . 3 Launcher 2 | . . 6 2 . Naked Turns . | . . . . . Heaviest Build 31 | 14 23 22 28 31 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 10 | . 1 2 1 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 8 | 6 6 9 8 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 9 10 9 Class Distribution -------------------- 52% | Mutant 47% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1182 | 210 37 115 416 404 Remotely . | . . . . . Salvage Created 1795 | 130 206 38 722 699 Parts 122 | 2 9 7 50 54 Haulers Intercepted 5 | . . . 3 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 4 6 14 12 Guns 20 | . 3 . 8 9 Cannons 10 | . 1 2 4 3 AOE 6 | . . 4 2 . Classes Destroyed 9 | 2 1 1 3 2 Worker 2 | . . . 1 1 Builder 3 | . . . . 3 Tunneler 2 | 1 1 . . . Hauler 5 | . . . 3 2 Recycler 2 | 1 . . 1 . Operator 2 | . . . . 2 Swarmer 12 | . . 6 3 3 Grunt 19 | . 4 . 9 6 Sentry 5 | . . . 2 3 Best Kill Streak 6 | 2 3 3 6 5 Combat Bots Only 3 | . 3 3 3 3 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 141 | . 22 23 41 55 Missed 27 | . 5 4 9 9 Damage Taken 1499 | . 229 185 396 689 Core 247 | . 47 13 74 113 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 76 81 . Volleys Fired 121 | 14 15 11 47 34 Largest 4 | 2 2 2 3 4 Hottest 180 | 80 80 90 180 104 Shots Fired 315 | 28 29 22 115 121 Gun 240 | 28 24 6 79 103 Cannon 59 | . 5 11 25 18 Launcher 7 | . . 5 2 . Special 9 | . . . 9 . Kinetic 216 | . 7 6 82 121 Thermal 47 | . 5 11 31 . Explosive 7 | . . 5 2 . Electromagnetic 45 | 28 17 . . . Robot Hit Streak 23 | 7 5 6 23 11 Robot Miss Streak 3 | 3 2 2 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 183 | 17 19 13 68 66 Core Hits 77 | 3 10 6 26 32 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . . 1 3 Destroy 3 | . . . 1 2 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3216 | 278 233 516 1136 1053 Guns 2108 | 255 181 24 723 925 Cannons 653 | . 52 120 353 128 Explosions 455 | 23 . 372 60 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1873 | . 38 24 758 1053 Thermal 513 | 23 52 120 318 . Explosive 432 | . . 372 60 . Electromagnetic 398 | 255 143 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 1 Average Corruption 3 | . . . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 13 3 Message Errors 8 | . . . 7 1 Matter Fused 4 | . . . 4 . Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 25 | . . 25 . . Projectiles 15 | . . 15 . . Explosions 10 | . . 10 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 38 | . . 38 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | 90 189 162 205 123 Average Temperature 48 | 34 85 74 34 48 Received Heat Transfer 615 | . 126 . 129 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | 3 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1012 | 50 111 259 592 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 337 | 10 106 216 337 300 Initial 81 | . 6 40 17 81 Average 125 | 4 73 109 126 178 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 80 | 100 100 86 76 69 Level 1 19 | . . 13 23 30 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 6 7 27 20 Peak Tracking Total 5 | . 5 3 4 5 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . . 2 4 4 Terminals 7 | . . . 4 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 28 | . . 2 13 13 Successful 20 | . . 2 7 11 Failed 8 | . . . 6 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 5 | . . . 3 2 Terminals 20 | . . . 13 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 14 | . . 2 7 5 Open Door 2 | . . 2 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . . . 2 . Hauler Manifests 2 | . . . 1 1 Registered Components 1 | . . . . 1 Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . . . 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 47 | . . . 47 . Total Damage 427 | . . . 427 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2252 | 80 275 576 720 601 Spaces Moved 1429 | 30 186 437 446 330 Core 31 | . . . . 31 Treads . | . . . . . Legs 446 | 30 186 230 . . Wheels 952 | . . 207 446 299 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 120 120 115 100 95 Average Speed 120 | 120 120 118 107 138 Slowest Speed 550 | 120 190 260 115 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 19 85 52 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 70 | . . 39 31 . Melee . | . . . . . Projectile 8 | . . . 8 . AOE 62 | . . 39 23 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1700 | 46 209 473 576 396 Wait 61 | . . . 51 10 Move 1425 | 29 185 436 445 330 Hop . | . . . . . Pick Up 27 | 1 4 9 7 6 Fast Attach 19 | . 2 4 7 6 Attach 9 | . 1 1 3 4 Detach 3 | . 1 . 2 . Swap 9 | 1 . 3 5 . Drop 26 | 1 1 9 9 6 Fire 121 | 14 15 11 47 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 81 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 445 | -10/Mines | Discovered new exit (range 14) 541 | -10/Mines | Found the Drone Emporium 546 | -10/Mines | Found Prototype Device 546 | -10/Mines | Identified Decoy Drone Bay 632 | -10/Mines | Met a Derelict shopkeep closing up shop 819 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 820 | -10/Mines | Learned Materials security intel 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 925 | -10/Mines | Discovered new exit (range 5) 932 | -10/Mines | Entered Materials 932 | -9/Materials | Accompanied by 3 allies 932 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1186 | -9/Materials | Discovered new exit (range 16) 1629 | -9/Materials | Discovered new exit (range 14) 1651 | -9/Materials | Identified exit to Materials 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1681 | -8/Materials | Build established: Skirmisher 2253 | -8/Materials | Self-destructed Last Messages --------------- 02198_ S-10 Pest destroyed. 02202_ Terminal disabled. 02202_ S-10 Pest destroyed. 02204_ Imp. Assault Rifle destroyed. 02205_ S-10 Pest destroyed. 02211_ Acquired Lgt. Assault Rifle. 02213_ Dropped Imp. Assault Rifle. 02214_ Acquired Prototype Launcher. 02214_ Identified Adv. EMP Blaster. 02215_ Dropped Adv. EMP Blaster. 02217_ Acquired Imp. Assault Rifle. 02219_ Acquired 1 matter. 02222_ Acquired 2 matter. 02225_ W-25 Informer knocked back. 02240_ Q28PRN8AW|I