Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 03:40:21 Player: cptwinky Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (415) 2075 Value Destroyed (15045) 15045 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (6515) 6515 TOTAL SCORE: 31015 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3056 Follower Combat Kills 2769 Entered Garrisons 1000 Friendly Fire -810 Cogmind --------- Core Integrity 0/1000 Matter 58/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Suit > --- WEAPON (3) ------- Segregator > --- INVENTORY (5) ---- Experimental Terrain Scan Processor Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Improved Cooling System Huge Storage Unit Layered Medium Armor Plating Medium Reactive Plating Force Field Tech Extrapolator > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle KN-7UR's Autopenetrator > --- INVENTORY -------- Scrap Suit High-capacity Matter Pod Siege Articulator Advanced Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Advanced Targeting Computer ID Mask Layered Medium Armor Plating Makeshift Hacking Suite Advanced Hacking Suite Improved System Restoration Module Overtuned Pulse Rifle Overtuned Barrage Gun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle Precision Grenade Launcher Improved Datajack CPS Tube Thermal Lance Vortex Trap Large Botcube [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Makeshift Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Thermal Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . 2 . . . . . . . . . . 2 . . . 4 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Utility 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . 3 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 351 | 6 8 5 24 1 4 11 22 12 12 16 15 11 . 7 19 10 36 5 66 61 Power 21 | 1 1 1 2 . . . . 1 . . 1 . . . 1 2 2 . 3 6 Engine 10 | 1 1 1 2 . . . . 1 . . 1 . . . 1 1 . . . 1 Core 10 | . . . . . . . . . . . . . . . . 1 2 . 3 4 Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 60 | 2 . . 9 . . 3 6 2 6 1 2 2 . 1 5 . 5 . 8 8 Treads 54 | 2 . . 9 . . 3 6 2 6 1 2 2 . 1 4 . 4 . 6 6 Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . Wheel 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 94 | 1 4 . 5 1 1 2 2 1 4 4 4 2 . . 4 6 4 2 24 23 Device 47 | . 2 . 2 . 1 1 . 1 3 2 3 1 . . 2 2 3 2 14 8 Storage 7 | 1 1 . 1 . . . . . . . . 1 . . . . . . 2 1 Processor 4 | . . . . . . . . . . . . . . . . . . . 1 3 Hackware 5 | . . . . . . . . . . . . . . . 1 4 . . . . Protection 31 | . 1 . 2 1 . 1 2 . 1 2 1 . . . 1 . 1 . 7 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 176 | 2 3 4 8 . 3 6 14 8 2 11 8 7 . 6 9 2 25 3 31 24 Energy Gun 99 | 1 3 3 6 . 2 3 12 5 1 6 6 3 . 4 7 1 18 2 11 5 Energy Cannon 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 Ballistic Gun 25 | 1 . . . . . . . . . 1 . . . . . . 2 . 10 11 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . Launcher 16 | . . . 2 . . . . 1 . 1 1 2 . 1 2 . 2 . . 4 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 4 . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 1 2 2 2 1 3 . 2 . 1 . . 1 . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . 5 1 Special Melee Weapon 4 | . . . . . . . . . . . . . . . . 1 2 1 . . Unidentified Prototypes 18 | . . . 1 . . . 2 . . . 3 . . . . . 8 1 2 1 Parts Lost 51 | . 3 . . . . . . 4 . 2 1 1 . . 3 . . . 9 28 Power 8 | . 1 . . . . . . 1 . . . . . . 1 . . . 1 4 Propulsion 7 | . . . . . . . . . . . . . . . . . . . 1 6 Utility 22 | . 1 . . . . . . 1 . . 1 1 . . 2 . . . 5 11 Weapon 14 | . 1 . . . . . . 2 . 2 . . . . . . . . 2 7 Highest Loss Streak 15 | . 2 . . . . . . 3 . 1 1 1 . . 1 . . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 99 99 100 99 99 99 100 100 95 89 93 100 90 77 Engine 3 | . 14 14 11 11 9 9 9 8 9 9 9 9 9 9 8 7 3 . . . Core 9 | . . . . . . . . . . . . . . . . 7 10 15 15 9 Treads 19 | . 28 28 32 33 27 27 27 27 27 27 26 27 27 27 22 7 9 23 14 10 Wheel 1 | . . . . . . . . . . . . . . . 2 7 6 . . 4 Device 15 | . 3 . 10 11 18 18 18 18 18 17 18 17 18 18 14 12 15 18 16 14 Storage 8 | . 14 14 11 11 9 9 9 9 9 9 9 9 9 9 9 7 7 7 7 5 Processor 1 | . . . . . . . . . . . . . . . . . . . 1 6 Protection 9 | . 9 14 11 11 9 9 9 9 9 9 9 9 9 9 9 7 7 7 10 3 Energy Gun 16 | . 27 28 21 22 22 26 26 26 26 21 24 24 27 25 26 22 22 19 10 13 Ballistic Gun 5 | . . . . . . . . . . 4 2 . . . . . . . 10 2 Peak Build Rating 83 | 6 12 12 20 20 26 28 38 41 43 44 43 41 41 41 45 57 58 61 71 83 Average Rating 50 | 5 10 11 17 20 24 26 33 38 40 42 40 38 41 40 40 53 56 56 60 75 On Entrance 34 | . 6 10 12 20 20 24 27 37 40 41 42 38 41 41 40 45 57 57 57 63 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 166 | 11 32 34 58 58 62 62 63 63 64 66 67 107 107 109 118 135 135 128 166 149 Greatest Support 76 | 40 40 40 60 60 60 62 64 64 70 70 70 68 68 68 68 28 76 76 76 30 Greatest Overweight (x) 5 | . . . . . 1 1 1 . . . . 1 1 1 4 4 4 1 4 5 Average Overweight (x) 1 | . . . . . 1 . . . . . . . 1 1 1 4 3 1 1 3 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 16 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 21 24 Most Carried 25 | 7 13 15 20 20 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 8 14 15 20 18 19 19 19 19 19 19 20 25 24 24 24 24 24 19 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 13 15 20 20 19 20 20 18 20 20 19 25 25 25 25 25 25 25 25 1 Class Distribution -------------------- 34% | Scavenger-Tank 23% | Tank 11% | Commander-Tank 8% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Scrapper 5% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Commander-Tank | -7/Factory Commander-Tank | -7/Storage Commander-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Matter Collected 7547 | 262 70 48 465 17 . 130 269 137 172 184 214 175 . 51 128 239 370 50 3797 769 Remotely 1641 | . . . . . . . . . . . . . . . . . . . 1641 . Salvage Created 18009 | 74 508 198 1223 143 . 448 529 920 680 899 1050 438 . 88 722 95 1221 . 5262 3511 Parts 892 | 8 36 9 81 2 . 27 41 46 37 50 65 31 . 11 36 6 44 . 245 117 Haulers Intercepted 22 | . 2 . 4 . . . 2 . 4 . 4 . . . 1 . 1 . . 4 Recyclers Shooed 6 | . . . 2 . . . 1 . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 377 | . 11 6 35 2 . 13 11 26 12 22 22 19 . 5 16 1 17 . 102 57 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Guns 263 | . 10 6 29 2 . 13 11 21 12 16 19 10 . 3 13 1 15 . 45 37 Cannons 52 | . . . . . . . . . . . . . . . . . . . 52 . AOE 36 | . . . 4 . . . . 3 . 4 2 9 . 2 3 . . . . 9 Classes Destroyed 31 | 1 6 1 3 1 . 2 . 1 . 2 . . . . . . 1 . 10 3 Worker 7 | . 1 . 1 . . . 1 . . . . . . . . . 2 . . 2 Builder 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 . . . 2 . 4 . 4 . . . 1 . 1 . . 4 Recycler 4 | . . . . 1 . . 1 . . . . . . . . . 1 . . 1 Mechanic 4 | . 1 . . . . . . . . . . . . . 1 . . . . 2 Operator 8 | . 1 . . . . . 1 . 1 . 1 . . . . 1 . . 1 2 Watcher 7 | . . . 1 . . . . . 1 1 1 . . . 1 . 1 . . 1 Swarmer 67 | . 3 . 13 . . . 3 9 5 8 8 8 . 4 3 . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 8 5 14 2 . 9 3 11 2 3 7 10 . . 7 . 1 . . 34 Brawler 4 | . . . . . . 1 . 1 . . . . . . . . . . . 2 Duelist 9 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . 4 Protector 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Sentry 45 | . . . 7 . . 2 3 2 5 5 6 . . 1 3 1 9 . . 1 Demolisher 3 | . . 1 . . . . . 1 . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Hunter 15 | . . . . . . 1 1 1 . 2 1 1 . . 1 . 4 . . 3 Programmer 9 | . . . . . . . . . . 1 . . . . . . 3 . . 5 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Bolteater 4 | . . . . . . . . . . . . . . . . . . . 4 . Federalist 7 | . . . . . . . . . . . . . . . . . . . 7 . Explorer 10 | . . . . . . . . . . . . . . . . . . . 10 . Ranger 10 | . . . . . . . . . . . . . . . . . . . 10 . Guru 14 | . . . . . . . . . . . . . . . . . . . 14 . Scientist 11 | . . . . . . . . . . . . . . . . . . . 11 . Scrapper 33 | . . . . . . . . . . . . . . . . . . . 33 . Elite 19 | . . . . . . . . . . . . . . . . . . . 19 . Zionite 3 | . . . . . . . . . . . . . . . . . . . 3 . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . . . . . . . . 3 . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 15 | 2 3 2 8 1 . 3 3 5 5 7 3 11 . 3 4 1 3 . 15 14 Combat Bots Only 15 | . 3 2 7 1 . 3 3 5 5 7 3 11 . 3 4 1 3 . 15 13 Max Kills in Single Turn 4 | 1 2 1 3 1 . 1 1 3 2 4 2 4 . 2 2 1 2 . 2 3 Gunslinging 1 | . 1 . 1 . . . . 1 1 . 1 1 . . . . . . . . Exploded 4 | . . . 3 . . . . 3 . 4 2 4 . 2 1 . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 . Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Hostile Shots Fired 1687 | . 54 20 108 7 . 39 25 58 57 67 52 50 . 17 79 18 216 36 334 450 Missed 473 | . 14 4 32 1 . 12 7 16 14 18 15 13 . 6 18 5 80 19 69 130 Damage Taken 16016 | . 419 196 813 79 . 420 335 756 539 639 489 462 . 91 948 70 753 106 2885 6016 Core 2011 | . 49 38 107 10 . 59 20 96 56 68 45 65 . . 70 3 117 15 192 1001 Absorbed by Shields 1131 | . . . . . . . . 9 . . . 66 . . . 7 58 . 694 297 Reduced by Siege Mode 378 | . . . . . . . . . . . . . . . . . . . 378 . Ignored by Resistances 683 | . . . . . . . . . . . . . . . 5 18 250 22 354 34 Regen/Repaired (Parts) 1260 | . . . 150 . . . 141 . . . 158 . . . 300 . . . . 511 Core Remaining (%) 60 | 100 . 65 . 70 . . . . . . . . . . 12 . . . 53 . Volleys Fired 951 | 6 31 17 86 5 . 25 27 48 40 48 51 25 . 10 39 3 50 3 260 177 Largest 3 | 2 2 2 2 2 . 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 280 | 70 130 130 130 130 . 195 195 167 166 166 172 172 . 190 183 183 183 183 183 280 Shots Fired 2267 | 12 62 34 168 10 . 69 79 138 120 122 151 53 . 23 100 9 144 9 559 405 Gun 2114 | 12 62 34 164 10 . 68 79 137 120 121 150 48 . 22 96 9 143 9 451 379 Cannon 112 | . . . . . . 1 . . . . . . . . . . . . 103 8 Launcher 36 | . . . 4 . . . . 1 . 1 1 5 . 1 4 . 1 . . 18 Special 5 | . . . . . . . . . . . . . . . . . . . 5 . Kinetic 210 | 6 1 . . . . . . . . 8 10 . . . . . . . 112 73 Thermal 2015 | 6 61 34 164 10 . 68 79 137 120 113 140 48 . 22 96 9 143 9 442 314 Explosive 36 | . . . 4 . . . . 1 . 1 1 5 . 1 4 . 1 . . 18 Electromagnetic 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Hit Streak 60 | 5 10 7 15 11 . 20 13 21 8 10 14 11 . 13 8 14 33 17 60 22 Robot Miss Streak 9 | 2 6 3 9 6 . 6 9 4 4 3 3 2 . 5 3 . 2 . 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 37 | . 1 . 2 . . 2 1 2 1 2 4 2 . . 2 . 2 . 5 11 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 Shots Hit Robots 1590 | 9 37 20 116 8 . 59 59 88 66 75 96 35 . 11 58 7 118 18 432 278 Core Hits 894 | 4 19 9 63 11 . 91 46 41 24 34 42 35 . 6 37 5 48 2 180 197 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 111 | . 1 2 10 . . . 1 10 4 3 10 1 . . 2 1 11 . 41 14 Burn 103 | . 1 2 10 . . . 1 10 4 2 10 1 . . 2 1 11 . 35 13 Destroy 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Blast 6 | . . . . . . . . . . . . . . . . . . . 6 . Melee Attacks 55 | . . 1 . . 2 2 2 4 1 11 . 4 . 7 . . 2 9 7 3 Thermal 10 | . . . . . . . . . . . . . . . . . . . 7 3 Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . 2 2 2 4 1 11 . 4 . 7 . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 . . . . . . 1 9 . . Combat Hostiles 7 | . . . . . . . . . . 1 . . . . . . . 6 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43516 | 96 610 426 2144 99 . 807 1036 1810 1295 1776 1830 1608 . 309 1558 119 2133 111 15393 10356 Guns 27881 | 96 594 397 1816 99 . 807 960 1519 1272 1475 1714 584 . 192 1009 119 2085 111 5945 7087 Cannons 9380 | . . . . . . . . . . . . . . . . . . . 9348 32 Explosions 5643 | . . . 296 . . . . 291 . 197 96 999 . 117 547 . 44 . . 3056 Melee 369 | . . . . . . . . . . 104 . . . . . . . . 100 165 Ramming 243 | . 16 29 32 . . . 76 . 23 . 20 25 . . 2 . 4 . . 16 Kinetic 10725 | 34 . . . . . . . . . 100 157 . . . . . . . 9474 960 Thermal 26801 | 62 594 397 1816 99 . 807 960 1519 1272 1375 1557 584 . 192 1009 119 2085 111 5919 6324 Explosive 5643 | . . . 296 . . . . 291 . 197 96 999 . 117 547 . 44 . . 3056 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 104 | . . . . . . . . . . 104 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 5 5 5 . . . . . . . . . 8 7 Average Corruption 4 | . . . . . . . 5 5 4 . . . . . . . . . 5 5 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . 28 26 22 . . . . . . . . . 12 1 Message Errors 24 | . . . . . . . 8 8 5 . . . . . . . . . 2 1 Matter Fused 20 | . . . . . . . 7 5 6 . . . . . . . . . 2 . Heat Flow Errors 14 | . . . . . . . 4 4 4 . . . . . . . . . 2 . Energy Discharges 13 | . . . . . . . 5 3 2 . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 1 3 1 . . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . 1 1 2 . . . . . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1402 | . . . 30 . . . 6 35 . . . 9 . . . . . . 1292 30 Projectiles 1301 | . . . . . . . . . . . . . . . . . . . 1292 9 Explosions 95 | . . . 30 . . . . 35 . . . 9 . . . . . . . 21 Melee 6 | . . . . . . . 6 . . . . . . . . . . . . . Knockbacks 24 | . . . 1 . . . . . . . . . . . . . . . 23 . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . . . 23 . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . . . . . . . . 14 . . . . . . . 34 Shots 4 | . . . . . . . . . . . . 2 . . . . . . . 2 Rammed 34 | 1 5 7 4 . . . 9 . 1 . 2 1 . . 1 . 1 1 . 1 Targets Rammed 39 | 1 6 7 4 1 . . 11 . 2 . 2 1 . . 1 . 1 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . 1 . . 1 . . 2 . 1 . . . . . . . . . . . Highest Temperature 501 | 50 237 357 210 135 . 71 220 56 176 . 257 303 . 177 301 148 311 120 433 501 Average Temperature 96 | 22 75 112 54 60 . 30 114 23 106 . 142 113 . 87 91 65 98 57 100 143 Received Heat Transfer 4634 | . 132 111 246 63 . 189 90 183 207 117 198 203 . . 351 22 158 36 974 1354 Effects 6 | . . . . . . . . . . . . 1 . . 2 . . . 1 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . 1 . . 2 . . . 1 . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . 6 . Total Turns 4032 | . . . . . . . . . . . . . . . . . . . 4032 . Longest Duration 1939 | . . . . . . . . . . . . . . . . . . . 1939 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Melted 29 | . 1 . 2 . . . . 2 . 1 2 . . . . . 2 . 5 14 Combat Hostiles 25 | . 1 . 2 . . . . 2 . 1 1 . . . . . 2 . 5 11 Parts Melted 185 | . 3 1 6 . . . 5 11 7 8 12 3 . 1 12 2 24 1 53 36 Heat Transferred 61738 | 185 1480 1073 4604 125 . 1020 1750 3841 2886 2616 4033 1295 . 407 2294 333 5217 333 12930 15316 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Peak Influence 2650 | 15 199 100 613 288 25 343 219 744 581 845 626 874 425 485 559 254 426 139 . 2650 Initial 425 | . 9 8 7 238 . 16 167 31 360 152 411 354 425 276 235 185 28 101 . . Average 406 | 4 61 19 391 147 8 186 63 488 280 494 486 706 425 400 387 202 276 23 . 1360 Maximum Alert Level 5 | . . . 2 1 . 1 1 3 2 3 2 3 2 2 2 1 2 . . 5 Low Security (%) 42 | 100 100 100 13 57 100 63 98 15 49 22 . . . . . 34 16 100 . 10 Level 1 20 | . . . 26 42 . 36 1 18 22 18 8 15 . 49 37 65 77 . . 5 Level 2 24 | . . . 59 . . . . 49 28 38 91 12 100 50 62 . 6 . . 15 Level 3 5 | . . . . . . . . 16 . 21 . 71 . . . . . . . 12 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 8 Level 5 3 | . . . . . . . . . . . . . . . . . . . . 28 High Security 2 | . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 . 4 . 2 . 1 . 1 . . . 1 . 2 . 5 . . 50 Investigation 7 | . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Extermination 8 | . . . . . . . . . . . . . . . . . 4 . . 4 Reinforcement 19 | . 1 . 3 . 1 . . . . . . . . . 1 . . . . 13 Assault 30 | . . . . . . . . . . . . . . . . . . . . 30 Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . 5 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Distress Signals 15 | . 3 . 1 . . . 2 . . . 1 . . . 3 . 1 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 554 | . 21 9 46 2 1 14 16 27 16 27 32 19 . 7 23 4 24 5 109 152 Peak Tracking Total 32 | . 4 6 5 2 2 3 3 6 5 5 4 8 . 5 6 3 3 2 10 32 Tactical Retreats 27 | . . 1 2 . . 1 . 2 . . 1 1 . 2 2 . 1 1 9 4 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . 1 IFF Responses 85 | . . . . . . . . . . . . . . . . . . . . 85 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Traps Triggered 14 | . . . 1 . . . . 1 . 6 . 2 . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . . . . . . . . . . 23 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . 9 1 . . . Reused 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Machines Disabled 28 | . . . 2 . . 1 . . 1 1 . . . . . 4 1 . 5 13 Max in Single Turn 1 | . . . 1 . . 1 . . 1 1 . . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Machines Accessed 103 | . 8 . 10 . 2 4 9 4 11 2 11 2 2 3 2 8 10 7 1 7 Terminals 78 | . 7 . 7 . 1 4 6 4 9 2 6 2 1 3 1 6 9 6 . 4 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 9 | . 1 . 2 . . . 1 . . . 1 . . . 1 . . . . 3 Recycling Units 5 | . . . . . . . 1 . . . 2 . . . . . 1 1 . . Scanalyzers 3 | . . . 1 . . . . . 1 . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Total Hacks 294 | . 21 . 35 . 9 7 32 14 37 6 33 4 5 7 9 22 19 19 1 14 Successful 142 | . 14 . 24 . 3 2 15 3 11 2 15 3 2 3 6 16 12 4 1 6 Failed 151 | . 7 . 11 . 6 5 17 11 26 4 18 1 3 4 3 6 6 15 . 8 Catastrophic 35 | . . . 1 . 1 3 6 3 8 . 4 . . 1 1 1 . 4 . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 140 | . 17 . 16 . 8 . 19 4 26 2 15 1 2 1 3 6 10 8 . 2 Terminals 211 | . 19 . 21 . 6 7 23 14 31 6 16 4 2 7 3 11 18 17 . 6 Fabricators 9 | . . . . . . . . . . . . . . . . 9 . . . . Repair Stations 28 | . 2 . 6 . . . 4 . . . 2 . . . 6 . . . . 8 Recycling Units 10 | . . . . . . . 2 . . . 5 . . . . . 1 2 . . Scanalyzers 18 | . . . 8 . . . . . 2 . 8 . . . . . . . . . Garrison Access 17 | . . . . . 3 . 3 . 4 . 2 . 3 . . 2 . . . . Terminal Hacks 61 | . 7 . 6 . . 2 8 2 9 2 3 2 . 3 . 5 10 1 1 . Part Schematic 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 14 | . 4 . 3 . . . 1 . 3 . 1 . . . . 1 1 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . 1 . . . Open Door 6 | . . . . . . . . . . . . 1 . . . . 5 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 5 | . . . . . . . 2 . 2 . 1 . . . . . . . . . Locate Traps 7 | . 1 . 1 . . . 2 . . . 1 . . . . 1 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . 3 . 4 . . . . . . . 1 . . . Garrison Registry 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 8 . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Build 4 | . . . . . . . . . . . . . . . . 4 . . . . Repair Station Hacks 23 | . 1 . 4 . . . 4 . . . 2 . . . 6 . . . . 6 Scan Component 11 | . . . 2 . . . 2 . . . 1 . . . 3 . . . . 3 Repair 11 | . . . 2 . . . 2 . . . 1 . . . 3 . . . . 3 Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 8 . . . . . . . 7 . . . . . . . . . Insert Component 7 | . . . 4 . . . . . . . 3 . . . . . . . . . Analyze 8 | . . . 4 . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 29 | . 6 . 6 . 2 . 2 1 1 . 2 1 1 . . 2 2 3 . . Terminals 23 | . 6 . 6 . 1 . 1 1 1 . 1 1 1 . . 1 1 2 . . Botnet 12 | . 1 . 1 . 1 . 1 . 1 . 1 1 1 . . 1 1 2 . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 1 . . . . . 1 1 . . Reject 4 | . . . . . . . 1 . . . 1 . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 7 . 9 . 2 4 9 4 11 2 11 . 2 3 1 7 5 7 . 7 Full Trace Events 6 | . . . . . . . 1 2 1 . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Built 9 | . . . . . . . . . . . . . . . . 9 . . . . Authchips 4 | . . . . . . . . . . . . . . . . 4 . . . . Time 116 | . . . . . . . . . . . . . . . . 116 . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . 27 . . . . Part Schematics Acquired 32 | . 1 . 4 . . . . . . . 2 . . . . . . 1 11 13 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 2 . . . 2 . . . 1 . . . 3 . . . . 3 Time 460 | . . . 64 . . . 70 . . . 38 . . . 136 . . . . 152 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 3 . . Non-combat 3 | . . . . . . . . . . . . . . . . . . 3 . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . 1 3 . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . no_distress 2 | . . . . . . . . . . . . . . . . . . 2 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 12 | . . . . . . . . . . 9 . . . . . . . . . 3 Machine Destruction 5 | . . . . . . . . . . 5 . . . . . . . . . . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . 3 . . . 3 . 2 . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Total Allies 44 | . . 3 . . 3 5 . 1 . 3 . 2 . . . 9 10 4 3 1 Largest Group 17 | . . 2 1 . 3 3 3 1 . 3 . 2 2 2 . 9 14 17 17 3 Highest-Rated Group 301 | . . 50 31 . 48 56 15 39 . 72 . 56 56 56 . 144 237 301 301 252 Highest-Rated Ally 97 | . . 31 31 . 16 31 5 39 . 24 . 31 31 31 . 16 29 32 97 97 Total Orders 95 | . . . . . . . . . . . . 2 . . . 6 4 7 70 6 STAY 75 | . . . . . . . . . . . . 1 . . . 4 2 5 61 2 FOLLOW 19 | . . . . . . . . . . . . 1 . . . 2 2 2 9 3 AID 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 546 | . . 17 7 . 4 32 21 6 . 25 . 2 . 15 . 22 . 7 234 154 Total Damage 12284 | . . 192 86 . 27 485 127 21 . 522 . 64 . 248 . 629 . 112 2808 6963 Kills 97 | . . 2 1 . . 2 1 . . 6 . 1 . 2 . 7 . 1 32 42 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Robot Analysis Total 13 | . 4 . 3 . . . 1 . 2 . 1 . . . . 1 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Turns Passed 44175 | 161 1390 1248 2288 939 99 756 1320 1183 1172 1520 1302 538 62 457 1035 811 1782 2468 20527 3117 Spaces Moved 18049 | 79 532 638 1080 569 38 372 584 615 550 772 594 217 25 148 299 455 836 966 7127 1553 Core 58 | 2 . . . . . . . . . . . . . . . . . . . 56 Treads 13400 | 77 532 638 1080 569 38 372 584 615 550 772 594 217 25 148 225 . 87 966 5310 1 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 4589 | . . . . . . . . . . . . . . . 74 455 749 . 1817 1494 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . 2 Fastest Speed 40 | 50 160 160 160 160 240 155 153 153 145 158 158 166 246 246 160 160 160 243 145 40 Average Speed 189 | 157 160 160 160 160 240 155 175 153 149 158 158 186 246 246 224 160 168 243 218 153 Slowest Speed 480 | 160 160 160 160 160 240 240 238 153 158 158 166 246 246 246 246 160 243 243 330 480 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 87 95 79 93 7 48 51 72 52 72 61 41 7 37 29 9 88 97 94 39 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . 1 . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . 1 1 . . Scrap Searched 9 | . . 1 . 2 . . . . . . . . . . . . . . 6 . Spaces Dug 93 | . . 1 4 . 2 2 2 4 1 4 12 5 . 12 14 . 14 . 1 15 Terrain Destroyed 278 | . . 1 11 . 2 2 2 4 1 12 12 16 . 12 40 . 14 . 41 108 Melee 24 | . . 1 . . 2 2 2 4 1 4 . 3 . 3 . . . . 1 1 Projectile 48 | . . . . . . . . . . . . . . . . . . . 40 8 AOE 200 | . . . 11 . . . . . . 8 12 13 . 9 40 . 14 . . 93 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Gar Mat Gar Mat Gar Mat Fac Sto Rec Scr Fac Total 26289 | 102 1008 827 1476 589 44 496 807 747 807 965 840 298 25 217 577 530 1103 1079 11645 2107 Wait 6204 | 4 409 146 247 11 . 61 135 63 181 76 165 21 . 31 206 33 111 88 3951 265 Move 18028 | 78 531 637 1079 568 37 371 584 613 550 768 593 216 25 147 298 454 835 965 7126 1553 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 7 13 7 16 1 1 3 8 3 9 7 1 4 . 6 5 6 19 4 104 22 Fast Attach 104 | 6 4 . 4 . . . 8 . 3 2 11 2 . . 7 . 17 1 20 19 Attach 69 | . 2 . 3 . 2 . 1 4 1 2 1 . . . 4 6 3 . 16 24 Detach 27 | . . . . . . . . . 1 . 2 1 . . 2 . 5 . 13 3 Swap 179 | . 2 5 17 1 2 11 13 8 8 13 3 9 . 7 8 4 16 4 30 18 Drop 286 | . 10 7 20 2 . 6 18 2 11 6 11 1 . 7 7 1 34 4 118 21 Fire 951 | 6 31 17 86 5 . 25 27 48 40 48 51 25 . 10 39 3 50 3 260 177 Melee 55 | . . 1 . . 2 2 2 4 1 11 . 4 . 7 . . 2 9 7 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 38 | 1 6 7 4 1 . . 11 . 2 . 2 1 . . 1 . 1 1 . . Escape Stasis 19 | . . . . . . . . 2 . 3 . 4 . 2 . . 8 . . . Rewire 56 | . . . . . . 17 . . . 29 . 10 . . . . . . . . Trap 26 | . . . . . . . . . . . . . . . . 23 2 . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 15) 786 | -10/Materials | Discovered new exit (range 5) 815 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Discovered new exit (range 15) 1074 | -10/Materials | Identified exit to Subcaves 1135 | -10/Materials | Learned 2 Mines zone layouts 1188 | -10/Materials | Loaded intel: 15 trap records 1229 | -10/Materials | Learned location of Mines (-10) 1262 | -10/Materials | Learned Storage stockpile data 1286 | -10/Materials | Learned location of 1 exit from Recycling 1319 | -10/Materials | Learned 4 Recycling zone layouts 1552 | -10/Materials | Entered Mines 1553 | -10/Mines | Assembled infested the area 1553 | -10/Mines | Identified exit to Exiles 1558 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1747 | -10/Mines | Discovered new exit (range 6) 1860 | -10/Mines | Learned Materials garrison access intel 2018 | -10/Mines | Discovered new exit (range 10) 2055 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2657 | -10/Mines | Received a Mining Laser from a helpful Derelict 2800 | -10/Mines | Entered Materials 2800 | -9/Materials | Accompanied by 1 ally 2800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2951 | -9/Materials | Repaired Lgt. Treads 3101 | -9/Materials | Build established: Scavenger-Mutant 3157 | -9/Materials | Discovered new exit (range 12) 3394 | -9/Materials | Discovered new exit (range 16) 3461 | -9/Materials | Repaired Imp. Heat Sink 3783 | -9/Materials | Destroyed 7 combat bots 3802 | -9/Materials | Identified exit to Mines 3803 | -9/Materials | Discovered new exit (range 16) 4091 | -9/Materials | Identified exit to Materials 4123 | -9/Materials | Learned location of Recycling (-7) 4147 | -9/Materials | Loaded intel: 5 trap records 5088 | -9/Materials | Entered Mines 5095 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5561 | -9/Mines | Learned 4 Materials zone layouts 6023 | -9/Mines | Build established: Mutant 6027 | -9/Mines | Entered Materials 6027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6028 | -8/Materials | Identified exit to Factory 6029 | -8/Materials | Loaded intel: 1 garrison access location 6096 | -8/Materials | Identified exit to Garrison 6126 | -8/Materials | Entered Garrison 6126 | -8/Garrison | Accompanied by 3 allies 6127 | -8/Garrison | Identified exit to Materials 6222 | -8/Garrison | Triggered checkpoint 6274 | -8/Garrison | Lost 3 allies 6421 | -8/Garrison | Build established: Tank 6470 | -8/Garrison | Triggered checkpoint 6552 | -8/Garrison | Discovered exit to Materials (range 50) 6552 | -8/Garrison | Discovered exit to Materials (range 23) 6552 | -8/Garrison | Discovered exit to Materials (range 60) 6552 | -8/Garrison | Discovered exit to Materials (range 55) 6639 | -8/Garrison | Door terminal overloaded 6639 | -8/Garrison | Rescued a captive Derelict 6649 | -8/Garrison | Rescued a captive Derelict 6706 | -8/Garrison | Triggered checkpoint 6746 | -8/Garrison | Triggered checkpoint 6788 | -8/Garrison | Triggered checkpoint 6882 | -8/Garrison | Entered Materials 6882 | -8/Materials | Accompanied by 3 allies 6922 | -8/Materials | Build established: Scavenger-Tank 7210 | -8/Materials | Repaired Spread Laser 7249 | -8/Materials | Repaired Adv. Treads 7514 | -8/Materials | Build established: Tank 8097 | -8/Materials | Discovered exit to Factory (range 14) 8202 | -8/Materials | Identified exit to Garrison 8202 | -8/Materials | Entered Garrison 8252 | -8/Garrison | Triggered checkpoint 8381 | -8/Garrison | Triggered checkpoint 8492 | -8/Garrison | Discovered new exit (range 10) 8760 | -8/Garrison | Rescued a captive Derelict 8818 | -8/Garrison | Triggered checkpoint 8836 | -8/Garrison | Discovered new exit (range 12) 8944 | -8/Garrison | Triggered checkpoint 8998 | -8/Garrison | Triggered checkpoint 9141 | -8/Garrison | Learned Materials security intel 9147 | -8/Garrison | Discovered new exit (range 12) 9167 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9191 | -8/Garrison | Identified exit to Materials 9244 | -8/Garrison | Lost 3 parts (1p1u1w) 9385 | -8/Garrison | Entered Materials 9835 | -8/Materials | Discovered exit to Factory (range 7) 10128 | -8/Materials | Discovered exit to Factory (range 7) 10557 | -8/Materials | Identified exit to Garrison 10557 | -8/Materials | Entered Garrison 10674 | -8/Garrison | Triggered checkpoint 10808 | -8/Garrison | Garrison Relay disabled 10869 | -8/Garrison | Triggered checkpoint 10885 | -8/Garrison | Triggered checkpoint 10898 | -8/Garrison | Core integrity fell below 50% 10920 | -8/Garrison | Triggered checkpoint 11147 | -8/Garrison | Triggered checkpoint 11195 | -8/Garrison | Discovered new exit (range 13) 11300 | -8/Garrison | Triggered checkpoint 11397 | -8/Garrison | Destroyed 7 combat bots 11431 | -8/Garrison | Discovered new exit (range 14) 11506 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11789 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11877 | -8/Garrison | Triggered checkpoint 12058 | -8/Garrison | Discovered new exit (range 12) 12077 | -8/Garrison | Entered Materials 12353 | -8/Materials | Repaired Arm. Treads 12366 | -8/Materials | Discovered exit to Factory (range 8) 13354 | -8/Materials | Identified exit to Garrison 13379 | -8/Materials | Entered Garrison 13417 | -8/Garrison | Discovered new exit (range 49) 13417 | -8/Garrison | Discovered new exit (range 75) 13417 | -8/Garrison | Discovered new exit (range 62) 13463 | -8/Garrison | Triggered checkpoint 13573 | -8/Garrison | Destroyed 11 combat bots 13699 | -8/Garrison | Triggered checkpoint 13917 | -8/Garrison | Entered Materials 13917 | -8/Materials | Accompanied by 2 allies 13979 | -8/Materials | Identified exit to Garrison 13979 | -8/Materials | Entered Garrison 13979 | -8/Garrison | Accompanied by 2 allies 14044 | -8/Garrison | Discovered new exit (range 43) 14044 | -8/Garrison | Discovered new exit (range 70) 14044 | -8/Garrison | Discovered new exit (range 55) 14155 | -8/Garrison | Learned Materials security intel 14175 | -8/Garrison | Triggered checkpoint 14200 | -8/Garrison | Triggered checkpoint 14362 | -8/Garrison | Build established: Scavenger-Tank 14436 | -8/Garrison | Entered Materials 14841 | -8/Materials | Core integrity fell below 20% 15167 | -8/Materials | Discovered exit to Factory (range 14) 15280 | -8/Materials | Repaired Arm. Treads 15341 | -8/Materials | Repaired Prc. Beam Rifle 15380 | -8/Materials | Repaired Imp. Heat Sink 15420 | -8/Materials | Build established: Tank 15471 | -8/Materials | Entered Factory 15471 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15472 | -7/Factory | Identified exit to Storage 15509 | -7/Factory | Discovered new exit (range 4) 15575 | -7/Factory | Discovered new exit (range 5) 15811 | -7/Factory | Fabricated G-47 Trooper (x3) 15840 | -7/Factory | Fabricated G-47 Trooper (x3) 15873 | -7/Factory | Fabricated G-47 Trooper (x3) 15920 | -7/Factory | Lost 5 allies 16124 | -7/Factory | Build established: Commander-Tank 16282 | -7/Factory | Entered Storage 16282 | -7/Storage | Accompanied by 4 allies 16403 | -7/Storage | Central database locked down 16733 | -7/Storage | Build established: Scavenger-Tank 16980 | -7/Storage | Discovered new exit (range 16) 17002 | -7/Storage | Met 01-MTF 17235 | -7/Storage | Discovered new exit (range 5) 17557 | -7/Storage | Build established: Commander-Tank 17808 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 18064 | -7/Storage | Entered Recycling 18064 | -7/Recycling | Accompanied by 16 allies (01-MTF) 18065 | -7/Recycling | Identified exit to Factory 19310 | -7/Recycling | Scanned before Scraplab entrance 19348 | -7/Recycling | Found Prototype Energy Gun 19348 | -7/Recycling | Identified KN-7UR's Autopenetrator 19514 | -7/Recycling | Found Powered Armor 19751 | -7/Recycling | Build established: Commander-Mutant 20489 | -7/Recycling | Entered Scraplab 20508 | -7/Recycling | Discovered new exit (range 3) 20532 | -7/Recycling | Entered Scraptown 20532 | -7/Scraptown | Accompanied by 17 allies 20909 | -7/Scraptown | Discovered exit to Factory (range 11) 21084 | -7/Scraptown | Visited Comm Corps 21116 | -7/Scraptown | Visited Cyclists 21140 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 21152 | -7/Scraptown | Visited Shadow of the Wyrm 21286 | -7/Scraptown | Visited Red Mages 21325 | -7/Scraptown | Visited Symbiants 21960 | -7/Scraptown | Build established: Commander-Tank 22267 | -7/Scraptown | Visited Artisan Demo Area 22354 | -7/Scraptown | Visited The Evicted 23528 | -7/Scraptown | Attacked by Scraptown defenders 23528 | -7/Scraptown | Allies destroyed Triborg 23565 | -7/Scraptown | Found Tri-treads 23570 | -7/Scraptown | Found Prototype Ballistic Cannon 23581 | -7/Scraptown | Found Tri-treads 23804 | -7/Scraptown | Lost 13 allies 23863 | -7/Scraptown | Identified Siege Cannon 24069 | -7/Scraptown | Build established: Scavenger-Tank 24705 | -7/Scraptown | Destroyed 15 combat bots 24855 | -7/Scraptown | Destroyed 9 combat bots 24928 | -7/Scraptown | Destroyed 9 combat bots 25149 | -7/Scraptown | System corruption cleaned by C-Scrubber 25283 | -7/Scraptown | Build established: Tank 25368 | -7/Scraptown | Found ID Mask 27784 | -7/Scraptown | Build established: Scavenger-Tank 28844 | -7/Scraptown | Visited Derelict Rescue Squad 28881 | -7/Scraptown | Visited Infowarlord's Domain 28900 | -7/Scraptown | Found Exp. Terrain Scan Processor 28949 | -7/Scraptown | Visited Science Testing Area 28990 | -7/Scraptown | Visited Chapter 10 29025 | -7/Scraptown | Visited Scrap Suit Storage 29059 | -7/Scraptown | Visited Botcube Research 29108 | -7/Scraptown | Visited Observation Area 29147 | -7/Scraptown | Visited Science Guys 29179 | -7/Scraptown | Found Thermal Lance 29334 | -7/Scraptown | Discovered exit to Factory (range 5) 29569 | -7/Scraptown | Visited DA-N13 Charitable Foundation 29578 | -7/Scraptown | Found DCF Scrap (25 items) 30453 | -7/Scraptown | Entered Cyclist Reading Room 32909 | -7/Scraptown | Found Lrg. Botcube 33585 | -7/Scraptown | Found Scrap Suit 33655 | -7/Scraptown | Lrg. Botcube activated 33691 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 33924 | -7/Scraptown | Found Lrg. Botcube 35379 | -7/Scraptown | Found Scrap Suit 36437 | -7/Scraptown | Lrg. Botcube activated 36473 | -7/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 36676 | -7/Scraptown | Found Scrap Suit 36698 | -7/Scraptown | Found Scrap Suit 39201 | -7/Scraptown | Build established: Scavenger-Gunner 39466 | -7/Scraptown | Found Botcube 39539 | -7/Scraptown | Found Scrap Suit 40266 | -7/Scraptown | Botcube activated 40288 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 40480 | -7/Scraptown | Found Siege Articulator 41059 | -7/Scraptown | Entered Factory 41059 | -5/Factory | Accompanied by 3 allies 41059 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 41104 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 41294 | -5/Factory | Repaired Arm. Huge Wheel 41354 | -5/Factory | Build established: Scavenger-Scrapper 41365 | -5/Factory | Repaired Enh. Nuclear Core? 41612 | -5/Factory | Destroyed 7 combat bots 41691 | -5/Factory | Discovered new exit (range 15) 41959 | -5/Factory | First assault squad dispatched 42870 | -5/Factory | Found Lrg. Botcube 43312 | -5/Factory | Destroyed 10 combat bots 43435 | -5/Factory | Repaired Arm. Treads 43608 | -5/Factory | Garrison activated, responded to threat 43622 | -5/Factory | High security lockdown imminent 43664 | -5/Factory | Lost 7 parts (1p1n3u2w) 43676 | -5/Factory | ID Mask engaged 43695 | -5/Factory | Destroyed 13 combat bots 43702 | -5/Factory | High security lockdown engaged 43834 | -5/Factory | Discovered new exit (range 4) 43863 | -5/Factory | Spotted B-75 Beast 43883 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 43895 | -5/Factory | ID Mask no longer valid 43952 | -5/Factory | Destroyed B-75 Beast 44130 | -5/Factory | Core integrity fell below 50% 44145 | -5/Factory | Core integrity fell below 20% 44176 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 44137_ The unstable cave ceiling collapses. 44138_ Penetrated by Slug. 44138_ Slug penetrates Wall. 44140_ =4&9H:NV KDPAST NUHL9G6WNIMF8TAQ1Z3S 44146_ Acquired Unknown Flight Unit. 44146_ Identified Nuclear Pulse Thruster. 44148_ Pressure Siphon disabled. 44148_ Nuclear Pulse Thruster destroyed. 44149_ Acquired 6 matter. 44152_ C-30 ARC bursts open, deploying its payload. 44152_ H-66 Slayer unfolds itself. 44152_ E-15 Imp unfolds itself. 44152_ Penetrated by Slug. 44152_ Dropped Lrg. Botcube. 44161_ Adv. Targeting Computer blown off. 44161_ Tech Extrapolator blown off. 44161_ E-15 Imp destroyed. 44161_ Acquired 16 matter. 44162_ Acquired Segregator. 44172_ ALERT: Heavy assault forces dispatched. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | #####?????##???????############################### | | #???? ???????# # # # | | #????" ??????# # # = # | | !!! #???"" ??????# # # # | | !! ## """ ""####### # #= # | | !!! ## ""# + # # # | | ## """ G# ##### # # # | | = ## """ ""# #???# #? # ? | | *! #? """ ""# #???#######+#####??? #?? ??? | | [ #??? # #??????# #???###+###?##+##### | | "#########/### ######## ##### #?# ! | | =[! ! s "" [ ### | | [% s T | | ! ss ######## | | +###################### ##### #?????## | | ???????????????????# @ #???#######?????# | | """ ######################+####???????????????# | | """ # # #???????????????# | | """ # # """" """" #???????????????# | | # ! # """" """" #???????????????# | | """ # # """" """" #???????????????### | | """ # # """" """" #????????????####?# | | ????? # #????????????# ?# | | ????# "" "" # """" """" #????????????# # | | ????# "" "" # """" """" #????????????# # | | ????# """ """ # """" """" #????????????# + | | ##### """ """ # """" """" #????????????# # | | """## """ """ # #???????? ???# # | | "Y"## # #??????? ????#= ?# | | " "#######+############+#############/########### | | & "%" | | " | | """ | | ""R" | | %"" " *""" """ """ """ """ | | " ################ "" """ ?"" """ """ | | " #??????????????# """ """ ??? """ """ | | #??????????????# """ """ """ """ """ ! | | "" #??????????????# !] ! | | """ #??????????????# ] ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 30 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1250 Resistance: KI 30 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Recycling | Hacked Mak. Terrain Scanner | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Mak. Leg | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -7/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Mak. Trap Scanner | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Mak. Laser | -7/Scraptown | Extrapolated Machine Rigger | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Factory | Extrapolated Mak. Ablative Armor | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Mak. Power Source | -5/Factory | Extrapolated Hvy. Beamcaster | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mak. Heavy Armor Plating | -5/Factory | Extrapolated Mak. Hacking Suite | -5/Factory | Extrapolated Mak. Propulsion Shielding | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegHelicalCanceller Manual? 0 Play Time 03:23:46 Cumulative 1642.5 hours Start 2024.08.12 @ 00:11:13 End 2024.08.12 @ 03:40:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1121 Rogue 1117 Adventurer 4 Explorer 0 Win Type - Total 209 Types 156/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd600c41-40b7-462f-865d-2b0058aa4755