Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 06:30:19 Player: Viddaric Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2497) 2497 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 5857 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Deuterium Engine Relay Coupler [Hunter] (18) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Axe Chainsword Chainsword > --- INVENTORY -------- Armored Treads Aluminum Leg Xenon Bombardment Thruster Small Matter Pod Trap Scanner Advanced ECM Suite Hardened Medium Armor Plating Heavy Ion Cannon Chainsword Chainsword [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 121 | 7 32 21 18 33 10 Power 14 | 1 4 2 1 5 1 Engine 11 | 1 4 2 1 3 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 33 | 2 7 4 5 9 6 Treads 3 | . . . . 1 2 Leg 15 | 2 4 . . 8 1 Wheel 3 | . 3 . . . . Hover 4 | . . . 4 . . Flight 8 | . . 4 1 . 3 Utility 26 | 2 6 6 4 8 . Device 11 | 1 3 1 3 3 . Storage 5 | 1 3 . 1 . . Processor 4 | . . 3 . 1 . Hackware 1 | . . . . 1 . Protection 5 | . . 2 . 3 . Artifact . | . . . . . . Weapon 48 | 2 15 9 8 11 3 Energy Gun 15 | 2 7 4 1 1 . Energy Cannon 4 | . . . . 4 . Ballistic Gun 4 | . . . 4 . . Ballistic Cannon 4 | . 3 1 . . . Launcher 5 | . 2 2 1 . . Special Weapon 2 | . 1 . . . 1 Impact Weapon 3 | . 1 . 1 1 . Slashing Weapon 7 | . . . . 5 2 Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 2 1 . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 33 | . 7 . 6 6 14 Power 8 | . 2 . 1 3 2 Propulsion 10 | . 2 . 2 1 5 Utility 7 | . 1 . 2 1 3 Weapon 8 | . 2 . 1 1 4 Highest Loss Streak 9 | . 5 . 3 4 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 96 82 70 86 67 Engine 8 | . 12 10 2 8 . Core 1 | . . . . 1 8 Leg 15 | . 23 . . 22 3 Wheel 1 | . 2 4 . . . Hover 2 | . . . 10 3 . Flight 3 | . . 17 12 . . Device 9 | . 13 11 11 4 6 Storage 8 | . 14 2 6 7 6 Processor 4 | . . 12 9 6 . Hackware 2 | . . . . 6 4 Protection 2 | . . 7 . 3 6 Energy Gun 11 | . 25 16 7 2 . Impact Weapon 1 | . . . 3 1 . Slashing Weapon 7 | . . . . 12 22 Naked Turns 7 | . . . . . 7 Heaviest Build 88 | 13 88 23 26 46 38 Greatest Support 60 | 20 26 26 24 60 60 Greatest Overweight (x) 8 | 2 3 . 1 2 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 10 Average Capacity 8 | 7 8 6 8 10 9 Most Carried 11 | 3 11 9 10 10 9 Average Carried 7 | 1 7 5 7 8 8 Final Capacity 10 | 8 10 5 10 10 5 Final Carried 10 | 3 10 5 9 9 4 Class Distribution -------------------- 47% | Scavenger-Mutant 43% | Mutant 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1626 | 270 326 240 117 536 137 Remotely . | . . . . . . Salvage Created 3170 | 83 715 679 559 847 287 Parts 174 | 4 36 48 25 47 14 Haulers Intercepted 7 | . 2 3 2 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 56 | . 15 11 7 16 7 Melee 20 | . 1 . 1 11 7 Guns 16 | . 6 9 . 1 . Cannons 6 | . 3 . . 3 . AOE 13 | . 4 2 6 1 . Classes Destroyed 14 | 2 6 2 . 3 1 Worker 6 | . 3 1 2 . . Builder 2 | . 1 . 1 . . Tunneler 1 | 1 . . . . . Hauler 7 | . 2 3 2 . . Recycler 4 | 1 . 1 1 1 . Operator 2 | . . 1 1 . . Watcher 7 | . 1 3 2 1 . Swarmer 16 | . 3 7 . 3 3 Grunt 30 | . 12 2 5 8 3 Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . 2 2 2 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 7 | 2 6 7 6 6 3 Combat Bots Only 5 | . 5 3 5 4 3 Max Kills in Single Turn 4 | 1 2 3 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 2 3 1 . Melee 1 | . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 570 | . 95 35 96 215 129 Missed 190 | . 28 13 37 80 32 Damage Taken 4988 | . 831 282 953 1299 1623 Core 1311 | . 158 87 364 209 493 Absorbed by Shields 197 | . . . . 197 . Core Remaining (%) 61 | 100 36 78 33 . . Volleys Fired 119 | 4 46 41 16 10 2 Largest 3 | 2 2 3 3 3 1 Hottest 197 | 100 100 125 115 197 5 Shots Fired 201 | 8 84 48 37 22 2 Gun 165 | 8 73 47 32 5 . Cannon 21 | . 4 . . 17 . Launcher 8 | . 2 1 5 . . Special 7 | . 5 . . . 2 Kinetic 16 | . 4 . 12 . . Thermal 98 | 8 78 5 . 7 . Explosive 8 | . 2 1 5 . . Electromagnetic 77 | . . 42 20 15 . Robot Hit Streak 14 | 7 12 12 14 7 2 Robot Miss Streak 4 | . 4 3 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 215 | 7 58 42 37 49 22 Core Hits 132 | 1 32 31 34 25 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . Critical Strikes 15 | 1 3 . 2 7 2 Burn 3 | 1 2 . . . . Corrupt 1 | . . . . 1 . Smash 3 | . 1 . 2 . . Sever 8 | . . . . 6 2 Melee Attacks 108 | . 12 1 10 52 33 Impact 24 | . 10 . 10 4 . Slashing 81 | . . . . 48 33 Piercing . | . . . . . . Sneak Attacks 9 | . 2 1 4 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 24 | . . . . 14 10 Damage Inflicted 6258 | 86 1132 833 1915 1651 641 Guns 1771 | 86 454 646 503 82 . Cannons 320 | . 73 . . 247 . Explosions 1405 | . 327 187 813 78 . Melee 2700 | . 216 . 599 1244 641 Ramming 7 | . 7 . . . . Kinetic 223 | . 73 . 150 . . Thermal 1025 | 86 509 92 179 159 . Explosive 1030 | . 258 138 634 . . Electromagnetic 1273 | . 69 603 353 248 . Impact 937 | . 216 . 599 122 . Slashing 1763 | . . . . 1122 641 Piercing . | . . . . . . Highest Corruption 14 | . . . . 3 14 Average Corruption 3 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . 6 10 Message Errors 3 | . . . . 2 1 Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 4 | . . . . 2 2 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 497 | . 47 16 342 73 19 Projectiles . | . . . . . . Explosions 53 | . 18 16 19 . . Melee 444 | . 29 . 323 73 19 Knockbacks 4 | . 1 . 2 1 . Impact 3 | . . . 2 1 . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . 50 51 31 28 . Shots 7 | . 2 2 2 1 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 532 | 117 300 99 254 532 115 Average Temperature 89 | 49 86 32 85 199 41 Received Heat Transfer 1817 | . 426 60 432 458 441 Effects 4 | . . . . 4 . Shutdowns 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 16 | . . 4 10 2 . Impact Corruptions 9 | . 1 . 8 . . Robots Melted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | 4 5 2 . . . Heat Transferred 2563 | 333 1619 200 250 161 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 2 3 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 482 | 10 283 302 482 392 439 Initial 274 | . 6 31 74 212 274 Average 186 | 3 89 133 240 235 357 Maximum Alert Level 2 | . 1 1 2 1 2 Low Security (%) 51 | 100 84 74 42 30 . Level 1 44 | . 15 25 41 69 79 Level 2 3 | . . . 15 . 20 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . 5 6 . Investigation 4 | . 2 . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 3 1 . Assault . | . . . . . . Garrison 4 | . . . 1 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 20 16 29 24 17 Peak Tracking Total 12 | . 5 4 12 6 8 Tactical Retreats 8 | . . 1 3 3 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . 4 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . 3 . 1 . 1 Max in Single Turn 2 | . 2 . 1 . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 5 4 1 4 . Terminals 7 | . 3 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 2 | . . . . 2 . Total Hacks 41 | . 11 16 2 12 . Successful 28 | . 8 12 2 6 . Failed 13 | . 3 4 . 6 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 7 9 . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 1 . . . Scanalyzers 8 | . . 6 2 . . Garrison Access 5 | . . . . 5 . Terminal Hacks 15 | . 5 5 . 5 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 4 | . 1 1 . 2 . Emergency Access Points 1 | . . 1 . . . Unreport Threat 4 | . 2 2 . . . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Maintenance Status 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 8 | . . 6 2 . . Insert Component 4 | . . 3 1 . . Analyze 4 | . . 3 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 12 | . 5 3 1 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . 12 . . . . Parts Scanalyzed 4 | . . 3 1 . . Part Schematics Acquired 4 | . . 3 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked 4 | . 2 1 . . 1 Non-combat 3 | . 2 1 . . . Combat 1 | . . . . . 1 Robot Hacks Applied 5 | . 2 1 . . 2 parse_system 2 | . . . . . 2 no_distress 3 | . 2 1 . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3226 | 122 957 333 345 1122 347 Spaces Moved 2521 | 81 595 381 475 851 138 Core 30 | 5 . . . . 25 Treads 92 | . . . . . 92 Legs 1166 | 76 500 . . 571 19 Wheels 149 | . 95 54 . . . Hover 555 | . . . 275 280 . Flight 529 | . . 327 200 . 2 Fastest Speed 34 | 50 90 37 34 46 40 Average Speed 91 | 120 118 44 41 104 184 Slowest Speed 685 | 150 190 90 110 260 685 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 69 37 41 13 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . 34 13 24 3 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 72 | . 34 13 24 1 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3106 | 94 734 503 583 998 194 Wait 114 | . 12 23 41 32 6 Move 2516 | 80 594 380 474 850 138 Hop . | . . . . . . Pick Up 59 | 3 19 10 8 13 6 Fast Attach 48 | 7 7 7 9 14 4 Attach 32 | . 3 7 7 9 6 Detach 17 | . . 3 7 6 1 Swap 43 | . 22 7 2 10 2 Drop 77 | . 18 24 9 17 9 Fire 119 | 4 46 41 16 10 2 Melee 80 | . 12 1 10 37 20 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 758 | -10/Materials | Core integrity fell below 50% 794 | -10/Materials | Lost 5 parts (1p2n2w) 967 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1380 | -9/Materials | Discovered new exit (range 5) 1409 | -9/Materials | Discovered new exit (range 10) 1413 | -9/Materials | Entered another Materials area 1413 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -8/Materials | Garrison activated, responded to threat 1614 | -8/Materials | Discovered new exit (range 16) 1702 | -8/Materials | Core integrity fell below 50% 1758 | -8/Materials | Entered Factory 1758 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1762 | -7/Factory | Lost 3 parts (2n1w) 1793 | -7/Factory | Discovered new exit (range 11) 2380 | -7/Factory | Discovered new exit (range 16) 2531 | -7/Factory | Build established: Scavenger-Mutant 2571 | -7/Factory | Garrison activated, responded to threat 2788 | -7/Factory | Lost 4 parts (2p1n1u) 2879 | -7/Factory | Identified exit to Garrison 2880 | -7/Factory | Entered Garrison 2902 | -7/Garrison | Triggered checkpoint 2950 | -7/Garrison | Lost 3 parts (3n) 2959 | -7/Garrison | Garrison Relay disabled 3196 | -7/Garrison | Triggered checkpoint 3205 | -7/Garrison | Core integrity fell below 50% 3205 | -7/Garrison | System corruption reached 10% 3213 | -7/Garrison | Core integrity fell below 20% 3227 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 5YWCWK BAXJ3LPRLHZBJDHNW9 SV Trap Scanner destroyed. System corrupted by crushing effect (+4). Chainsword follow-up attack on B-48 Gladiator. Chainsword destroyed. System corrupted by crushing effect (+3). Lgt. Nuclear Core destroyed. Lgt. Treads destroyed. Dropped Arm. Treads. Dropped Lgt. Nuclear Core. Lgt. Nuclear Core destroyed. Dropped Med. Storage Unit. Dropped Hvy. Ion Cannon. Relay Coupler [Swarmer] fries itself. B-48 Gladiator Rnf. Deuterium Engine severed. Xenon Bombardment Thruster destroyed. Acquired Lgt. Nuclear Core. Acquired 10 matter. System corrupted: Component data lost. Chainsword destroyed. Map ----- +----------------------------------------------------+ | " #????????????????????????????????????????????? | | ^^#????????????????????????????????????????????? | | "! #????????????????????????????????????????????? | | "# #????????????????????????????????????????????? | | ## ###??????????????????????????????????????????? | | ?# ==%#??????????????????????????????????????????? | | ?#/== #??????????????????????????????????????????? | | ?# ==#??????????????????????????????????????????? | | ?# ###??????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #######################??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?########### ######### #??????????????????????? | | ???????????# #???????# #??????????????????????? | | ???????????#####???????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#%/#??????????????????????? | | ???????????????????????#ss#??????????????????????? | | ???????????????????????#sg#???????#####""""#####?? | | ???????????????????????# [######## #? | | ???????????????????????+[!b !! ? | | ???????????????????????+%= =!* ? | | ???????????????????????###########] ## #?????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? ??????????? | | ??????????????????????????????????? ????????? | | ???????????????????????????????????? ???????? | | ???????????????????????????????????? ?????? | | ?????????????????????????????????????## ##????? | | ??????????????????????????????????????? #?????? | | ???????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatArmoredInsulator Manual? 0 Play Time 01:59:38 Cumulative 18.4 hours Start 2024.04.07 @ 04:18:13 End 2024.04.07 @ 06:30:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6710cc20-1427-41b3-8088-3d1ad4ff42a5