Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 22:58:16 Player: Trione Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (866) 866 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2061 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 242/300 Energy 129/200 System Corruption 9% Temperature Cool (0) Movement Treading (250) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (20) --- Light Treads Cargo Legs Wheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Subdweller Beam Cannon Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Light Treads Spiked Treads Cargo Legs Wheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Subdweller Beam Cannon Barrage Gun Grenade Launcher Grenade Launcher Subdweller Shrapnel Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 7 14 6 4 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 . 2 Treads 3 | . 2 . 1 Leg . | . . . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 3 2 . Device 2 | 1 1 . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 7 3 1 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon . | . . . . Launcher 4 | . 2 2 . Special Weapon 1 | 1 . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 6 | . . 6 . Parts Lost 10 | . 1 6 3 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility 2 | . 1 1 . Weapon 4 | . . 3 1 Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 15 | 5 14 17 18 Power . | . 1 . . Propulsion 4 | 3 3 4 5 Utility 5 | . 4 6 6 Weapon 5 | 1 5 5 5 Tool/Special . | . . . . Unused Backups 17 | . 5 . 12 Power . | . . . . Propulsion 6 | . 2 . 4 Utility 8 | . 2 . 6 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 14 | . 14 14 14 Treads 5 | . . 8 14 Wheel 22 | . 27 19 13 Device 8 | . 13 5 . Storage 16 | . 14 18 14 Protection 3 | . . 3 14 Energy Gun 4 | . 1 8 . Energy Cannon 8 | . 12 7 . Ballistic Gun 7 | . 9 3 14 Impact Weapon 5 | . 2 6 13 Peak Build Rating 16 | 7 9 15 16 Average Rating 9 | 4 8 10 14 On Entrance 7 | . 7 8 14 Avg Prop Armor Cover (%) 10 | . . 9 11 Naked Turns . | . . . . Heaviest Build 56 | 13 52 56 53 Greatest Support 32 | 26 32 32 16 Greatest Overweight (x) 4 | . 1 3 4 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 7 20 20 20 Average Carried 16 | 5 14 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 7 18 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 2025 | 260 1330 404 31 Remotely . | . . . . Salvage Created 1586 | 147 1116 277 46 Parts 95 | 18 61 13 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 14 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 17 8 2 Melee 1 | . . 1 . Guns 3 | . 2 . 1 Cannons 8 | . 8 . . AOE 13 | . 5 7 1 Classes Destroyed 10 | 3 6 1 . Worker 9 | 2 7 . . Builder 1 | . 1 . . Tunneler 5 | 3 2 . . Hauler 2 | . 2 . . Recycler 7 | 1 6 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 12 | . 9 2 1 Grunt 9 | . 7 1 1 Subdweller 6 | . 1 5 . Best Kill Streak 6 | 3 6 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 163 | . 41 92 30 Missed 50 | . 10 36 4 Hits 113 | . 31 56 26 Projectile 113 | . 31 56 26 AOE 1 | . . . 1 Critical Strikes 1 | . 1 . . Damage Taken 1422 | . 316 699 407 Core 255 | . 62 128 65 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 130 | 7 85 35 3 Largest 2 | 1 2 2 2 Hottest 100 | 40 100 100 50 Shots Fired 197 | 7 121 65 4 Gun 81 | 7 36 35 3 Cannon 85 | . 70 15 . Launcher 26 | . 10 15 1 Special 5 | . 5 . . Kinetic 39 | . 33 3 3 Thermal 105 | 7 75 23 . Explosive 24 | . 10 13 1 Electromagnetic 29 | . 3 26 . Robot Hit Streak 11 | 4 8 11 4 Robot Miss Streak 3 | 2 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Autonomous 8 | . . 8 . Shots Hit Robots 123 | 5 70 45 3 Core Hits 71 | 7 36 19 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 3 | . 3 . . Smash 3 | . 3 . . Melee Attacks 49 | . 17 32 . Impact 49 | . 17 32 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . 6 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3233 | 78 1860 950 345 Guns 607 | 78 310 168 51 Cannons 736 | . 649 87 . Explosions 1414 | . 471 649 294 Melee 476 | . 430 46 . Ramming . | . . . . Kinetic 455 | . 284 120 51 Thermal 831 | 78 649 104 . Explosive 1294 | . 471 529 294 Electromagnetic 177 | . 26 151 . Impact 476 | . 430 46 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 6 9 Average Corruption 6 | . . 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 14 11 Message Errors 4 | . . 3 1 Matter Fused 6 | . . 2 4 Heat Flow Errors 5 | . . 2 3 Energy Discharges 1 | . . 1 . Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . 2 1 Data Loss (major) 3 | . . 2 1 Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 234 | . 212 9 13 Projectiles 21 | . 12 9 . Explosions 13 | . . . 13 Melee 200 | . 200 . . Knockbacks 2 | . 2 . . Impact 2 | . 2 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . 47 7 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 242 | . 160 182 242 Average Temperature 50 | . 37 87 96 Received Heat Transfer 318 | . 69 237 12 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . 5 . . Combat Hostiles 2 | . 2 . . Parts Fried 3 | . 3 . . Impact Corruptions 9 | . 9 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1779 | 175 1369 235 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level 1 | . 1 . . Low Security (%) 66 | 100 54 . 100 Level 1 33 | . 45 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 287 | 15 287 . 138 Initial 98 | . . . 98 Average 112 | 1 135 . 70 Influence Increases 1359 | 30 659 550 120 Destroy 0b10 Robot/C 460 | . 320 100 40 Destroy 0b10 Robot/NC 135 | 30 100 . 5 Destroy Leader 68 | . 68 . . Successful Hack 49 | . 38 . 11 Select Force Hacks 60 | . . . 60 Destroy Structure 77 | . 73 . 4 Lose Combat Pursuer 510 | . 60 450 . Influence Decreases 1330 | 30 429 574 297 Entered New Map 219 | . . 111 108 Time Decay 1021 | 30 419 403 169 Lost Part 90 | . 10 60 20 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 26 28 4 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 15 | . 8 1 6 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 23 9 11 Successful 27 | . 12 9 6 Failed 16 | . 11 . 5 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 19 | . 12 . 7 Terminals 30 | . 21 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 5 9 2 Record 8 | . . 8 . Robot Analysis 3 | . 1 . 2 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 7 | . 5 . 2 Botnet 5 | . 3 . 2 Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 181 | . 181 . . Retrieved Matter 434 | . 434 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 18 | . . . 18 Highest-Rated Ally 18 | . . . 18 Total Orders . | . . . . Ally Attacks 1 | . . . 1 Total Damage 29 | . . . 29 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2154 | 44 1577 533 . Seismic 2154 | 44 1577 533 . Robot Analysis Total 3 | . 1 . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 3610 | 188 1623 1416 383 Spaces Moved 2273 | 177 1088 766 242 Core 3 | 3 . . . Treads 91 | . . 91 . Legs . | . . . . Wheels 2179 | 174 1088 675 242 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 115 145 Average Speed 126 | 88 108 151 149 Slowest Speed 320 | 90 115 320 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 96 46 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . 2 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 6 | . . 6 . Spaces Dug 17 | . 6 11 . Terrain Destroyed 173 | . 71 99 3 Melee 13 | . 2 11 . Projectile 5 | . 5 . . AOE 155 | . 64 88 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2713 | 197 1358 899 259 Wait 141 | . 112 28 1 Move 2270 | 176 1087 765 242 Hop . | . . . . Pick Up 38 | 7 20 11 . Fast Attach 8 | 7 1 . . Attach 11 | . 1 7 3 Detach . | . . . . Swap 43 | . 24 17 2 Drop 16 | . 11 4 1 Fire 130 | 7 85 35 3 Melee 49 | . 17 32 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 7 | . . . 7 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -9/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 189 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 458 | -10/Materials | Discovered new exit (range 8) 773 | -10/Materials | Discovered new exit (range 7) 862 | -10/Materials | Discovered new exit (range 10) 1009 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Derelicts attacked the area 1812 | -10/Materials | Entered Subcaves 1813 | -10/Subcaves | Approached by a straggling Scientist 1934 | -10/Subcaves | Learned location of Zion (-7) 1934 | -10/Subcaves | Met a Zionite searching for "candidates" 1963 | -10/Subcaves | Discovered new exit (range 10) 2069 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2099 | -10/Subcaves | Identified exit to Recycling 2183 | -10/Subcaves | Learned location of Storage (-9) 2198 | -10/Subcaves | Visited 4L-MR0's lab 2213 | -10/Subcaves | Found Cargo Legs 2376 | -10/Subcaves | Lost 3 parts (1p1n1u) 2681 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2784 | -10/Subcaves | Disturbed a concealed Subdweller 2787 | -10/Subcaves | Core integrity fell below 50% 2842 | -10/Subcaves | Lost 3 parts (3w) 3228 | -10/Subcaves | Entered Recycling 3602 | -9/Recycling | Core integrity fell below 20% 3611 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03599_ Rogue 2a destroyed. 03599_ G-34 Mercenary destroyed. 03600_ S-10 Pest springs to life. 03600_ Discarded Hammer. 03601_ Arm. Wheel destroyed. 03602_ G-34 Mercenary destroyed. 03602_ Chain reaction triggered in Imp. Ion Engine. 03602_ I-25 Savior destroyed. 03602_ Assault Rifle destroyed. 03603_ R-06 Scavenger collects Corrupted Imp. Aluminum Leg. 03604_ Penetrated by Slug. 03604_ Ion Engine destroyed. 03606_ System corrupted: Component data lost. 03607_ U-05 Engineer lays Concrete. 03608_ R-06 Scavenger collects Aluminum Leg. 03608_ U-05 Engineer builds a Wall. 03609_ R-06 Scavenger collects Corrupted Remote Shield. 03610_ S-10 Pest destroyed. 03610_ Destroyed Lgt. Ion Engine. 03610_ U-05 Engineer destroyed. 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""" | | ??# # rld[ = k# ???????? ?? | | ??# # # [ # ??????? ???? | | ??# # + g% g# ?????? ?????? | | ??# # i* #??????????????? | | ??# # u###########??????????????? | | ?? # ????????????????????????? | | ?## # ##???????????????????????? | | ??####### #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ???????? #????????????????????????? | | ????????# #????????????????????????? | | ????????? ?????????????????????????? | | ????????? ?????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Mistaken Identity Challenges ------------ None Game ------ Seed NovaOpticalMask Manual? 0 Play Time 00:42:28 Cumulative 1375.8 hours Start 2026.08.30 @ 22:01:02 End 2026.08.30 @ 22:58:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 501 Rogue 501 Adventurer 0 Explorer 0 Win Type - Total 32 Types 16/2/8/0/0/0/6/0/0/0 Lore% 87 Gallery% 79 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 14/CherryShadow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec3a125-9e60-49be-bd75-980fb99c5c8c